forked from Minki/linux
742245d5c2
In current code, the deleted-node is recorded from first to last, actually, we can directly attach these node on 'node' we will insert as the left child, it can let the code more readable. Signed-off-by: Xiao Guangrong <xiaoguangrong@linux.vnet.ibm.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
470 lines
12 KiB
C
470 lines
12 KiB
C
/*
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* lib/prio_tree.c - priority search tree
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*
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* Copyright (C) 2004, Rajesh Venkatasubramanian <vrajesh@umich.edu>
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*
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* This file is released under the GPL v2.
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*
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* Based on the radix priority search tree proposed by Edward M. McCreight
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* SIAM Journal of Computing, vol. 14, no.2, pages 257-276, May 1985
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*
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* 02Feb2004 Initial version
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*/
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#include <linux/init.h>
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#include <linux/mm.h>
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#include <linux/prio_tree.h>
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/*
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* A clever mix of heap and radix trees forms a radix priority search tree (PST)
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* which is useful for storing intervals, e.g, we can consider a vma as a closed
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* interval of file pages [offset_begin, offset_end], and store all vmas that
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* map a file in a PST. Then, using the PST, we can answer a stabbing query,
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* i.e., selecting a set of stored intervals (vmas) that overlap with (map) a
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* given input interval X (a set of consecutive file pages), in "O(log n + m)"
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* time where 'log n' is the height of the PST, and 'm' is the number of stored
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* intervals (vmas) that overlap (map) with the input interval X (the set of
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* consecutive file pages).
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*
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* In our implementation, we store closed intervals of the form [radix_index,
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* heap_index]. We assume that always radix_index <= heap_index. McCreight's PST
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* is designed for storing intervals with unique radix indices, i.e., each
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* interval have different radix_index. However, this limitation can be easily
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* overcome by using the size, i.e., heap_index - radix_index, as part of the
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* index, so we index the tree using [(radix_index,size), heap_index].
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*
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* When the above-mentioned indexing scheme is used, theoretically, in a 32 bit
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* machine, the maximum height of a PST can be 64. We can use a balanced version
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* of the priority search tree to optimize the tree height, but the balanced
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* tree proposed by McCreight is too complex and memory-hungry for our purpose.
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*/
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/*
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* The following macros are used for implementing prio_tree for i_mmap
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*/
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#define RADIX_INDEX(vma) ((vma)->vm_pgoff)
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#define VMA_SIZE(vma) (((vma)->vm_end - (vma)->vm_start) >> PAGE_SHIFT)
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/* avoid overflow */
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#define HEAP_INDEX(vma) ((vma)->vm_pgoff + (VMA_SIZE(vma) - 1))
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static void get_index(const struct prio_tree_root *root,
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const struct prio_tree_node *node,
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unsigned long *radix, unsigned long *heap)
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{
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if (root->raw) {
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struct vm_area_struct *vma = prio_tree_entry(
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node, struct vm_area_struct, shared.prio_tree_node);
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*radix = RADIX_INDEX(vma);
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*heap = HEAP_INDEX(vma);
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}
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else {
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*radix = node->start;
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*heap = node->last;
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}
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}
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static unsigned long index_bits_to_maxindex[BITS_PER_LONG];
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void __init prio_tree_init(void)
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{
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unsigned int i;
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for (i = 0; i < ARRAY_SIZE(index_bits_to_maxindex) - 1; i++)
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index_bits_to_maxindex[i] = (1UL << (i + 1)) - 1;
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index_bits_to_maxindex[ARRAY_SIZE(index_bits_to_maxindex) - 1] = ~0UL;
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}
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/*
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* Maximum heap_index that can be stored in a PST with index_bits bits
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*/
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static inline unsigned long prio_tree_maxindex(unsigned int bits)
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{
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return index_bits_to_maxindex[bits - 1];
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}
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/*
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* Extend a priority search tree so that it can store a node with heap_index
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* max_heap_index. In the worst case, this algorithm takes O((log n)^2).
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* However, this function is used rarely and the common case performance is
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* not bad.
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*/
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static struct prio_tree_node *prio_tree_expand(struct prio_tree_root *root,
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struct prio_tree_node *node, unsigned long max_heap_index)
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{
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struct prio_tree_node *prev;
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if (max_heap_index > prio_tree_maxindex(root->index_bits))
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root->index_bits++;
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prev = node;
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INIT_PRIO_TREE_NODE(node);
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while (max_heap_index > prio_tree_maxindex(root->index_bits)) {
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struct prio_tree_node *tmp = root->prio_tree_node;
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root->index_bits++;
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if (prio_tree_empty(root))
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continue;
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prio_tree_remove(root, root->prio_tree_node);
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INIT_PRIO_TREE_NODE(tmp);
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prev->left = tmp;
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tmp->parent = prev;
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prev = tmp;
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}
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if (!prio_tree_empty(root)) {
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prev->left = root->prio_tree_node;
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prev->left->parent = prev;
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}
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root->prio_tree_node = node;
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return node;
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}
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/*
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* Replace a prio_tree_node with a new node and return the old node
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*/
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struct prio_tree_node *prio_tree_replace(struct prio_tree_root *root,
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struct prio_tree_node *old, struct prio_tree_node *node)
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{
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INIT_PRIO_TREE_NODE(node);
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if (prio_tree_root(old)) {
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BUG_ON(root->prio_tree_node != old);
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/*
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* We can reduce root->index_bits here. However, it is complex
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* and does not help much to improve performance (IMO).
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*/
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root->prio_tree_node = node;
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} else {
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node->parent = old->parent;
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if (old->parent->left == old)
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old->parent->left = node;
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else
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old->parent->right = node;
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}
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if (!prio_tree_left_empty(old)) {
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node->left = old->left;
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old->left->parent = node;
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}
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if (!prio_tree_right_empty(old)) {
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node->right = old->right;
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old->right->parent = node;
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}
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return old;
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}
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/*
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* Insert a prio_tree_node @node into a radix priority search tree @root. The
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* algorithm typically takes O(log n) time where 'log n' is the number of bits
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* required to represent the maximum heap_index. In the worst case, the algo
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* can take O((log n)^2) - check prio_tree_expand.
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*
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* If a prior node with same radix_index and heap_index is already found in
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* the tree, then returns the address of the prior node. Otherwise, inserts
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* @node into the tree and returns @node.
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*/
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struct prio_tree_node *prio_tree_insert(struct prio_tree_root *root,
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struct prio_tree_node *node)
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{
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struct prio_tree_node *cur, *res = node;
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unsigned long radix_index, heap_index;
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unsigned long r_index, h_index, index, mask;
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int size_flag = 0;
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get_index(root, node, &radix_index, &heap_index);
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if (prio_tree_empty(root) ||
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heap_index > prio_tree_maxindex(root->index_bits))
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return prio_tree_expand(root, node, heap_index);
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cur = root->prio_tree_node;
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mask = 1UL << (root->index_bits - 1);
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while (mask) {
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get_index(root, cur, &r_index, &h_index);
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if (r_index == radix_index && h_index == heap_index)
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return cur;
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if (h_index < heap_index ||
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(h_index == heap_index && r_index > radix_index)) {
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struct prio_tree_node *tmp = node;
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node = prio_tree_replace(root, cur, node);
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cur = tmp;
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/* swap indices */
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index = r_index;
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r_index = radix_index;
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radix_index = index;
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index = h_index;
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h_index = heap_index;
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heap_index = index;
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}
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if (size_flag)
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index = heap_index - radix_index;
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else
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index = radix_index;
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if (index & mask) {
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if (prio_tree_right_empty(cur)) {
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INIT_PRIO_TREE_NODE(node);
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cur->right = node;
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node->parent = cur;
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return res;
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} else
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cur = cur->right;
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} else {
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if (prio_tree_left_empty(cur)) {
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INIT_PRIO_TREE_NODE(node);
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cur->left = node;
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node->parent = cur;
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return res;
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} else
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cur = cur->left;
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}
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mask >>= 1;
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if (!mask) {
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mask = 1UL << (BITS_PER_LONG - 1);
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size_flag = 1;
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}
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}
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/* Should not reach here */
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BUG();
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return NULL;
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}
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/*
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* Remove a prio_tree_node @node from a radix priority search tree @root. The
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* algorithm takes O(log n) time where 'log n' is the number of bits required
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* to represent the maximum heap_index.
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*/
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void prio_tree_remove(struct prio_tree_root *root, struct prio_tree_node *node)
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{
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struct prio_tree_node *cur;
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unsigned long r_index, h_index_right, h_index_left;
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cur = node;
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while (!prio_tree_left_empty(cur) || !prio_tree_right_empty(cur)) {
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if (!prio_tree_left_empty(cur))
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get_index(root, cur->left, &r_index, &h_index_left);
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else {
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cur = cur->right;
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continue;
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}
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if (!prio_tree_right_empty(cur))
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get_index(root, cur->right, &r_index, &h_index_right);
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else {
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cur = cur->left;
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continue;
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}
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/* both h_index_left and h_index_right cannot be 0 */
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if (h_index_left >= h_index_right)
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cur = cur->left;
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else
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cur = cur->right;
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}
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if (prio_tree_root(cur)) {
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BUG_ON(root->prio_tree_node != cur);
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__INIT_PRIO_TREE_ROOT(root, root->raw);
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return;
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}
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if (cur->parent->right == cur)
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cur->parent->right = cur->parent;
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else
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cur->parent->left = cur->parent;
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while (cur != node)
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cur = prio_tree_replace(root, cur->parent, cur);
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}
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static void iter_walk_down(struct prio_tree_iter *iter)
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{
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iter->mask >>= 1;
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if (iter->mask) {
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if (iter->size_level)
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iter->size_level++;
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return;
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}
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if (iter->size_level) {
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BUG_ON(!prio_tree_left_empty(iter->cur));
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BUG_ON(!prio_tree_right_empty(iter->cur));
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iter->size_level++;
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iter->mask = ULONG_MAX;
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} else {
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iter->size_level = 1;
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iter->mask = 1UL << (BITS_PER_LONG - 1);
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}
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}
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static void iter_walk_up(struct prio_tree_iter *iter)
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{
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if (iter->mask == ULONG_MAX)
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iter->mask = 1UL;
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else if (iter->size_level == 1)
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iter->mask = 1UL;
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else
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iter->mask <<= 1;
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if (iter->size_level)
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iter->size_level--;
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if (!iter->size_level && (iter->value & iter->mask))
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iter->value ^= iter->mask;
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}
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/*
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* Following functions help to enumerate all prio_tree_nodes in the tree that
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* overlap with the input interval X [radix_index, heap_index]. The enumeration
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* takes O(log n + m) time where 'log n' is the height of the tree (which is
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* proportional to # of bits required to represent the maximum heap_index) and
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* 'm' is the number of prio_tree_nodes that overlap the interval X.
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*/
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static struct prio_tree_node *prio_tree_left(struct prio_tree_iter *iter,
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unsigned long *r_index, unsigned long *h_index)
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{
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if (prio_tree_left_empty(iter->cur))
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return NULL;
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get_index(iter->root, iter->cur->left, r_index, h_index);
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if (iter->r_index <= *h_index) {
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iter->cur = iter->cur->left;
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iter_walk_down(iter);
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return iter->cur;
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}
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return NULL;
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}
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static struct prio_tree_node *prio_tree_right(struct prio_tree_iter *iter,
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unsigned long *r_index, unsigned long *h_index)
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{
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unsigned long value;
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if (prio_tree_right_empty(iter->cur))
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return NULL;
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if (iter->size_level)
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value = iter->value;
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else
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value = iter->value | iter->mask;
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if (iter->h_index < value)
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return NULL;
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get_index(iter->root, iter->cur->right, r_index, h_index);
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if (iter->r_index <= *h_index) {
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iter->cur = iter->cur->right;
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iter_walk_down(iter);
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return iter->cur;
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}
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return NULL;
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}
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static struct prio_tree_node *prio_tree_parent(struct prio_tree_iter *iter)
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{
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iter->cur = iter->cur->parent;
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iter_walk_up(iter);
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return iter->cur;
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}
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static inline int overlap(struct prio_tree_iter *iter,
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unsigned long r_index, unsigned long h_index)
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{
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return iter->h_index >= r_index && iter->r_index <= h_index;
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}
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/*
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* prio_tree_first:
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*
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* Get the first prio_tree_node that overlaps with the interval [radix_index,
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* heap_index]. Note that always radix_index <= heap_index. We do a pre-order
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* traversal of the tree.
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*/
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static struct prio_tree_node *prio_tree_first(struct prio_tree_iter *iter)
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{
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struct prio_tree_root *root;
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unsigned long r_index, h_index;
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INIT_PRIO_TREE_ITER(iter);
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root = iter->root;
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if (prio_tree_empty(root))
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return NULL;
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get_index(root, root->prio_tree_node, &r_index, &h_index);
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if (iter->r_index > h_index)
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return NULL;
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iter->mask = 1UL << (root->index_bits - 1);
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iter->cur = root->prio_tree_node;
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while (1) {
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if (overlap(iter, r_index, h_index))
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return iter->cur;
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if (prio_tree_left(iter, &r_index, &h_index))
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continue;
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if (prio_tree_right(iter, &r_index, &h_index))
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continue;
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break;
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}
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return NULL;
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}
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/*
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* prio_tree_next:
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*
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* Get the next prio_tree_node that overlaps with the input interval in iter
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*/
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struct prio_tree_node *prio_tree_next(struct prio_tree_iter *iter)
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{
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unsigned long r_index, h_index;
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if (iter->cur == NULL)
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return prio_tree_first(iter);
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repeat:
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while (prio_tree_left(iter, &r_index, &h_index))
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if (overlap(iter, r_index, h_index))
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return iter->cur;
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while (!prio_tree_right(iter, &r_index, &h_index)) {
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while (!prio_tree_root(iter->cur) &&
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iter->cur->parent->right == iter->cur)
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prio_tree_parent(iter);
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if (prio_tree_root(iter->cur))
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return NULL;
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prio_tree_parent(iter);
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}
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if (overlap(iter, r_index, h_index))
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return iter->cur;
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goto repeat;
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}
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