forked from Minki/linux
7b1998116b
Modify struct acpi_dev_node to contain a pointer to struct acpi_device associated with the given device object (that is, its ACPI companion device) instead of an ACPI handle corresponding to it. Introduce two new macros for manipulating that pointer in a CONFIG_ACPI-safe way, ACPI_COMPANION() and ACPI_COMPANION_SET(), and rework the ACPI_HANDLE() macro to take the above changes into account. Drop the ACPI_HANDLE_SET() macro entirely and rework its users to use ACPI_COMPANION_SET() instead. For some of them who used to pass the result of acpi_get_child() directly to ACPI_HANDLE_SET() introduce a helper routine acpi_preset_companion() doing an equivalent thing. The main motivation for doing this is that there are things represented by struct acpi_device objects that don't have valid ACPI handles (so called fixed ACPI hardware features, such as power and sleep buttons) and we would like to create platform device objects for them and "glue" them to their ACPI companions in the usual way (which currently is impossible due to the lack of valid ACPI handles). However, there are more reasons why it may be useful. First, struct acpi_device pointers allow of much better type checking than void pointers which are ACPI handles, so it should be more difficult to write buggy code using modified struct acpi_dev_node and the new macros. Second, the change should help to reduce (over time) the number of places in which the result of ACPI_HANDLE() is passed to acpi_bus_get_device() in order to obtain a pointer to the struct acpi_device associated with the given "physical" device, because now that pointer is returned by ACPI_COMPANION() directly. Finally, the change should make it easier to write generic code that will build both for CONFIG_ACPI set and unset without adding explicit compiler directives to it. Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com> Acked-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org> Tested-by: Mika Westerberg <mika.westerberg@linux.intel.com> # on Haswell Reviewed-by: Mika Westerberg <mika.westerberg@linux.intel.com> Reviewed-by: Aaron Lu <aaron.lu@intel.com> # for ATA and SDIO part |
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.. | ||
ast | ||
cirrus | ||
exynos | ||
gma500 | ||
i2c | ||
i810 | ||
i915 | ||
mga | ||
mgag200 | ||
msm | ||
nouveau | ||
omapdrm | ||
qxl | ||
r128 | ||
radeon | ||
rcar-du | ||
savage | ||
shmobile | ||
sis | ||
tdfx | ||
tilcdc | ||
ttm | ||
udl | ||
via | ||
vmwgfx | ||
ati_pcigart.c | ||
drm_agpsupport.c | ||
drm_auth.c | ||
drm_buffer.c | ||
drm_bufs.c | ||
drm_cache.c | ||
drm_context.c | ||
drm_crtc_helper.c | ||
drm_crtc.c | ||
drm_debugfs.c | ||
drm_dma.c | ||
drm_dp_helper.c | ||
drm_drv.c | ||
drm_edid_load.c | ||
drm_edid.c | ||
drm_encoder_slave.c | ||
drm_fb_cma_helper.c | ||
drm_fb_helper.c | ||
drm_flip_work.c | ||
drm_fops.c | ||
drm_gem_cma_helper.c | ||
drm_gem.c | ||
drm_global.c | ||
drm_hashtab.c | ||
drm_info.c | ||
drm_ioc32.c | ||
drm_ioctl.c | ||
drm_irq.c | ||
drm_lock.c | ||
drm_memory.c | ||
drm_mm.c | ||
drm_modes.c | ||
drm_pci.c | ||
drm_platform.c | ||
drm_prime.c | ||
drm_rect.c | ||
drm_scatter.c | ||
drm_stub.c | ||
drm_sysfs.c | ||
drm_trace_points.c | ||
drm_trace.h | ||
drm_usb.c | ||
drm_vm.c | ||
drm_vma_manager.c | ||
Kconfig | ||
Makefile | ||
README.drm |
************************************************************ * For the very latest on DRI development, please see: * * http://dri.freedesktop.org/ * ************************************************************ The Direct Rendering Manager (drm) is a device-independent kernel-level device driver that provides support for the XFree86 Direct Rendering Infrastructure (DRI). The DRM supports the Direct Rendering Infrastructure (DRI) in four major ways: 1. The DRM provides synchronized access to the graphics hardware via the use of an optimized two-tiered lock. 2. The DRM enforces the DRI security policy for access to the graphics hardware by only allowing authenticated X11 clients access to restricted regions of memory. 3. The DRM provides a generic DMA engine, complete with multiple queues and the ability to detect the need for an OpenGL context switch. 4. The DRM is extensible via the use of small device-specific modules that rely extensively on the API exported by the DRM module. Documentation on the DRI is available from: http://dri.freedesktop.org/wiki/Documentation http://sourceforge.net/project/showfiles.php?group_id=387 http://dri.sourceforge.net/doc/ For specific information about kernel-level support, see: The Direct Rendering Manager, Kernel Support for the Direct Rendering Infrastructure http://dri.sourceforge.net/doc/drm_low_level.html Hardware Locking for the Direct Rendering Infrastructure http://dri.sourceforge.net/doc/hardware_locking_low_level.html A Security Analysis of the Direct Rendering Infrastructure http://dri.sourceforge.net/doc/security_low_level.html