linux/drivers/gpu/drm/vc4
Daniel Vetter 8e22e1b349 Merge airlied/drm-next into drm-misc-next
Backmerge the main pull request to sync up with all the newly landed
drivers. Otherwise we'll have chaos even before 4.12 started in
earnest.

Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
2017-02-26 21:34:42 +01:00
..
Kconfig drm/vc4: Add DSI driver 2017-02-01 12:51:23 -08:00
Makefile drm/vc4: Add DSI driver 2017-02-01 12:51:23 -08:00
vc4_bo.c drm/vc4: mark vc4_bo_cache_purge() static 2016-09-09 12:21:43 -07:00
vc4_crtc.c Merge airlied/drm-next into drm-misc-next 2017-02-26 21:34:42 +01:00
vc4_debugfs.c drm/vc4: Add DSI driver 2017-02-01 12:51:23 -08:00
vc4_dpi.c drm/vc4: Drop debug print at boot with DPI enabled. 2017-02-15 12:50:08 -08:00
vc4_drv.c drm: vc4: use vblank hooks in struct drm_crtc_funcs 2017-02-09 16:12:47 +08:00
vc4_drv.h drm: vc4: use vblank hooks in struct drm_crtc_funcs 2017-02-09 16:12:47 +08:00
vc4_dsi.c drm/vc4: simplify exit path of a failed allocation of dsi_connector 2017-02-07 15:27:25 -08:00
vc4_gem.c drm/vc4: Return -EINVAL on the overflow checks failing. 2017-01-17 22:06:01 +11:00
vc4_hdmi.c drm/edid: Set AVI infoframe Q even when QS=0 2017-01-26 18:37:13 +02:00
vc4_hvs.c drm: Improve drm_mm search (and fix topdown allocation) with rbtrees 2017-02-03 11:10:32 +01:00
vc4_irq.c drm/vc4: Fix overflow mem unreferencing when the binner runs dry. 2016-08-19 19:17:34 -07:00
vc4_kms.c drm: Rely on mode_config data for fb_helper initialization 2017-02-02 19:12:00 +01:00
vc4_packet.h drm/vc4: Add support for drawing 3D frames. 2015-12-07 20:05:10 -08:00
vc4_plane.c Linux 4.10-rc8 2017-02-23 12:10:12 +10:00
vc4_qpu_defines.h drm/vc4: Fix definition of QPU_R_MS_REV_FLAGS 2016-07-15 15:19:52 -07:00
vc4_regs.h drm/vc4: Add support for feeding DSI encoders from the pixel valve. 2017-02-01 12:51:22 -08:00
vc4_render_cl.c drm/vc4: fix a bounds check 2017-01-17 21:12:59 +11:00
vc4_trace_points.c drm/vc4: Add support for drawing 3D frames. 2015-12-07 20:05:10 -08:00
vc4_trace.h drm/vc4: Add support for drawing 3D frames. 2015-12-07 20:05:10 -08:00
vc4_v3d.c drm/vc4: Use runtime autosuspend to avoid thrashing V3D power state. 2016-11-04 16:12:35 -07:00
vc4_validate_shaders.c drm/vc4: Add fragment shader threading support 2016-11-16 13:25:26 -08:00
vc4_validate.c drm/vc4: Add fragment shader threading support 2016-11-16 13:25:26 -08:00
vc4_vec.c drm/vc4: Add support for the VEC (Video Encoder) IP 2016-12-09 15:26:31 -08:00