Pull more ACPI and power management updates from Rafael Wysocki:
- ACPI-based device hotplug fixes for issues introduced recently and a
fix for an older error code path bug in the ACPI PCI host bridge
driver
- Fix for recently broken OMAP cpufreq build from Viresh Kumar
- Fix for a recent hibernation regression related to s2disk
- Fix for a locking-related regression in the ACPI EC driver from
Puneet Kumar
- System suspend error code path fix related to runtime PM and runtime
PM documentation update from Ulf Hansson
- cpufreq's conservative governor fix from Xiaoguang Chen
- New processor IDs for intel_idle and turbostat and removal of an
obsolete Kconfig option from Len Brown
- New device IDs for the ACPI LPSS (Low-Power Subsystem) driver and
ACPI-based PCI hotplug (ACPIPHP) cleanup from Mika Westerberg
- Removal of several ACPI video DMI blacklist entries that are not
necessary any more from Aaron Lu
- Rework of the ACPI companion representation in struct device and code
cleanup related to that change from Rafael J Wysocki, Lan Tianyu and
Jarkko Nikula
- Fixes for assigning names to ACPI-enumerated I2C and SPI devices from
Jarkko Nikula
* tag 'pm+acpi-2-3.13-rc1' of git://git.kernel.org/pub/scm/linux/kernel/git/rafael/linux-pm: (24 commits)
PCI / hotplug / ACPI: Drop unused acpiphp_debug declaration
ACPI / scan: Set flags.match_driver in acpi_bus_scan_fixed()
ACPI / PCI root: Clear driver_data before failing enumeration
ACPI / hotplug: Fix PCI host bridge hot removal
ACPI / hotplug: Fix acpi_bus_get_device() return value check
cpufreq: governor: Remove fossil comment in the cpufreq_governor_dbs()
ACPI / video: clean up DMI table for initial black screen problem
ACPI / EC: Ensure lock is acquired before accessing ec struct members
PM / Hibernate: Do not crash kernel in free_basic_memory_bitmaps()
ACPI / AC: Remove struct acpi_device pointer from struct acpi_ac
spi: Use stable dev_name for ACPI enumerated SPI slaves
i2c: Use stable dev_name for ACPI enumerated I2C slaves
ACPI: Provide acpi_dev_name accessor for struct acpi_device device name
ACPI / bind: Use (put|get)_device() on ACPI device objects too
ACPI: Eliminate the DEVICE_ACPI_HANDLE() macro
ACPI / driver core: Store an ACPI device pointer in struct acpi_dev_node
cpufreq: OMAP: Fix compilation error 'r & ret undeclared'
PM / Runtime: Fix error path for prepare
PM / Runtime: Update documentation around probe|remove|suspend
cpufreq: conservative: set requested_freq to policy max when it is over policy max
...
************************************************************
* For the very latest on DRI development, please see: *
* http://dri.freedesktop.org/ *
************************************************************
The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).
The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:
1. The DRM provides synchronized access to the graphics hardware via
the use of an optimized two-tiered lock.
2. The DRM enforces the DRI security policy for access to the graphics
hardware by only allowing authenticated X11 clients access to
restricted regions of memory.
3. The DRM provides a generic DMA engine, complete with multiple
queues and the ability to detect the need for an OpenGL context
switch.
4. The DRM is extensible via the use of small device-specific modules
that rely extensively on the API exported by the DRM module.
Documentation on the DRI is available from:
http://dri.freedesktop.org/wiki/Documentation
http://sourceforge.net/project/showfiles.php?group_id=387
http://dri.sourceforge.net/doc/
For specific information about kernel-level support, see:
The Direct Rendering Manager, Kernel Support for the Direct Rendering
Infrastructure
http://dri.sourceforge.net/doc/drm_low_level.html
Hardware Locking for the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/hardware_locking_low_level.html
A Security Analysis of the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/security_low_level.html