linux/drivers/gpu/drm/virtio/virtgpu_vq.c
Linus Torvalds be8454afc5 drm main pull request for v5.3-rc1 (sans mm changes)
-----BEGIN PGP SIGNATURE-----
 
 iQIcBAABAgAGBQJdLMSbAAoJEAx081l5xIa+udkP/iWr8mw44tWYb8Wuzc/aR91v
 02X/J4S9XTQttNn/1Gpq9ItTLMf0Gc08tk1wEBBHAWi/qGaGZS2al+rv0afeuuQa
 aFhQzioDi7K/YZt92iEJhdx7wVMyydICTg3INmYlSP7/FyzLp6gBQRGSJ1kX5mHZ
 qWsFZgUOH9V5evyB6fDMleDaqFOKfcwrD7XYwbOheL/HeYQSv5AYn3VBupBFQ76L
 0hclI5VzZQ5V0nnqRTNDQVA9Yl6NTl+2eXTn5vuBtwKXEI6JJw8eihZp2oZDXqfS
 L441w7wGbkRPzN5kjMZjs1ToPMTlMveR5kL6Sc+o3DT/HmIr1odeaSDXR/93UOLd
 z0CRJ6xMC8h1ThLNHp8UgbxCKqIwYPsY2wVqjsJt7lDY5jma7Yv2YJ9ocYGHN/sO
 DVHcU6ugbwvuC5wZZtVZl5J4hjnBZwNRGSVK+iM0tkjalgdEuSFehXT7eQ8SphF/
 yI5gD1xNEwGfZ4bvZ3u/QrDCcpUAgPIUYmxEa2tPJILQWOJ9O87yc0y9Z21k9Ef1
 9yDqrFV3sPqC2xj/0ufZG/18+Yt99Ykg1jQE3RGDwD/59KAeqPbOvqTKyVODV9jE
 qje6ScSIc2G0713uss2bcaD3k+rCB5YL2JkKrk5OWW/T2+n9T+JFaiNh7dnSFFcU
 gBKyeY24OyCDMwXrby0K
 =SI+Y
 -----END PGP SIGNATURE-----

Merge tag 'drm-next-2019-07-16' of git://anongit.freedesktop.org/drm/drm

Pull drm updates from Dave Airlie:
 "The biggest thing in this is the AMD Navi GPU support, this again
  contains a bunch of header files that are large. These are the new AMD
  RX5700 GPUs that just recently became available.

  New drivers:
   - ST-Ericsson MCDE driver
   - Ingenic JZ47xx SoC

  UAPI change:
   - HDR source metadata property

  Core:
   - HDR inforframes and EDID parsing
   - drm hdmi infoframe unpacking
   - remove prime sg_table caching into dma-buf
   - New gem vram helpers to reduce driver code
   - Lots of drmP.h removal
   - reservation fencing fix
   - documentation updates
   - drm_fb_helper_connector removed
   - mode name command handler rewrite

  fbcon:
   - Remove the fbcon notifiers

  ttm:
   - forward progress fixes

  dma-buf:
   - make mmap call optional
   - debugfs refcount fixes
   - dma-fence free with pending signals fix
   - each dma-buf gets an inode

  Panels:
   - Lots of additional panel bindings

  amdgpu:
   - initial navi10 support
   - avoid hw reset
   - HDR metadata support
   - new thermal sensors for vega asics
   - RAS fixes
   - use HMM rather than MMU notifier
   - xgmi topology via kfd
   - SR-IOV fixes
   - driver reload fixes
   - DC use a core bpc attribute
   - Aux fixes for DC
   - Bandwidth calc updates for DC
   - Clock handling refactor
   - kfd VEGAM support

  vmwgfx:
   - Coherent memory support changes

  i915:
   - HDR Support
   - HDMI i2c link
   - Icelake multi-segmented gamma support
   - GuC firmware update
   - Mule Creek Canyon PCH support for EHL
   - EHL platform updtes
   - move i915.alpha_support to i915.force_probe
   - runtime PM refactoring
   - VBT parsing refactoring
   - DSI fixes
   - struct mutex dependency reduction
   - GEM code reorg

  mali-dp:
   - Komeda driver features

  msm:
   - dsi vs EPROBE_DEFER fixes
   - msm8998 snapdragon 835 support
   - a540 gpu support
   - mdp5 and dpu interconnect support

  exynos:
   - drmP.h removal

  tegra:
   - misc fixes

  tda998x:
   - audio support improvements
   - pixel repeated mode support
   - quantisation range handling corrections
   - HDMI vendor info fix

  armada:
   - interlace support fix
   - overlay/video plane register handling refactor
   - add gamma support

  rockchip:
   - RX3328 support

  panfrost:
   - expose perf counters via hidden ioctls

  vkms:
   - enumerate CRC sources list

  ast:
   - rework BO handling

  mgag200:
   - rework BO handling

  dw-hdmi:
   - suspend/resume support

  rcar-du:
   - R8A774A1 Soc Support
   - LVDS dual-link mode support
   - Additional formats
   - Misc fixes

  omapdrm:
   - DSI command mode display support

  stm
   - fb modifier support
   - runtime PM support

  sun4i:
   - use vmap ops

  vc4:
   - binner bo binding rework

  v3d:
   - compute shader support
   - resync/sync fixes
   - job management refactoring

  lima:
   - NULL pointer in irq handler fix
   - scheduler default timeout

  virtio:
   - fence seqno support
   - trace events

  bochs:
   - misc fixes

  tc458767:
   - IRQ/HDP handling

  sii902x:
   - HDMI audio support

  atmel-hlcdc:
   - misc fixes

  meson:
   - zpos support"

* tag 'drm-next-2019-07-16' of git://anongit.freedesktop.org/drm/drm: (1815 commits)
  Revert "Merge branch 'vmwgfx-next' of git://people.freedesktop.org/~thomash/linux into drm-next"
  Revert "mm: adjust apply_to_pfn_range interface for dropped token."
  mm: adjust apply_to_pfn_range interface for dropped token.
  drm/amdgpu/navi10: add uclk activity sensor
  drm/amdgpu: properly guard the generic discovery code
  drm/amdgpu: add missing documentation on new module parameters
  drm/amdgpu: don't invalidate caches in RELEASE_MEM, only do the writeback
  drm/amd/display: avoid 64-bit division
  drm/amdgpu/psp11: simplify the ucode register logic
  drm/amdgpu: properly guard DC support in navi code
  drm/amd/powerplay: vega20: fix uninitialized variable use
  drm/amd/display: dcn20: include linux/delay.h
  amdgpu: make pmu support optional
  drm/amd/powerplay: Zero initialize current_rpm in vega20_get_fan_speed_percent
  drm/amd/powerplay: Zero initialize freq in smu_v11_0_get_current_clk_freq
  drm/amd/powerplay: Use memset to initialize metrics structs
  drm/amdgpu/mes10.1: Fix header guard
  drm/amd/powerplay: add temperature sensor support for navi10
  drm/amdgpu: fix scheduler timeout calc
  drm/amdgpu: Prepare for hmm_range_register API change (v2)
  ...
2019-07-15 19:04:27 -07:00

1044 lines
30 KiB
C

/*
* Copyright (C) 2015 Red Hat, Inc.
* All Rights Reserved.
*
* Authors:
* Dave Airlie <airlied@redhat.com>
* Gerd Hoffmann <kraxel@redhat.com>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
#include <drm/drmP.h>
#include "virtgpu_drv.h"
#include "virtgpu_trace.h"
#include <linux/virtio.h>
#include <linux/virtio_config.h>
#include <linux/virtio_ring.h>
#define MAX_INLINE_CMD_SIZE 96
#define MAX_INLINE_RESP_SIZE 24
#define VBUFFER_SIZE (sizeof(struct virtio_gpu_vbuffer) \
+ MAX_INLINE_CMD_SIZE \
+ MAX_INLINE_RESP_SIZE)
void virtio_gpu_ctrl_ack(struct virtqueue *vq)
{
struct drm_device *dev = vq->vdev->priv;
struct virtio_gpu_device *vgdev = dev->dev_private;
schedule_work(&vgdev->ctrlq.dequeue_work);
}
void virtio_gpu_cursor_ack(struct virtqueue *vq)
{
struct drm_device *dev = vq->vdev->priv;
struct virtio_gpu_device *vgdev = dev->dev_private;
schedule_work(&vgdev->cursorq.dequeue_work);
}
int virtio_gpu_alloc_vbufs(struct virtio_gpu_device *vgdev)
{
vgdev->vbufs = kmem_cache_create("virtio-gpu-vbufs",
VBUFFER_SIZE,
__alignof__(struct virtio_gpu_vbuffer),
0, NULL);
if (!vgdev->vbufs)
return -ENOMEM;
return 0;
}
void virtio_gpu_free_vbufs(struct virtio_gpu_device *vgdev)
{
kmem_cache_destroy(vgdev->vbufs);
vgdev->vbufs = NULL;
}
static struct virtio_gpu_vbuffer*
virtio_gpu_get_vbuf(struct virtio_gpu_device *vgdev,
int size, int resp_size, void *resp_buf,
virtio_gpu_resp_cb resp_cb)
{
struct virtio_gpu_vbuffer *vbuf;
vbuf = kmem_cache_zalloc(vgdev->vbufs, GFP_KERNEL);
if (!vbuf)
return ERR_PTR(-ENOMEM);
BUG_ON(size > MAX_INLINE_CMD_SIZE);
vbuf->buf = (void *)vbuf + sizeof(*vbuf);
vbuf->size = size;
vbuf->resp_cb = resp_cb;
vbuf->resp_size = resp_size;
if (resp_size <= MAX_INLINE_RESP_SIZE)
vbuf->resp_buf = (void *)vbuf->buf + size;
else
vbuf->resp_buf = resp_buf;
BUG_ON(!vbuf->resp_buf);
return vbuf;
}
static void *virtio_gpu_alloc_cmd(struct virtio_gpu_device *vgdev,
struct virtio_gpu_vbuffer **vbuffer_p,
int size)
{
struct virtio_gpu_vbuffer *vbuf;
vbuf = virtio_gpu_get_vbuf(vgdev, size,
sizeof(struct virtio_gpu_ctrl_hdr),
NULL, NULL);
if (IS_ERR(vbuf)) {
*vbuffer_p = NULL;
return ERR_CAST(vbuf);
}
*vbuffer_p = vbuf;
return vbuf->buf;
}
static struct virtio_gpu_update_cursor*
virtio_gpu_alloc_cursor(struct virtio_gpu_device *vgdev,
struct virtio_gpu_vbuffer **vbuffer_p)
{
struct virtio_gpu_vbuffer *vbuf;
vbuf = virtio_gpu_get_vbuf
(vgdev, sizeof(struct virtio_gpu_update_cursor),
0, NULL, NULL);
if (IS_ERR(vbuf)) {
*vbuffer_p = NULL;
return ERR_CAST(vbuf);
}
*vbuffer_p = vbuf;
return (struct virtio_gpu_update_cursor *)vbuf->buf;
}
static void *virtio_gpu_alloc_cmd_resp(struct virtio_gpu_device *vgdev,
virtio_gpu_resp_cb cb,
struct virtio_gpu_vbuffer **vbuffer_p,
int cmd_size, int resp_size,
void *resp_buf)
{
struct virtio_gpu_vbuffer *vbuf;
vbuf = virtio_gpu_get_vbuf(vgdev, cmd_size,
resp_size, resp_buf, cb);
if (IS_ERR(vbuf)) {
*vbuffer_p = NULL;
return ERR_CAST(vbuf);
}
*vbuffer_p = vbuf;
return (struct virtio_gpu_command *)vbuf->buf;
}
static void free_vbuf(struct virtio_gpu_device *vgdev,
struct virtio_gpu_vbuffer *vbuf)
{
if (vbuf->resp_size > MAX_INLINE_RESP_SIZE)
kfree(vbuf->resp_buf);
kfree(vbuf->data_buf);
kmem_cache_free(vgdev->vbufs, vbuf);
}
static void reclaim_vbufs(struct virtqueue *vq, struct list_head *reclaim_list)
{
struct virtio_gpu_vbuffer *vbuf;
unsigned int len;
int freed = 0;
while ((vbuf = virtqueue_get_buf(vq, &len))) {
list_add_tail(&vbuf->list, reclaim_list);
freed++;
}
if (freed == 0)
DRM_DEBUG("Huh? zero vbufs reclaimed");
}
void virtio_gpu_dequeue_ctrl_func(struct work_struct *work)
{
struct virtio_gpu_device *vgdev =
container_of(work, struct virtio_gpu_device,
ctrlq.dequeue_work);
struct list_head reclaim_list;
struct virtio_gpu_vbuffer *entry, *tmp;
struct virtio_gpu_ctrl_hdr *resp;
u64 fence_id = 0;
INIT_LIST_HEAD(&reclaim_list);
spin_lock(&vgdev->ctrlq.qlock);
do {
virtqueue_disable_cb(vgdev->ctrlq.vq);
reclaim_vbufs(vgdev->ctrlq.vq, &reclaim_list);
} while (!virtqueue_enable_cb(vgdev->ctrlq.vq));
spin_unlock(&vgdev->ctrlq.qlock);
list_for_each_entry_safe(entry, tmp, &reclaim_list, list) {
resp = (struct virtio_gpu_ctrl_hdr *)entry->resp_buf;
trace_virtio_gpu_cmd_response(vgdev->ctrlq.vq, resp);
if (resp->type != cpu_to_le32(VIRTIO_GPU_RESP_OK_NODATA)) {
if (resp->type >= cpu_to_le32(VIRTIO_GPU_RESP_ERR_UNSPEC)) {
struct virtio_gpu_ctrl_hdr *cmd;
cmd = (struct virtio_gpu_ctrl_hdr *)entry->buf;
DRM_ERROR("response 0x%x (command 0x%x)\n",
le32_to_cpu(resp->type),
le32_to_cpu(cmd->type));
} else
DRM_DEBUG("response 0x%x\n", le32_to_cpu(resp->type));
}
if (resp->flags & cpu_to_le32(VIRTIO_GPU_FLAG_FENCE)) {
u64 f = le64_to_cpu(resp->fence_id);
if (fence_id > f) {
DRM_ERROR("%s: Oops: fence %llx -> %llx\n",
__func__, fence_id, f);
} else {
fence_id = f;
}
}
if (entry->resp_cb)
entry->resp_cb(vgdev, entry);
list_del(&entry->list);
free_vbuf(vgdev, entry);
}
wake_up(&vgdev->ctrlq.ack_queue);
if (fence_id)
virtio_gpu_fence_event_process(vgdev, fence_id);
}
void virtio_gpu_dequeue_cursor_func(struct work_struct *work)
{
struct virtio_gpu_device *vgdev =
container_of(work, struct virtio_gpu_device,
cursorq.dequeue_work);
struct list_head reclaim_list;
struct virtio_gpu_vbuffer *entry, *tmp;
INIT_LIST_HEAD(&reclaim_list);
spin_lock(&vgdev->cursorq.qlock);
do {
virtqueue_disable_cb(vgdev->cursorq.vq);
reclaim_vbufs(vgdev->cursorq.vq, &reclaim_list);
} while (!virtqueue_enable_cb(vgdev->cursorq.vq));
spin_unlock(&vgdev->cursorq.qlock);
list_for_each_entry_safe(entry, tmp, &reclaim_list, list) {
list_del(&entry->list);
free_vbuf(vgdev, entry);
}
wake_up(&vgdev->cursorq.ack_queue);
}
static int virtio_gpu_queue_ctrl_buffer_locked(struct virtio_gpu_device *vgdev,
struct virtio_gpu_vbuffer *vbuf)
__releases(&vgdev->ctrlq.qlock)
__acquires(&vgdev->ctrlq.qlock)
{
struct virtqueue *vq = vgdev->ctrlq.vq;
struct scatterlist *sgs[3], vcmd, vout, vresp;
int outcnt = 0, incnt = 0;
int ret;
if (!vgdev->vqs_ready)
return -ENODEV;
sg_init_one(&vcmd, vbuf->buf, vbuf->size);
sgs[outcnt + incnt] = &vcmd;
outcnt++;
if (vbuf->data_size) {
sg_init_one(&vout, vbuf->data_buf, vbuf->data_size);
sgs[outcnt + incnt] = &vout;
outcnt++;
}
if (vbuf->resp_size) {
sg_init_one(&vresp, vbuf->resp_buf, vbuf->resp_size);
sgs[outcnt + incnt] = &vresp;
incnt++;
}
retry:
ret = virtqueue_add_sgs(vq, sgs, outcnt, incnt, vbuf, GFP_ATOMIC);
if (ret == -ENOSPC) {
spin_unlock(&vgdev->ctrlq.qlock);
wait_event(vgdev->ctrlq.ack_queue, vq->num_free >= outcnt + incnt);
spin_lock(&vgdev->ctrlq.qlock);
goto retry;
} else {
trace_virtio_gpu_cmd_queue(vq,
(struct virtio_gpu_ctrl_hdr *)vbuf->buf);
virtqueue_kick(vq);
}
if (!ret)
ret = vq->num_free;
return ret;
}
static int virtio_gpu_queue_ctrl_buffer(struct virtio_gpu_device *vgdev,
struct virtio_gpu_vbuffer *vbuf)
{
int rc;
spin_lock(&vgdev->ctrlq.qlock);
rc = virtio_gpu_queue_ctrl_buffer_locked(vgdev, vbuf);
spin_unlock(&vgdev->ctrlq.qlock);
return rc;
}
static int virtio_gpu_queue_fenced_ctrl_buffer(struct virtio_gpu_device *vgdev,
struct virtio_gpu_vbuffer *vbuf,
struct virtio_gpu_ctrl_hdr *hdr,
struct virtio_gpu_fence *fence)
{
struct virtqueue *vq = vgdev->ctrlq.vq;
int rc;
again:
spin_lock(&vgdev->ctrlq.qlock);
/*
* Make sure we have enouth space in the virtqueue. If not
* wait here until we have.
*
* Without that virtio_gpu_queue_ctrl_buffer_nolock might have
* to wait for free space, which can result in fence ids being
* submitted out-of-order.
*/
if (vq->num_free < 3) {
spin_unlock(&vgdev->ctrlq.qlock);
wait_event(vgdev->ctrlq.ack_queue, vq->num_free >= 3);
goto again;
}
if (fence)
virtio_gpu_fence_emit(vgdev, hdr, fence);
rc = virtio_gpu_queue_ctrl_buffer_locked(vgdev, vbuf);
spin_unlock(&vgdev->ctrlq.qlock);
return rc;
}
static int virtio_gpu_queue_cursor(struct virtio_gpu_device *vgdev,
struct virtio_gpu_vbuffer *vbuf)
{
struct virtqueue *vq = vgdev->cursorq.vq;
struct scatterlist *sgs[1], ccmd;
int ret;
int outcnt;
if (!vgdev->vqs_ready)
return -ENODEV;
sg_init_one(&ccmd, vbuf->buf, vbuf->size);
sgs[0] = &ccmd;
outcnt = 1;
spin_lock(&vgdev->cursorq.qlock);
retry:
ret = virtqueue_add_sgs(vq, sgs, outcnt, 0, vbuf, GFP_ATOMIC);
if (ret == -ENOSPC) {
spin_unlock(&vgdev->cursorq.qlock);
wait_event(vgdev->cursorq.ack_queue, vq->num_free >= outcnt);
spin_lock(&vgdev->cursorq.qlock);
goto retry;
} else {
trace_virtio_gpu_cmd_queue(vq,
(struct virtio_gpu_ctrl_hdr *)vbuf->buf);
virtqueue_kick(vq);
}
spin_unlock(&vgdev->cursorq.qlock);
if (!ret)
ret = vq->num_free;
return ret;
}
/* just create gem objects for userspace and long lived objects,
* just use dma_alloced pages for the queue objects?
*/
/* create a basic resource */
void virtio_gpu_cmd_create_resource(struct virtio_gpu_device *vgdev,
struct virtio_gpu_object *bo,
struct virtio_gpu_object_params *params,
struct virtio_gpu_fence *fence)
{
struct virtio_gpu_resource_create_2d *cmd_p;
struct virtio_gpu_vbuffer *vbuf;
cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
memset(cmd_p, 0, sizeof(*cmd_p));
cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_RESOURCE_CREATE_2D);
cmd_p->resource_id = cpu_to_le32(bo->hw_res_handle);
cmd_p->format = cpu_to_le32(params->format);
cmd_p->width = cpu_to_le32(params->width);
cmd_p->height = cpu_to_le32(params->height);
virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, &cmd_p->hdr, fence);
bo->created = true;
}
void virtio_gpu_cmd_unref_resource(struct virtio_gpu_device *vgdev,
uint32_t resource_id)
{
struct virtio_gpu_resource_unref *cmd_p;
struct virtio_gpu_vbuffer *vbuf;
cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
memset(cmd_p, 0, sizeof(*cmd_p));
cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_RESOURCE_UNREF);
cmd_p->resource_id = cpu_to_le32(resource_id);
virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
}
static void virtio_gpu_cmd_resource_inval_backing(struct virtio_gpu_device *vgdev,
uint32_t resource_id,
struct virtio_gpu_fence *fence)
{
struct virtio_gpu_resource_detach_backing *cmd_p;
struct virtio_gpu_vbuffer *vbuf;
cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
memset(cmd_p, 0, sizeof(*cmd_p));
cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_RESOURCE_DETACH_BACKING);
cmd_p->resource_id = cpu_to_le32(resource_id);
virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, &cmd_p->hdr, fence);
}
void virtio_gpu_cmd_set_scanout(struct virtio_gpu_device *vgdev,
uint32_t scanout_id, uint32_t resource_id,
uint32_t width, uint32_t height,
uint32_t x, uint32_t y)
{
struct virtio_gpu_set_scanout *cmd_p;
struct virtio_gpu_vbuffer *vbuf;
cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
memset(cmd_p, 0, sizeof(*cmd_p));
cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_SET_SCANOUT);
cmd_p->resource_id = cpu_to_le32(resource_id);
cmd_p->scanout_id = cpu_to_le32(scanout_id);
cmd_p->r.width = cpu_to_le32(width);
cmd_p->r.height = cpu_to_le32(height);
cmd_p->r.x = cpu_to_le32(x);
cmd_p->r.y = cpu_to_le32(y);
virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
}
void virtio_gpu_cmd_resource_flush(struct virtio_gpu_device *vgdev,
uint32_t resource_id,
uint32_t x, uint32_t y,
uint32_t width, uint32_t height)
{
struct virtio_gpu_resource_flush *cmd_p;
struct virtio_gpu_vbuffer *vbuf;
cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
memset(cmd_p, 0, sizeof(*cmd_p));
cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_RESOURCE_FLUSH);
cmd_p->resource_id = cpu_to_le32(resource_id);
cmd_p->r.width = cpu_to_le32(width);
cmd_p->r.height = cpu_to_le32(height);
cmd_p->r.x = cpu_to_le32(x);
cmd_p->r.y = cpu_to_le32(y);
virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
}
void virtio_gpu_cmd_transfer_to_host_2d(struct virtio_gpu_device *vgdev,
struct virtio_gpu_object *bo,
uint64_t offset,
__le32 width, __le32 height,
__le32 x, __le32 y,
struct virtio_gpu_fence *fence)
{
struct virtio_gpu_transfer_to_host_2d *cmd_p;
struct virtio_gpu_vbuffer *vbuf;
bool use_dma_api = !virtio_has_iommu_quirk(vgdev->vdev);
if (use_dma_api)
dma_sync_sg_for_device(vgdev->vdev->dev.parent,
bo->pages->sgl, bo->pages->nents,
DMA_TO_DEVICE);
cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
memset(cmd_p, 0, sizeof(*cmd_p));
cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_TRANSFER_TO_HOST_2D);
cmd_p->resource_id = cpu_to_le32(bo->hw_res_handle);
cmd_p->offset = cpu_to_le64(offset);
cmd_p->r.width = width;
cmd_p->r.height = height;
cmd_p->r.x = x;
cmd_p->r.y = y;
virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, &cmd_p->hdr, fence);
}
static void
virtio_gpu_cmd_resource_attach_backing(struct virtio_gpu_device *vgdev,
uint32_t resource_id,
struct virtio_gpu_mem_entry *ents,
uint32_t nents,
struct virtio_gpu_fence *fence)
{
struct virtio_gpu_resource_attach_backing *cmd_p;
struct virtio_gpu_vbuffer *vbuf;
cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
memset(cmd_p, 0, sizeof(*cmd_p));
cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_RESOURCE_ATTACH_BACKING);
cmd_p->resource_id = cpu_to_le32(resource_id);
cmd_p->nr_entries = cpu_to_le32(nents);
vbuf->data_buf = ents;
vbuf->data_size = sizeof(*ents) * nents;
virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, &cmd_p->hdr, fence);
}
static void virtio_gpu_cmd_get_display_info_cb(struct virtio_gpu_device *vgdev,
struct virtio_gpu_vbuffer *vbuf)
{
struct virtio_gpu_resp_display_info *resp =
(struct virtio_gpu_resp_display_info *)vbuf->resp_buf;
int i;
spin_lock(&vgdev->display_info_lock);
for (i = 0; i < vgdev->num_scanouts; i++) {
vgdev->outputs[i].info = resp->pmodes[i];
if (resp->pmodes[i].enabled) {
DRM_DEBUG("output %d: %dx%d+%d+%d", i,
le32_to_cpu(resp->pmodes[i].r.width),
le32_to_cpu(resp->pmodes[i].r.height),
le32_to_cpu(resp->pmodes[i].r.x),
le32_to_cpu(resp->pmodes[i].r.y));
} else {
DRM_DEBUG("output %d: disabled", i);
}
}
vgdev->display_info_pending = false;
spin_unlock(&vgdev->display_info_lock);
wake_up(&vgdev->resp_wq);
if (!drm_helper_hpd_irq_event(vgdev->ddev))
drm_kms_helper_hotplug_event(vgdev->ddev);
}
static void virtio_gpu_cmd_get_capset_info_cb(struct virtio_gpu_device *vgdev,
struct virtio_gpu_vbuffer *vbuf)
{
struct virtio_gpu_get_capset_info *cmd =
(struct virtio_gpu_get_capset_info *)vbuf->buf;
struct virtio_gpu_resp_capset_info *resp =
(struct virtio_gpu_resp_capset_info *)vbuf->resp_buf;
int i = le32_to_cpu(cmd->capset_index);
spin_lock(&vgdev->display_info_lock);
vgdev->capsets[i].id = le32_to_cpu(resp->capset_id);
vgdev->capsets[i].max_version = le32_to_cpu(resp->capset_max_version);
vgdev->capsets[i].max_size = le32_to_cpu(resp->capset_max_size);
spin_unlock(&vgdev->display_info_lock);
wake_up(&vgdev->resp_wq);
}
static void virtio_gpu_cmd_capset_cb(struct virtio_gpu_device *vgdev,
struct virtio_gpu_vbuffer *vbuf)
{
struct virtio_gpu_get_capset *cmd =
(struct virtio_gpu_get_capset *)vbuf->buf;
struct virtio_gpu_resp_capset *resp =
(struct virtio_gpu_resp_capset *)vbuf->resp_buf;
struct virtio_gpu_drv_cap_cache *cache_ent;
spin_lock(&vgdev->display_info_lock);
list_for_each_entry(cache_ent, &vgdev->cap_cache, head) {
if (cache_ent->version == le32_to_cpu(cmd->capset_version) &&
cache_ent->id == le32_to_cpu(cmd->capset_id)) {
memcpy(cache_ent->caps_cache, resp->capset_data,
cache_ent->size);
/* Copy must occur before is_valid is signalled. */
smp_wmb();
atomic_set(&cache_ent->is_valid, 1);
break;
}
}
spin_unlock(&vgdev->display_info_lock);
wake_up_all(&vgdev->resp_wq);
}
static int virtio_get_edid_block(void *data, u8 *buf,
unsigned int block, size_t len)
{
struct virtio_gpu_resp_edid *resp = data;
size_t start = block * EDID_LENGTH;
if (start + len > le32_to_cpu(resp->size))
return -1;
memcpy(buf, resp->edid + start, len);
return 0;
}
static void virtio_gpu_cmd_get_edid_cb(struct virtio_gpu_device *vgdev,
struct virtio_gpu_vbuffer *vbuf)
{
struct virtio_gpu_cmd_get_edid *cmd =
(struct virtio_gpu_cmd_get_edid *)vbuf->buf;
struct virtio_gpu_resp_edid *resp =
(struct virtio_gpu_resp_edid *)vbuf->resp_buf;
uint32_t scanout = le32_to_cpu(cmd->scanout);
struct virtio_gpu_output *output;
struct edid *new_edid, *old_edid;
if (scanout >= vgdev->num_scanouts)
return;
output = vgdev->outputs + scanout;
new_edid = drm_do_get_edid(&output->conn, virtio_get_edid_block, resp);
drm_connector_update_edid_property(&output->conn, new_edid);
spin_lock(&vgdev->display_info_lock);
old_edid = output->edid;
output->edid = new_edid;
spin_unlock(&vgdev->display_info_lock);
kfree(old_edid);
wake_up(&vgdev->resp_wq);
}
int virtio_gpu_cmd_get_display_info(struct virtio_gpu_device *vgdev)
{
struct virtio_gpu_ctrl_hdr *cmd_p;
struct virtio_gpu_vbuffer *vbuf;
void *resp_buf;
resp_buf = kzalloc(sizeof(struct virtio_gpu_resp_display_info),
GFP_KERNEL);
if (!resp_buf)
return -ENOMEM;
cmd_p = virtio_gpu_alloc_cmd_resp
(vgdev, &virtio_gpu_cmd_get_display_info_cb, &vbuf,
sizeof(*cmd_p), sizeof(struct virtio_gpu_resp_display_info),
resp_buf);
memset(cmd_p, 0, sizeof(*cmd_p));
vgdev->display_info_pending = true;
cmd_p->type = cpu_to_le32(VIRTIO_GPU_CMD_GET_DISPLAY_INFO);
virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
return 0;
}
int virtio_gpu_cmd_get_capset_info(struct virtio_gpu_device *vgdev, int idx)
{
struct virtio_gpu_get_capset_info *cmd_p;
struct virtio_gpu_vbuffer *vbuf;
void *resp_buf;
resp_buf = kzalloc(sizeof(struct virtio_gpu_resp_capset_info),
GFP_KERNEL);
if (!resp_buf)
return -ENOMEM;
cmd_p = virtio_gpu_alloc_cmd_resp
(vgdev, &virtio_gpu_cmd_get_capset_info_cb, &vbuf,
sizeof(*cmd_p), sizeof(struct virtio_gpu_resp_capset_info),
resp_buf);
memset(cmd_p, 0, sizeof(*cmd_p));
cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_GET_CAPSET_INFO);
cmd_p->capset_index = cpu_to_le32(idx);
virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
return 0;
}
int virtio_gpu_cmd_get_capset(struct virtio_gpu_device *vgdev,
int idx, int version,
struct virtio_gpu_drv_cap_cache **cache_p)
{
struct virtio_gpu_get_capset *cmd_p;
struct virtio_gpu_vbuffer *vbuf;
int max_size;
struct virtio_gpu_drv_cap_cache *cache_ent;
struct virtio_gpu_drv_cap_cache *search_ent;
void *resp_buf;
*cache_p = NULL;
if (idx >= vgdev->num_capsets)
return -EINVAL;
if (version > vgdev->capsets[idx].max_version)
return -EINVAL;
cache_ent = kzalloc(sizeof(*cache_ent), GFP_KERNEL);
if (!cache_ent)
return -ENOMEM;
max_size = vgdev->capsets[idx].max_size;
cache_ent->caps_cache = kmalloc(max_size, GFP_KERNEL);
if (!cache_ent->caps_cache) {
kfree(cache_ent);
return -ENOMEM;
}
resp_buf = kzalloc(sizeof(struct virtio_gpu_resp_capset) + max_size,
GFP_KERNEL);
if (!resp_buf) {
kfree(cache_ent->caps_cache);
kfree(cache_ent);
return -ENOMEM;
}
cache_ent->version = version;
cache_ent->id = vgdev->capsets[idx].id;
atomic_set(&cache_ent->is_valid, 0);
cache_ent->size = max_size;
spin_lock(&vgdev->display_info_lock);
/* Search while under lock in case it was added by another task. */
list_for_each_entry(search_ent, &vgdev->cap_cache, head) {
if (search_ent->id == vgdev->capsets[idx].id &&
search_ent->version == version) {
*cache_p = search_ent;
break;
}
}
if (!*cache_p)
list_add_tail(&cache_ent->head, &vgdev->cap_cache);
spin_unlock(&vgdev->display_info_lock);
if (*cache_p) {
/* Entry was found, so free everything that was just created. */
kfree(resp_buf);
kfree(cache_ent->caps_cache);
kfree(cache_ent);
return 0;
}
cmd_p = virtio_gpu_alloc_cmd_resp
(vgdev, &virtio_gpu_cmd_capset_cb, &vbuf, sizeof(*cmd_p),
sizeof(struct virtio_gpu_resp_capset) + max_size,
resp_buf);
cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_GET_CAPSET);
cmd_p->capset_id = cpu_to_le32(vgdev->capsets[idx].id);
cmd_p->capset_version = cpu_to_le32(version);
*cache_p = cache_ent;
virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
return 0;
}
int virtio_gpu_cmd_get_edids(struct virtio_gpu_device *vgdev)
{
struct virtio_gpu_cmd_get_edid *cmd_p;
struct virtio_gpu_vbuffer *vbuf;
void *resp_buf;
int scanout;
if (WARN_ON(!vgdev->has_edid))
return -EINVAL;
for (scanout = 0; scanout < vgdev->num_scanouts; scanout++) {
resp_buf = kzalloc(sizeof(struct virtio_gpu_resp_edid),
GFP_KERNEL);
if (!resp_buf)
return -ENOMEM;
cmd_p = virtio_gpu_alloc_cmd_resp
(vgdev, &virtio_gpu_cmd_get_edid_cb, &vbuf,
sizeof(*cmd_p), sizeof(struct virtio_gpu_resp_edid),
resp_buf);
cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_GET_EDID);
cmd_p->scanout = cpu_to_le32(scanout);
virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
}
return 0;
}
void virtio_gpu_cmd_context_create(struct virtio_gpu_device *vgdev, uint32_t id,
uint32_t nlen, const char *name)
{
struct virtio_gpu_ctx_create *cmd_p;
struct virtio_gpu_vbuffer *vbuf;
cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
memset(cmd_p, 0, sizeof(*cmd_p));
cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_CTX_CREATE);
cmd_p->hdr.ctx_id = cpu_to_le32(id);
cmd_p->nlen = cpu_to_le32(nlen);
strncpy(cmd_p->debug_name, name, sizeof(cmd_p->debug_name) - 1);
cmd_p->debug_name[sizeof(cmd_p->debug_name) - 1] = 0;
virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
}
void virtio_gpu_cmd_context_destroy(struct virtio_gpu_device *vgdev,
uint32_t id)
{
struct virtio_gpu_ctx_destroy *cmd_p;
struct virtio_gpu_vbuffer *vbuf;
cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
memset(cmd_p, 0, sizeof(*cmd_p));
cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_CTX_DESTROY);
cmd_p->hdr.ctx_id = cpu_to_le32(id);
virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
}
void virtio_gpu_cmd_context_attach_resource(struct virtio_gpu_device *vgdev,
uint32_t ctx_id,
uint32_t resource_id)
{
struct virtio_gpu_ctx_resource *cmd_p;
struct virtio_gpu_vbuffer *vbuf;
cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
memset(cmd_p, 0, sizeof(*cmd_p));
cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_CTX_ATTACH_RESOURCE);
cmd_p->hdr.ctx_id = cpu_to_le32(ctx_id);
cmd_p->resource_id = cpu_to_le32(resource_id);
virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
}
void virtio_gpu_cmd_context_detach_resource(struct virtio_gpu_device *vgdev,
uint32_t ctx_id,
uint32_t resource_id)
{
struct virtio_gpu_ctx_resource *cmd_p;
struct virtio_gpu_vbuffer *vbuf;
cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
memset(cmd_p, 0, sizeof(*cmd_p));
cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_CTX_DETACH_RESOURCE);
cmd_p->hdr.ctx_id = cpu_to_le32(ctx_id);
cmd_p->resource_id = cpu_to_le32(resource_id);
virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
}
void
virtio_gpu_cmd_resource_create_3d(struct virtio_gpu_device *vgdev,
struct virtio_gpu_object *bo,
struct virtio_gpu_object_params *params,
struct virtio_gpu_fence *fence)
{
struct virtio_gpu_resource_create_3d *cmd_p;
struct virtio_gpu_vbuffer *vbuf;
cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
memset(cmd_p, 0, sizeof(*cmd_p));
cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_RESOURCE_CREATE_3D);
cmd_p->resource_id = cpu_to_le32(bo->hw_res_handle);
cmd_p->format = cpu_to_le32(params->format);
cmd_p->width = cpu_to_le32(params->width);
cmd_p->height = cpu_to_le32(params->height);
cmd_p->target = cpu_to_le32(params->target);
cmd_p->bind = cpu_to_le32(params->bind);
cmd_p->depth = cpu_to_le32(params->depth);
cmd_p->array_size = cpu_to_le32(params->array_size);
cmd_p->last_level = cpu_to_le32(params->last_level);
cmd_p->nr_samples = cpu_to_le32(params->nr_samples);
cmd_p->flags = cpu_to_le32(params->flags);
virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, &cmd_p->hdr, fence);
bo->created = true;
}
void virtio_gpu_cmd_transfer_to_host_3d(struct virtio_gpu_device *vgdev,
struct virtio_gpu_object *bo,
uint32_t ctx_id,
uint64_t offset, uint32_t level,
struct virtio_gpu_box *box,
struct virtio_gpu_fence *fence)
{
struct virtio_gpu_transfer_host_3d *cmd_p;
struct virtio_gpu_vbuffer *vbuf;
bool use_dma_api = !virtio_has_iommu_quirk(vgdev->vdev);
if (use_dma_api)
dma_sync_sg_for_device(vgdev->vdev->dev.parent,
bo->pages->sgl, bo->pages->nents,
DMA_TO_DEVICE);
cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
memset(cmd_p, 0, sizeof(*cmd_p));
cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_TRANSFER_TO_HOST_3D);
cmd_p->hdr.ctx_id = cpu_to_le32(ctx_id);
cmd_p->resource_id = cpu_to_le32(bo->hw_res_handle);
cmd_p->box = *box;
cmd_p->offset = cpu_to_le64(offset);
cmd_p->level = cpu_to_le32(level);
virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, &cmd_p->hdr, fence);
}
void virtio_gpu_cmd_transfer_from_host_3d(struct virtio_gpu_device *vgdev,
uint32_t resource_id, uint32_t ctx_id,
uint64_t offset, uint32_t level,
struct virtio_gpu_box *box,
struct virtio_gpu_fence *fence)
{
struct virtio_gpu_transfer_host_3d *cmd_p;
struct virtio_gpu_vbuffer *vbuf;
cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
memset(cmd_p, 0, sizeof(*cmd_p));
cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_TRANSFER_FROM_HOST_3D);
cmd_p->hdr.ctx_id = cpu_to_le32(ctx_id);
cmd_p->resource_id = cpu_to_le32(resource_id);
cmd_p->box = *box;
cmd_p->offset = cpu_to_le64(offset);
cmd_p->level = cpu_to_le32(level);
virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, &cmd_p->hdr, fence);
}
void virtio_gpu_cmd_submit(struct virtio_gpu_device *vgdev,
void *data, uint32_t data_size,
uint32_t ctx_id, struct virtio_gpu_fence *fence)
{
struct virtio_gpu_cmd_submit *cmd_p;
struct virtio_gpu_vbuffer *vbuf;
cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
memset(cmd_p, 0, sizeof(*cmd_p));
vbuf->data_buf = data;
vbuf->data_size = data_size;
cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_SUBMIT_3D);
cmd_p->hdr.ctx_id = cpu_to_le32(ctx_id);
cmd_p->size = cpu_to_le32(data_size);
virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, &cmd_p->hdr, fence);
}
int virtio_gpu_object_attach(struct virtio_gpu_device *vgdev,
struct virtio_gpu_object *obj,
struct virtio_gpu_fence *fence)
{
bool use_dma_api = !virtio_has_iommu_quirk(vgdev->vdev);
struct virtio_gpu_mem_entry *ents;
struct scatterlist *sg;
int si, nents;
if (WARN_ON_ONCE(!obj->created))
return -EINVAL;
if (!obj->pages) {
int ret;
ret = virtio_gpu_object_get_sg_table(vgdev, obj);
if (ret)
return ret;
}
if (use_dma_api) {
obj->mapped = dma_map_sg(vgdev->vdev->dev.parent,
obj->pages->sgl, obj->pages->nents,
DMA_TO_DEVICE);
nents = obj->mapped;
} else {
nents = obj->pages->nents;
}
/* gets freed when the ring has consumed it */
ents = kmalloc_array(nents, sizeof(struct virtio_gpu_mem_entry),
GFP_KERNEL);
if (!ents) {
DRM_ERROR("failed to allocate ent list\n");
return -ENOMEM;
}
for_each_sg(obj->pages->sgl, sg, nents, si) {
ents[si].addr = cpu_to_le64(use_dma_api
? sg_dma_address(sg)
: sg_phys(sg));
ents[si].length = cpu_to_le32(sg->length);
ents[si].padding = 0;
}
virtio_gpu_cmd_resource_attach_backing(vgdev, obj->hw_res_handle,
ents, nents,
fence);
return 0;
}
void virtio_gpu_object_detach(struct virtio_gpu_device *vgdev,
struct virtio_gpu_object *obj)
{
bool use_dma_api = !virtio_has_iommu_quirk(vgdev->vdev);
if (use_dma_api && obj->mapped) {
struct virtio_gpu_fence *fence = virtio_gpu_fence_alloc(vgdev);
/* detach backing and wait for the host process it ... */
virtio_gpu_cmd_resource_inval_backing(vgdev, obj->hw_res_handle, fence);
dma_fence_wait(&fence->f, true);
dma_fence_put(&fence->f);
/* ... then tear down iommu mappings */
dma_unmap_sg(vgdev->vdev->dev.parent,
obj->pages->sgl, obj->mapped,
DMA_TO_DEVICE);
obj->mapped = 0;
} else {
virtio_gpu_cmd_resource_inval_backing(vgdev, obj->hw_res_handle, NULL);
}
}
void virtio_gpu_cursor_ping(struct virtio_gpu_device *vgdev,
struct virtio_gpu_output *output)
{
struct virtio_gpu_vbuffer *vbuf;
struct virtio_gpu_update_cursor *cur_p;
output->cursor.pos.scanout_id = cpu_to_le32(output->index);
cur_p = virtio_gpu_alloc_cursor(vgdev, &vbuf);
memcpy(cur_p, &output->cursor, sizeof(output->cursor));
virtio_gpu_queue_cursor(vgdev, vbuf);
}