forked from Minki/linux
1c0040047d
Fix the ia64 build error that occurs in the linux-next tree by introducing an ia64 version of uv.h. Additionally, clean up the usage of is_uv_system(). Signed-off-by: Dean Nelson <dcn@sgi.com> Signed-off-by: Jack Steiner <steiner@sgi.com> Signed-off-by: Ingo Molnar <mingo@elte.hu>
14 lines
287 B
C
14 lines
287 B
C
#ifndef _ASM_IA64_UV_UV_H
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#define _ASM_IA64_UV_UV_H
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#include <asm/system.h>
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#include <asm/sn/simulator.h>
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static inline int is_uv_system(void)
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{
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/* temporary support for running on hardware simulator */
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return IS_MEDUSA() || ia64_platform_is("uv");
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}
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#endif /* _ASM_IA64_UV_UV_H */
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