linux/drivers/gpu/drm/amd/display/modules
Vitaly Prosyak f62b09b134 drm/amd/display: Reuse MPC OGRAM for 1D blender
[Why & How]
Reuse existent code path and in order to do that apply de gamma
in 1D blender LUT and re use MPC OGAM.
Follow up is required.

Signed-off-by: Vitaly Prosyak <vitaly.prosyak@amd.com>
Reviewed-by: Aric Cyr <Aric.Cyr@amd.com>
Acked-by: Bhawanpreet Lakha <Bhawanpreet.Lakha@amd.com>
Acked-by: Krunoslav Kovac <Krunoslav.Kovac@amd.com>
Acked-by: Vitaly Prosyak <Vitaly.Prosyak@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
2019-05-24 12:21:00 -05:00
..
color drm/amd/display: Reuse MPC OGRAM for 1D blender 2019-05-24 12:21:00 -05:00
freesync drm/amd/display: Fix and simplify apply_below_the_range() 2019-04-29 14:59:35 -05:00
inc drm/amd/display: Pass app_tf by value rather than by reference 2019-02-27 22:23:55 -05:00
info_packet drm/amd/display: Info frame cleanup 2018-11-30 12:02:28 -05:00
power drm/amd/display: remove min reduction for abm 2.2 level 3 2019-04-10 13:53:28 -05:00
stats drm/amd/display: remove redundant null pointer check before kfree 2018-09-26 21:09:12 -05:00