For the moment this is just a placeholder, but it shows one of the
main differences between the good ol' HW contexts and the shiny
new Logical Ring Contexts: LR contexts allocate and free their
own backing objects. Another difference is that the allocation is
deferred (as the create function name suggests), but that does not
happen in this patch yet, because for the moment we are only dealing
with the default context.
Early in the series we had our own gen8_gem_context_init/fini
functions, but the truth is they now look almost the same as the
legacy hw context init/fini functions. We can always split them
later if this ceases to be the case.
Also, we do not fall back to legacy ringbuffers when logical ring
context initialization fails (not very likely to happen and, even
if it does, hw contexts would probably fail as well).
v2: Daniel says "explain, do not showcase".
Signed-off-by: Oscar Mateo <oscar.mateo@intel.com>
Reviewed-by: Damien Lespiau <damien.lespiau@intel.com>
[danvet: s/BUG_ON/WARN_ON/.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
************************************************************
* For the very latest on DRI development, please see: *
* http://dri.freedesktop.org/ *
************************************************************
The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).
The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:
1. The DRM provides synchronized access to the graphics hardware via
the use of an optimized two-tiered lock.
2. The DRM enforces the DRI security policy for access to the graphics
hardware by only allowing authenticated X11 clients access to
restricted regions of memory.
3. The DRM provides a generic DMA engine, complete with multiple
queues and the ability to detect the need for an OpenGL context
switch.
4. The DRM is extensible via the use of small device-specific modules
that rely extensively on the API exported by the DRM module.
Documentation on the DRI is available from:
http://dri.freedesktop.org/wiki/Documentation
http://sourceforge.net/project/showfiles.php?group_id=387
http://dri.sourceforge.net/doc/
For specific information about kernel-level support, see:
The Direct Rendering Manager, Kernel Support for the Direct Rendering
Infrastructure
http://dri.sourceforge.net/doc/drm_low_level.html
Hardware Locking for the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/hardware_locking_low_level.html
A Security Analysis of the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/security_low_level.html