linux/drivers/gpu/drm/armada/armada_fb.h
Daniel Stone ecb8a94785 drm/armada: Move GEM BO to drm_framebuffer
Since drm_framebuffer can now store GEM objects directly, place them
there rather than in our own subclass. As this makes the framebuffer
create_handle and destroy functions the same as the GEM framebuffer
helper, we can reuse those.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Thierry Reding <treding@nvidia.com>
Reviewed-by: Russell King <linux@armlinux.org.uk>
Link: https://patchwork.freedesktop.org/patch/msgid/20180330141138.28987-19-daniels@collabora.com
2018-05-18 14:52:36 +01:00

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/*
* Copyright (C) 2012 Russell King
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation.
*/
#ifndef ARMADA_FB_H
#define ARMADA_FB_H
struct armada_framebuffer {
struct drm_framebuffer fb;
uint8_t fmt;
uint8_t mod;
};
#define drm_fb_to_armada_fb(dfb) \
container_of(dfb, struct armada_framebuffer, fb)
#define drm_fb_obj(fb) drm_to_armada_gem((fb)->obj[0])
struct armada_framebuffer *armada_framebuffer_create(struct drm_device *,
const struct drm_mode_fb_cmd2 *, struct armada_gem_object *);
#endif