linux/arch/arm64/include/asm/fpsimd.h
Ard Biesheuvel c51f92693c arm64: add abstractions for FPSIMD state manipulation
There are two tacit assumptions in the FPSIMD handling code that will no longer
hold after the next patch that optimizes away some FPSIMD state restores:
. the FPSIMD registers of this CPU contain the userland FPSIMD state of
  task 'current';
. when switching to a task, its FPSIMD state will always be restored from
  memory.

This patch adds the following functions to abstract away from straight FPSIMD
register file saves and restores:
- fpsimd_preserve_current_state -> ensure current's FPSIMD state is saved
- fpsimd_update_current_state -> replace current's FPSIMD state

Where necessary, the signal handling and fork code are updated to use the above
wrappers instead of poking into the FPSIMD registers directly.

Signed-off-by: Ard Biesheuvel <ard.biesheuvel@linaro.org>
2014-05-08 11:31:41 +02:00

67 lines
1.7 KiB
C

/*
* Copyright (C) 2012 ARM Ltd.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __ASM_FP_H
#define __ASM_FP_H
#include <asm/ptrace.h>
#ifndef __ASSEMBLY__
/*
* FP/SIMD storage area has:
* - FPSR and FPCR
* - 32 128-bit data registers
*
* Note that user_fpsimd forms a prefix of this structure, which is
* relied upon in the ptrace FP/SIMD accessors.
*/
struct fpsimd_state {
union {
struct user_fpsimd_state user_fpsimd;
struct {
__uint128_t vregs[32];
u32 fpsr;
u32 fpcr;
};
};
};
#if defined(__KERNEL__) && defined(CONFIG_COMPAT)
/* Masks for extracting the FPSR and FPCR from the FPSCR */
#define VFP_FPSCR_STAT_MASK 0xf800009f
#define VFP_FPSCR_CTRL_MASK 0x07f79f00
/*
* The VFP state has 32x64-bit registers and a single 32-bit
* control/status register.
*/
#define VFP_STATE_SIZE ((32 * 8) + 4)
#endif
struct task_struct;
extern void fpsimd_save_state(struct fpsimd_state *state);
extern void fpsimd_load_state(struct fpsimd_state *state);
extern void fpsimd_thread_switch(struct task_struct *next);
extern void fpsimd_flush_thread(void);
extern void fpsimd_preserve_current_state(void);
extern void fpsimd_update_current_state(struct fpsimd_state *state);
#endif
#endif