forked from Minki/linux
011cda5899
Removing MMU configuration flag from DRM make few automatic
build failed when they answer yes to all flags.
Add asm/vga.h file on Blackfin architecture to not broke compilation.
Signed-off-by: Benjamin Gaignard <benjamin.gaignard@linaro.org>
Fixes: 62a0d98a18
("drm: allow to use mmuless SoC")
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: http://patchwork.freedesktop.org/patch/msgid/1483789151-6603-1-git-send-email-benjamin.gaignard@linaro.org
27 lines
842 B
Plaintext
27 lines
842 B
Plaintext
config DRM_VMWGFX
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tristate "DRM driver for VMware Virtual GPU"
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depends on DRM && PCI && X86 && MMU
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select FB_DEFERRED_IO
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select FB_CFB_FILLRECT
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select FB_CFB_COPYAREA
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select FB_CFB_IMAGEBLIT
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select DRM_TTM
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select FB
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# Only needed for the transitional use of drm_crtc_init - can be removed
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# again once vmwgfx sets up the primary plane itself.
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select DRM_KMS_HELPER
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help
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Choose this option if you would like to run 3D acceleration
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in a VMware virtual machine.
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This is a KMS enabled DRM driver for the VMware SVGA2
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virtual hardware.
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The compiled module will be called "vmwgfx.ko".
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config DRM_VMWGFX_FBCON
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depends on DRM_VMWGFX && FB
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bool "Enable framebuffer console under vmwgfx by default"
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help
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Choose this option if you are shipping a new vmwgfx
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userspace driver that supports using the kernel driver.
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