So a few people complained that
commit 177cf92de4
Author: Daniel Vetter <daniel.vetter@ffwll.ch>
Date: Tue Apr 1 22:14:59 2014 +0200
drm/crtc-helpers: fix dpms on logic
which was merged into 3.15-rc1, broke resume on radeons. Strangely git
bisect lead everyone to
commit 25f397a429
Author: Daniel Vetter <daniel.vetter@ffwll.ch>
Date: Fri Jul 19 18:57:11 2013 +0200
drm/crtc-helper: explicit DPMS on after modeset
which was merged long ago and actually part of 3.14.
Digging deeper I've noticed (again) that the call to
drm_helper_resume_force_mode in the radeon resume handlers was a no-op
previously because everything gets shut down on suspend. radeon does
this with explicit calls to drm_helper_connector_dpms with DPMS_OFF.
But with 177c we now force the dpms state to ON, so suddenly
resume_force_mode actually forced the crtcs back on.
This is the intention of the change after all, the problem is that
radeon resumes the fbdev console layer _before_ restoring the display,
through calling fb_set_suspend. And fbcon does an immediate ->set_par,
which in turn causes the same forced mode restore to happen.
Two concurrent modeset operations didn't lead to happiness. Fix this
by delaying the fbcon resume until the end of the readeon resum
functions.
v2: Fix up a bit of the spelling fail.
References: https://lkml.org/lkml/2014/5/29/1043
References: https://lkml.org/lkml/2014/5/2/388
Bugzilla: https://bugzilla.kernel.org/show_bug.cgi?id=74751
Tested-by: Ken Moffat <zarniwhoop@ntlworld.com>
Cc: Alex Deucher <alexdeucher@gmail.com>
Cc: Ken Moffat <zarniwhoop@ntlworld.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Dave Airlie <airlied@gmail.com>
************************************************************
* For the very latest on DRI development, please see: *
* http://dri.freedesktop.org/ *
************************************************************
The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).
The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:
1. The DRM provides synchronized access to the graphics hardware via
the use of an optimized two-tiered lock.
2. The DRM enforces the DRI security policy for access to the graphics
hardware by only allowing authenticated X11 clients access to
restricted regions of memory.
3. The DRM provides a generic DMA engine, complete with multiple
queues and the ability to detect the need for an OpenGL context
switch.
4. The DRM is extensible via the use of small device-specific modules
that rely extensively on the API exported by the DRM module.
Documentation on the DRI is available from:
http://dri.freedesktop.org/wiki/Documentation
http://sourceforge.net/project/showfiles.php?group_id=387
http://dri.sourceforge.net/doc/
For specific information about kernel-level support, see:
The Direct Rendering Manager, Kernel Support for the Direct Rendering
Infrastructure
http://dri.sourceforge.net/doc/drm_low_level.html
Hardware Locking for the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/hardware_locking_low_level.html
A Security Analysis of the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/security_low_level.html