linux/drivers/gpu/drm/vmwgfx/vmwgfx_stdu.c
Daniel Vetter 6ab10b76ff drm/kms: Nuke dirty_info property
It was added way back together with the dirty_fb ioctl, but neither
generic xfree86-modesetting nor the vmware driver use it. Everyone is
supposed to just unconditionally call the dirtyfb when they do
frontbuffer rendering.

And since unused uabi is bad uabi (there's reasons we require open
source userspace for everything) let's nuke this.

For reference see

commit 884840aa3c
Author: Jakob Bornecrantz <jakob@vmware.com>
Date:   Thu Dec 3 23:25:47 2009 +0000

    drm: Add dirty ioctl and property

Cc: Jakob Bornecrantz <jakob@vmware.com>
Cc: Dave Airlie <airlied@redhat.com>
Cc: Sinclair Yeh <syeh@vmware.com>
Cc: Thomas Hellstrom <thellstrom@vmware.com>
Acked-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sean Paul <seanpaul@chromium.org>
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1471034937-651-9-git-send-email-daniel.vetter@ffwll.ch
2016-08-16 16:30:50 +02:00

1244 lines
35 KiB
C

/******************************************************************************
*
* COPYRIGHT © 2014-2015 VMware, Inc., Palo Alto, CA., USA
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*
******************************************************************************/
#include "vmwgfx_kms.h"
#include "device_include/svga3d_surfacedefs.h"
#include <drm/drm_plane_helper.h>
#define vmw_crtc_to_stdu(x) \
container_of(x, struct vmw_screen_target_display_unit, base.crtc)
#define vmw_encoder_to_stdu(x) \
container_of(x, struct vmw_screen_target_display_unit, base.encoder)
#define vmw_connector_to_stdu(x) \
container_of(x, struct vmw_screen_target_display_unit, base.connector)
enum stdu_content_type {
SAME_AS_DISPLAY = 0,
SEPARATE_SURFACE,
SEPARATE_DMA
};
/**
* struct vmw_stdu_dirty - closure structure for the update functions
*
* @base: The base type we derive from. Used by vmw_kms_helper_dirty().
* @transfer: Transfer direction for DMA command.
* @left: Left side of bounding box.
* @right: Right side of bounding box.
* @top: Top side of bounding box.
* @bottom: Bottom side of bounding box.
* @buf: DMA buffer when DMA-ing between buffer and screen targets.
* @sid: Surface ID when copying between surface and screen targets.
*/
struct vmw_stdu_dirty {
struct vmw_kms_dirty base;
SVGA3dTransferType transfer;
s32 left, right, top, bottom;
u32 pitch;
union {
struct vmw_dma_buffer *buf;
u32 sid;
};
};
/*
* SVGA commands that are used by this code. Please see the device headers
* for explanation.
*/
struct vmw_stdu_update {
SVGA3dCmdHeader header;
SVGA3dCmdUpdateGBScreenTarget body;
};
struct vmw_stdu_dma {
SVGA3dCmdHeader header;
SVGA3dCmdSurfaceDMA body;
};
struct vmw_stdu_surface_copy {
SVGA3dCmdHeader header;
SVGA3dCmdSurfaceCopy body;
};
/**
* struct vmw_screen_target_display_unit
*
* @base: VMW specific DU structure
* @display_srf: surface to be displayed. The dimension of this will always
* match the display mode. If the display mode matches
* content_vfbs dimensions, then this is a pointer into the
* corresponding field in content_vfbs. If not, then this
* is a separate buffer to which content_vfbs will blit to.
* @content_type: content_fb type
* @defined: true if the current display unit has been initialized
*/
struct vmw_screen_target_display_unit {
struct vmw_display_unit base;
struct vmw_surface *display_srf;
enum stdu_content_type content_fb_type;
bool defined;
};
static void vmw_stdu_destroy(struct vmw_screen_target_display_unit *stdu);
/******************************************************************************
* Screen Target Display Unit helper Functions
*****************************************************************************/
/**
* vmw_stdu_unpin_display - unpins the resource associated with display surface
*
* @stdu: contains the display surface
*
* If the display surface was privatedly allocated by
* vmw_surface_gb_priv_define() and not registered as a framebuffer, then it
* won't be automatically cleaned up when all the framebuffers are freed. As
* such, we have to explicitly call vmw_resource_unreference() to get it freed.
*/
static void vmw_stdu_unpin_display(struct vmw_screen_target_display_unit *stdu)
{
if (stdu->display_srf) {
struct vmw_resource *res = &stdu->display_srf->res;
vmw_resource_unpin(res);
vmw_surface_unreference(&stdu->display_srf);
}
}
/******************************************************************************
* Screen Target Display Unit CRTC Functions
*****************************************************************************/
/**
* vmw_stdu_crtc_destroy - cleans up the STDU
*
* @crtc: used to get a reference to the containing STDU
*/
static void vmw_stdu_crtc_destroy(struct drm_crtc *crtc)
{
vmw_stdu_destroy(vmw_crtc_to_stdu(crtc));
}
/**
* vmw_stdu_define_st - Defines a Screen Target
*
* @dev_priv: VMW DRM device
* @stdu: display unit to create a Screen Target for
* @mode: The mode to set.
* @crtc_x: X coordinate of screen target relative to framebuffer origin.
* @crtc_y: Y coordinate of screen target relative to framebuffer origin.
*
* Creates a STDU that we can used later. This function is called whenever the
* framebuffer size changes.
*
* RETURNs:
* 0 on success, error code on failure
*/
static int vmw_stdu_define_st(struct vmw_private *dev_priv,
struct vmw_screen_target_display_unit *stdu,
struct drm_display_mode *mode,
int crtc_x, int crtc_y)
{
struct {
SVGA3dCmdHeader header;
SVGA3dCmdDefineGBScreenTarget body;
} *cmd;
cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd));
if (unlikely(cmd == NULL)) {
DRM_ERROR("Out of FIFO space defining Screen Target\n");
return -ENOMEM;
}
cmd->header.id = SVGA_3D_CMD_DEFINE_GB_SCREENTARGET;
cmd->header.size = sizeof(cmd->body);
cmd->body.stid = stdu->base.unit;
cmd->body.width = mode->hdisplay;
cmd->body.height = mode->vdisplay;
cmd->body.flags = (0 == cmd->body.stid) ? SVGA_STFLAG_PRIMARY : 0;
cmd->body.dpi = 0;
if (stdu->base.is_implicit) {
cmd->body.xRoot = crtc_x;
cmd->body.yRoot = crtc_y;
} else {
cmd->body.xRoot = stdu->base.gui_x;
cmd->body.yRoot = stdu->base.gui_y;
}
stdu->base.set_gui_x = cmd->body.xRoot;
stdu->base.set_gui_y = cmd->body.yRoot;
vmw_fifo_commit(dev_priv, sizeof(*cmd));
stdu->defined = true;
return 0;
}
/**
* vmw_stdu_bind_st - Binds a surface to a Screen Target
*
* @dev_priv: VMW DRM device
* @stdu: display unit affected
* @res: Buffer to bind to the screen target. Set to NULL to blank screen.
*
* Binding a surface to a Screen Target the same as flipping
*/
static int vmw_stdu_bind_st(struct vmw_private *dev_priv,
struct vmw_screen_target_display_unit *stdu,
struct vmw_resource *res)
{
SVGA3dSurfaceImageId image;
struct {
SVGA3dCmdHeader header;
SVGA3dCmdBindGBScreenTarget body;
} *cmd;
if (!stdu->defined) {
DRM_ERROR("No screen target defined\n");
return -EINVAL;
}
/* Set up image using information in vfb */
memset(&image, 0, sizeof(image));
image.sid = res ? res->id : SVGA3D_INVALID_ID;
cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd));
if (unlikely(cmd == NULL)) {
DRM_ERROR("Out of FIFO space binding a screen target\n");
return -ENOMEM;
}
cmd->header.id = SVGA_3D_CMD_BIND_GB_SCREENTARGET;
cmd->header.size = sizeof(cmd->body);
cmd->body.stid = stdu->base.unit;
cmd->body.image = image;
vmw_fifo_commit(dev_priv, sizeof(*cmd));
return 0;
}
/**
* vmw_stdu_populate_update - populate an UPDATE_GB_SCREENTARGET command with a
* bounding box.
*
* @cmd: Pointer to command stream.
* @unit: Screen target unit.
* @left: Left side of bounding box.
* @right: Right side of bounding box.
* @top: Top side of bounding box.
* @bottom: Bottom side of bounding box.
*/
static void vmw_stdu_populate_update(void *cmd, int unit,
s32 left, s32 right, s32 top, s32 bottom)
{
struct vmw_stdu_update *update = cmd;
update->header.id = SVGA_3D_CMD_UPDATE_GB_SCREENTARGET;
update->header.size = sizeof(update->body);
update->body.stid = unit;
update->body.rect.x = left;
update->body.rect.y = top;
update->body.rect.w = right - left;
update->body.rect.h = bottom - top;
}
/**
* vmw_stdu_update_st - Full update of a Screen Target
*
* @dev_priv: VMW DRM device
* @stdu: display unit affected
*
* This function needs to be called whenever the content of a screen
* target has changed completely. Typically as a result of a backing
* surface change.
*
* RETURNS:
* 0 on success, error code on failure
*/
static int vmw_stdu_update_st(struct vmw_private *dev_priv,
struct vmw_screen_target_display_unit *stdu)
{
struct vmw_stdu_update *cmd;
struct drm_crtc *crtc = &stdu->base.crtc;
if (!stdu->defined) {
DRM_ERROR("No screen target defined");
return -EINVAL;
}
cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd));
if (unlikely(cmd == NULL)) {
DRM_ERROR("Out of FIFO space updating a Screen Target\n");
return -ENOMEM;
}
vmw_stdu_populate_update(cmd, stdu->base.unit, 0, crtc->mode.hdisplay,
0, crtc->mode.vdisplay);
vmw_fifo_commit(dev_priv, sizeof(*cmd));
return 0;
}
/**
* vmw_stdu_destroy_st - Destroy a Screen Target
*
* @dev_priv: VMW DRM device
* @stdu: display unit to destroy
*/
static int vmw_stdu_destroy_st(struct vmw_private *dev_priv,
struct vmw_screen_target_display_unit *stdu)
{
int ret;
struct {
SVGA3dCmdHeader header;
SVGA3dCmdDestroyGBScreenTarget body;
} *cmd;
/* Nothing to do if not successfully defined */
if (unlikely(!stdu->defined))
return 0;
cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd));
if (unlikely(cmd == NULL)) {
DRM_ERROR("Out of FIFO space, screen target not destroyed\n");
return -ENOMEM;
}
cmd->header.id = SVGA_3D_CMD_DESTROY_GB_SCREENTARGET;
cmd->header.size = sizeof(cmd->body);
cmd->body.stid = stdu->base.unit;
vmw_fifo_commit(dev_priv, sizeof(*cmd));
/* Force sync */
ret = vmw_fallback_wait(dev_priv, false, true, 0, false, 3*HZ);
if (unlikely(ret != 0))
DRM_ERROR("Failed to sync with HW");
stdu->defined = false;
return ret;
}
/**
* vmw_stdu_bind_fb - Bind an fb to a defined screen target
*
* @dev_priv: Pointer to a device private struct.
* @crtc: The crtc holding the screen target.
* @mode: The mode currently used by the screen target. Must be non-NULL.
* @new_fb: The new framebuffer to bind. Must be non-NULL.
*
* RETURNS:
* 0 on success, error code on failure.
*/
static int vmw_stdu_bind_fb(struct vmw_private *dev_priv,
struct drm_crtc *crtc,
struct drm_display_mode *mode,
struct drm_framebuffer *new_fb)
{
struct vmw_screen_target_display_unit *stdu = vmw_crtc_to_stdu(crtc);
struct vmw_framebuffer *vfb = vmw_framebuffer_to_vfb(new_fb);
struct vmw_surface *new_display_srf = NULL;
enum stdu_content_type new_content_type;
struct vmw_framebuffer_surface *new_vfbs;
int ret;
WARN_ON_ONCE(!stdu->defined);
new_vfbs = (vfb->dmabuf) ? NULL : vmw_framebuffer_to_vfbs(new_fb);
if (new_vfbs && new_vfbs->surface->base_size.width == mode->hdisplay &&
new_vfbs->surface->base_size.height == mode->vdisplay)
new_content_type = SAME_AS_DISPLAY;
else if (vfb->dmabuf)
new_content_type = SEPARATE_DMA;
else
new_content_type = SEPARATE_SURFACE;
if (new_content_type != SAME_AS_DISPLAY &&
!stdu->display_srf) {
struct vmw_surface content_srf;
struct drm_vmw_size display_base_size = {0};
display_base_size.width = mode->hdisplay;
display_base_size.height = mode->vdisplay;
display_base_size.depth = 1;
/*
* If content buffer is a DMA buf, then we have to construct
* surface info
*/
if (new_content_type == SEPARATE_DMA) {
switch (new_fb->bits_per_pixel) {
case 32:
content_srf.format = SVGA3D_X8R8G8B8;
break;
case 16:
content_srf.format = SVGA3D_R5G6B5;
break;
case 8:
content_srf.format = SVGA3D_P8;
break;
default:
DRM_ERROR("Invalid format\n");
return -EINVAL;
}
content_srf.flags = 0;
content_srf.mip_levels[0] = 1;
content_srf.multisample_count = 0;
} else {
content_srf = *new_vfbs->surface;
}
ret = vmw_surface_gb_priv_define(crtc->dev,
0, /* because kernel visible only */
content_srf.flags,
content_srf.format,
true, /* a scanout buffer */
content_srf.mip_levels[0],
content_srf.multisample_count,
0,
display_base_size,
&new_display_srf);
if (unlikely(ret != 0)) {
DRM_ERROR("Could not allocate screen target surface.\n");
return ret;
}
} else if (new_content_type == SAME_AS_DISPLAY) {
new_display_srf = vmw_surface_reference(new_vfbs->surface);
}
if (new_display_srf) {
/* Pin new surface before flipping */
ret = vmw_resource_pin(&new_display_srf->res, false);
if (ret)
goto out_srf_unref;
ret = vmw_stdu_bind_st(dev_priv, stdu, &new_display_srf->res);
if (ret)
goto out_srf_unpin;
/* Unpin and unreference old surface */
vmw_stdu_unpin_display(stdu);
/* Transfer the reference */
stdu->display_srf = new_display_srf;
new_display_srf = NULL;
}
crtc->primary->fb = new_fb;
stdu->content_fb_type = new_content_type;
return 0;
out_srf_unpin:
vmw_resource_unpin(&new_display_srf->res);
out_srf_unref:
vmw_surface_unreference(&new_display_srf);
return ret;
}
/**
* vmw_stdu_crtc_set_config - Sets a mode
*
* @set: mode parameters
*
* This function is the device-specific portion of the DRM CRTC mode set.
* For the SVGA device, we do this by defining a Screen Target, binding a
* GB Surface to that target, and finally update the screen target.
*
* RETURNS:
* 0 on success, error code otherwise
*/
static int vmw_stdu_crtc_set_config(struct drm_mode_set *set)
{
struct vmw_private *dev_priv;
struct vmw_framebuffer *vfb;
struct vmw_screen_target_display_unit *stdu;
struct drm_display_mode *mode;
struct drm_framebuffer *new_fb;
struct drm_crtc *crtc;
struct drm_encoder *encoder;
struct drm_connector *connector;
bool turning_off;
int ret;
if (!set || !set->crtc)
return -EINVAL;
crtc = set->crtc;
stdu = vmw_crtc_to_stdu(crtc);
mode = set->mode;
new_fb = set->fb;
dev_priv = vmw_priv(crtc->dev);
turning_off = set->num_connectors == 0 || !mode || !new_fb;
vfb = (new_fb) ? vmw_framebuffer_to_vfb(new_fb) : NULL;
if (set->num_connectors > 1) {
DRM_ERROR("Too many connectors\n");
return -EINVAL;
}
if (set->num_connectors == 1 &&
set->connectors[0] != &stdu->base.connector) {
DRM_ERROR("Connectors don't match %p %p\n",
set->connectors[0], &stdu->base.connector);
return -EINVAL;
}
if (!turning_off && (set->x + mode->hdisplay > new_fb->width ||
set->y + mode->vdisplay > new_fb->height)) {
DRM_ERROR("Set outside of framebuffer\n");
return -EINVAL;
}
/* Only one active implicit frame-buffer at a time. */
mutex_lock(&dev_priv->global_kms_state_mutex);
if (!turning_off && stdu->base.is_implicit && dev_priv->implicit_fb &&
!(dev_priv->num_implicit == 1 && stdu->base.active_implicit)
&& dev_priv->implicit_fb != vfb) {
mutex_unlock(&dev_priv->global_kms_state_mutex);
DRM_ERROR("Multiple implicit framebuffers not supported.\n");
return -EINVAL;
}
mutex_unlock(&dev_priv->global_kms_state_mutex);
/* Since they always map one to one these are safe */
connector = &stdu->base.connector;
encoder = &stdu->base.encoder;
if (stdu->defined) {
ret = vmw_stdu_bind_st(dev_priv, stdu, NULL);
if (ret)
return ret;
vmw_stdu_unpin_display(stdu);
(void) vmw_stdu_update_st(dev_priv, stdu);
vmw_kms_del_active(dev_priv, &stdu->base);
ret = vmw_stdu_destroy_st(dev_priv, stdu);
if (ret)
return ret;
crtc->primary->fb = NULL;
crtc->enabled = false;
encoder->crtc = NULL;
connector->encoder = NULL;
stdu->content_fb_type = SAME_AS_DISPLAY;
crtc->x = set->x;
crtc->y = set->y;
}
if (turning_off)
return 0;
/*
* Steps to displaying a surface, assume surface is already
* bound:
* 1. define a screen target
* 2. bind a fb to the screen target
* 3. update that screen target (this is done later by
* vmw_kms_stdu_do_surface_dirty_or_present)
*/
/*
* Note on error handling: We can't really restore the crtc to
* it's original state on error, but we at least update the
* current state to what's submitted to hardware to enable
* future recovery.
*/
vmw_svga_enable(dev_priv);
ret = vmw_stdu_define_st(dev_priv, stdu, mode, set->x, set->y);
if (ret)
return ret;
crtc->x = set->x;
crtc->y = set->y;
crtc->mode = *mode;
ret = vmw_stdu_bind_fb(dev_priv, crtc, mode, new_fb);
if (ret)
return ret;
vmw_kms_add_active(dev_priv, &stdu->base, vfb);
crtc->enabled = true;
connector->encoder = encoder;
encoder->crtc = crtc;
return 0;
}
/**
* vmw_stdu_crtc_page_flip - Binds a buffer to a screen target
*
* @crtc: CRTC to attach FB to
* @fb: FB to attach
* @event: Event to be posted. This event should've been alloced
* using k[mz]alloc, and should've been completely initialized.
* @page_flip_flags: Input flags.
*
* If the STDU uses the same display and content buffers, i.e. a true flip,
* this function will replace the existing display buffer with the new content
* buffer.
*
* If the STDU uses different display and content buffers, i.e. a blit, then
* only the content buffer will be updated.
*
* RETURNS:
* 0 on success, error code on failure
*/
static int vmw_stdu_crtc_page_flip(struct drm_crtc *crtc,
struct drm_framebuffer *new_fb,
struct drm_pending_vblank_event *event,
uint32_t flags)
{
struct vmw_private *dev_priv = vmw_priv(crtc->dev);
struct vmw_screen_target_display_unit *stdu;
struct drm_vmw_rect vclips;
struct vmw_framebuffer *vfb = vmw_framebuffer_to_vfb(new_fb);
int ret;
dev_priv = vmw_priv(crtc->dev);
stdu = vmw_crtc_to_stdu(crtc);
if (!stdu->defined || !vmw_kms_crtc_flippable(dev_priv, crtc))
return -EINVAL;
ret = vmw_stdu_bind_fb(dev_priv, crtc, &crtc->mode, new_fb);
if (ret)
return ret;
if (stdu->base.is_implicit)
vmw_kms_update_implicit_fb(dev_priv, crtc);
vclips.x = crtc->x;
vclips.y = crtc->y;
vclips.w = crtc->mode.hdisplay;
vclips.h = crtc->mode.vdisplay;
if (vfb->dmabuf)
ret = vmw_kms_stdu_dma(dev_priv, NULL, vfb, NULL, NULL, &vclips,
1, 1, true, false);
else
ret = vmw_kms_stdu_surface_dirty(dev_priv, vfb, NULL, &vclips,
NULL, 0, 0, 1, 1, NULL);
if (ret)
return ret;
if (event) {
struct vmw_fence_obj *fence = NULL;
struct drm_file *file_priv = event->base.file_priv;
vmw_execbuf_fence_commands(NULL, dev_priv, &fence, NULL);
if (!fence)
return -ENOMEM;
ret = vmw_event_fence_action_queue(file_priv, fence,
&event->base,
&event->event.tv_sec,
&event->event.tv_usec,
true);
vmw_fence_obj_unreference(&fence);
} else {
vmw_fifo_flush(dev_priv, false);
}
return 0;
}
/**
* vmw_stdu_dmabuf_clip - Callback to encode a suface DMA command cliprect
*
* @dirty: The closure structure.
*
* Encodes a surface DMA command cliprect and updates the bounding box
* for the DMA.
*/
static void vmw_stdu_dmabuf_clip(struct vmw_kms_dirty *dirty)
{
struct vmw_stdu_dirty *ddirty =
container_of(dirty, struct vmw_stdu_dirty, base);
struct vmw_stdu_dma *cmd = dirty->cmd;
struct SVGA3dCopyBox *blit = (struct SVGA3dCopyBox *) &cmd[1];
blit += dirty->num_hits;
blit->srcx = dirty->fb_x;
blit->srcy = dirty->fb_y;
blit->x = dirty->unit_x1;
blit->y = dirty->unit_y1;
blit->d = 1;
blit->w = dirty->unit_x2 - dirty->unit_x1;
blit->h = dirty->unit_y2 - dirty->unit_y1;
dirty->num_hits++;
if (ddirty->transfer != SVGA3D_WRITE_HOST_VRAM)
return;
/* Destination bounding box */
ddirty->left = min_t(s32, ddirty->left, dirty->unit_x1);
ddirty->top = min_t(s32, ddirty->top, dirty->unit_y1);
ddirty->right = max_t(s32, ddirty->right, dirty->unit_x2);
ddirty->bottom = max_t(s32, ddirty->bottom, dirty->unit_y2);
}
/**
* vmw_stdu_dmabuf_fifo_commit - Callback to fill in and submit a DMA command.
*
* @dirty: The closure structure.
*
* Fills in the missing fields in a DMA command, and optionally encodes
* a screen target update command, depending on transfer direction.
*/
static void vmw_stdu_dmabuf_fifo_commit(struct vmw_kms_dirty *dirty)
{
struct vmw_stdu_dirty *ddirty =
container_of(dirty, struct vmw_stdu_dirty, base);
struct vmw_screen_target_display_unit *stdu =
container_of(dirty->unit, typeof(*stdu), base);
struct vmw_stdu_dma *cmd = dirty->cmd;
struct SVGA3dCopyBox *blit = (struct SVGA3dCopyBox *) &cmd[1];
SVGA3dCmdSurfaceDMASuffix *suffix =
(SVGA3dCmdSurfaceDMASuffix *) &blit[dirty->num_hits];
size_t blit_size = sizeof(*blit) * dirty->num_hits + sizeof(*suffix);
if (!dirty->num_hits) {
vmw_fifo_commit(dirty->dev_priv, 0);
return;
}
cmd->header.id = SVGA_3D_CMD_SURFACE_DMA;
cmd->header.size = sizeof(cmd->body) + blit_size;
vmw_bo_get_guest_ptr(&ddirty->buf->base, &cmd->body.guest.ptr);
cmd->body.guest.pitch = ddirty->pitch;
cmd->body.host.sid = stdu->display_srf->res.id;
cmd->body.host.face = 0;
cmd->body.host.mipmap = 0;
cmd->body.transfer = ddirty->transfer;
suffix->suffixSize = sizeof(*suffix);
suffix->maximumOffset = ddirty->buf->base.num_pages * PAGE_SIZE;
if (ddirty->transfer == SVGA3D_WRITE_HOST_VRAM) {
blit_size += sizeof(struct vmw_stdu_update);
vmw_stdu_populate_update(&suffix[1], stdu->base.unit,
ddirty->left, ddirty->right,
ddirty->top, ddirty->bottom);
}
vmw_fifo_commit(dirty->dev_priv, sizeof(*cmd) + blit_size);
ddirty->left = ddirty->top = S32_MAX;
ddirty->right = ddirty->bottom = S32_MIN;
}
/**
* vmw_kms_stdu_dma - Perform a DMA transfer between a dma-buffer backed
* framebuffer and the screen target system.
*
* @dev_priv: Pointer to the device private structure.
* @file_priv: Pointer to a struct drm-file identifying the caller. May be
* set to NULL, but then @user_fence_rep must also be set to NULL.
* @vfb: Pointer to the dma-buffer backed framebuffer.
* @clips: Array of clip rects. Either @clips or @vclips must be NULL.
* @vclips: Alternate array of clip rects. Either @clips or @vclips must
* be NULL.
* @num_clips: Number of clip rects in @clips or @vclips.
* @increment: Increment to use when looping over @clips or @vclips.
* @to_surface: Whether to DMA to the screen target system as opposed to
* from the screen target system.
* @interruptible: Whether to perform waits interruptible if possible.
*
* If DMA-ing till the screen target system, the function will also notify
* the screen target system that a bounding box of the cliprects has been
* updated.
* Returns 0 on success, negative error code on failure. -ERESTARTSYS if
* interrupted.
*/
int vmw_kms_stdu_dma(struct vmw_private *dev_priv,
struct drm_file *file_priv,
struct vmw_framebuffer *vfb,
struct drm_vmw_fence_rep __user *user_fence_rep,
struct drm_clip_rect *clips,
struct drm_vmw_rect *vclips,
uint32_t num_clips,
int increment,
bool to_surface,
bool interruptible)
{
struct vmw_dma_buffer *buf =
container_of(vfb, struct vmw_framebuffer_dmabuf, base)->buffer;
struct vmw_stdu_dirty ddirty;
int ret;
ret = vmw_kms_helper_buffer_prepare(dev_priv, buf, interruptible,
false);
if (ret)
return ret;
ddirty.transfer = (to_surface) ? SVGA3D_WRITE_HOST_VRAM :
SVGA3D_READ_HOST_VRAM;
ddirty.left = ddirty.top = S32_MAX;
ddirty.right = ddirty.bottom = S32_MIN;
ddirty.pitch = vfb->base.pitches[0];
ddirty.buf = buf;
ddirty.base.fifo_commit = vmw_stdu_dmabuf_fifo_commit;
ddirty.base.clip = vmw_stdu_dmabuf_clip;
ddirty.base.fifo_reserve_size = sizeof(struct vmw_stdu_dma) +
num_clips * sizeof(SVGA3dCopyBox) +
sizeof(SVGA3dCmdSurfaceDMASuffix);
if (to_surface)
ddirty.base.fifo_reserve_size += sizeof(struct vmw_stdu_update);
ret = vmw_kms_helper_dirty(dev_priv, vfb, clips, vclips,
0, 0, num_clips, increment, &ddirty.base);
vmw_kms_helper_buffer_finish(dev_priv, file_priv, buf, NULL,
user_fence_rep);
return ret;
}
/**
* vmw_stdu_surface_clip - Callback to encode a surface copy command cliprect
*
* @dirty: The closure structure.
*
* Encodes a surface copy command cliprect and updates the bounding box
* for the copy.
*/
static void vmw_kms_stdu_surface_clip(struct vmw_kms_dirty *dirty)
{
struct vmw_stdu_dirty *sdirty =
container_of(dirty, struct vmw_stdu_dirty, base);
struct vmw_stdu_surface_copy *cmd = dirty->cmd;
struct vmw_screen_target_display_unit *stdu =
container_of(dirty->unit, typeof(*stdu), base);
if (sdirty->sid != stdu->display_srf->res.id) {
struct SVGA3dCopyBox *blit = (struct SVGA3dCopyBox *) &cmd[1];
blit += dirty->num_hits;
blit->srcx = dirty->fb_x;
blit->srcy = dirty->fb_y;
blit->x = dirty->unit_x1;
blit->y = dirty->unit_y1;
blit->d = 1;
blit->w = dirty->unit_x2 - dirty->unit_x1;
blit->h = dirty->unit_y2 - dirty->unit_y1;
}
dirty->num_hits++;
/* Destination bounding box */
sdirty->left = min_t(s32, sdirty->left, dirty->unit_x1);
sdirty->top = min_t(s32, sdirty->top, dirty->unit_y1);
sdirty->right = max_t(s32, sdirty->right, dirty->unit_x2);
sdirty->bottom = max_t(s32, sdirty->bottom, dirty->unit_y2);
}
/**
* vmw_stdu_surface_fifo_commit - Callback to fill in and submit a surface
* copy command.
*
* @dirty: The closure structure.
*
* Fills in the missing fields in a surface copy command, and encodes a screen
* target update command.
*/
static void vmw_kms_stdu_surface_fifo_commit(struct vmw_kms_dirty *dirty)
{
struct vmw_stdu_dirty *sdirty =
container_of(dirty, struct vmw_stdu_dirty, base);
struct vmw_screen_target_display_unit *stdu =
container_of(dirty->unit, typeof(*stdu), base);
struct vmw_stdu_surface_copy *cmd = dirty->cmd;
struct vmw_stdu_update *update;
size_t blit_size = sizeof(SVGA3dCopyBox) * dirty->num_hits;
size_t commit_size;
if (!dirty->num_hits) {
vmw_fifo_commit(dirty->dev_priv, 0);
return;
}
if (sdirty->sid != stdu->display_srf->res.id) {
struct SVGA3dCopyBox *blit = (struct SVGA3dCopyBox *) &cmd[1];
cmd->header.id = SVGA_3D_CMD_SURFACE_COPY;
cmd->header.size = sizeof(cmd->body) + blit_size;
cmd->body.src.sid = sdirty->sid;
cmd->body.dest.sid = stdu->display_srf->res.id;
update = (struct vmw_stdu_update *) &blit[dirty->num_hits];
commit_size = sizeof(*cmd) + blit_size + sizeof(*update);
} else {
update = dirty->cmd;
commit_size = sizeof(*update);
}
vmw_stdu_populate_update(update, stdu->base.unit, sdirty->left,
sdirty->right, sdirty->top, sdirty->bottom);
vmw_fifo_commit(dirty->dev_priv, commit_size);
sdirty->left = sdirty->top = S32_MAX;
sdirty->right = sdirty->bottom = S32_MIN;
}
/**
* vmw_kms_stdu_surface_dirty - Dirty part of a surface backed framebuffer
*
* @dev_priv: Pointer to the device private structure.
* @framebuffer: Pointer to the surface-buffer backed framebuffer.
* @clips: Array of clip rects. Either @clips or @vclips must be NULL.
* @vclips: Alternate array of clip rects. Either @clips or @vclips must
* be NULL.
* @srf: Pointer to surface to blit from. If NULL, the surface attached
* to @framebuffer will be used.
* @dest_x: X coordinate offset to align @srf with framebuffer coordinates.
* @dest_y: Y coordinate offset to align @srf with framebuffer coordinates.
* @num_clips: Number of clip rects in @clips.
* @inc: Increment to use when looping over @clips.
* @out_fence: If non-NULL, will return a ref-counted pointer to a
* struct vmw_fence_obj. The returned fence pointer may be NULL in which
* case the device has already synchronized.
*
* Returns 0 on success, negative error code on failure. -ERESTARTSYS if
* interrupted.
*/
int vmw_kms_stdu_surface_dirty(struct vmw_private *dev_priv,
struct vmw_framebuffer *framebuffer,
struct drm_clip_rect *clips,
struct drm_vmw_rect *vclips,
struct vmw_resource *srf,
s32 dest_x,
s32 dest_y,
unsigned num_clips, int inc,
struct vmw_fence_obj **out_fence)
{
struct vmw_framebuffer_surface *vfbs =
container_of(framebuffer, typeof(*vfbs), base);
struct vmw_stdu_dirty sdirty;
int ret;
if (!srf)
srf = &vfbs->surface->res;
ret = vmw_kms_helper_resource_prepare(srf, true);
if (ret)
return ret;
if (vfbs->is_dmabuf_proxy) {
ret = vmw_kms_update_proxy(srf, clips, num_clips, inc);
if (ret)
goto out_finish;
}
sdirty.base.fifo_commit = vmw_kms_stdu_surface_fifo_commit;
sdirty.base.clip = vmw_kms_stdu_surface_clip;
sdirty.base.fifo_reserve_size = sizeof(struct vmw_stdu_surface_copy) +
sizeof(SVGA3dCopyBox) * num_clips +
sizeof(struct vmw_stdu_update);
sdirty.sid = srf->id;
sdirty.left = sdirty.top = S32_MAX;
sdirty.right = sdirty.bottom = S32_MIN;
ret = vmw_kms_helper_dirty(dev_priv, framebuffer, clips, vclips,
dest_x, dest_y, num_clips, inc,
&sdirty.base);
out_finish:
vmw_kms_helper_resource_finish(srf, out_fence);
return ret;
}
/*
* Screen Target CRTC dispatch table
*/
static const struct drm_crtc_funcs vmw_stdu_crtc_funcs = {
.cursor_set2 = vmw_du_crtc_cursor_set2,
.cursor_move = vmw_du_crtc_cursor_move,
.gamma_set = vmw_du_crtc_gamma_set,
.destroy = vmw_stdu_crtc_destroy,
.set_config = vmw_stdu_crtc_set_config,
.page_flip = vmw_stdu_crtc_page_flip,
};
/******************************************************************************
* Screen Target Display Unit Encoder Functions
*****************************************************************************/
/**
* vmw_stdu_encoder_destroy - cleans up the STDU
*
* @encoder: used the get the containing STDU
*
* vmwgfx cleans up crtc/encoder/connector all at the same time so technically
* this can be a no-op. Nevertheless, it doesn't hurt of have this in case
* the common KMS code changes and somehow vmw_stdu_crtc_destroy() doesn't
* get called.
*/
static void vmw_stdu_encoder_destroy(struct drm_encoder *encoder)
{
vmw_stdu_destroy(vmw_encoder_to_stdu(encoder));
}
static const struct drm_encoder_funcs vmw_stdu_encoder_funcs = {
.destroy = vmw_stdu_encoder_destroy,
};
/******************************************************************************
* Screen Target Display Unit Connector Functions
*****************************************************************************/
/**
* vmw_stdu_connector_destroy - cleans up the STDU
*
* @connector: used to get the containing STDU
*
* vmwgfx cleans up crtc/encoder/connector all at the same time so technically
* this can be a no-op. Nevertheless, it doesn't hurt of have this in case
* the common KMS code changes and somehow vmw_stdu_crtc_destroy() doesn't
* get called.
*/
static void vmw_stdu_connector_destroy(struct drm_connector *connector)
{
vmw_stdu_destroy(vmw_connector_to_stdu(connector));
}
static const struct drm_connector_funcs vmw_stdu_connector_funcs = {
.dpms = vmw_du_connector_dpms,
.detect = vmw_du_connector_detect,
.fill_modes = vmw_du_connector_fill_modes,
.set_property = vmw_du_connector_set_property,
.destroy = vmw_stdu_connector_destroy,
};
/**
* vmw_stdu_init - Sets up a Screen Target Display Unit
*
* @dev_priv: VMW DRM device
* @unit: unit number range from 0 to VMWGFX_NUM_DISPLAY_UNITS
*
* This function is called once per CRTC, and allocates one Screen Target
* display unit to represent that CRTC. Since the SVGA device does not separate
* out encoder and connector, they are represented as part of the STDU as well.
*/
static int vmw_stdu_init(struct vmw_private *dev_priv, unsigned unit)
{
struct vmw_screen_target_display_unit *stdu;
struct drm_device *dev = dev_priv->dev;
struct drm_connector *connector;
struct drm_encoder *encoder;
struct drm_crtc *crtc;
stdu = kzalloc(sizeof(*stdu), GFP_KERNEL);
if (!stdu)
return -ENOMEM;
stdu->base.unit = unit;
crtc = &stdu->base.crtc;
encoder = &stdu->base.encoder;
connector = &stdu->base.connector;
stdu->base.pref_active = (unit == 0);
stdu->base.pref_width = dev_priv->initial_width;
stdu->base.pref_height = dev_priv->initial_height;
stdu->base.is_implicit = false;
drm_connector_init(dev, connector, &vmw_stdu_connector_funcs,
DRM_MODE_CONNECTOR_VIRTUAL);
connector->status = vmw_du_connector_detect(connector, false);
drm_encoder_init(dev, encoder, &vmw_stdu_encoder_funcs,
DRM_MODE_ENCODER_VIRTUAL, NULL);
drm_mode_connector_attach_encoder(connector, encoder);
encoder->possible_crtcs = (1 << unit);
encoder->possible_clones = 0;
(void) drm_connector_register(connector);
drm_crtc_init(dev, crtc, &vmw_stdu_crtc_funcs);
drm_mode_crtc_set_gamma_size(crtc, 256);
drm_object_attach_property(&connector->base,
dev_priv->hotplug_mode_update_property, 1);
drm_object_attach_property(&connector->base,
dev->mode_config.suggested_x_property, 0);
drm_object_attach_property(&connector->base,
dev->mode_config.suggested_y_property, 0);
if (dev_priv->implicit_placement_property)
drm_object_attach_property
(&connector->base,
dev_priv->implicit_placement_property,
stdu->base.is_implicit);
return 0;
}
/**
* vmw_stdu_destroy - Cleans up a vmw_screen_target_display_unit
*
* @stdu: Screen Target Display Unit to be destroyed
*
* Clean up after vmw_stdu_init
*/
static void vmw_stdu_destroy(struct vmw_screen_target_display_unit *stdu)
{
vmw_stdu_unpin_display(stdu);
vmw_du_cleanup(&stdu->base);
kfree(stdu);
}
/******************************************************************************
* Screen Target Display KMS Functions
*
* These functions are called by the common KMS code in vmwgfx_kms.c
*****************************************************************************/
/**
* vmw_kms_stdu_init_display - Initializes a Screen Target based display
*
* @dev_priv: VMW DRM device
*
* This function initialize a Screen Target based display device. It checks
* the capability bits to make sure the underlying hardware can support
* screen targets, and then creates the maximum number of CRTCs, a.k.a Display
* Units, as supported by the display hardware.
*
* RETURNS:
* 0 on success, error code otherwise
*/
int vmw_kms_stdu_init_display(struct vmw_private *dev_priv)
{
struct drm_device *dev = dev_priv->dev;
int i, ret;
/* Do nothing if Screen Target support is turned off */
if (!VMWGFX_ENABLE_SCREEN_TARGET_OTABLE)
return -ENOSYS;
if (!(dev_priv->capabilities & SVGA_CAP_GBOBJECTS))
return -ENOSYS;
ret = drm_vblank_init(dev, VMWGFX_NUM_DISPLAY_UNITS);
if (unlikely(ret != 0))
return ret;
dev_priv->active_display_unit = vmw_du_screen_target;
vmw_kms_create_implicit_placement_property(dev_priv, false);
for (i = 0; i < VMWGFX_NUM_DISPLAY_UNITS; ++i) {
ret = vmw_stdu_init(dev_priv, i);
if (unlikely(ret != 0)) {
DRM_ERROR("Failed to initialize STDU %d", i);
goto err_vblank_cleanup;
}
}
DRM_INFO("Screen Target Display device initialized\n");
return 0;
err_vblank_cleanup:
drm_vblank_cleanup(dev);
return ret;
}
/**
* vmw_kms_stdu_close_display - Cleans up after vmw_kms_stdu_init_display
*
* @dev_priv: VMW DRM device
*
* Frees up any resources allocated by vmw_kms_stdu_init_display
*
* RETURNS:
* 0 on success
*/
int vmw_kms_stdu_close_display(struct vmw_private *dev_priv)
{
struct drm_device *dev = dev_priv->dev;
drm_vblank_cleanup(dev);
return 0;
}