linux/arch/powerpc/boot/dts/gamecube.dts
Mathieu Malaterre 600ecc1936 powerpc/boot/dts: Remove leading 0x and 0s from bindings notation
Improve the DTS files by removing all the leading "0x" and zeros to
fix the following dtc warnings:

  Warning (unit_address_format): Node /XXX unit name should not have leading "0x"

and:

  Warning (unit_address_format): Node /XXX unit name should not have leading 0s

Converted using the following command:

  find . -type f \( -iname *.dts -o -iname *.dtsi \) -exec sed -E -i -e "s/@0x([0-9a-fA-F\.]+)\s?\{/@\L\1 \{/g" -e "s/@0+([0-9a-fA-F\.]+)\s?\{/@\L\1 \{/g" {} +

For simplicity, two sed expressions were used to solve each warnings
separately.

To make the regex expression more robust a few other issues were
resolved, namely setting unit-address to lower case, and adding a
whitespace before the the opening curly brace:

  https://elinux.org/Device_Tree_Linux#Linux_conventions

This is a follow up to commit 4c9847b737 ("dt-bindings: Remove
leading 0x from bindings notation")

Reported-by: David Daney <ddaney@caviumnetworks.com>
Suggested-by: Rob Herring <robh@kernel.org>
Signed-off-by: Mathieu Malaterre <malat@debian.org>
Signed-off-by: Michael Ellerman <mpe@ellerman.id.au>
2018-01-21 23:37:45 +11:00

115 lines
2.4 KiB
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/*
* arch/powerpc/boot/dts/gamecube.dts
*
* Nintendo GameCube platform device tree source
* Copyright (C) 2007-2009 The GameCube Linux Team
* Copyright (C) 2007,2008,2009 Albert Herranz
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
*/
/dts-v1/;
/ {
model = "nintendo,gamecube";
compatible = "nintendo,gamecube";
#address-cells = <1>;
#size-cells = <1>;
chosen {
bootargs = "root=/dev/gcnsda2 rootwait udbg-immortal";
};
memory {
device_type = "memory";
reg = <0x00000000 0x01800000>;
};
cpus {
#address-cells = <1>;
#size-cells = <0>;
PowerPC,gekko@0 {
device_type = "cpu";
reg = <0>;
clock-frequency = <486000000>; /* 486MHz */
bus-frequency = <162000000>; /* 162MHz core-to-bus 3x */
timebase-frequency = <40500000>; /* 162MHz / 4 */
i-cache-line-size = <32>;
d-cache-line-size = <32>;
i-cache-size = <32768>;
d-cache-size = <32768>;
};
};
/* devices contained int the flipper chipset */
flipper {
#address-cells = <1>;
#size-cells = <1>;
compatible = "nintendo,flipper";
ranges = <0x0c000000 0x0c000000 0x00010000>;
interrupt-parent = <&PIC>;
video@c002000 {
compatible = "nintendo,flipper-vi";
reg = <0x0c002000 0x100>;
interrupts = <8>;
};
processor-interface@c003000 {
compatible = "nintendo,flipper-pi";
reg = <0x0c003000 0x100>;
PIC: pic {
#interrupt-cells = <1>;
compatible = "nintendo,flipper-pic";
interrupt-controller;
};
};
dsp@c005000 {
#address-cells = <1>;
#size-cells = <1>;
compatible = "nintendo,flipper-dsp";
reg = <0x0c005000 0x200>;
interrupts = <6>;
memory@0 {
compatible = "nintendo,flipper-aram";
reg = <0 0x1000000>; /* 16MB */
};
};
disk@c006000 {
compatible = "nintendo,flipper-di";
reg = <0x0c006000 0x40>;
interrupts = <2>;
};
audio@c006c00 {
compatible = "nintendo,flipper-ai";
reg = <0x0c006c00 0x20>;
interrupts = <6>;
};
gamepad-controller@c006400 {
compatible = "nintendo,flipper-si";
reg = <0x0c006400 0x100>;
interrupts = <3>;
};
/* External Interface bus */
exi@c006800 {
compatible = "nintendo,flipper-exi";
reg = <0x0c006800 0x40>;
virtual-reg = <0x0c006800>;
interrupts = <4>;
};
};
};