forked from Minki/linux
d033a6de80
Allows us to set priorities in the scheduler. Signed-off-by: Chunming Zhou <David1.Zhou@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com> Reviewed-by: Junwei Zhang <Jerry.Zhang@amd.com>
149 lines
4.5 KiB
C
149 lines
4.5 KiB
C
/*
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* Copyright 2015 Advanced Micro Devices, Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*
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*/
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#ifndef _GPU_SCHEDULER_H_
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#define _GPU_SCHEDULER_H_
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#include <linux/kfifo.h>
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#include <linux/fence.h>
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#define AMD_SCHED_FENCE_SCHEDULED_BIT FENCE_FLAG_USER_BITS
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struct amd_gpu_scheduler;
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struct amd_sched_rq;
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extern struct kmem_cache *sched_fence_slab;
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extern atomic_t sched_fence_slab_ref;
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/**
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* A scheduler entity is a wrapper around a job queue or a group
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* of other entities. Entities take turns emitting jobs from their
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* job queues to corresponding hardware ring based on scheduling
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* policy.
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*/
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struct amd_sched_entity {
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struct list_head list;
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struct amd_sched_rq *rq;
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struct amd_gpu_scheduler *sched;
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spinlock_t queue_lock;
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struct kfifo job_queue;
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atomic_t fence_seq;
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uint64_t fence_context;
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struct fence *dependency;
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struct fence_cb cb;
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};
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/**
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* Run queue is a set of entities scheduling command submissions for
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* one specific ring. It implements the scheduling policy that selects
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* the next entity to emit commands from.
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*/
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struct amd_sched_rq {
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spinlock_t lock;
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struct list_head entities;
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struct amd_sched_entity *current_entity;
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};
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struct amd_sched_fence {
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struct fence base;
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struct fence_cb cb;
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struct list_head scheduled_cb;
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struct amd_gpu_scheduler *sched;
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spinlock_t lock;
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void *owner;
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struct delayed_work dwork;
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struct list_head list;
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};
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struct amd_sched_job {
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struct amd_gpu_scheduler *sched;
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struct amd_sched_entity *s_entity;
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struct amd_sched_fence *s_fence;
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};
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extern const struct fence_ops amd_sched_fence_ops;
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static inline struct amd_sched_fence *to_amd_sched_fence(struct fence *f)
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{
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struct amd_sched_fence *__f = container_of(f, struct amd_sched_fence, base);
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if (__f->base.ops == &amd_sched_fence_ops)
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return __f;
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return NULL;
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}
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/**
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* Define the backend operations called by the scheduler,
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* these functions should be implemented in driver side
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*/
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struct amd_sched_backend_ops {
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struct fence *(*dependency)(struct amd_sched_job *sched_job);
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struct fence *(*run_job)(struct amd_sched_job *sched_job);
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};
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enum amd_sched_priority {
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AMD_SCHED_PRIORITY_KERNEL = 0,
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AMD_SCHED_PRIORITY_NORMAL,
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AMD_SCHED_MAX_PRIORITY
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};
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/**
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* One scheduler is implemented for each hardware ring
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*/
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struct amd_gpu_scheduler {
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struct amd_sched_backend_ops *ops;
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uint32_t hw_submission_limit;
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long timeout;
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const char *name;
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struct amd_sched_rq sched_rq[AMD_SCHED_MAX_PRIORITY];
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wait_queue_head_t wake_up_worker;
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wait_queue_head_t job_scheduled;
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atomic_t hw_rq_count;
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struct list_head fence_list;
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spinlock_t fence_list_lock;
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struct task_struct *thread;
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};
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int amd_sched_init(struct amd_gpu_scheduler *sched,
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struct amd_sched_backend_ops *ops,
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uint32_t hw_submission, long timeout, const char *name);
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void amd_sched_fini(struct amd_gpu_scheduler *sched);
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int amd_sched_entity_init(struct amd_gpu_scheduler *sched,
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struct amd_sched_entity *entity,
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struct amd_sched_rq *rq,
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uint32_t jobs);
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void amd_sched_entity_fini(struct amd_gpu_scheduler *sched,
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struct amd_sched_entity *entity);
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void amd_sched_entity_push_job(struct amd_sched_job *sched_job);
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struct amd_sched_fence *amd_sched_fence_create(
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struct amd_sched_entity *s_entity, void *owner);
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void amd_sched_fence_scheduled(struct amd_sched_fence *fence);
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void amd_sched_fence_signal(struct amd_sched_fence *fence);
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#endif
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