90ed1e67e8
Originally, the RNG used several pools, so having things abstracted out over a generic entropy_store object made sense. These days, there's only one input pool, and then an uneven mix of usage via the abstraction and usage via &input_pool. Rather than this uneasy mixture, just get rid of the abstraction entirely and have things always use the global. This simplifies the code and makes reading it a bit easier. Reviewed-by: Dominik Brodowski <linux@dominikbrodowski.net> Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com> |
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acpi | ||
asm-generic | ||
clocksource | ||
crypto | ||
drm | ||
dt-bindings | ||
keys | ||
kunit | ||
kvm | ||
linux | ||
math-emu | ||
media | ||
memory | ||
misc | ||
net | ||
pcmcia | ||
ras | ||
rdma | ||
scsi | ||
soc | ||
sound | ||
target | ||
trace | ||
uapi | ||
vdso | ||
video | ||
xen |