forked from Minki/linux
3b3f1650b1
With the possibility of addition of many more number of rings in future, the drm_i915_private structure could bloat as an array, of type intel_engine_cs, is embedded inside it. struct intel_engine_cs engine[I915_NUM_ENGINES]; Though this is still fine as generally there is only a single instance of drm_i915_private structure used, but not all of the possible rings would be enabled or active on most of the platforms. Some memory can be saved by allocating intel_engine_cs structure only for the enabled/active engines. Currently the engine/ring ID is kept static and dev_priv->engine[] is simply indexed using the enums defined in intel_engine_id. To save memory and continue using the static engine/ring IDs, 'engine' is defined as an array of pointers. struct intel_engine_cs *engine[I915_NUM_ENGINES]; dev_priv->engine[engine_ID] will be NULL for disabled engine instances. There is a text size reduction of 928 bytes, from 1028200 to 1027272, for i915.o file (but for i915.ko file text size remain same as 1193131 bytes). v2: - Remove the engine iterator field added in drm_i915_private structure, instead pass a local iterator variable to the for_each_engine** macros. (Chris) - Do away with intel_engine_initialized() and instead directly use the NULL pointer check on engine pointer. (Chris) v3: - Remove for_each_engine_id() macro, as the updated macro for_each_engine() can be used in place of it. (Chris) - Protect the access to Render engine Fault register with a NULL check, as engine specific init is done later in Driver load sequence. v4: - Use !!dev_priv->engine[VCS] style for the engine check in getparam. (Chris) - Kill the superfluous init_engine_lists(). v5: - Cleanup the intel_engines_init() & intel_engines_setup(), with respect to allocation of intel_engine_cs structure. (Chris) v6: - Rebase. v7: - Optimize the for_each_engine_masked() macro. (Chris) - Change the type of 'iter' local variable to enum intel_engine_id. (Chris) - Rebase. v8: Rebase. v9: Rebase. v10: - For index calculation use engine ID instead of pointer based arithmetic in intel_engine_sync_index() as engine pointers are not contiguous now (Chris) - For appropriateness, rename local enum variable 'iter' to 'id'. (Joonas) - Use for_each_engine macro for cleanup in intel_engines_init() and remove check for NULL engine pointer in cleanup() routines. (Joonas) v11: Rebase. Cc: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Akash Goel <akash.goel@intel.com> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1476378888-7372-1-git-send-email-akash.goel@intel.com
949 lines
27 KiB
C
949 lines
27 KiB
C
/*
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* Copyright © 2008-2015 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*
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*/
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#include <linux/prefetch.h>
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#include "i915_drv.h"
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static const char *i915_fence_get_driver_name(struct fence *fence)
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{
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return "i915";
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}
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static const char *i915_fence_get_timeline_name(struct fence *fence)
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{
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/* Timelines are bound by eviction to a VM. However, since
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* we only have a global seqno at the moment, we only have
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* a single timeline. Note that each timeline will have
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* multiple execution contexts (fence contexts) as we allow
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* engines within a single timeline to execute in parallel.
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*/
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return "global";
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}
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static bool i915_fence_signaled(struct fence *fence)
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{
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return i915_gem_request_completed(to_request(fence));
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}
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static bool i915_fence_enable_signaling(struct fence *fence)
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{
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if (i915_fence_signaled(fence))
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return false;
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intel_engine_enable_signaling(to_request(fence));
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return true;
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}
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static signed long i915_fence_wait(struct fence *fence,
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bool interruptible,
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signed long timeout_jiffies)
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{
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s64 timeout_ns, *timeout;
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int ret;
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if (timeout_jiffies != MAX_SCHEDULE_TIMEOUT) {
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timeout_ns = jiffies_to_nsecs(timeout_jiffies);
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timeout = &timeout_ns;
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} else {
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timeout = NULL;
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}
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ret = i915_wait_request(to_request(fence),
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interruptible, timeout,
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NO_WAITBOOST);
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if (ret == -ETIME)
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return 0;
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if (ret < 0)
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return ret;
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if (timeout_jiffies != MAX_SCHEDULE_TIMEOUT)
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timeout_jiffies = nsecs_to_jiffies(timeout_ns);
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return timeout_jiffies;
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}
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static void i915_fence_value_str(struct fence *fence, char *str, int size)
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{
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snprintf(str, size, "%u", fence->seqno);
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}
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static void i915_fence_timeline_value_str(struct fence *fence, char *str,
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int size)
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{
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snprintf(str, size, "%u",
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intel_engine_get_seqno(to_request(fence)->engine));
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}
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static void i915_fence_release(struct fence *fence)
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{
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struct drm_i915_gem_request *req = to_request(fence);
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kmem_cache_free(req->i915->requests, req);
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}
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const struct fence_ops i915_fence_ops = {
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.get_driver_name = i915_fence_get_driver_name,
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.get_timeline_name = i915_fence_get_timeline_name,
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.enable_signaling = i915_fence_enable_signaling,
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.signaled = i915_fence_signaled,
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.wait = i915_fence_wait,
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.release = i915_fence_release,
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.fence_value_str = i915_fence_value_str,
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.timeline_value_str = i915_fence_timeline_value_str,
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};
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int i915_gem_request_add_to_client(struct drm_i915_gem_request *req,
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struct drm_file *file)
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{
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struct drm_i915_private *dev_private;
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struct drm_i915_file_private *file_priv;
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WARN_ON(!req || !file || req->file_priv);
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if (!req || !file)
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return -EINVAL;
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if (req->file_priv)
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return -EINVAL;
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dev_private = req->i915;
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file_priv = file->driver_priv;
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spin_lock(&file_priv->mm.lock);
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req->file_priv = file_priv;
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list_add_tail(&req->client_list, &file_priv->mm.request_list);
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spin_unlock(&file_priv->mm.lock);
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return 0;
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}
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static inline void
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i915_gem_request_remove_from_client(struct drm_i915_gem_request *request)
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{
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struct drm_i915_file_private *file_priv = request->file_priv;
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if (!file_priv)
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return;
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spin_lock(&file_priv->mm.lock);
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list_del(&request->client_list);
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request->file_priv = NULL;
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spin_unlock(&file_priv->mm.lock);
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}
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void i915_gem_retire_noop(struct i915_gem_active *active,
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struct drm_i915_gem_request *request)
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{
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/* Space left intentionally blank */
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}
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static void i915_gem_request_retire(struct drm_i915_gem_request *request)
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{
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struct i915_gem_active *active, *next;
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trace_i915_gem_request_retire(request);
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list_del(&request->link);
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/* We know the GPU must have read the request to have
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* sent us the seqno + interrupt, so use the position
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* of tail of the request to update the last known position
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* of the GPU head.
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*
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* Note this requires that we are always called in request
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* completion order.
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*/
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list_del(&request->ring_link);
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request->ring->last_retired_head = request->postfix;
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/* Walk through the active list, calling retire on each. This allows
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* objects to track their GPU activity and mark themselves as idle
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* when their *last* active request is completed (updating state
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* tracking lists for eviction, active references for GEM, etc).
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*
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* As the ->retire() may free the node, we decouple it first and
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* pass along the auxiliary information (to avoid dereferencing
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* the node after the callback).
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*/
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list_for_each_entry_safe(active, next, &request->active_list, link) {
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/* In microbenchmarks or focusing upon time inside the kernel,
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* we may spend an inordinate amount of time simply handling
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* the retirement of requests and processing their callbacks.
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* Of which, this loop itself is particularly hot due to the
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* cache misses when jumping around the list of i915_gem_active.
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* So we try to keep this loop as streamlined as possible and
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* also prefetch the next i915_gem_active to try and hide
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* the likely cache miss.
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*/
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prefetchw(next);
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INIT_LIST_HEAD(&active->link);
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RCU_INIT_POINTER(active->request, NULL);
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active->retire(active, request);
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}
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i915_gem_request_remove_from_client(request);
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if (request->previous_context) {
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if (i915.enable_execlists)
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intel_lr_context_unpin(request->previous_context,
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request->engine);
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}
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i915_gem_context_put(request->ctx);
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i915_gem_request_put(request);
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}
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void i915_gem_request_retire_upto(struct drm_i915_gem_request *req)
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{
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struct intel_engine_cs *engine = req->engine;
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struct drm_i915_gem_request *tmp;
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lockdep_assert_held(&req->i915->drm.struct_mutex);
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GEM_BUG_ON(list_empty(&req->link));
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do {
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tmp = list_first_entry(&engine->request_list,
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typeof(*tmp), link);
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i915_gem_request_retire(tmp);
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} while (tmp != req);
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}
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static int i915_gem_check_wedge(struct drm_i915_private *dev_priv)
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{
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struct i915_gpu_error *error = &dev_priv->gpu_error;
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if (i915_terminally_wedged(error))
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return -EIO;
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if (i915_reset_in_progress(error)) {
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/* Non-interruptible callers can't handle -EAGAIN, hence return
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* -EIO unconditionally for these.
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*/
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if (!dev_priv->mm.interruptible)
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return -EIO;
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return -EAGAIN;
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}
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return 0;
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}
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static int i915_gem_init_seqno(struct drm_i915_private *dev_priv, u32 seqno)
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{
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struct intel_engine_cs *engine;
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enum intel_engine_id id;
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int ret;
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/* Carefully retire all requests without writing to the rings */
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for_each_engine(engine, dev_priv, id) {
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ret = intel_engine_idle(engine,
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I915_WAIT_INTERRUPTIBLE |
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I915_WAIT_LOCKED);
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if (ret)
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return ret;
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}
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i915_gem_retire_requests(dev_priv);
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/* If the seqno wraps around, we need to clear the breadcrumb rbtree */
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if (!i915_seqno_passed(seqno, dev_priv->next_seqno)) {
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while (intel_kick_waiters(dev_priv) ||
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intel_kick_signalers(dev_priv))
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yield();
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}
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/* Finally reset hw state */
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for_each_engine(engine, dev_priv, id)
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intel_engine_init_seqno(engine, seqno);
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return 0;
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}
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int i915_gem_set_seqno(struct drm_device *dev, u32 seqno)
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{
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struct drm_i915_private *dev_priv = to_i915(dev);
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int ret;
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if (seqno == 0)
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return -EINVAL;
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/* HWS page needs to be set less than what we
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* will inject to ring
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*/
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ret = i915_gem_init_seqno(dev_priv, seqno - 1);
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if (ret)
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return ret;
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dev_priv->next_seqno = seqno;
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return 0;
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}
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static int i915_gem_get_seqno(struct drm_i915_private *dev_priv, u32 *seqno)
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{
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/* reserve 0 for non-seqno */
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if (unlikely(dev_priv->next_seqno == 0)) {
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int ret;
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ret = i915_gem_init_seqno(dev_priv, 0);
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if (ret)
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return ret;
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dev_priv->next_seqno = 1;
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}
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*seqno = dev_priv->next_seqno++;
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return 0;
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}
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static int __i915_sw_fence_call
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submit_notify(struct i915_sw_fence *fence, enum i915_sw_fence_notify state)
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{
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struct drm_i915_gem_request *request =
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container_of(fence, typeof(*request), submit);
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/* Will be called from irq-context when using foreign DMA fences */
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switch (state) {
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case FENCE_COMPLETE:
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request->engine->last_submitted_seqno = request->fence.seqno;
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request->engine->submit_request(request);
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break;
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case FENCE_FREE:
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break;
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}
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return NOTIFY_DONE;
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}
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/**
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* i915_gem_request_alloc - allocate a request structure
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*
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* @engine: engine that we wish to issue the request on.
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* @ctx: context that the request will be associated with.
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* This can be NULL if the request is not directly related to
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* any specific user context, in which case this function will
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* choose an appropriate context to use.
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*
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* Returns a pointer to the allocated request if successful,
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* or an error code if not.
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*/
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struct drm_i915_gem_request *
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i915_gem_request_alloc(struct intel_engine_cs *engine,
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struct i915_gem_context *ctx)
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{
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struct drm_i915_private *dev_priv = engine->i915;
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struct drm_i915_gem_request *req;
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u32 seqno;
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int ret;
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/* ABI: Before userspace accesses the GPU (e.g. execbuffer), report
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* EIO if the GPU is already wedged, or EAGAIN to drop the struct_mutex
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* and restart.
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*/
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ret = i915_gem_check_wedge(dev_priv);
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if (ret)
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return ERR_PTR(ret);
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/* Move the oldest request to the slab-cache (if not in use!) */
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req = list_first_entry_or_null(&engine->request_list,
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typeof(*req), link);
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if (req && i915_gem_request_completed(req))
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i915_gem_request_retire(req);
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/* Beware: Dragons be flying overhead.
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*
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* We use RCU to look up requests in flight. The lookups may
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* race with the request being allocated from the slab freelist.
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* That is the request we are writing to here, may be in the process
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* of being read by __i915_gem_active_get_rcu(). As such,
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* we have to be very careful when overwriting the contents. During
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* the RCU lookup, we change chase the request->engine pointer,
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* read the request->fence.seqno and increment the reference count.
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*
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* The reference count is incremented atomically. If it is zero,
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* the lookup knows the request is unallocated and complete. Otherwise,
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* it is either still in use, or has been reallocated and reset
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* with fence_init(). This increment is safe for release as we check
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* that the request we have a reference to and matches the active
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* request.
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*
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* Before we increment the refcount, we chase the request->engine
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* pointer. We must not call kmem_cache_zalloc() or else we set
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* that pointer to NULL and cause a crash during the lookup. If
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* we see the request is completed (based on the value of the
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* old engine and seqno), the lookup is complete and reports NULL.
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* If we decide the request is not completed (new engine or seqno),
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* then we grab a reference and double check that it is still the
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* active request - which it won't be and restart the lookup.
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*
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* Do not use kmem_cache_zalloc() here!
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*/
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req = kmem_cache_alloc(dev_priv->requests, GFP_KERNEL);
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if (!req)
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return ERR_PTR(-ENOMEM);
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ret = i915_gem_get_seqno(dev_priv, &seqno);
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if (ret)
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goto err;
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spin_lock_init(&req->lock);
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fence_init(&req->fence,
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&i915_fence_ops,
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&req->lock,
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engine->fence_context,
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seqno);
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i915_sw_fence_init(&req->submit, submit_notify);
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INIT_LIST_HEAD(&req->active_list);
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req->i915 = dev_priv;
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req->engine = engine;
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req->ctx = i915_gem_context_get(ctx);
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/* No zalloc, must clear what we need by hand */
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req->previous_context = NULL;
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req->file_priv = NULL;
|
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req->batch = NULL;
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|
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/*
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* Reserve space in the ring buffer for all the commands required to
|
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* eventually emit this request. This is to guarantee that the
|
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* i915_add_request() call can't fail. Note that the reserve may need
|
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* to be redone if the request is not actually submitted straight
|
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* away, e.g. because a GPU scheduler has deferred it.
|
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*/
|
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req->reserved_space = MIN_SPACE_FOR_ADD_REQUEST;
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|
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if (i915.enable_execlists)
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ret = intel_logical_ring_alloc_request_extras(req);
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else
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ret = intel_ring_alloc_request_extras(req);
|
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if (ret)
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goto err_ctx;
|
|
|
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/* Record the position of the start of the request so that
|
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* should we detect the updated seqno part-way through the
|
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* GPU processing the request, we never over-estimate the
|
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* position of the head.
|
|
*/
|
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req->head = req->ring->tail;
|
|
|
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return req;
|
|
|
|
err_ctx:
|
|
i915_gem_context_put(ctx);
|
|
err:
|
|
kmem_cache_free(dev_priv->requests, req);
|
|
return ERR_PTR(ret);
|
|
}
|
|
|
|
static int
|
|
i915_gem_request_await_request(struct drm_i915_gem_request *to,
|
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struct drm_i915_gem_request *from)
|
|
{
|
|
int idx, ret;
|
|
|
|
GEM_BUG_ON(to == from);
|
|
|
|
if (to->engine == from->engine)
|
|
return 0;
|
|
|
|
idx = intel_engine_sync_index(from->engine, to->engine);
|
|
if (from->fence.seqno <= from->engine->semaphore.sync_seqno[idx])
|
|
return 0;
|
|
|
|
trace_i915_gem_ring_sync_to(to, from);
|
|
if (!i915.semaphores) {
|
|
if (!i915_spin_request(from, TASK_INTERRUPTIBLE, 2)) {
|
|
ret = i915_sw_fence_await_dma_fence(&to->submit,
|
|
&from->fence, 0,
|
|
GFP_KERNEL);
|
|
if (ret < 0)
|
|
return ret;
|
|
}
|
|
} else {
|
|
ret = to->engine->semaphore.sync_to(to, from);
|
|
if (ret)
|
|
return ret;
|
|
}
|
|
|
|
from->engine->semaphore.sync_seqno[idx] = from->fence.seqno;
|
|
return 0;
|
|
}
|
|
|
|
/**
|
|
* i915_gem_request_await_object - set this request to (async) wait upon a bo
|
|
*
|
|
* @to: request we are wishing to use
|
|
* @obj: object which may be in use on another ring.
|
|
*
|
|
* This code is meant to abstract object synchronization with the GPU.
|
|
* Conceptually we serialise writes between engines inside the GPU.
|
|
* We only allow one engine to write into a buffer at any time, but
|
|
* multiple readers. To ensure each has a coherent view of memory, we must:
|
|
*
|
|
* - If there is an outstanding write request to the object, the new
|
|
* request must wait for it to complete (either CPU or in hw, requests
|
|
* on the same ring will be naturally ordered).
|
|
*
|
|
* - If we are a write request (pending_write_domain is set), the new
|
|
* request must wait for outstanding read requests to complete.
|
|
*
|
|
* Returns 0 if successful, else propagates up the lower layer error.
|
|
*/
|
|
int
|
|
i915_gem_request_await_object(struct drm_i915_gem_request *to,
|
|
struct drm_i915_gem_object *obj,
|
|
bool write)
|
|
{
|
|
struct i915_gem_active *active;
|
|
unsigned long active_mask;
|
|
int idx;
|
|
|
|
if (write) {
|
|
active_mask = i915_gem_object_get_active(obj);
|
|
active = obj->last_read;
|
|
} else {
|
|
active_mask = 1;
|
|
active = &obj->last_write;
|
|
}
|
|
|
|
for_each_active(active_mask, idx) {
|
|
struct drm_i915_gem_request *request;
|
|
int ret;
|
|
|
|
request = i915_gem_active_peek(&active[idx],
|
|
&obj->base.dev->struct_mutex);
|
|
if (!request)
|
|
continue;
|
|
|
|
ret = i915_gem_request_await_request(to, request);
|
|
if (ret)
|
|
return ret;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
static void i915_gem_mark_busy(const struct intel_engine_cs *engine)
|
|
{
|
|
struct drm_i915_private *dev_priv = engine->i915;
|
|
|
|
dev_priv->gt.active_engines |= intel_engine_flag(engine);
|
|
if (dev_priv->gt.awake)
|
|
return;
|
|
|
|
intel_runtime_pm_get_noresume(dev_priv);
|
|
dev_priv->gt.awake = true;
|
|
|
|
intel_enable_gt_powersave(dev_priv);
|
|
i915_update_gfx_val(dev_priv);
|
|
if (INTEL_GEN(dev_priv) >= 6)
|
|
gen6_rps_busy(dev_priv);
|
|
|
|
queue_delayed_work(dev_priv->wq,
|
|
&dev_priv->gt.retire_work,
|
|
round_jiffies_up_relative(HZ));
|
|
}
|
|
|
|
/*
|
|
* NB: This function is not allowed to fail. Doing so would mean the the
|
|
* request is not being tracked for completion but the work itself is
|
|
* going to happen on the hardware. This would be a Bad Thing(tm).
|
|
*/
|
|
void __i915_add_request(struct drm_i915_gem_request *request, bool flush_caches)
|
|
{
|
|
struct intel_engine_cs *engine = request->engine;
|
|
struct intel_ring *ring = request->ring;
|
|
struct drm_i915_gem_request *prev;
|
|
u32 request_start;
|
|
u32 reserved_tail;
|
|
int ret;
|
|
|
|
trace_i915_gem_request_add(request);
|
|
|
|
/*
|
|
* To ensure that this call will not fail, space for its emissions
|
|
* should already have been reserved in the ring buffer. Let the ring
|
|
* know that it is time to use that space up.
|
|
*/
|
|
request_start = ring->tail;
|
|
reserved_tail = request->reserved_space;
|
|
request->reserved_space = 0;
|
|
|
|
/*
|
|
* Emit any outstanding flushes - execbuf can fail to emit the flush
|
|
* after having emitted the batchbuffer command. Hence we need to fix
|
|
* things up similar to emitting the lazy request. The difference here
|
|
* is that the flush _must_ happen before the next request, no matter
|
|
* what.
|
|
*/
|
|
if (flush_caches) {
|
|
ret = engine->emit_flush(request, EMIT_FLUSH);
|
|
|
|
/* Not allowed to fail! */
|
|
WARN(ret, "engine->emit_flush() failed: %d!\n", ret);
|
|
}
|
|
|
|
/* Record the position of the start of the breadcrumb so that
|
|
* should we detect the updated seqno part-way through the
|
|
* GPU processing the request, we never over-estimate the
|
|
* position of the ring's HEAD.
|
|
*/
|
|
request->postfix = ring->tail;
|
|
|
|
/* Not allowed to fail! */
|
|
ret = engine->emit_request(request);
|
|
WARN(ret, "(%s)->emit_request failed: %d!\n", engine->name, ret);
|
|
|
|
/* Sanity check that the reserved size was large enough. */
|
|
ret = ring->tail - request_start;
|
|
if (ret < 0)
|
|
ret += ring->size;
|
|
WARN_ONCE(ret > reserved_tail,
|
|
"Not enough space reserved (%d bytes) "
|
|
"for adding the request (%d bytes)\n",
|
|
reserved_tail, ret);
|
|
|
|
/* Seal the request and mark it as pending execution. Note that
|
|
* we may inspect this state, without holding any locks, during
|
|
* hangcheck. Hence we apply the barrier to ensure that we do not
|
|
* see a more recent value in the hws than we are tracking.
|
|
*/
|
|
|
|
prev = i915_gem_active_raw(&engine->last_request,
|
|
&request->i915->drm.struct_mutex);
|
|
if (prev)
|
|
i915_sw_fence_await_sw_fence(&request->submit, &prev->submit,
|
|
&request->submitq);
|
|
|
|
request->emitted_jiffies = jiffies;
|
|
request->previous_seqno = engine->last_pending_seqno;
|
|
engine->last_pending_seqno = request->fence.seqno;
|
|
i915_gem_active_set(&engine->last_request, request);
|
|
list_add_tail(&request->link, &engine->request_list);
|
|
list_add_tail(&request->ring_link, &ring->request_list);
|
|
|
|
i915_gem_mark_busy(engine);
|
|
|
|
local_bh_disable();
|
|
i915_sw_fence_commit(&request->submit);
|
|
local_bh_enable(); /* Kick the execlists tasklet if just scheduled */
|
|
}
|
|
|
|
static void reset_wait_queue(wait_queue_head_t *q, wait_queue_t *wait)
|
|
{
|
|
unsigned long flags;
|
|
|
|
spin_lock_irqsave(&q->lock, flags);
|
|
if (list_empty(&wait->task_list))
|
|
__add_wait_queue(q, wait);
|
|
spin_unlock_irqrestore(&q->lock, flags);
|
|
}
|
|
|
|
static unsigned long local_clock_us(unsigned int *cpu)
|
|
{
|
|
unsigned long t;
|
|
|
|
/* Cheaply and approximately convert from nanoseconds to microseconds.
|
|
* The result and subsequent calculations are also defined in the same
|
|
* approximate microseconds units. The principal source of timing
|
|
* error here is from the simple truncation.
|
|
*
|
|
* Note that local_clock() is only defined wrt to the current CPU;
|
|
* the comparisons are no longer valid if we switch CPUs. Instead of
|
|
* blocking preemption for the entire busywait, we can detect the CPU
|
|
* switch and use that as indicator of system load and a reason to
|
|
* stop busywaiting, see busywait_stop().
|
|
*/
|
|
*cpu = get_cpu();
|
|
t = local_clock() >> 10;
|
|
put_cpu();
|
|
|
|
return t;
|
|
}
|
|
|
|
static bool busywait_stop(unsigned long timeout, unsigned int cpu)
|
|
{
|
|
unsigned int this_cpu;
|
|
|
|
if (time_after(local_clock_us(&this_cpu), timeout))
|
|
return true;
|
|
|
|
return this_cpu != cpu;
|
|
}
|
|
|
|
bool __i915_spin_request(const struct drm_i915_gem_request *req,
|
|
int state, unsigned long timeout_us)
|
|
{
|
|
unsigned int cpu;
|
|
|
|
/* When waiting for high frequency requests, e.g. during synchronous
|
|
* rendering split between the CPU and GPU, the finite amount of time
|
|
* required to set up the irq and wait upon it limits the response
|
|
* rate. By busywaiting on the request completion for a short while we
|
|
* can service the high frequency waits as quick as possible. However,
|
|
* if it is a slow request, we want to sleep as quickly as possible.
|
|
* The tradeoff between waiting and sleeping is roughly the time it
|
|
* takes to sleep on a request, on the order of a microsecond.
|
|
*/
|
|
|
|
timeout_us += local_clock_us(&cpu);
|
|
do {
|
|
if (i915_gem_request_completed(req))
|
|
return true;
|
|
|
|
if (signal_pending_state(state, current))
|
|
break;
|
|
|
|
if (busywait_stop(timeout_us, cpu))
|
|
break;
|
|
|
|
cpu_relax_lowlatency();
|
|
} while (!need_resched());
|
|
|
|
return false;
|
|
}
|
|
|
|
/**
|
|
* i915_wait_request - wait until execution of request has finished
|
|
* @req: duh!
|
|
* @flags: how to wait
|
|
* @timeout: in - how long to wait (NULL forever); out - how much time remaining
|
|
* @rps: client to charge for RPS boosting
|
|
*
|
|
* Note: It is of utmost importance that the passed in seqno and reset_counter
|
|
* values have been read by the caller in an smp safe manner. Where read-side
|
|
* locks are involved, it is sufficient to read the reset_counter before
|
|
* unlocking the lock that protects the seqno. For lockless tricks, the
|
|
* reset_counter _must_ be read before, and an appropriate smp_rmb must be
|
|
* inserted.
|
|
*
|
|
* Returns 0 if the request was found within the alloted time. Else returns the
|
|
* errno with remaining time filled in timeout argument.
|
|
*/
|
|
int i915_wait_request(struct drm_i915_gem_request *req,
|
|
unsigned int flags,
|
|
s64 *timeout,
|
|
struct intel_rps_client *rps)
|
|
{
|
|
const int state = flags & I915_WAIT_INTERRUPTIBLE ?
|
|
TASK_INTERRUPTIBLE : TASK_UNINTERRUPTIBLE;
|
|
DEFINE_WAIT(reset);
|
|
struct intel_wait wait;
|
|
unsigned long timeout_remain;
|
|
int ret = 0;
|
|
|
|
might_sleep();
|
|
#if IS_ENABLED(CONFIG_LOCKDEP)
|
|
GEM_BUG_ON(!!lockdep_is_held(&req->i915->drm.struct_mutex) !=
|
|
!!(flags & I915_WAIT_LOCKED));
|
|
#endif
|
|
|
|
if (i915_gem_request_completed(req))
|
|
return 0;
|
|
|
|
timeout_remain = MAX_SCHEDULE_TIMEOUT;
|
|
if (timeout) {
|
|
if (WARN_ON(*timeout < 0))
|
|
return -EINVAL;
|
|
|
|
if (*timeout == 0)
|
|
return -ETIME;
|
|
|
|
/* Record current time in case interrupted, or wedged */
|
|
timeout_remain = nsecs_to_jiffies_timeout(*timeout);
|
|
*timeout += ktime_get_raw_ns();
|
|
}
|
|
|
|
trace_i915_gem_request_wait_begin(req);
|
|
|
|
/* This client is about to stall waiting for the GPU. In many cases
|
|
* this is undesirable and limits the throughput of the system, as
|
|
* many clients cannot continue processing user input/output whilst
|
|
* blocked. RPS autotuning may take tens of milliseconds to respond
|
|
* to the GPU load and thus incurs additional latency for the client.
|
|
* We can circumvent that by promoting the GPU frequency to maximum
|
|
* before we wait. This makes the GPU throttle up much more quickly
|
|
* (good for benchmarks and user experience, e.g. window animations),
|
|
* but at a cost of spending more power processing the workload
|
|
* (bad for battery). Not all clients even want their results
|
|
* immediately and for them we should just let the GPU select its own
|
|
* frequency to maximise efficiency. To prevent a single client from
|
|
* forcing the clocks too high for the whole system, we only allow
|
|
* each client to waitboost once in a busy period.
|
|
*/
|
|
if (IS_RPS_CLIENT(rps) && INTEL_GEN(req->i915) >= 6)
|
|
gen6_rps_boost(req->i915, rps, req->emitted_jiffies);
|
|
|
|
/* Optimistic short spin before touching IRQs */
|
|
if (i915_spin_request(req, state, 5))
|
|
goto complete;
|
|
|
|
set_current_state(state);
|
|
if (flags & I915_WAIT_LOCKED)
|
|
add_wait_queue(&req->i915->gpu_error.wait_queue, &reset);
|
|
|
|
intel_wait_init(&wait, req->fence.seqno);
|
|
if (intel_engine_add_wait(req->engine, &wait))
|
|
/* In order to check that we haven't missed the interrupt
|
|
* as we enabled it, we need to kick ourselves to do a
|
|
* coherent check on the seqno before we sleep.
|
|
*/
|
|
goto wakeup;
|
|
|
|
for (;;) {
|
|
if (signal_pending_state(state, current)) {
|
|
ret = -ERESTARTSYS;
|
|
break;
|
|
}
|
|
|
|
timeout_remain = io_schedule_timeout(timeout_remain);
|
|
if (timeout_remain == 0) {
|
|
ret = -ETIME;
|
|
break;
|
|
}
|
|
|
|
if (intel_wait_complete(&wait))
|
|
break;
|
|
|
|
set_current_state(state);
|
|
|
|
wakeup:
|
|
/* Carefully check if the request is complete, giving time
|
|
* for the seqno to be visible following the interrupt.
|
|
* We also have to check in case we are kicked by the GPU
|
|
* reset in order to drop the struct_mutex.
|
|
*/
|
|
if (__i915_request_irq_complete(req))
|
|
break;
|
|
|
|
/* If the GPU is hung, and we hold the lock, reset the GPU
|
|
* and then check for completion. On a full reset, the engine's
|
|
* HW seqno will be advanced passed us and we are complete.
|
|
* If we do a partial reset, we have to wait for the GPU to
|
|
* resume and update the breadcrumb.
|
|
*
|
|
* If we don't hold the mutex, we can just wait for the worker
|
|
* to come along and update the breadcrumb (either directly
|
|
* itself, or indirectly by recovering the GPU).
|
|
*/
|
|
if (flags & I915_WAIT_LOCKED &&
|
|
i915_reset_in_progress(&req->i915->gpu_error)) {
|
|
__set_current_state(TASK_RUNNING);
|
|
i915_reset(req->i915);
|
|
reset_wait_queue(&req->i915->gpu_error.wait_queue,
|
|
&reset);
|
|
continue;
|
|
}
|
|
|
|
/* Only spin if we know the GPU is processing this request */
|
|
if (i915_spin_request(req, state, 2))
|
|
break;
|
|
}
|
|
|
|
intel_engine_remove_wait(req->engine, &wait);
|
|
if (flags & I915_WAIT_LOCKED)
|
|
remove_wait_queue(&req->i915->gpu_error.wait_queue, &reset);
|
|
__set_current_state(TASK_RUNNING);
|
|
|
|
complete:
|
|
trace_i915_gem_request_wait_end(req);
|
|
|
|
if (timeout) {
|
|
*timeout -= ktime_get_raw_ns();
|
|
if (*timeout < 0)
|
|
*timeout = 0;
|
|
|
|
/*
|
|
* Apparently ktime isn't accurate enough and occasionally has a
|
|
* bit of mismatch in the jiffies<->nsecs<->ktime loop. So patch
|
|
* things up to make the test happy. We allow up to 1 jiffy.
|
|
*
|
|
* This is a regrssion from the timespec->ktime conversion.
|
|
*/
|
|
if (ret == -ETIME && *timeout < jiffies_to_usecs(1)*1000)
|
|
*timeout = 0;
|
|
}
|
|
|
|
if (IS_RPS_USER(rps) &&
|
|
req->fence.seqno == req->engine->last_submitted_seqno) {
|
|
/* The GPU is now idle and this client has stalled.
|
|
* Since no other client has submitted a request in the
|
|
* meantime, assume that this client is the only one
|
|
* supplying work to the GPU but is unable to keep that
|
|
* work supplied because it is waiting. Since the GPU is
|
|
* then never kept fully busy, RPS autoclocking will
|
|
* keep the clocks relatively low, causing further delays.
|
|
* Compensate by giving the synchronous client credit for
|
|
* a waitboost next time.
|
|
*/
|
|
spin_lock(&req->i915->rps.client_lock);
|
|
list_del_init(&rps->link);
|
|
spin_unlock(&req->i915->rps.client_lock);
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
static bool engine_retire_requests(struct intel_engine_cs *engine)
|
|
{
|
|
struct drm_i915_gem_request *request, *next;
|
|
|
|
list_for_each_entry_safe(request, next, &engine->request_list, link) {
|
|
if (!i915_gem_request_completed(request))
|
|
return false;
|
|
|
|
i915_gem_request_retire(request);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void i915_gem_retire_requests(struct drm_i915_private *dev_priv)
|
|
{
|
|
struct intel_engine_cs *engine;
|
|
unsigned int tmp;
|
|
|
|
lockdep_assert_held(&dev_priv->drm.struct_mutex);
|
|
|
|
if (dev_priv->gt.active_engines == 0)
|
|
return;
|
|
|
|
GEM_BUG_ON(!dev_priv->gt.awake);
|
|
|
|
for_each_engine_masked(engine, dev_priv, dev_priv->gt.active_engines, tmp)
|
|
if (engine_retire_requests(engine))
|
|
dev_priv->gt.active_engines &= ~intel_engine_flag(engine);
|
|
|
|
if (dev_priv->gt.active_engines == 0)
|
|
queue_delayed_work(dev_priv->wq,
|
|
&dev_priv->gt.idle_work,
|
|
msecs_to_jiffies(100));
|
|
}
|