Files
linux/drivers/video/fbdev
Daniel Vetter efc3acbc10 fbcon: Maintain a private array of fb_info
Accessing the one in fbmem.c without taking the right locks is a bad
idea. Instead maintain our own private copy, which is fully protected
by console_lock() (like everything else in fbcon.c). That copy is
serialized through fbcon_fb_registered/unregistered() calls.

Also this means we do not need to hold a full fb_info reference, which
is nice because doing so would mean a refcount loop between the
console and the fb_info. But it's also not nice since it means
console_lock() must be held absolutely everywhere. Well strictly
speaking we could still try to do some refcounting games again by
calling get_fb_info before we drop the console_lock. But things will
get tricky.

Acked-by: Sam Ravnborg <sam@ravnborg.org>
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
Cc: Daniel Vetter <daniel@ffwll.ch>
Cc: Tetsuo Handa <penguin-kernel@I-love.SAKURA.ne.jp>
Cc: Claudio Suarez <cssk@net-c.es>
Cc: Du Cheng <ducheng2@gmail.com>
Cc: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
Link: https://patchwork.freedesktop.org/patch/msgid/20220405210335.3434130-18-daniel.vetter@ffwll.ch
2022-04-07 16:52:14 +02:00
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2020-01-15 17:31:50 +01:00
2020-02-19 10:58:22 -08:00
2022-04-05 11:06:58 +02:00
2020-10-15 08:12:59 +02:00