forked from Minki/linux
d0aaa2836a
Pile of fixes for 3.11. A bit large in patch count, but that's simply due to two fixes being split up into really small parts. Also I've included a few more vlv patches than I'd have included for other platforms. But since vlv is officially supported for the first time only in 3.11 that shouldn't result in unbearable risks. Highlights: - ghost eDP fixes for hsw from Paulo - fix PCH detection in virtualized enviroments (Rui Guo) - duct-tape dma sg construction when swiotlb is in use (Konrad), dupe with a patch in your drm-fixes branch - fix sdvo hotplug on i965g - tune down a bunch of dmesg ERRORs which can be hit under normal conditions - detect invalid pitches for tiled scanout buffers (Chris) - a pile of vlv fixes from Ville: rps improvements, fixes for the dpll LPF, fixup the sprite mmio offsets - fix context size on hsw (Ben) - locking fixes for the hotplug code, specifically the storm handling - fix get_config on CPT (Xiong Zhang) - Fix the domain tracking when an unlocked seqno wait was interrupt (Chris), this seems to explain tons of little corruption bugs in the ddx. Chris also added a nice igt to exercise this. - work around stack-corrupting vnsprintf in our error state dumper * tag 'drm-intel-fixes-2013-07-03' of git://people.freedesktop.org/~danvet/drm-intel: (39 commits) drm/i915: Don't try to tear down the stolen drm_mm if it's not there drm/i915: Break up the large vsnprintf() in print_error_buffers() drm/i915: Refactor the wait_rendering completion into a common routine drm/i915: Only clear write-domains after a successful wait-seqno drm/i915: correct intel_dp_get_config() function for DevCPT drm/i915: fix hpd interrupt register locking drm/i915: fold the no-irq check into intel_hpd_irq_handler drm/i915: fold the queue_work into intel_hpd_irq_handler drm/i915: fold the hpd_irq_setup call into intel_hpd_irq_handler drm/i915: s/hotplug_irq_storm_detect/intel_hpd_irq_handler/ drm/i915: close tiny race in the ilk pcu even interrupt setup drm/i915: fix locking around ironlake_enable|disable_display_irq drm/i915: Fix context sizes on HSW drm/i915: Fix VLV sprite register offsets Revert "drm/i915: Don't use the HDMI port color range bit on Valleyview" drm/i915: s/LFP/LPF in DPIO PLL register names drm/i915: Fix VLV PLL LPF coefficients for DAC drm/i915: Jump to at least RPe on VLV when increasing the GPU frequency drm/i915: Don't increase the GPU frequency from the delayed VLV rps timer drm/i915: GEN6_RP_INTERRUPT_LIMITS doesn't seem to exist on VLV ... |
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.. | ||
ast | ||
cirrus | ||
exynos | ||
gma500 | ||
i2c | ||
i810 | ||
i915 | ||
mga | ||
mgag200 | ||
nouveau | ||
omapdrm | ||
qxl | ||
r128 | ||
radeon | ||
rcar-du | ||
savage | ||
shmobile | ||
sis | ||
tdfx | ||
tilcdc | ||
ttm | ||
udl | ||
via | ||
vmwgfx | ||
ati_pcigart.c | ||
drm_agpsupport.c | ||
drm_auth.c | ||
drm_buffer.c | ||
drm_bufs.c | ||
drm_cache.c | ||
drm_context.c | ||
drm_crtc_helper.c | ||
drm_crtc.c | ||
drm_debugfs.c | ||
drm_dma.c | ||
drm_dp_helper.c | ||
drm_drv.c | ||
drm_edid_load.c | ||
drm_edid.c | ||
drm_encoder_slave.c | ||
drm_fb_cma_helper.c | ||
drm_fb_helper.c | ||
drm_fops.c | ||
drm_gem_cma_helper.c | ||
drm_gem.c | ||
drm_global.c | ||
drm_hashtab.c | ||
drm_info.c | ||
drm_ioc32.c | ||
drm_ioctl.c | ||
drm_irq.c | ||
drm_lock.c | ||
drm_memory.c | ||
drm_mm.c | ||
drm_modes.c | ||
drm_pci.c | ||
drm_platform.c | ||
drm_prime.c | ||
drm_proc.c | ||
drm_rect.c | ||
drm_scatter.c | ||
drm_stub.c | ||
drm_sysfs.c | ||
drm_trace_points.c | ||
drm_trace.h | ||
drm_usb.c | ||
drm_vm.c | ||
Kconfig | ||
Makefile | ||
README.drm |
************************************************************ * For the very latest on DRI development, please see: * * http://dri.freedesktop.org/ * ************************************************************ The Direct Rendering Manager (drm) is a device-independent kernel-level device driver that provides support for the XFree86 Direct Rendering Infrastructure (DRI). The DRM supports the Direct Rendering Infrastructure (DRI) in four major ways: 1. The DRM provides synchronized access to the graphics hardware via the use of an optimized two-tiered lock. 2. The DRM enforces the DRI security policy for access to the graphics hardware by only allowing authenticated X11 clients access to restricted regions of memory. 3. The DRM provides a generic DMA engine, complete with multiple queues and the ability to detect the need for an OpenGL context switch. 4. The DRM is extensible via the use of small device-specific modules that rely extensively on the API exported by the DRM module. Documentation on the DRI is available from: http://dri.freedesktop.org/wiki/Documentation http://sourceforge.net/project/showfiles.php?group_id=387 http://dri.sourceforge.net/doc/ For specific information about kernel-level support, see: The Direct Rendering Manager, Kernel Support for the Direct Rendering Infrastructure http://dri.sourceforge.net/doc/drm_low_level.html Hardware Locking for the Direct Rendering Infrastructure http://dri.sourceforge.net/doc/hardware_locking_low_level.html A Security Analysis of the Direct Rendering Infrastructure http://dri.sourceforge.net/doc/security_low_level.html