forked from Minki/linux
ebae30b1fb
This patch merges host1x_syncpt_cpu_incr to host1x_syncpt_incr() as they are in practise doing the same thing. host1x_syncpt_incr() is also modified to return error codes. User space interface is modified accordingly to pass return values. Signed-off-by: Arto Merilainen <amerilainen@nvidia.com> Acked-By: Terje Bergstrom <tbergstrom@nvidia.com> Signed-off-by: Thierry Reding <thierry.reding@gmail.com>
378 lines
8.8 KiB
C
378 lines
8.8 KiB
C
/*
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* Tegra host1x Syncpoints
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*
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* Copyright (c) 2010-2013, NVIDIA Corporation.
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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* version 2, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <linux/module.h>
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#include <linux/device.h>
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#include <linux/slab.h>
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#include <trace/events/host1x.h>
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#include "syncpt.h"
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#include "dev.h"
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#include "intr.h"
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#include "debug.h"
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#define SYNCPT_CHECK_PERIOD (2 * HZ)
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#define MAX_STUCK_CHECK_COUNT 15
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static struct host1x_syncpt *_host1x_syncpt_alloc(struct host1x *host,
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struct device *dev,
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bool client_managed)
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{
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int i;
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struct host1x_syncpt *sp = host->syncpt;
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char *name;
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for (i = 0; i < host->info->nb_pts && sp->name; i++, sp++)
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;
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if (i >= host->info->nb_pts)
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return NULL;
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name = kasprintf(GFP_KERNEL, "%02d-%s", sp->id,
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dev ? dev_name(dev) : NULL);
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if (!name)
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return NULL;
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sp->dev = dev;
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sp->name = name;
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sp->client_managed = client_managed;
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return sp;
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}
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u32 host1x_syncpt_id(struct host1x_syncpt *sp)
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{
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return sp->id;
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}
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/*
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* Updates the value sent to hardware.
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*/
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u32 host1x_syncpt_incr_max(struct host1x_syncpt *sp, u32 incrs)
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{
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return (u32)atomic_add_return(incrs, &sp->max_val);
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}
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/*
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* Write cached syncpoint and waitbase values to hardware.
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*/
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void host1x_syncpt_restore(struct host1x *host)
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{
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struct host1x_syncpt *sp_base = host->syncpt;
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u32 i;
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for (i = 0; i < host1x_syncpt_nb_pts(host); i++)
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host1x_hw_syncpt_restore(host, sp_base + i);
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for (i = 0; i < host1x_syncpt_nb_bases(host); i++)
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host1x_hw_syncpt_restore_wait_base(host, sp_base + i);
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wmb();
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}
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/*
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* Update the cached syncpoint and waitbase values by reading them
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* from the registers.
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*/
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void host1x_syncpt_save(struct host1x *host)
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{
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struct host1x_syncpt *sp_base = host->syncpt;
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u32 i;
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for (i = 0; i < host1x_syncpt_nb_pts(host); i++) {
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if (host1x_syncpt_client_managed(sp_base + i))
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host1x_hw_syncpt_load(host, sp_base + i);
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else
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WARN_ON(!host1x_syncpt_idle(sp_base + i));
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}
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for (i = 0; i < host1x_syncpt_nb_bases(host); i++)
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host1x_hw_syncpt_load_wait_base(host, sp_base + i);
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}
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/*
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* Updates the cached syncpoint value by reading a new value from the hardware
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* register
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*/
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u32 host1x_syncpt_load(struct host1x_syncpt *sp)
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{
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u32 val;
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val = host1x_hw_syncpt_load(sp->host, sp);
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trace_host1x_syncpt_load_min(sp->id, val);
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return val;
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}
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/*
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* Get the current syncpoint base
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*/
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u32 host1x_syncpt_load_wait_base(struct host1x_syncpt *sp)
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{
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u32 val;
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host1x_hw_syncpt_load_wait_base(sp->host, sp);
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val = sp->base_val;
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return val;
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}
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/*
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* Increment syncpoint value from cpu, updating cache
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*/
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int host1x_syncpt_incr(struct host1x_syncpt *sp)
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{
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return host1x_hw_syncpt_cpu_incr(sp->host, sp);
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}
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/*
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* Updated sync point form hardware, and returns true if syncpoint is expired,
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* false if we may need to wait
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*/
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static bool syncpt_load_min_is_expired(struct host1x_syncpt *sp, u32 thresh)
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{
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host1x_hw_syncpt_load(sp->host, sp);
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return host1x_syncpt_is_expired(sp, thresh);
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}
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/*
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* Main entrypoint for syncpoint value waits.
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*/
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int host1x_syncpt_wait(struct host1x_syncpt *sp, u32 thresh, long timeout,
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u32 *value)
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{
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DECLARE_WAIT_QUEUE_HEAD_ONSTACK(wq);
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void *ref;
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struct host1x_waitlist *waiter;
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int err = 0, check_count = 0;
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u32 val;
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if (value)
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*value = 0;
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/* first check cache */
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if (host1x_syncpt_is_expired(sp, thresh)) {
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if (value)
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*value = host1x_syncpt_load(sp);
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return 0;
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}
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/* try to read from register */
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val = host1x_hw_syncpt_load(sp->host, sp);
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if (host1x_syncpt_is_expired(sp, thresh)) {
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if (value)
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*value = val;
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goto done;
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}
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if (!timeout) {
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err = -EAGAIN;
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goto done;
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}
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/* allocate a waiter */
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waiter = kzalloc(sizeof(*waiter), GFP_KERNEL);
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if (!waiter) {
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err = -ENOMEM;
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goto done;
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}
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/* schedule a wakeup when the syncpoint value is reached */
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err = host1x_intr_add_action(sp->host, sp->id, thresh,
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HOST1X_INTR_ACTION_WAKEUP_INTERRUPTIBLE,
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&wq, waiter, &ref);
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if (err)
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goto done;
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err = -EAGAIN;
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/* Caller-specified timeout may be impractically low */
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if (timeout < 0)
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timeout = LONG_MAX;
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/* wait for the syncpoint, or timeout, or signal */
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while (timeout) {
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long check = min_t(long, SYNCPT_CHECK_PERIOD, timeout);
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int remain = wait_event_interruptible_timeout(wq,
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syncpt_load_min_is_expired(sp, thresh),
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check);
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if (remain > 0 || host1x_syncpt_is_expired(sp, thresh)) {
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if (value)
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*value = host1x_syncpt_load(sp);
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err = 0;
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break;
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}
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if (remain < 0) {
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err = remain;
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break;
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}
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timeout -= check;
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if (timeout && check_count <= MAX_STUCK_CHECK_COUNT) {
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dev_warn(sp->host->dev,
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"%s: syncpoint id %d (%s) stuck waiting %d, timeout=%ld\n",
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current->comm, sp->id, sp->name,
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thresh, timeout);
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host1x_debug_dump_syncpts(sp->host);
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if (check_count == MAX_STUCK_CHECK_COUNT)
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host1x_debug_dump(sp->host);
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check_count++;
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}
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}
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host1x_intr_put_ref(sp->host, sp->id, ref);
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done:
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return err;
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}
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EXPORT_SYMBOL(host1x_syncpt_wait);
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/*
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* Returns true if syncpoint is expired, false if we may need to wait
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*/
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bool host1x_syncpt_is_expired(struct host1x_syncpt *sp, u32 thresh)
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{
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u32 current_val;
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u32 future_val;
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smp_rmb();
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current_val = (u32)atomic_read(&sp->min_val);
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future_val = (u32)atomic_read(&sp->max_val);
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/* Note the use of unsigned arithmetic here (mod 1<<32).
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*
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* c = current_val = min_val = the current value of the syncpoint.
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* t = thresh = the value we are checking
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* f = future_val = max_val = the value c will reach when all
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* outstanding increments have completed.
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*
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* Note that c always chases f until it reaches f.
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*
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* Dtf = (f - t)
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* Dtc = (c - t)
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*
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* Consider all cases:
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*
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* A) .....c..t..f..... Dtf < Dtc need to wait
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* B) .....c.....f..t.. Dtf > Dtc expired
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* C) ..t..c.....f..... Dtf > Dtc expired (Dct very large)
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*
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* Any case where f==c: always expired (for any t). Dtf == Dcf
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* Any case where t==c: always expired (for any f). Dtf >= Dtc (because Dtc==0)
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* Any case where t==f!=c: always wait. Dtf < Dtc (because Dtf==0,
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* Dtc!=0)
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*
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* Other cases:
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*
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* A) .....t..f..c..... Dtf < Dtc need to wait
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* A) .....f..c..t..... Dtf < Dtc need to wait
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* A) .....f..t..c..... Dtf > Dtc expired
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*
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* So:
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* Dtf >= Dtc implies EXPIRED (return true)
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* Dtf < Dtc implies WAIT (return false)
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*
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* Note: If t is expired then we *cannot* wait on it. We would wait
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* forever (hang the system).
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*
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* Note: do NOT get clever and remove the -thresh from both sides. It
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* is NOT the same.
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*
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* If future valueis zero, we have a client managed sync point. In that
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* case we do a direct comparison.
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*/
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if (!host1x_syncpt_client_managed(sp))
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return future_val - thresh >= current_val - thresh;
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else
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return (s32)(current_val - thresh) >= 0;
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}
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/* remove a wait pointed to by patch_addr */
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int host1x_syncpt_patch_wait(struct host1x_syncpt *sp, void *patch_addr)
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{
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return host1x_hw_syncpt_patch_wait(sp->host, sp, patch_addr);
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}
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int host1x_syncpt_init(struct host1x *host)
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{
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struct host1x_syncpt *syncpt;
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int i;
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syncpt = devm_kzalloc(host->dev, sizeof(*syncpt) * host->info->nb_pts,
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GFP_KERNEL);
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if (!syncpt)
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return -ENOMEM;
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for (i = 0; i < host->info->nb_pts; ++i) {
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syncpt[i].id = i;
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syncpt[i].host = host;
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}
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host->syncpt = syncpt;
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host1x_syncpt_restore(host);
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/* Allocate sync point to use for clearing waits for expired fences */
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host->nop_sp = _host1x_syncpt_alloc(host, NULL, false);
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if (!host->nop_sp)
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return -ENOMEM;
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return 0;
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}
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struct host1x_syncpt *host1x_syncpt_request(struct device *dev,
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bool client_managed)
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{
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struct host1x *host = dev_get_drvdata(dev->parent);
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return _host1x_syncpt_alloc(host, dev, client_managed);
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}
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void host1x_syncpt_free(struct host1x_syncpt *sp)
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{
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if (!sp)
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return;
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kfree(sp->name);
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sp->dev = NULL;
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sp->name = NULL;
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sp->client_managed = false;
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}
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void host1x_syncpt_deinit(struct host1x *host)
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{
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int i;
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struct host1x_syncpt *sp = host->syncpt;
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for (i = 0; i < host->info->nb_pts; i++, sp++)
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kfree(sp->name);
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}
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int host1x_syncpt_nb_pts(struct host1x *host)
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{
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return host->info->nb_pts;
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}
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int host1x_syncpt_nb_bases(struct host1x *host)
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{
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return host->info->nb_bases;
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}
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int host1x_syncpt_nb_mlocks(struct host1x *host)
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{
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return host->info->nb_mlocks;
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}
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struct host1x_syncpt *host1x_syncpt_get(struct host1x *host, u32 id)
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{
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if (host->info->nb_pts < id)
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return NULL;
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return host->syncpt + id;
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}
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