This patch generates an unique ID for each BPF_PROG_LOAD-ed prog. It is worth to note that each BPF_PROG_LOAD-ed prog will have a different ID even they have the same bpf instructions. The ID is generated by the existing idr_alloc_cyclic(). The ID is ranged from [1, INT_MAX). It is allocated in cyclic manner, so an ID will get reused every 2 billion BPF_PROG_LOAD. The bpf_prog_alloc_id() is done after bpf_prog_select_runtime() because the jit process may have allocated a new prog. Hence, we need to ensure the value of pointer 'prog' will not be changed any more before storing the prog to the prog_idr. After bpf_prog_select_runtime(), the prog is read-only. Hence, the id is stored in 'struct bpf_prog_aux'. Signed-off-by: Martin KaFai Lau <kafai@fb.com> Acked-by: Alexei Starovoitov <ast@fb.com> Acked-by: Daniel Borkmann <daniel@iogearbox.net> Signed-off-by: David S. Miller <davem@davemloft.net> |
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arraymap.c | ||
bpf_lru_list.c | ||
bpf_lru_list.h | ||
cgroup.c | ||
core.c | ||
hashtab.c | ||
helpers.c | ||
inode.c | ||
lpm_trie.c | ||
Makefile | ||
map_in_map.c | ||
map_in_map.h | ||
percpu_freelist.c | ||
percpu_freelist.h | ||
stackmap.c | ||
syscall.c | ||
verifier.c |