forked from Minki/linux
aebb51ec3d
netns/bpf.h gets included by netdevice.h (thru net_namespace.h) which in turn gets included in a lot of places. We should keep netns/bpf.h as light-weight as possible. bpf-netns.h seems to contain more implementation details than deserves to be included in a netns header. It needs to pull in uapi/bpf.h to get various enum types. Move enum netns_bpf_attach_type to netns/bpf.h and invert the dependency. This makes netns/bpf.h fit the mold of a struct definition header more clearly, and drops the number of objects rebuilt when uapi/bpf.h is touched from 7.7k to 1.1k. Signed-off-by: Jakub Kicinski <kuba@kernel.org> Signed-off-by: Alexei Starovoitov <ast@kernel.org> Link: https://lore.kernel.org/bpf/20211230012742.770642-3-kuba@kernel.org
29 lines
631 B
C
29 lines
631 B
C
/* SPDX-License-Identifier: GPL-2.0 */
|
|
/*
|
|
* BPF programs attached to network namespace
|
|
*/
|
|
|
|
#ifndef __NETNS_BPF_H__
|
|
#define __NETNS_BPF_H__
|
|
|
|
#include <linux/list.h>
|
|
|
|
struct bpf_prog;
|
|
struct bpf_prog_array;
|
|
|
|
enum netns_bpf_attach_type {
|
|
NETNS_BPF_INVALID = -1,
|
|
NETNS_BPF_FLOW_DISSECTOR = 0,
|
|
NETNS_BPF_SK_LOOKUP,
|
|
MAX_NETNS_BPF_ATTACH_TYPE
|
|
};
|
|
|
|
struct netns_bpf {
|
|
/* Array of programs to run compiled from progs or links */
|
|
struct bpf_prog_array __rcu *run_array[MAX_NETNS_BPF_ATTACH_TYPE];
|
|
struct bpf_prog *progs[MAX_NETNS_BPF_ATTACH_TYPE];
|
|
struct list_head links[MAX_NETNS_BPF_ATTACH_TYPE];
|
|
};
|
|
|
|
#endif /* __NETNS_BPF_H__ */
|