a8e11d1c43
This is the 2nd attempt, I've always been a bit dissatisified with the tricky nature of the first one: http://lists.freedesktop.org/archives/dri-devel/2012-July/025451.html The issue is that the flink ioctl can race with calling gem_close on the last gem handle. In that case we'll end up with a zero handle count, but an flink name (and it's corresponding reference). Which results in a neat space leak. In my first attempt I've solved this by rechecking the handle count. But fundamentally the issue is that ->handle_count isn't your usual refcount - it can be resurrected from 0 among other things. For those special beasts atomic_t often suggest way more ordering that it actually guarantees. To prevent being tricked by those hairy semantics take the easy way out and simply protect the handle with the existing dev->object_name_lock. With that change implemented it's dead easy to fix the flink vs. gem close reace: When we try to create the name we simply have to check whether there's still officially a gem handle around and if not refuse to create the flink name. Since the handle count decrement and flink name destruction is now also protected by that lock the reace is gone and we can't ever leak the flink reference again. Outside of the drm core only the exynos driver looks at the handle count, and tbh I have no idea why (it's just for debug dmesg output luckily). I've considered inlining the drm_gem_object_handle_free, but I plan to add more name-like things (like the exported dma_buf) to this scheme, so it's clearer to leave the handle freeing in its own function. This is exercised by the new gem_flink_race i-g-t testcase, which on my snb leaks gem objects at a rate of roughly 1k objects/s. v2: Fix up the error path handling in handle_create and make it more robust by simply calling object_handle_unreference. v3: Fix up the handle_unreference logic bug - atomic_dec_and_test retursn 1 for 0. Oops. v4: Squash in inlining of drm_gem_object_handle_reference as suggested by Dave Airlie and add a note that we now have a testcase. Cc: Dave Airlie <airlied@gmail.com> Cc: Inki Dae <inki.dae@samsung.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: Dave Airlie <airlied@redhat.com> |
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.. | ||
ast | ||
cirrus | ||
exynos | ||
gma500 | ||
i2c | ||
i810 | ||
i915 | ||
mga | ||
mgag200 | ||
nouveau | ||
omapdrm | ||
qxl | ||
r128 | ||
radeon | ||
rcar-du | ||
savage | ||
shmobile | ||
sis | ||
tdfx | ||
tilcdc | ||
ttm | ||
udl | ||
via | ||
vmwgfx | ||
ati_pcigart.c | ||
drm_agpsupport.c | ||
drm_auth.c | ||
drm_buffer.c | ||
drm_bufs.c | ||
drm_cache.c | ||
drm_context.c | ||
drm_crtc_helper.c | ||
drm_crtc.c | ||
drm_debugfs.c | ||
drm_dma.c | ||
drm_dp_helper.c | ||
drm_drv.c | ||
drm_edid_load.c | ||
drm_edid.c | ||
drm_encoder_slave.c | ||
drm_fb_cma_helper.c | ||
drm_fb_helper.c | ||
drm_flip_work.c | ||
drm_fops.c | ||
drm_gem_cma_helper.c | ||
drm_gem.c | ||
drm_global.c | ||
drm_hashtab.c | ||
drm_info.c | ||
drm_ioc32.c | ||
drm_ioctl.c | ||
drm_irq.c | ||
drm_lock.c | ||
drm_memory.c | ||
drm_mm.c | ||
drm_modes.c | ||
drm_pci.c | ||
drm_platform.c | ||
drm_prime.c | ||
drm_rect.c | ||
drm_scatter.c | ||
drm_stub.c | ||
drm_sysfs.c | ||
drm_trace_points.c | ||
drm_trace.h | ||
drm_usb.c | ||
drm_vm.c | ||
drm_vma_manager.c | ||
Kconfig | ||
Makefile | ||
README.drm |
************************************************************ * For the very latest on DRI development, please see: * * http://dri.freedesktop.org/ * ************************************************************ The Direct Rendering Manager (drm) is a device-independent kernel-level device driver that provides support for the XFree86 Direct Rendering Infrastructure (DRI). The DRM supports the Direct Rendering Infrastructure (DRI) in four major ways: 1. The DRM provides synchronized access to the graphics hardware via the use of an optimized two-tiered lock. 2. The DRM enforces the DRI security policy for access to the graphics hardware by only allowing authenticated X11 clients access to restricted regions of memory. 3. The DRM provides a generic DMA engine, complete with multiple queues and the ability to detect the need for an OpenGL context switch. 4. The DRM is extensible via the use of small device-specific modules that rely extensively on the API exported by the DRM module. Documentation on the DRI is available from: http://dri.freedesktop.org/wiki/Documentation http://sourceforge.net/project/showfiles.php?group_id=387 http://dri.sourceforge.net/doc/ For specific information about kernel-level support, see: The Direct Rendering Manager, Kernel Support for the Direct Rendering Infrastructure http://dri.sourceforge.net/doc/drm_low_level.html Hardware Locking for the Direct Rendering Infrastructure http://dri.sourceforge.net/doc/hardware_locking_low_level.html A Security Analysis of the Direct Rendering Infrastructure http://dri.sourceforge.net/doc/security_low_level.html