So small drm stuff all over for 3.18. Biggest one is the cmdline parsing
from Chris with a few fixes from me to make it work for stupid kernel
configs.
Plus the atomic prep series.
Tested for more than a week in -nightly and Ville/Imre indeed discovered
some fun which is now fixed (and i915 vblank patches postponed since the
fixups need this branch plus drm-intel-next merged together).
* tag 'topic/core-stuff-2014-08-15' of git://anongit.freedesktop.org/drm-intel:
drm: Use the type of the array element when reallocating
drm: Don't return 0 for a value used as a denominator
drm: Docbook fixes
drm/irq: Implement a generic vblank_wait function
drm: Add a plane->reset hook
drm: trylock modest locking for fbdev panics
drm: Move ->old_fb from crtc to plane
drm: Handle legacy per-crtc locking with full acquire ctx
drm: Move modeset_lock_all helpers to drm_modeset_lock.[hc]
drm: Add drm_plane/connector_index
drm: idiot-proof vblank
drm: Warn when leaking flip events on close
drm: Perform cmdline mode parsing during connector initialisation
video/fbdev: Always built-in video= cmdline parsing
drm: Don't grab an fb reference for the idr
************************************************************
* For the very latest on DRI development, please see: *
* http://dri.freedesktop.org/ *
************************************************************
The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).
The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:
1. The DRM provides synchronized access to the graphics hardware via
the use of an optimized two-tiered lock.
2. The DRM enforces the DRI security policy for access to the graphics
hardware by only allowing authenticated X11 clients access to
restricted regions of memory.
3. The DRM provides a generic DMA engine, complete with multiple
queues and the ability to detect the need for an OpenGL context
switch.
4. The DRM is extensible via the use of small device-specific modules
that rely extensively on the API exported by the DRM module.
Documentation on the DRI is available from:
http://dri.freedesktop.org/wiki/Documentation
http://sourceforge.net/project/showfiles.php?group_id=387
http://dri.sourceforge.net/doc/
For specific information about kernel-level support, see:
The Direct Rendering Manager, Kernel Support for the Direct Rendering
Infrastructure
http://dri.sourceforge.net/doc/drm_low_level.html
Hardware Locking for the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/hardware_locking_low_level.html
A Security Analysis of the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/security_low_level.html