forked from Minki/linux
d05377e184
When one searches for a main menu item, links aren't created for it like with the rest of the symbols. This happens because we trace the item until we get to the rootmenu, but we don't include it in the path of the item. The rationale was probably that we don't want to show the main menu in the path of all items, because it is redundant. However, when an item has only the rootmenu in its path it should be included, because this way the user can jump to its location. Add a 'Main menu' entry in the 'Location:' section for the kconfig items. This makes the 'if (i > 0)' superfluous because each item with prompt will have at least one menu in its path. Signed-off-by: Ariel Marcovitch <arielmarcovitch@gmail.com> Signed-off-by: Masahiro Yamada <masahiroy@kernel.org>
882 lines
22 KiB
C
882 lines
22 KiB
C
// SPDX-License-Identifier: GPL-2.0
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/*
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* Copyright (C) 2002 Roman Zippel <zippel@linux-m68k.org>
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*/
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#include <ctype.h>
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#include <stdarg.h>
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#include <stdlib.h>
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#include <string.h>
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#include "lkc.h"
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#include "internal.h"
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static const char nohelp_text[] = "There is no help available for this option.";
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struct menu rootmenu;
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static struct menu **last_entry_ptr;
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struct file *file_list;
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struct file *current_file;
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void menu_warn(struct menu *menu, const char *fmt, ...)
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{
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va_list ap;
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va_start(ap, fmt);
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fprintf(stderr, "%s:%d:warning: ", menu->file->name, menu->lineno);
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vfprintf(stderr, fmt, ap);
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fprintf(stderr, "\n");
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va_end(ap);
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}
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static void prop_warn(struct property *prop, const char *fmt, ...)
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{
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va_list ap;
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va_start(ap, fmt);
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fprintf(stderr, "%s:%d:warning: ", prop->file->name, prop->lineno);
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vfprintf(stderr, fmt, ap);
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fprintf(stderr, "\n");
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va_end(ap);
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}
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void _menu_init(void)
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{
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current_entry = current_menu = &rootmenu;
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last_entry_ptr = &rootmenu.list;
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}
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void menu_add_entry(struct symbol *sym)
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{
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struct menu *menu;
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menu = xmalloc(sizeof(*menu));
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memset(menu, 0, sizeof(*menu));
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menu->sym = sym;
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menu->parent = current_menu;
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menu->file = current_file;
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menu->lineno = zconf_lineno();
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*last_entry_ptr = menu;
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last_entry_ptr = &menu->next;
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current_entry = menu;
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if (sym)
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menu_add_symbol(P_SYMBOL, sym, NULL);
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}
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struct menu *menu_add_menu(void)
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{
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last_entry_ptr = ¤t_entry->list;
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current_menu = current_entry;
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return current_menu;
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}
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void menu_end_menu(void)
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{
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last_entry_ptr = ¤t_menu->next;
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current_menu = current_menu->parent;
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}
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/*
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* Rewrites 'm' to 'm' && MODULES, so that it evaluates to 'n' when running
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* without modules
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*/
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static struct expr *rewrite_m(struct expr *e)
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{
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if (!e)
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return e;
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switch (e->type) {
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case E_NOT:
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e->left.expr = rewrite_m(e->left.expr);
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break;
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case E_OR:
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case E_AND:
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e->left.expr = rewrite_m(e->left.expr);
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e->right.expr = rewrite_m(e->right.expr);
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break;
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case E_SYMBOL:
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/* change 'm' into 'm' && MODULES */
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if (e->left.sym == &symbol_mod)
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return expr_alloc_and(e, expr_alloc_symbol(modules_sym));
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break;
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default:
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break;
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}
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return e;
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}
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void menu_add_dep(struct expr *dep)
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{
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current_entry->dep = expr_alloc_and(current_entry->dep, dep);
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}
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void menu_set_type(int type)
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{
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struct symbol *sym = current_entry->sym;
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if (sym->type == type)
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return;
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if (sym->type == S_UNKNOWN) {
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sym->type = type;
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return;
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}
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menu_warn(current_entry,
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"ignoring type redefinition of '%s' from '%s' to '%s'",
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sym->name ? sym->name : "<choice>",
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sym_type_name(sym->type), sym_type_name(type));
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}
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static struct property *menu_add_prop(enum prop_type type, struct expr *expr,
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struct expr *dep)
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{
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struct property *prop;
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prop = xmalloc(sizeof(*prop));
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memset(prop, 0, sizeof(*prop));
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prop->type = type;
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prop->file = current_file;
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prop->lineno = zconf_lineno();
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prop->menu = current_entry;
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prop->expr = expr;
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prop->visible.expr = dep;
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/* append property to the prop list of symbol */
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if (current_entry->sym) {
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struct property **propp;
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for (propp = ¤t_entry->sym->prop;
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*propp;
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propp = &(*propp)->next)
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;
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*propp = prop;
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}
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return prop;
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}
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struct property *menu_add_prompt(enum prop_type type, char *prompt,
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struct expr *dep)
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{
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struct property *prop = menu_add_prop(type, NULL, dep);
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if (isspace(*prompt)) {
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prop_warn(prop, "leading whitespace ignored");
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while (isspace(*prompt))
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prompt++;
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}
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if (current_entry->prompt)
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prop_warn(prop, "prompt redefined");
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/* Apply all upper menus' visibilities to actual prompts. */
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if (type == P_PROMPT) {
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struct menu *menu = current_entry;
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while ((menu = menu->parent) != NULL) {
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struct expr *dup_expr;
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if (!menu->visibility)
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continue;
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/*
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* Do not add a reference to the menu's visibility
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* expression but use a copy of it. Otherwise the
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* expression reduction functions will modify
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* expressions that have multiple references which
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* can cause unwanted side effects.
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*/
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dup_expr = expr_copy(menu->visibility);
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prop->visible.expr = expr_alloc_and(prop->visible.expr,
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dup_expr);
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}
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}
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current_entry->prompt = prop;
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prop->text = prompt;
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return prop;
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}
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void menu_add_visibility(struct expr *expr)
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{
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current_entry->visibility = expr_alloc_and(current_entry->visibility,
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expr);
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}
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void menu_add_expr(enum prop_type type, struct expr *expr, struct expr *dep)
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{
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menu_add_prop(type, expr, dep);
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}
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void menu_add_symbol(enum prop_type type, struct symbol *sym, struct expr *dep)
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{
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menu_add_prop(type, expr_alloc_symbol(sym), dep);
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}
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static int menu_validate_number(struct symbol *sym, struct symbol *sym2)
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{
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return sym2->type == S_INT || sym2->type == S_HEX ||
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(sym2->type == S_UNKNOWN && sym_string_valid(sym, sym2->name));
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}
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static void sym_check_prop(struct symbol *sym)
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{
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struct property *prop;
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struct symbol *sym2;
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char *use;
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for (prop = sym->prop; prop; prop = prop->next) {
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switch (prop->type) {
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case P_DEFAULT:
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if ((sym->type == S_STRING || sym->type == S_INT || sym->type == S_HEX) &&
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prop->expr->type != E_SYMBOL)
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prop_warn(prop,
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"default for config symbol '%s'"
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" must be a single symbol", sym->name);
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if (prop->expr->type != E_SYMBOL)
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break;
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sym2 = prop_get_symbol(prop);
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if (sym->type == S_HEX || sym->type == S_INT) {
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if (!menu_validate_number(sym, sym2))
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prop_warn(prop,
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"'%s': number is invalid",
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sym->name);
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}
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if (sym_is_choice(sym)) {
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struct property *choice_prop =
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sym_get_choice_prop(sym2);
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if (!choice_prop ||
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prop_get_symbol(choice_prop) != sym)
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prop_warn(prop,
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"choice default symbol '%s' is not contained in the choice",
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sym2->name);
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}
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break;
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case P_SELECT:
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case P_IMPLY:
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use = prop->type == P_SELECT ? "select" : "imply";
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sym2 = prop_get_symbol(prop);
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if (sym->type != S_BOOLEAN && sym->type != S_TRISTATE)
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prop_warn(prop,
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"config symbol '%s' uses %s, but is "
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"not bool or tristate", sym->name, use);
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else if (sym2->type != S_UNKNOWN &&
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sym2->type != S_BOOLEAN &&
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sym2->type != S_TRISTATE)
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prop_warn(prop,
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"'%s' has wrong type. '%s' only "
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"accept arguments of bool and "
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"tristate type", sym2->name, use);
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break;
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case P_RANGE:
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if (sym->type != S_INT && sym->type != S_HEX)
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prop_warn(prop, "range is only allowed "
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"for int or hex symbols");
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if (!menu_validate_number(sym, prop->expr->left.sym) ||
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!menu_validate_number(sym, prop->expr->right.sym))
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prop_warn(prop, "range is invalid");
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break;
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default:
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;
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}
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}
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}
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void menu_finalize(struct menu *parent)
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{
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struct menu *menu, *last_menu;
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struct symbol *sym;
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struct property *prop;
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struct expr *parentdep, *basedep, *dep, *dep2, **ep;
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sym = parent->sym;
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if (parent->list) {
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/*
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* This menu node has children. We (recursively) process them
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* and propagate parent dependencies before moving on.
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*/
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if (sym && sym_is_choice(sym)) {
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if (sym->type == S_UNKNOWN) {
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/* find the first choice value to find out choice type */
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current_entry = parent;
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for (menu = parent->list; menu; menu = menu->next) {
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if (menu->sym && menu->sym->type != S_UNKNOWN) {
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menu_set_type(menu->sym->type);
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break;
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}
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}
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}
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/* set the type of the remaining choice values */
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for (menu = parent->list; menu; menu = menu->next) {
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current_entry = menu;
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if (menu->sym && menu->sym->type == S_UNKNOWN)
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menu_set_type(sym->type);
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}
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/*
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* Use the choice itself as the parent dependency of
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* the contained items. This turns the mode of the
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* choice into an upper bound on the visibility of the
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* choice value symbols.
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*/
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parentdep = expr_alloc_symbol(sym);
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} else {
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/* Menu node for 'menu', 'if' */
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parentdep = parent->dep;
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}
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/* For each child menu node... */
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for (menu = parent->list; menu; menu = menu->next) {
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/*
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* Propagate parent dependencies to the child menu
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* node, also rewriting and simplifying expressions
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*/
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basedep = rewrite_m(menu->dep);
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basedep = expr_transform(basedep);
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basedep = expr_alloc_and(expr_copy(parentdep), basedep);
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basedep = expr_eliminate_dups(basedep);
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menu->dep = basedep;
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if (menu->sym)
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/*
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* Note: For symbols, all prompts are included
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* too in the symbol's own property list
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*/
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prop = menu->sym->prop;
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else
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/*
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* For non-symbol menu nodes, we just need to
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* handle the prompt
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*/
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prop = menu->prompt;
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/* For each property... */
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for (; prop; prop = prop->next) {
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if (prop->menu != menu)
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/*
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* Two possibilities:
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*
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* 1. The property lacks dependencies
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* and so isn't location-specific,
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* e.g. an 'option'
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*
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* 2. The property belongs to a symbol
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* defined in multiple locations and
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* is from some other location. It
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* will be handled there in that
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* case.
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*
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* Skip the property.
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*/
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continue;
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/*
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* Propagate parent dependencies to the
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* property's condition, rewriting and
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* simplifying expressions at the same time
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*/
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dep = rewrite_m(prop->visible.expr);
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dep = expr_transform(dep);
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dep = expr_alloc_and(expr_copy(basedep), dep);
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dep = expr_eliminate_dups(dep);
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if (menu->sym && menu->sym->type != S_TRISTATE)
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dep = expr_trans_bool(dep);
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prop->visible.expr = dep;
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/*
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* Handle selects and implies, which modify the
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* dependencies of the selected/implied symbol
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*/
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if (prop->type == P_SELECT) {
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struct symbol *es = prop_get_symbol(prop);
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es->rev_dep.expr = expr_alloc_or(es->rev_dep.expr,
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expr_alloc_and(expr_alloc_symbol(menu->sym), expr_copy(dep)));
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} else if (prop->type == P_IMPLY) {
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struct symbol *es = prop_get_symbol(prop);
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es->implied.expr = expr_alloc_or(es->implied.expr,
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expr_alloc_and(expr_alloc_symbol(menu->sym), expr_copy(dep)));
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}
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}
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}
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if (sym && sym_is_choice(sym))
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expr_free(parentdep);
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/*
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* Recursively process children in the same fashion before
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* moving on
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*/
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for (menu = parent->list; menu; menu = menu->next)
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menu_finalize(menu);
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} else if (sym) {
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/*
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* Automatic submenu creation. If sym is a symbol and A, B, C,
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* ... are consecutive items (symbols, menus, ifs, etc.) that
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* all depend on sym, then the following menu structure is
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* created:
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*
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* sym
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* +-A
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* +-B
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* +-C
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* ...
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*
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* This also works recursively, giving the following structure
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* if A is a symbol and B depends on A:
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*
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* sym
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* +-A
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* | +-B
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* +-C
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* ...
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*/
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basedep = parent->prompt ? parent->prompt->visible.expr : NULL;
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basedep = expr_trans_compare(basedep, E_UNEQUAL, &symbol_no);
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basedep = expr_eliminate_dups(expr_transform(basedep));
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/* Examine consecutive elements after sym */
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last_menu = NULL;
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for (menu = parent->next; menu; menu = menu->next) {
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dep = menu->prompt ? menu->prompt->visible.expr : menu->dep;
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if (!expr_contains_symbol(dep, sym))
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/* No dependency, quit */
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break;
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if (expr_depends_symbol(dep, sym))
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/* Absolute dependency, put in submenu */
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goto next;
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/*
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* Also consider it a dependency on sym if our
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* dependencies contain sym and are a "superset" of
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* sym's dependencies, e.g. '(sym || Q) && R' when sym
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* depends on R.
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*
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* Note that 'R' might be from an enclosing menu or if,
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* making this a more common case than it might seem.
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*/
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dep = expr_trans_compare(dep, E_UNEQUAL, &symbol_no);
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dep = expr_eliminate_dups(expr_transform(dep));
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dep2 = expr_copy(basedep);
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expr_eliminate_eq(&dep, &dep2);
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expr_free(dep);
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if (!expr_is_yes(dep2)) {
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/* Not superset, quit */
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expr_free(dep2);
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break;
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}
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/* Superset, put in submenu */
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expr_free(dep2);
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next:
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menu_finalize(menu);
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menu->parent = parent;
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last_menu = menu;
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}
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expr_free(basedep);
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if (last_menu) {
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parent->list = parent->next;
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parent->next = last_menu->next;
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last_menu->next = NULL;
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}
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sym->dir_dep.expr = expr_alloc_or(sym->dir_dep.expr, parent->dep);
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}
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for (menu = parent->list; menu; menu = menu->next) {
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if (sym && sym_is_choice(sym) &&
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menu->sym && !sym_is_choice_value(menu->sym)) {
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current_entry = menu;
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menu->sym->flags |= SYMBOL_CHOICEVAL;
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if (!menu->prompt)
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menu_warn(menu, "choice value must have a prompt");
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for (prop = menu->sym->prop; prop; prop = prop->next) {
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if (prop->type == P_DEFAULT)
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prop_warn(prop, "defaults for choice "
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"values not supported");
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if (prop->menu == menu)
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continue;
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if (prop->type == P_PROMPT &&
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prop->menu->parent->sym != sym)
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prop_warn(prop, "choice value used outside its choice group");
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}
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/* Non-tristate choice values of tristate choices must
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* depend on the choice being set to Y. The choice
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* values' dependencies were propagated to their
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* properties above, so the change here must be re-
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* propagated.
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*/
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if (sym->type == S_TRISTATE && menu->sym->type != S_TRISTATE) {
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basedep = expr_alloc_comp(E_EQUAL, sym, &symbol_yes);
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menu->dep = expr_alloc_and(basedep, menu->dep);
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for (prop = menu->sym->prop; prop; prop = prop->next) {
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if (prop->menu != menu)
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continue;
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prop->visible.expr = expr_alloc_and(expr_copy(basedep),
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prop->visible.expr);
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}
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}
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menu_add_symbol(P_CHOICE, sym, NULL);
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prop = sym_get_choice_prop(sym);
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for (ep = &prop->expr; *ep; ep = &(*ep)->left.expr)
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;
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*ep = expr_alloc_one(E_LIST, NULL);
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|
(*ep)->right.sym = menu->sym;
|
|
}
|
|
|
|
/*
|
|
* This code serves two purposes:
|
|
*
|
|
* (1) Flattening 'if' blocks, which do not specify a submenu
|
|
* and only add dependencies.
|
|
*
|
|
* (Automatic submenu creation might still create a submenu
|
|
* from an 'if' before this code runs.)
|
|
*
|
|
* (2) "Undoing" any automatic submenus created earlier below
|
|
* promptless symbols.
|
|
*
|
|
* Before:
|
|
*
|
|
* A
|
|
* if ... (or promptless symbol)
|
|
* +-B
|
|
* +-C
|
|
* D
|
|
*
|
|
* After:
|
|
*
|
|
* A
|
|
* if ... (or promptless symbol)
|
|
* B
|
|
* C
|
|
* D
|
|
*/
|
|
if (menu->list && (!menu->prompt || !menu->prompt->text)) {
|
|
for (last_menu = menu->list; ; last_menu = last_menu->next) {
|
|
last_menu->parent = parent;
|
|
if (!last_menu->next)
|
|
break;
|
|
}
|
|
last_menu->next = menu->next;
|
|
menu->next = menu->list;
|
|
menu->list = NULL;
|
|
}
|
|
}
|
|
|
|
if (sym && !(sym->flags & SYMBOL_WARNED)) {
|
|
if (sym->type == S_UNKNOWN)
|
|
menu_warn(parent, "config symbol defined without type");
|
|
|
|
if (sym_is_choice(sym) && !parent->prompt)
|
|
menu_warn(parent, "choice must have a prompt");
|
|
|
|
/* Check properties connected to this symbol */
|
|
sym_check_prop(sym);
|
|
sym->flags |= SYMBOL_WARNED;
|
|
}
|
|
|
|
/*
|
|
* For non-optional choices, add a reverse dependency (corresponding to
|
|
* a select) of '<visibility> && m'. This prevents the user from
|
|
* setting the choice mode to 'n' when the choice is visible.
|
|
*
|
|
* This would also work for non-choice symbols, but only non-optional
|
|
* choices clear SYMBOL_OPTIONAL as of writing. Choices are implemented
|
|
* as a type of symbol.
|
|
*/
|
|
if (sym && !sym_is_optional(sym) && parent->prompt) {
|
|
sym->rev_dep.expr = expr_alloc_or(sym->rev_dep.expr,
|
|
expr_alloc_and(parent->prompt->visible.expr,
|
|
expr_alloc_symbol(&symbol_mod)));
|
|
}
|
|
}
|
|
|
|
bool menu_has_prompt(struct menu *menu)
|
|
{
|
|
if (!menu->prompt)
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
/*
|
|
* Determine if a menu is empty.
|
|
* A menu is considered empty if it contains no or only
|
|
* invisible entries.
|
|
*/
|
|
bool menu_is_empty(struct menu *menu)
|
|
{
|
|
struct menu *child;
|
|
|
|
for (child = menu->list; child; child = child->next) {
|
|
if (menu_is_visible(child))
|
|
return(false);
|
|
}
|
|
return(true);
|
|
}
|
|
|
|
bool menu_is_visible(struct menu *menu)
|
|
{
|
|
struct menu *child;
|
|
struct symbol *sym;
|
|
tristate visible;
|
|
|
|
if (!menu->prompt)
|
|
return false;
|
|
|
|
if (menu->visibility) {
|
|
if (expr_calc_value(menu->visibility) == no)
|
|
return false;
|
|
}
|
|
|
|
sym = menu->sym;
|
|
if (sym) {
|
|
sym_calc_value(sym);
|
|
visible = menu->prompt->visible.tri;
|
|
} else
|
|
visible = menu->prompt->visible.tri = expr_calc_value(menu->prompt->visible.expr);
|
|
|
|
if (visible != no)
|
|
return true;
|
|
|
|
if (!sym || sym_get_tristate_value(menu->sym) == no)
|
|
return false;
|
|
|
|
for (child = menu->list; child; child = child->next) {
|
|
if (menu_is_visible(child)) {
|
|
if (sym)
|
|
sym->flags |= SYMBOL_DEF_USER;
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
const char *menu_get_prompt(struct menu *menu)
|
|
{
|
|
if (menu->prompt)
|
|
return menu->prompt->text;
|
|
else if (menu->sym)
|
|
return menu->sym->name;
|
|
return NULL;
|
|
}
|
|
|
|
struct menu *menu_get_root_menu(struct menu *menu)
|
|
{
|
|
return &rootmenu;
|
|
}
|
|
|
|
struct menu *menu_get_parent_menu(struct menu *menu)
|
|
{
|
|
enum prop_type type;
|
|
|
|
for (; menu != &rootmenu; menu = menu->parent) {
|
|
type = menu->prompt ? menu->prompt->type : 0;
|
|
if (type == P_MENU)
|
|
break;
|
|
}
|
|
return menu;
|
|
}
|
|
|
|
bool menu_has_help(struct menu *menu)
|
|
{
|
|
return menu->help != NULL;
|
|
}
|
|
|
|
const char *menu_get_help(struct menu *menu)
|
|
{
|
|
if (menu->help)
|
|
return menu->help;
|
|
else
|
|
return "";
|
|
}
|
|
|
|
static void get_def_str(struct gstr *r, struct menu *menu)
|
|
{
|
|
str_printf(r, "Defined at %s:%d\n",
|
|
menu->file->name, menu->lineno);
|
|
}
|
|
|
|
static void get_dep_str(struct gstr *r, struct expr *expr, const char *prefix)
|
|
{
|
|
if (!expr_is_yes(expr)) {
|
|
str_append(r, prefix);
|
|
expr_gstr_print(expr, r);
|
|
str_append(r, "\n");
|
|
}
|
|
}
|
|
|
|
static void get_prompt_str(struct gstr *r, struct property *prop,
|
|
struct list_head *head)
|
|
{
|
|
int i, j;
|
|
struct menu *submenu[8], *menu, *location = NULL;
|
|
struct jump_key *jump = NULL;
|
|
|
|
str_printf(r, " Prompt: %s\n", prop->text);
|
|
|
|
get_dep_str(r, prop->menu->dep, " Depends on: ");
|
|
/*
|
|
* Most prompts in Linux have visibility that exactly matches their
|
|
* dependencies. For these, we print only the dependencies to improve
|
|
* readability. However, prompts with inline "if" expressions and
|
|
* prompts with a parent that has a "visible if" expression have
|
|
* differing dependencies and visibility. In these rare cases, we
|
|
* print both.
|
|
*/
|
|
if (!expr_eq(prop->menu->dep, prop->visible.expr))
|
|
get_dep_str(r, prop->visible.expr, " Visible if: ");
|
|
|
|
menu = prop->menu->parent;
|
|
for (i = 0; menu && i < 8; menu = menu->parent) {
|
|
bool accessible = menu_is_visible(menu);
|
|
|
|
submenu[i++] = menu;
|
|
if (location == NULL && accessible)
|
|
location = menu;
|
|
}
|
|
if (head && location) {
|
|
jump = xmalloc(sizeof(struct jump_key));
|
|
|
|
if (menu_is_visible(prop->menu)) {
|
|
/*
|
|
* There is not enough room to put the hint at the
|
|
* beginning of the "Prompt" line. Put the hint on the
|
|
* last "Location" line even when it would belong on
|
|
* the former.
|
|
*/
|
|
jump->target = prop->menu;
|
|
} else
|
|
jump->target = location;
|
|
|
|
if (list_empty(head))
|
|
jump->index = 0;
|
|
else
|
|
jump->index = list_entry(head->prev, struct jump_key,
|
|
entries)->index + 1;
|
|
|
|
list_add_tail(&jump->entries, head);
|
|
}
|
|
|
|
str_printf(r, " Location:\n");
|
|
for (j = 4; --i >= 0; j += 2) {
|
|
menu = submenu[i];
|
|
if (jump && menu == location)
|
|
jump->offset = strlen(r->s);
|
|
|
|
if (menu == &rootmenu)
|
|
/* The real rootmenu prompt is ugly */
|
|
str_printf(r, "%*cMain menu", j, ' ');
|
|
else
|
|
str_printf(r, "%*c-> %s", j, ' ', menu_get_prompt(menu));
|
|
|
|
if (menu->sym) {
|
|
str_printf(r, " (%s [=%s])", menu->sym->name ?
|
|
menu->sym->name : "<choice>",
|
|
sym_get_string_value(menu->sym));
|
|
}
|
|
str_append(r, "\n");
|
|
}
|
|
}
|
|
|
|
static void get_symbol_props_str(struct gstr *r, struct symbol *sym,
|
|
enum prop_type tok, const char *prefix)
|
|
{
|
|
bool hit = false;
|
|
struct property *prop;
|
|
|
|
for_all_properties(sym, prop, tok) {
|
|
if (!hit) {
|
|
str_append(r, prefix);
|
|
hit = true;
|
|
} else
|
|
str_printf(r, " && ");
|
|
expr_gstr_print(prop->expr, r);
|
|
}
|
|
if (hit)
|
|
str_append(r, "\n");
|
|
}
|
|
|
|
/*
|
|
* head is optional and may be NULL
|
|
*/
|
|
static void get_symbol_str(struct gstr *r, struct symbol *sym,
|
|
struct list_head *head)
|
|
{
|
|
struct property *prop;
|
|
|
|
if (sym && sym->name) {
|
|
str_printf(r, "Symbol: %s [=%s]\n", sym->name,
|
|
sym_get_string_value(sym));
|
|
str_printf(r, "Type : %s\n", sym_type_name(sym->type));
|
|
if (sym->type == S_INT || sym->type == S_HEX) {
|
|
prop = sym_get_range_prop(sym);
|
|
if (prop) {
|
|
str_printf(r, "Range : ");
|
|
expr_gstr_print(prop->expr, r);
|
|
str_append(r, "\n");
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Print the definitions with prompts before the ones without */
|
|
for_all_properties(sym, prop, P_SYMBOL) {
|
|
if (prop->menu->prompt) {
|
|
get_def_str(r, prop->menu);
|
|
get_prompt_str(r, prop->menu->prompt, head);
|
|
}
|
|
}
|
|
|
|
for_all_properties(sym, prop, P_SYMBOL) {
|
|
if (!prop->menu->prompt) {
|
|
get_def_str(r, prop->menu);
|
|
get_dep_str(r, prop->menu->dep, " Depends on: ");
|
|
}
|
|
}
|
|
|
|
get_symbol_props_str(r, sym, P_SELECT, "Selects: ");
|
|
if (sym->rev_dep.expr) {
|
|
expr_gstr_print_revdep(sym->rev_dep.expr, r, yes, "Selected by [y]:\n");
|
|
expr_gstr_print_revdep(sym->rev_dep.expr, r, mod, "Selected by [m]:\n");
|
|
expr_gstr_print_revdep(sym->rev_dep.expr, r, no, "Selected by [n]:\n");
|
|
}
|
|
|
|
get_symbol_props_str(r, sym, P_IMPLY, "Implies: ");
|
|
if (sym->implied.expr) {
|
|
expr_gstr_print_revdep(sym->implied.expr, r, yes, "Implied by [y]:\n");
|
|
expr_gstr_print_revdep(sym->implied.expr, r, mod, "Implied by [m]:\n");
|
|
expr_gstr_print_revdep(sym->implied.expr, r, no, "Implied by [n]:\n");
|
|
}
|
|
|
|
str_append(r, "\n\n");
|
|
}
|
|
|
|
struct gstr get_relations_str(struct symbol **sym_arr, struct list_head *head)
|
|
{
|
|
struct symbol *sym;
|
|
struct gstr res = str_new();
|
|
int i;
|
|
|
|
for (i = 0; sym_arr && (sym = sym_arr[i]); i++)
|
|
get_symbol_str(&res, sym, head);
|
|
if (!i)
|
|
str_append(&res, "No matches found.\n");
|
|
return res;
|
|
}
|
|
|
|
|
|
void menu_get_ext_help(struct menu *menu, struct gstr *help)
|
|
{
|
|
struct symbol *sym = menu->sym;
|
|
const char *help_text = nohelp_text;
|
|
|
|
if (menu_has_help(menu)) {
|
|
if (sym->name)
|
|
str_printf(help, "%s%s:\n\n", CONFIG_, sym->name);
|
|
help_text = menu_get_help(menu);
|
|
}
|
|
str_printf(help, "%s\n", help_text);
|
|
if (sym)
|
|
get_symbol_str(help, sym, NULL);
|
|
}
|