- Regroup definitions for BLC_PWM_CTL so that they're all together and
and ordered according to the bitfields.
- Add all missing definitions for BLC_PWM_CTL2.
- Use the BLM_ (for backlight modulation) prefix consistently.
- Note that combination mode (i.e. also taking the legacy backlight
control value from pci config space into account) is gen4 only.
- Move the new registers for PCH-split machines up, they're an almost
match for the gen4 defitions. Prefix the special PCH-only bits with
BLM_PCH_. Also add the pipe C select bit for ivb.
- Rip out the second pair of PCH polarity definitions - they're only
valid on early (pre-production) ilk silicon.
- Adapt the existing code to use the new definitions. This has the
nice benefit of killing a magic (1 << 30) left behind be Jesse
Barnes.
No functional changes in this patch.
Reviewed-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
************************************************************
* For the very latest on DRI development, please see: *
* http://dri.freedesktop.org/ *
************************************************************
The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).
The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:
1. The DRM provides synchronized access to the graphics hardware via
the use of an optimized two-tiered lock.
2. The DRM enforces the DRI security policy for access to the graphics
hardware by only allowing authenticated X11 clients access to
restricted regions of memory.
3. The DRM provides a generic DMA engine, complete with multiple
queues and the ability to detect the need for an OpenGL context
switch.
4. The DRM is extensible via the use of small device-specific modules
that rely extensively on the API exported by the DRM module.
Documentation on the DRI is available from:
http://dri.freedesktop.org/wiki/Documentation
http://sourceforge.net/project/showfiles.php?group_id=387
http://dri.sourceforge.net/doc/
For specific information about kernel-level support, see:
The Direct Rendering Manager, Kernel Support for the Direct Rendering
Infrastructure
http://dri.sourceforge.net/doc/drm_low_level.html
Hardware Locking for the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/hardware_locking_low_level.html
A Security Analysis of the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/security_low_level.html