forked from Minki/linux
c728601ea3
While searching for users of spi_async() I found a reference in the ad7877
driver to using it to initiate data transfer from the interrupt handler.
However there is no code for this, instead the interrupt handler is a
threaded handler and uses spi_sync() instead.
Remove the bitrotted comment, though in actual fact the use case mentioned
is a great use for spi_async() since it would cut down on latency handling
the interrupt by saving us a context switch before we start SPI.
This was previously implemented, it was removed in commit
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gameport | ||
joystick | ||
keyboard | ||
misc | ||
mouse | ||
serio | ||
tablet | ||
touchscreen | ||
apm-power.c | ||
evbug.c | ||
evdev.c | ||
ff-core.c | ||
ff-memless.c | ||
input-compat.c | ||
input-compat.h | ||
input-mt.c | ||
input-polldev.c | ||
input.c | ||
joydev.c | ||
Kconfig | ||
Makefile | ||
matrix-keymap.c | ||
mousedev.c | ||
sparse-keymap.c |