linux/drivers/gpu/drm/scheduler/sched_entity.c
Sharat Masetty 26efecf955 drm/scheduler: Add drm_sched_job_cleanup
This patch adds a new API to clean up the scheduler job resources. This
is primarliy needed in cases the job was created but was not queued to
the scheduler queue. Additionally with this change, the layer which
creates the scheduler job also gets to free up the job's resources and
this entails moving the dma_fence_put(finished_fence) to the drivers
ops free handler routines.

Signed-off-by: Sharat Masetty <smasetty@codeaurora.org>
Reviewed-by: Christian König <christian.koenig@amd.com>
Acked-by: Andrey Grodzovsky <andrey.grodzovsky@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
2018-11-05 14:21:27 -05:00

531 lines
14 KiB
C

/*
* Copyright 2015 Advanced Micro Devices, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*
*/
#include <linux/kthread.h>
#include <drm/gpu_scheduler.h>
#include "gpu_scheduler_trace.h"
#define to_drm_sched_job(sched_job) \
container_of((sched_job), struct drm_sched_job, queue_node)
/**
* drm_sched_entity_init - Init a context entity used by scheduler when
* submit to HW ring.
*
* @entity: scheduler entity to init
* @rq_list: the list of run queue on which jobs from this
* entity can be submitted
* @num_rq_list: number of run queue in rq_list
* @guilty: atomic_t set to 1 when a job on this queue
* is found to be guilty causing a timeout
*
* Note: the rq_list should have atleast one element to schedule
* the entity
*
* Returns 0 on success or a negative error code on failure.
*/
int drm_sched_entity_init(struct drm_sched_entity *entity,
struct drm_sched_rq **rq_list,
unsigned int num_rq_list,
atomic_t *guilty)
{
int i;
if (!(entity && rq_list && num_rq_list > 0 && rq_list[0]))
return -EINVAL;
memset(entity, 0, sizeof(struct drm_sched_entity));
INIT_LIST_HEAD(&entity->list);
entity->rq = rq_list[0];
entity->guilty = guilty;
entity->num_rq_list = num_rq_list;
entity->rq_list = kcalloc(num_rq_list, sizeof(struct drm_sched_rq *),
GFP_KERNEL);
if (!entity->rq_list)
return -ENOMEM;
for (i = 0; i < num_rq_list; ++i)
entity->rq_list[i] = rq_list[i];
entity->last_scheduled = NULL;
spin_lock_init(&entity->rq_lock);
spsc_queue_init(&entity->job_queue);
atomic_set(&entity->fence_seq, 0);
entity->fence_context = dma_fence_context_alloc(2);
return 0;
}
EXPORT_SYMBOL(drm_sched_entity_init);
/**
* drm_sched_entity_is_idle - Check if entity is idle
*
* @entity: scheduler entity
*
* Returns true if the entity does not have any unscheduled jobs.
*/
static bool drm_sched_entity_is_idle(struct drm_sched_entity *entity)
{
rmb(); /* for list_empty to work without lock */
if (list_empty(&entity->list) ||
spsc_queue_peek(&entity->job_queue) == NULL)
return true;
return false;
}
/**
* drm_sched_entity_is_ready - Check if entity is ready
*
* @entity: scheduler entity
*
* Return true if entity could provide a job.
*/
bool drm_sched_entity_is_ready(struct drm_sched_entity *entity)
{
if (spsc_queue_peek(&entity->job_queue) == NULL)
return false;
if (READ_ONCE(entity->dependency))
return false;
return true;
}
/**
* drm_sched_entity_get_free_sched - Get the rq from rq_list with least load
*
* @entity: scheduler entity
*
* Return the pointer to the rq with least load.
*/
static struct drm_sched_rq *
drm_sched_entity_get_free_sched(struct drm_sched_entity *entity)
{
struct drm_sched_rq *rq = NULL;
unsigned int min_jobs = UINT_MAX, num_jobs;
int i;
for (i = 0; i < entity->num_rq_list; ++i) {
struct drm_gpu_scheduler *sched = entity->rq_list[i]->sched;
if (!entity->rq_list[i]->sched->ready) {
DRM_WARN("sched%s is not ready, skipping", sched->name);
continue;
}
num_jobs = atomic_read(&sched->num_jobs);
if (num_jobs < min_jobs) {
min_jobs = num_jobs;
rq = entity->rq_list[i];
}
}
return rq;
}
/**
* drm_sched_entity_flush - Flush a context entity
*
* @entity: scheduler entity
* @timeout: time to wait in for Q to become empty in jiffies.
*
* Splitting drm_sched_entity_fini() into two functions, The first one does the
* waiting, removes the entity from the runqueue and returns an error when the
* process was killed.
*
* Returns the remaining time in jiffies left from the input timeout
*/
long drm_sched_entity_flush(struct drm_sched_entity *entity, long timeout)
{
struct drm_gpu_scheduler *sched;
struct task_struct *last_user;
long ret = timeout;
sched = entity->rq->sched;
/**
* The client will not queue more IBs during this fini, consume existing
* queued IBs or discard them on SIGKILL
*/
if (current->flags & PF_EXITING) {
if (timeout)
ret = wait_event_timeout(
sched->job_scheduled,
drm_sched_entity_is_idle(entity),
timeout);
} else {
wait_event_killable(sched->job_scheduled,
drm_sched_entity_is_idle(entity));
}
/* For killed process disable any more IBs enqueue right now */
last_user = cmpxchg(&entity->last_user, current->group_leader, NULL);
if ((!last_user || last_user == current->group_leader) &&
(current->flags & PF_EXITING) && (current->exit_code == SIGKILL)) {
spin_lock(&entity->rq_lock);
entity->stopped = true;
drm_sched_rq_remove_entity(entity->rq, entity);
spin_unlock(&entity->rq_lock);
}
return ret;
}
EXPORT_SYMBOL(drm_sched_entity_flush);
/**
* drm_sched_entity_kill_jobs - helper for drm_sched_entity_kill_jobs
*
* @f: signaled fence
* @cb: our callback structure
*
* Signal the scheduler finished fence when the entity in question is killed.
*/
static void drm_sched_entity_kill_jobs_cb(struct dma_fence *f,
struct dma_fence_cb *cb)
{
struct drm_sched_job *job = container_of(cb, struct drm_sched_job,
finish_cb);
drm_sched_fence_finished(job->s_fence);
WARN_ON(job->s_fence->parent);
job->sched->ops->free_job(job);
}
/**
* drm_sched_entity_kill_jobs - Make sure all remaining jobs are killed
*
* @entity: entity which is cleaned up
*
* Makes sure that all remaining jobs in an entity are killed before it is
* destroyed.
*/
static void drm_sched_entity_kill_jobs(struct drm_sched_entity *entity)
{
struct drm_sched_job *job;
int r;
while ((job = to_drm_sched_job(spsc_queue_pop(&entity->job_queue)))) {
struct drm_sched_fence *s_fence = job->s_fence;
drm_sched_fence_scheduled(s_fence);
dma_fence_set_error(&s_fence->finished, -ESRCH);
/*
* When pipe is hanged by older entity, new entity might
* not even have chance to submit it's first job to HW
* and so entity->last_scheduled will remain NULL
*/
if (!entity->last_scheduled) {
drm_sched_entity_kill_jobs_cb(NULL, &job->finish_cb);
continue;
}
r = dma_fence_add_callback(entity->last_scheduled,
&job->finish_cb,
drm_sched_entity_kill_jobs_cb);
if (r == -ENOENT)
drm_sched_entity_kill_jobs_cb(NULL, &job->finish_cb);
else if (r)
DRM_ERROR("fence add callback failed (%d)\n", r);
}
}
/**
* drm_sched_entity_cleanup - Destroy a context entity
*
* @entity: scheduler entity
*
* This should be called after @drm_sched_entity_do_release. It goes over the
* entity and signals all jobs with an error code if the process was killed.
*
*/
void drm_sched_entity_fini(struct drm_sched_entity *entity)
{
struct drm_gpu_scheduler *sched;
sched = entity->rq->sched;
drm_sched_rq_remove_entity(entity->rq, entity);
/* Consumption of existing IBs wasn't completed. Forcefully
* remove them here.
*/
if (spsc_queue_peek(&entity->job_queue)) {
/* Park the kernel for a moment to make sure it isn't processing
* our enity.
*/
kthread_park(sched->thread);
kthread_unpark(sched->thread);
if (entity->dependency) {
dma_fence_remove_callback(entity->dependency,
&entity->cb);
dma_fence_put(entity->dependency);
entity->dependency = NULL;
}
drm_sched_entity_kill_jobs(entity);
}
dma_fence_put(entity->last_scheduled);
entity->last_scheduled = NULL;
kfree(entity->rq_list);
}
EXPORT_SYMBOL(drm_sched_entity_fini);
/**
* drm_sched_entity_fini - Destroy a context entity
*
* @entity: scheduler entity
*
* Calls drm_sched_entity_do_release() and drm_sched_entity_cleanup()
*/
void drm_sched_entity_destroy(struct drm_sched_entity *entity)
{
drm_sched_entity_flush(entity, MAX_WAIT_SCHED_ENTITY_Q_EMPTY);
drm_sched_entity_fini(entity);
}
EXPORT_SYMBOL(drm_sched_entity_destroy);
/**
* drm_sched_entity_clear_dep - callback to clear the entities dependency
*/
static void drm_sched_entity_clear_dep(struct dma_fence *f,
struct dma_fence_cb *cb)
{
struct drm_sched_entity *entity =
container_of(cb, struct drm_sched_entity, cb);
entity->dependency = NULL;
dma_fence_put(f);
}
/**
* drm_sched_entity_clear_dep - callback to clear the entities dependency and
* wake up scheduler
*/
static void drm_sched_entity_wakeup(struct dma_fence *f,
struct dma_fence_cb *cb)
{
struct drm_sched_entity *entity =
container_of(cb, struct drm_sched_entity, cb);
drm_sched_entity_clear_dep(f, cb);
drm_sched_wakeup(entity->rq->sched);
}
/**
* drm_sched_entity_set_rq_priority - helper for drm_sched_entity_set_priority
*/
static void drm_sched_entity_set_rq_priority(struct drm_sched_rq **rq,
enum drm_sched_priority priority)
{
*rq = &(*rq)->sched->sched_rq[priority];
}
/**
* drm_sched_entity_set_priority - Sets priority of the entity
*
* @entity: scheduler entity
* @priority: scheduler priority
*
* Update the priority of runqueus used for the entity.
*/
void drm_sched_entity_set_priority(struct drm_sched_entity *entity,
enum drm_sched_priority priority)
{
unsigned int i;
spin_lock(&entity->rq_lock);
for (i = 0; i < entity->num_rq_list; ++i)
drm_sched_entity_set_rq_priority(&entity->rq_list[i], priority);
drm_sched_rq_remove_entity(entity->rq, entity);
drm_sched_entity_set_rq_priority(&entity->rq, priority);
drm_sched_rq_add_entity(entity->rq, entity);
spin_unlock(&entity->rq_lock);
}
EXPORT_SYMBOL(drm_sched_entity_set_priority);
/**
* drm_sched_entity_add_dependency_cb - add callback for the entities dependency
*
* @entity: entity with dependency
*
* Add a callback to the current dependency of the entity to wake up the
* scheduler when the entity becomes available.
*/
static bool drm_sched_entity_add_dependency_cb(struct drm_sched_entity *entity)
{
struct drm_gpu_scheduler *sched = entity->rq->sched;
struct dma_fence *fence = entity->dependency;
struct drm_sched_fence *s_fence;
if (fence->context == entity->fence_context ||
fence->context == entity->fence_context + 1) {
/*
* Fence is a scheduled/finished fence from a job
* which belongs to the same entity, we can ignore
* fences from ourself
*/
dma_fence_put(entity->dependency);
return false;
}
s_fence = to_drm_sched_fence(fence);
if (s_fence && s_fence->sched == sched) {
/*
* Fence is from the same scheduler, only need to wait for
* it to be scheduled
*/
fence = dma_fence_get(&s_fence->scheduled);
dma_fence_put(entity->dependency);
entity->dependency = fence;
if (!dma_fence_add_callback(fence, &entity->cb,
drm_sched_entity_clear_dep))
return true;
/* Ignore it when it is already scheduled */
dma_fence_put(fence);
return false;
}
if (!dma_fence_add_callback(entity->dependency, &entity->cb,
drm_sched_entity_wakeup))
return true;
dma_fence_put(entity->dependency);
return false;
}
/**
* drm_sched_entity_pop_job - get a ready to be scheduled job from the entity
*
* @entity: entity to get the job from
*
* Process all dependencies and try to get one job from the entities queue.
*/
struct drm_sched_job *drm_sched_entity_pop_job(struct drm_sched_entity *entity)
{
struct drm_gpu_scheduler *sched = entity->rq->sched;
struct drm_sched_job *sched_job;
sched_job = to_drm_sched_job(spsc_queue_peek(&entity->job_queue));
if (!sched_job)
return NULL;
while ((entity->dependency =
sched->ops->dependency(sched_job, entity))) {
if (drm_sched_entity_add_dependency_cb(entity)) {
trace_drm_sched_job_wait_dep(sched_job,
entity->dependency);
return NULL;
}
}
/* skip jobs from entity that marked guilty */
if (entity->guilty && atomic_read(entity->guilty))
dma_fence_set_error(&sched_job->s_fence->finished, -ECANCELED);
dma_fence_put(entity->last_scheduled);
entity->last_scheduled = dma_fence_get(&sched_job->s_fence->finished);
spsc_queue_pop(&entity->job_queue);
return sched_job;
}
/**
* drm_sched_entity_select_rq - select a new rq for the entity
*
* @entity: scheduler entity
*
* Check all prerequisites and select a new rq for the entity for load
* balancing.
*/
void drm_sched_entity_select_rq(struct drm_sched_entity *entity)
{
struct dma_fence *fence;
struct drm_sched_rq *rq;
if (spsc_queue_count(&entity->job_queue) || entity->num_rq_list <= 1)
return;
fence = READ_ONCE(entity->last_scheduled);
if (fence && !dma_fence_is_signaled(fence))
return;
rq = drm_sched_entity_get_free_sched(entity);
if (rq == entity->rq)
return;
spin_lock(&entity->rq_lock);
drm_sched_rq_remove_entity(entity->rq, entity);
entity->rq = rq;
spin_unlock(&entity->rq_lock);
}
/**
* drm_sched_entity_push_job - Submit a job to the entity's job queue
*
* @sched_job: job to submit
* @entity: scheduler entity
*
* Note: To guarantee that the order of insertion to queue matches
* the job's fence sequence number this function should be
* called with drm_sched_job_init under common lock.
*
* Returns 0 for success, negative error code otherwise.
*/
void drm_sched_entity_push_job(struct drm_sched_job *sched_job,
struct drm_sched_entity *entity)
{
bool first;
trace_drm_sched_job(sched_job, entity);
atomic_inc(&entity->rq->sched->num_jobs);
WRITE_ONCE(entity->last_user, current->group_leader);
first = spsc_queue_push(&entity->job_queue, &sched_job->queue_node);
/* first job wakes up scheduler */
if (first) {
/* Add the entity to the run queue */
spin_lock(&entity->rq_lock);
if (entity->stopped) {
spin_unlock(&entity->rq_lock);
DRM_ERROR("Trying to push to a killed entity\n");
return;
}
drm_sched_rq_add_entity(entity->rq, entity);
spin_unlock(&entity->rq_lock);
drm_sched_wakeup(entity->rq->sched);
}
}
EXPORT_SYMBOL(drm_sched_entity_push_job);