To achieve further power savings during system freeze (aka connected
standby, or s0ix) we have to send a PCI_D1 opregion notification. As
the information about the state we're entering (system freeze,
suspend to ram or suspend to disk) is only available through the ACPI
subsystem, make this support depend on the relevant kconfig option.
Things will still work if this option isn't set, albeit with less than
optimial power saving.
This also fixes a compile breakage when the option is not set introduced
in
commit e5747e3adc
Author: Jesse Barnes <jbarnes@virtuousgeek.org>
Date: Thu Jun 12 08:35:47 2014 -0700
drm/i915: send proper opregion notifications on suspend/resume
Reported-by: Randy Dunlap <rdunlap@infradead.org>
Signed-off-by: Imre Deak <imre.deak@intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
************************************************************
* For the very latest on DRI development, please see: *
* http://dri.freedesktop.org/ *
************************************************************
The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).
The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:
1. The DRM provides synchronized access to the graphics hardware via
the use of an optimized two-tiered lock.
2. The DRM enforces the DRI security policy for access to the graphics
hardware by only allowing authenticated X11 clients access to
restricted regions of memory.
3. The DRM provides a generic DMA engine, complete with multiple
queues and the ability to detect the need for an OpenGL context
switch.
4. The DRM is extensible via the use of small device-specific modules
that rely extensively on the API exported by the DRM module.
Documentation on the DRI is available from:
http://dri.freedesktop.org/wiki/Documentation
http://sourceforge.net/project/showfiles.php?group_id=387
http://dri.sourceforge.net/doc/
For specific information about kernel-level support, see:
The Direct Rendering Manager, Kernel Support for the Direct Rendering
Infrastructure
http://dri.sourceforge.net/doc/drm_low_level.html
Hardware Locking for the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/hardware_locking_low_level.html
A Security Analysis of the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/security_low_level.html