forked from Minki/linux
75d2270280
For an over-committed guest with more vCPUs than physical CPUs available, it is possible that a vCPU may be kicked twice before getting the lock - once before it becomes queue head and once again before it gets the lock. All these CPU kicking and halting (VMEXIT) can be expensive and slow down system performance. This patch adds a new vCPU state (vcpu_hashed) which enables the code to delay CPU kicking until at unlock time. Once this state is set, the new lock holder will set _Q_SLOW_VAL and fill in the hash table on behalf of the halted queue head vCPU. The original vcpu_halted state will be used by pv_wait_node() only to differentiate other queue nodes from the qeue head. Signed-off-by: Waiman Long <Waiman.Long@hp.com> Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org> Cc: Andrew Morton <akpm@linux-foundation.org> Cc: Douglas Hatch <doug.hatch@hp.com> Cc: H. Peter Anvin <hpa@zytor.com> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Paul E. McKenney <paulmck@linux.vnet.ibm.com> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Scott J Norton <scott.norton@hp.com> Cc: Thomas Gleixner <tglx@linutronix.de> Link: http://lkml.kernel.org/r/1436647018-49734-2-git-send-email-Waiman.Long@hp.com Signed-off-by: Ingo Molnar <mingo@kernel.org>
379 lines
11 KiB
C
379 lines
11 KiB
C
#ifndef _GEN_PV_LOCK_SLOWPATH
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#error "do not include this file"
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#endif
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#include <linux/hash.h>
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#include <linux/bootmem.h>
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#include <linux/debug_locks.h>
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/*
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* Implement paravirt qspinlocks; the general idea is to halt the vcpus instead
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* of spinning them.
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*
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* This relies on the architecture to provide two paravirt hypercalls:
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*
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* pv_wait(u8 *ptr, u8 val) -- suspends the vcpu if *ptr == val
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* pv_kick(cpu) -- wakes a suspended vcpu
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*
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* Using these we implement __pv_queued_spin_lock_slowpath() and
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* __pv_queued_spin_unlock() to replace native_queued_spin_lock_slowpath() and
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* native_queued_spin_unlock().
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*/
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#define _Q_SLOW_VAL (3U << _Q_LOCKED_OFFSET)
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/*
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* Queue node uses: vcpu_running & vcpu_halted.
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* Queue head uses: vcpu_running & vcpu_hashed.
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*/
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enum vcpu_state {
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vcpu_running = 0,
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vcpu_halted, /* Used only in pv_wait_node */
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vcpu_hashed, /* = pv_hash'ed + vcpu_halted */
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};
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struct pv_node {
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struct mcs_spinlock mcs;
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struct mcs_spinlock __res[3];
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int cpu;
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u8 state;
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};
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/*
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* Lock and MCS node addresses hash table for fast lookup
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*
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* Hashing is done on a per-cacheline basis to minimize the need to access
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* more than one cacheline.
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*
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* Dynamically allocate a hash table big enough to hold at least 4X the
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* number of possible cpus in the system. Allocation is done on page
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* granularity. So the minimum number of hash buckets should be at least
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* 256 (64-bit) or 512 (32-bit) to fully utilize a 4k page.
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*
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* Since we should not be holding locks from NMI context (very rare indeed) the
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* max load factor is 0.75, which is around the point where open addressing
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* breaks down.
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*
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*/
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struct pv_hash_entry {
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struct qspinlock *lock;
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struct pv_node *node;
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};
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#define PV_HE_PER_LINE (SMP_CACHE_BYTES / sizeof(struct pv_hash_entry))
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#define PV_HE_MIN (PAGE_SIZE / sizeof(struct pv_hash_entry))
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static struct pv_hash_entry *pv_lock_hash;
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static unsigned int pv_lock_hash_bits __read_mostly;
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/*
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* Allocate memory for the PV qspinlock hash buckets
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*
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* This function should be called from the paravirt spinlock initialization
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* routine.
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*/
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void __init __pv_init_lock_hash(void)
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{
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int pv_hash_size = ALIGN(4 * num_possible_cpus(), PV_HE_PER_LINE);
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if (pv_hash_size < PV_HE_MIN)
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pv_hash_size = PV_HE_MIN;
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/*
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* Allocate space from bootmem which should be page-size aligned
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* and hence cacheline aligned.
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*/
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pv_lock_hash = alloc_large_system_hash("PV qspinlock",
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sizeof(struct pv_hash_entry),
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pv_hash_size, 0, HASH_EARLY,
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&pv_lock_hash_bits, NULL,
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pv_hash_size, pv_hash_size);
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}
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#define for_each_hash_entry(he, offset, hash) \
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for (hash &= ~(PV_HE_PER_LINE - 1), he = &pv_lock_hash[hash], offset = 0; \
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offset < (1 << pv_lock_hash_bits); \
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offset++, he = &pv_lock_hash[(hash + offset) & ((1 << pv_lock_hash_bits) - 1)])
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static struct qspinlock **pv_hash(struct qspinlock *lock, struct pv_node *node)
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{
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unsigned long offset, hash = hash_ptr(lock, pv_lock_hash_bits);
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struct pv_hash_entry *he;
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for_each_hash_entry(he, offset, hash) {
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if (!cmpxchg(&he->lock, NULL, lock)) {
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WRITE_ONCE(he->node, node);
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return &he->lock;
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}
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}
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/*
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* Hard assume there is a free entry for us.
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*
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* This is guaranteed by ensuring every blocked lock only ever consumes
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* a single entry, and since we only have 4 nesting levels per CPU
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* and allocated 4*nr_possible_cpus(), this must be so.
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*
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* The single entry is guaranteed by having the lock owner unhash
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* before it releases.
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*/
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BUG();
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}
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static struct pv_node *pv_unhash(struct qspinlock *lock)
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{
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unsigned long offset, hash = hash_ptr(lock, pv_lock_hash_bits);
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struct pv_hash_entry *he;
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struct pv_node *node;
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for_each_hash_entry(he, offset, hash) {
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if (READ_ONCE(he->lock) == lock) {
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node = READ_ONCE(he->node);
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WRITE_ONCE(he->lock, NULL);
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return node;
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}
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}
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/*
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* Hard assume we'll find an entry.
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*
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* This guarantees a limited lookup time and is itself guaranteed by
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* having the lock owner do the unhash -- IFF the unlock sees the
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* SLOW flag, there MUST be a hash entry.
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*/
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BUG();
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}
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/*
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* Initialize the PV part of the mcs_spinlock node.
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*/
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static void pv_init_node(struct mcs_spinlock *node)
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{
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struct pv_node *pn = (struct pv_node *)node;
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BUILD_BUG_ON(sizeof(struct pv_node) > 5*sizeof(struct mcs_spinlock));
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pn->cpu = smp_processor_id();
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pn->state = vcpu_running;
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}
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/*
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* Wait for node->locked to become true, halt the vcpu after a short spin.
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* pv_kick_node() is used to set _Q_SLOW_VAL and fill in hash table on its
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* behalf.
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*/
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static void pv_wait_node(struct mcs_spinlock *node)
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{
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struct pv_node *pn = (struct pv_node *)node;
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int loop;
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for (;;) {
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for (loop = SPIN_THRESHOLD; loop; loop--) {
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if (READ_ONCE(node->locked))
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return;
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cpu_relax();
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}
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/*
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* Order pn->state vs pn->locked thusly:
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*
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* [S] pn->state = vcpu_halted [S] next->locked = 1
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* MB MB
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* [L] pn->locked [RmW] pn->state = vcpu_hashed
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*
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* Matches the cmpxchg() from pv_kick_node().
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*/
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smp_store_mb(pn->state, vcpu_halted);
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if (!READ_ONCE(node->locked))
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pv_wait(&pn->state, vcpu_halted);
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/*
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* If pv_kick_node() changed us to vcpu_hashed, retain that value
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* so that pv_wait_head() knows to not also try to hash this lock.
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*/
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cmpxchg(&pn->state, vcpu_halted, vcpu_running);
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/*
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* If the locked flag is still not set after wakeup, it is a
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* spurious wakeup and the vCPU should wait again. However,
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* there is a pretty high overhead for CPU halting and kicking.
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* So it is better to spin for a while in the hope that the
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* MCS lock will be released soon.
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*/
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}
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/*
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* By now our node->locked should be 1 and our caller will not actually
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* spin-wait for it. We do however rely on our caller to do a
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* load-acquire for us.
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*/
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}
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/*
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* Called after setting next->locked = 1 when we're the lock owner.
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*
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* Instead of waking the waiters stuck in pv_wait_node() advance their state such
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* that they're waiting in pv_wait_head(), this avoids a wake/sleep cycle.
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*/
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static void pv_kick_node(struct qspinlock *lock, struct mcs_spinlock *node)
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{
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struct pv_node *pn = (struct pv_node *)node;
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struct __qspinlock *l = (void *)lock;
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/*
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* If the vCPU is indeed halted, advance its state to match that of
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* pv_wait_node(). If OTOH this fails, the vCPU was running and will
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* observe its next->locked value and advance itself.
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*
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* Matches with smp_store_mb() and cmpxchg() in pv_wait_node()
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*/
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if (cmpxchg(&pn->state, vcpu_halted, vcpu_hashed) != vcpu_halted)
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return;
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/*
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* Put the lock into the hash table and set the _Q_SLOW_VAL.
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*
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* As this is the same vCPU that will check the _Q_SLOW_VAL value and
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* the hash table later on at unlock time, no atomic instruction is
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* needed.
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*/
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WRITE_ONCE(l->locked, _Q_SLOW_VAL);
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(void)pv_hash(lock, pn);
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}
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/*
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* Wait for l->locked to become clear; halt the vcpu after a short spin.
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* __pv_queued_spin_unlock() will wake us.
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*/
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static void pv_wait_head(struct qspinlock *lock, struct mcs_spinlock *node)
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{
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struct pv_node *pn = (struct pv_node *)node;
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struct __qspinlock *l = (void *)lock;
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struct qspinlock **lp = NULL;
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int loop;
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/*
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* If pv_kick_node() already advanced our state, we don't need to
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* insert ourselves into the hash table anymore.
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*/
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if (READ_ONCE(pn->state) == vcpu_hashed)
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lp = (struct qspinlock **)1;
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for (;;) {
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for (loop = SPIN_THRESHOLD; loop; loop--) {
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if (!READ_ONCE(l->locked))
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return;
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cpu_relax();
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}
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if (!lp) { /* ONCE */
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WRITE_ONCE(pn->state, vcpu_hashed);
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lp = pv_hash(lock, pn);
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/*
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* We must hash before setting _Q_SLOW_VAL, such that
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* when we observe _Q_SLOW_VAL in __pv_queued_spin_unlock()
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* we'll be sure to be able to observe our hash entry.
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*
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* [S] pn->state
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* [S] <hash> [Rmw] l->locked == _Q_SLOW_VAL
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* MB RMB
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* [RmW] l->locked = _Q_SLOW_VAL [L] <unhash>
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* [L] pn->state
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*
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* Matches the smp_rmb() in __pv_queued_spin_unlock().
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*/
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if (!cmpxchg(&l->locked, _Q_LOCKED_VAL, _Q_SLOW_VAL)) {
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/*
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* The lock is free and _Q_SLOW_VAL has never
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* been set. Therefore we need to unhash before
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* getting the lock.
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*/
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WRITE_ONCE(*lp, NULL);
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return;
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}
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}
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pv_wait(&l->locked, _Q_SLOW_VAL);
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/*
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* The unlocker should have freed the lock before kicking the
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* CPU. So if the lock is still not free, it is a spurious
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* wakeup and so the vCPU should wait again after spinning for
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* a while.
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*/
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}
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/*
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* Lock is unlocked now; the caller will acquire it without waiting.
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* As with pv_wait_node() we rely on the caller to do a load-acquire
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* for us.
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*/
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}
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/*
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* PV version of the unlock function to be used in stead of
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* queued_spin_unlock().
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*/
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__visible void __pv_queued_spin_unlock(struct qspinlock *lock)
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{
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struct __qspinlock *l = (void *)lock;
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struct pv_node *node;
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u8 locked;
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/*
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* We must not unlock if SLOW, because in that case we must first
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* unhash. Otherwise it would be possible to have multiple @lock
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* entries, which would be BAD.
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*/
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locked = cmpxchg(&l->locked, _Q_LOCKED_VAL, 0);
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if (likely(locked == _Q_LOCKED_VAL))
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return;
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if (unlikely(locked != _Q_SLOW_VAL)) {
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WARN(!debug_locks_silent,
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"pvqspinlock: lock 0x%lx has corrupted value 0x%x!\n",
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(unsigned long)lock, atomic_read(&lock->val));
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return;
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}
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/*
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* A failed cmpxchg doesn't provide any memory-ordering guarantees,
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* so we need a barrier to order the read of the node data in
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* pv_unhash *after* we've read the lock being _Q_SLOW_VAL.
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*
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* Matches the cmpxchg() in pv_wait_head() setting _Q_SLOW_VAL.
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*/
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smp_rmb();
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/*
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* Since the above failed to release, this must be the SLOW path.
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* Therefore start by looking up the blocked node and unhashing it.
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*/
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node = pv_unhash(lock);
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/*
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* Now that we have a reference to the (likely) blocked pv_node,
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* release the lock.
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*/
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smp_store_release(&l->locked, 0);
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/*
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* At this point the memory pointed at by lock can be freed/reused,
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* however we can still use the pv_node to kick the CPU.
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* The other vCPU may not really be halted, but kicking an active
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* vCPU is harmless other than the additional latency in completing
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* the unlock.
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*/
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if (READ_ONCE(node->state) == vcpu_hashed)
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pv_kick(node->cpu);
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}
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/*
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* Include the architecture specific callee-save thunk of the
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* __pv_queued_spin_unlock(). This thunk is put together with
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* __pv_queued_spin_unlock() near the top of the file to make sure
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* that the callee-save thunk and the real unlock function are close
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* to each other sharing consecutive instruction cachelines.
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*/
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#include <asm/qspinlock_paravirt.h>
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