linux/drivers/gpu/drm/i915/i915_active.h
Chris Wilson ae30300490 drm/i915: Specialise i915_active.work lock classes
Similar to for i915_active.mutex, we require each class of i915_active
to have distinct lockdep chains as some, but by no means all,
i915_active are used within the shrinker and so have much more severe
usage constraints. By using a lockclass local to i915_active_init() all
i915_active workers have the same lock class, and we may generate false
positives when waiting for the i915_active. If we push the lockclass
into the caller, each class of i915_active will have distinct lockdep
chains.

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Acked-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20191202140133.2444217-1-chris@chris-wilson.co.uk
2019-12-02 21:57:23 +00:00

212 lines
7.6 KiB
C

/*
* SPDX-License-Identifier: MIT
*
* Copyright © 2019 Intel Corporation
*/
#ifndef _I915_ACTIVE_H_
#define _I915_ACTIVE_H_
#include <linux/lockdep.h>
#include "i915_active_types.h"
#include "i915_request.h"
struct i915_request;
struct intel_engine_cs;
struct intel_timeline;
/*
* We treat requests as fences. This is not be to confused with our
* "fence registers" but pipeline synchronisation objects ala GL_ARB_sync.
* We use the fences to synchronize access from the CPU with activity on the
* GPU, for example, we should not rewrite an object's PTE whilst the GPU
* is reading them. We also track fences at a higher level to provide
* implicit synchronisation around GEM objects, e.g. set-domain will wait
* for outstanding GPU rendering before marking the object ready for CPU
* access, or a pageflip will wait until the GPU is complete before showing
* the frame on the scanout.
*
* In order to use a fence, the object must track the fence it needs to
* serialise with. For example, GEM objects want to track both read and
* write access so that we can perform concurrent read operations between
* the CPU and GPU engines, as well as waiting for all rendering to
* complete, or waiting for the last GPU user of a "fence register". The
* object then embeds a #i915_active_fence to track the most recent (in
* retirement order) request relevant for the desired mode of access.
* The #i915_active_fence is updated with i915_active_fence_set() to
* track the most recent fence request, typically this is done as part of
* i915_vma_move_to_active().
*
* When the #i915_active_fence completes (is retired), it will
* signal its completion to the owner through a callback as well as mark
* itself as idle (i915_active_fence.request == NULL). The owner
* can then perform any action, such as delayed freeing of an active
* resource including itself.
*/
void i915_active_noop(struct dma_fence *fence, struct dma_fence_cb *cb);
/**
* __i915_active_fence_init - prepares the activity tracker for use
* @active - the active tracker
* @fence - initial fence to track, can be NULL
* @func - a callback when then the tracker is retired (becomes idle),
* can be NULL
*
* i915_active_fence_init() prepares the embedded @active struct for use as
* an activity tracker, that is for tracking the last known active fence
* associated with it. When the last fence becomes idle, when it is retired
* after completion, the optional callback @func is invoked.
*/
static inline void
__i915_active_fence_init(struct i915_active_fence *active,
void *fence,
dma_fence_func_t fn)
{
RCU_INIT_POINTER(active->fence, fence);
active->cb.func = fn ?: i915_active_noop;
}
#define INIT_ACTIVE_FENCE(A) \
__i915_active_fence_init((A), NULL, NULL)
struct dma_fence *
__i915_active_fence_set(struct i915_active_fence *active,
struct dma_fence *fence);
/**
* i915_active_fence_set - updates the tracker to watch the current fence
* @active - the active tracker
* @rq - the request to watch
*
* i915_active_fence_set() watches the given @rq for completion. While
* that @rq is busy, the @active reports busy. When that @rq is signaled
* (or else retired) the @active tracker is updated to report idle.
*/
int __must_check
i915_active_fence_set(struct i915_active_fence *active,
struct i915_request *rq);
/**
* i915_active_fence_get - return a reference to the active fence
* @active - the active tracker
*
* i915_active_fence_get() returns a reference to the active fence,
* or NULL if the active tracker is idle. The reference is obtained under RCU,
* so no locking is required by the caller.
*
* The reference should be freed with dma_fence_put().
*/
static inline struct dma_fence *
i915_active_fence_get(struct i915_active_fence *active)
{
struct dma_fence *fence;
rcu_read_lock();
fence = dma_fence_get_rcu_safe(&active->fence);
rcu_read_unlock();
return fence;
}
/**
* i915_active_fence_isset - report whether the active tracker is assigned
* @active - the active tracker
*
* i915_active_fence_isset() returns true if the active tracker is currently
* assigned to a fence. Due to the lazy retiring, that fence may be idle
* and this may report stale information.
*/
static inline bool
i915_active_fence_isset(const struct i915_active_fence *active)
{
return rcu_access_pointer(active->fence);
}
/*
* GPU activity tracking
*
* Each set of commands submitted to the GPU compromises a single request that
* signals a fence upon completion. struct i915_request combines the
* command submission, scheduling and fence signaling roles. If we want to see
* if a particular task is complete, we need to grab the fence (struct
* i915_request) for that task and check or wait for it to be signaled. More
* often though we want to track the status of a bunch of tasks, for example
* to wait for the GPU to finish accessing some memory across a variety of
* different command pipelines from different clients. We could choose to
* track every single request associated with the task, but knowing that
* each request belongs to an ordered timeline (later requests within a
* timeline must wait for earlier requests), we need only track the
* latest request in each timeline to determine the overall status of the
* task.
*
* struct i915_active provides this tracking across timelines. It builds a
* composite shared-fence, and is updated as new work is submitted to the task,
* forming a snapshot of the current status. It should be embedded into the
* different resources that need to track their associated GPU activity to
* provide a callback when that GPU activity has ceased, or otherwise to
* provide a serialisation point either for request submission or for CPU
* synchronisation.
*/
void __i915_active_init(struct i915_active *ref,
int (*active)(struct i915_active *ref),
void (*retire)(struct i915_active *ref),
struct lock_class_key *mkey,
struct lock_class_key *wkey);
/* Specialise each class of i915_active to avoid impossible lockdep cycles. */
#define i915_active_init(ref, active, retire) do { \
static struct lock_class_key __mkey; \
static struct lock_class_key __wkey; \
\
__i915_active_init(ref, active, retire, &__mkey, &__wkey); \
} while (0)
int i915_active_ref(struct i915_active *ref,
struct intel_timeline *tl,
struct dma_fence *fence);
static inline int
i915_active_add_request(struct i915_active *ref, struct i915_request *rq)
{
return i915_active_ref(ref, i915_request_timeline(rq), &rq->fence);
}
void i915_active_set_exclusive(struct i915_active *ref, struct dma_fence *f);
static inline bool i915_active_has_exclusive(struct i915_active *ref)
{
return rcu_access_pointer(ref->excl.fence);
}
int i915_active_wait(struct i915_active *ref);
int i915_request_await_active(struct i915_request *rq, struct i915_active *ref);
int i915_active_acquire(struct i915_active *ref);
bool i915_active_acquire_if_busy(struct i915_active *ref);
void i915_active_release(struct i915_active *ref);
static inline bool
i915_active_is_idle(const struct i915_active *ref)
{
return !atomic_read(&ref->count);
}
#if IS_ENABLED(CONFIG_DRM_I915_DEBUG_GEM)
void i915_active_fini(struct i915_active *ref);
#else
static inline void i915_active_fini(struct i915_active *ref) { }
#endif
int i915_active_acquire_preallocate_barrier(struct i915_active *ref,
struct intel_engine_cs *engine);
void i915_active_acquire_barrier(struct i915_active *ref);
void i915_request_add_active_barriers(struct i915_request *rq);
void i915_active_print(struct i915_active *ref, struct drm_printer *m);
void i915_active_unlock_wait(struct i915_active *ref);
#endif /* _I915_ACTIVE_H_ */