Since drm_framebuffer can now store GEM objects directly, place them there rather than in our own subclass. As this makes the framebuffer create_handle and destroy functions the same as the GEM framebuffer helper, we can reuse those. Acked-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Daniel Stone <daniels@collabora.com> Cc: Alex Deucher <alexander.deucher@amd.com> Cc: Christian König <christian.koenig@amd.com> Cc: David (ChunMing) Zhou <David1.Zhou@amd.com> Cc: amd-gfx@lists.freedesktop.org Signed-off-by: Alex Deucher <alexander.deucher@amd.com> |
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amdgpu_dm_color.c | ||
amdgpu_dm_crc.c | ||
amdgpu_dm_helpers.c | ||
amdgpu_dm_irq.c | ||
amdgpu_dm_irq.h | ||
amdgpu_dm_mst_types.c | ||
amdgpu_dm_mst_types.h | ||
amdgpu_dm_services.c | ||
amdgpu_dm.c | ||
amdgpu_dm.h | ||
Makefile |