Files
linux/drivers/gpu/drm/radeon
Dan Carpenter 072c44bf24 drm/radeon: remove some buggy dead code
The calculation of "num_shader_engines" has a precedence bug because
the right shift happens before the mask, but this variable is never used
so we can just delete it.

Signed-off-by: Dan Carpenter <dan.carpenter@oracle.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
2014-10-29 12:24:15 -04:00
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