forked from Minki/linux
9977728840
In complex subsystems like mac80211 structures can contain several timers and work structs, so identifying a specific instance from the call trace and object type output of debugobjects can be hard. Allow the subsystems which support debugobjects to provide a hint function. This function returns a pointer to a kernel address (preferrably the objects callback function) which is printed along with the debugobjects type. Add hint methods for timer_list, work_struct and hrtimer. [ tglx: Massaged changelog, made it compile ] Signed-off-by: Stanislaw Gruszka <sgruszka@redhat.com> LKML-Reference: <20110307085809.GA9334@redhat.com> Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
1053 lines
25 KiB
C
1053 lines
25 KiB
C
/*
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* Generic infrastructure for lifetime debugging of objects.
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*
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* Started by Thomas Gleixner
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*
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* Copyright (C) 2008, Thomas Gleixner <tglx@linutronix.de>
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*
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* For licencing details see kernel-base/COPYING
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*/
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#include <linux/debugobjects.h>
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#include <linux/interrupt.h>
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#include <linux/sched.h>
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#include <linux/seq_file.h>
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#include <linux/debugfs.h>
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#include <linux/slab.h>
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#include <linux/hash.h>
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#define ODEBUG_HASH_BITS 14
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#define ODEBUG_HASH_SIZE (1 << ODEBUG_HASH_BITS)
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#define ODEBUG_POOL_SIZE 512
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#define ODEBUG_POOL_MIN_LEVEL 256
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#define ODEBUG_CHUNK_SHIFT PAGE_SHIFT
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#define ODEBUG_CHUNK_SIZE (1 << ODEBUG_CHUNK_SHIFT)
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#define ODEBUG_CHUNK_MASK (~(ODEBUG_CHUNK_SIZE - 1))
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struct debug_bucket {
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struct hlist_head list;
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raw_spinlock_t lock;
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};
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static struct debug_bucket obj_hash[ODEBUG_HASH_SIZE];
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static struct debug_obj obj_static_pool[ODEBUG_POOL_SIZE] __initdata;
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static DEFINE_RAW_SPINLOCK(pool_lock);
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static HLIST_HEAD(obj_pool);
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static int obj_pool_min_free = ODEBUG_POOL_SIZE;
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static int obj_pool_free = ODEBUG_POOL_SIZE;
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static int obj_pool_used;
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static int obj_pool_max_used;
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static struct kmem_cache *obj_cache;
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static int debug_objects_maxchain __read_mostly;
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static int debug_objects_fixups __read_mostly;
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static int debug_objects_warnings __read_mostly;
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static int debug_objects_enabled __read_mostly
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= CONFIG_DEBUG_OBJECTS_ENABLE_DEFAULT;
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static struct debug_obj_descr *descr_test __read_mostly;
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static void free_obj_work(struct work_struct *work);
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static DECLARE_WORK(debug_obj_work, free_obj_work);
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static int __init enable_object_debug(char *str)
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{
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debug_objects_enabled = 1;
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return 0;
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}
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static int __init disable_object_debug(char *str)
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{
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debug_objects_enabled = 0;
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return 0;
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}
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early_param("debug_objects", enable_object_debug);
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early_param("no_debug_objects", disable_object_debug);
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static const char *obj_states[ODEBUG_STATE_MAX] = {
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[ODEBUG_STATE_NONE] = "none",
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[ODEBUG_STATE_INIT] = "initialized",
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[ODEBUG_STATE_INACTIVE] = "inactive",
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[ODEBUG_STATE_ACTIVE] = "active",
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[ODEBUG_STATE_DESTROYED] = "destroyed",
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[ODEBUG_STATE_NOTAVAILABLE] = "not available",
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};
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static int fill_pool(void)
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{
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gfp_t gfp = GFP_ATOMIC | __GFP_NORETRY | __GFP_NOWARN;
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struct debug_obj *new;
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unsigned long flags;
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if (likely(obj_pool_free >= ODEBUG_POOL_MIN_LEVEL))
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return obj_pool_free;
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if (unlikely(!obj_cache))
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return obj_pool_free;
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while (obj_pool_free < ODEBUG_POOL_MIN_LEVEL) {
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new = kmem_cache_zalloc(obj_cache, gfp);
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if (!new)
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return obj_pool_free;
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raw_spin_lock_irqsave(&pool_lock, flags);
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hlist_add_head(&new->node, &obj_pool);
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obj_pool_free++;
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raw_spin_unlock_irqrestore(&pool_lock, flags);
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}
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return obj_pool_free;
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}
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/*
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* Lookup an object in the hash bucket.
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*/
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static struct debug_obj *lookup_object(void *addr, struct debug_bucket *b)
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{
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struct hlist_node *node;
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struct debug_obj *obj;
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int cnt = 0;
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hlist_for_each_entry(obj, node, &b->list, node) {
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cnt++;
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if (obj->object == addr)
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return obj;
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}
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if (cnt > debug_objects_maxchain)
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debug_objects_maxchain = cnt;
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return NULL;
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}
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/*
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* Allocate a new object. If the pool is empty, switch off the debugger.
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* Must be called with interrupts disabled.
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*/
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static struct debug_obj *
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alloc_object(void *addr, struct debug_bucket *b, struct debug_obj_descr *descr)
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{
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struct debug_obj *obj = NULL;
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raw_spin_lock(&pool_lock);
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if (obj_pool.first) {
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obj = hlist_entry(obj_pool.first, typeof(*obj), node);
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obj->object = addr;
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obj->descr = descr;
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obj->state = ODEBUG_STATE_NONE;
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obj->astate = 0;
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hlist_del(&obj->node);
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hlist_add_head(&obj->node, &b->list);
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obj_pool_used++;
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if (obj_pool_used > obj_pool_max_used)
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obj_pool_max_used = obj_pool_used;
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obj_pool_free--;
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if (obj_pool_free < obj_pool_min_free)
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obj_pool_min_free = obj_pool_free;
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}
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raw_spin_unlock(&pool_lock);
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return obj;
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}
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/*
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* workqueue function to free objects.
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*/
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static void free_obj_work(struct work_struct *work)
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{
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struct debug_obj *obj;
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unsigned long flags;
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raw_spin_lock_irqsave(&pool_lock, flags);
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while (obj_pool_free > ODEBUG_POOL_SIZE) {
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obj = hlist_entry(obj_pool.first, typeof(*obj), node);
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hlist_del(&obj->node);
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obj_pool_free--;
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/*
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* We release pool_lock across kmem_cache_free() to
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* avoid contention on pool_lock.
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*/
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raw_spin_unlock_irqrestore(&pool_lock, flags);
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kmem_cache_free(obj_cache, obj);
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raw_spin_lock_irqsave(&pool_lock, flags);
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}
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raw_spin_unlock_irqrestore(&pool_lock, flags);
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}
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/*
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* Put the object back into the pool and schedule work to free objects
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* if necessary.
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*/
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static void free_object(struct debug_obj *obj)
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{
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unsigned long flags;
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int sched = 0;
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raw_spin_lock_irqsave(&pool_lock, flags);
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/*
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* schedule work when the pool is filled and the cache is
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* initialized:
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*/
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if (obj_pool_free > ODEBUG_POOL_SIZE && obj_cache)
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sched = !work_pending(&debug_obj_work);
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hlist_add_head(&obj->node, &obj_pool);
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obj_pool_free++;
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obj_pool_used--;
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raw_spin_unlock_irqrestore(&pool_lock, flags);
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if (sched)
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schedule_work(&debug_obj_work);
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}
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/*
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* We run out of memory. That means we probably have tons of objects
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* allocated.
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*/
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static void debug_objects_oom(void)
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{
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struct debug_bucket *db = obj_hash;
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struct hlist_node *node, *tmp;
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HLIST_HEAD(freelist);
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struct debug_obj *obj;
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unsigned long flags;
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int i;
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printk(KERN_WARNING "ODEBUG: Out of memory. ODEBUG disabled\n");
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for (i = 0; i < ODEBUG_HASH_SIZE; i++, db++) {
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raw_spin_lock_irqsave(&db->lock, flags);
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hlist_move_list(&db->list, &freelist);
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raw_spin_unlock_irqrestore(&db->lock, flags);
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/* Now free them */
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hlist_for_each_entry_safe(obj, node, tmp, &freelist, node) {
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hlist_del(&obj->node);
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free_object(obj);
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}
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}
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}
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/*
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* We use the pfn of the address for the hash. That way we can check
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* for freed objects simply by checking the affected bucket.
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*/
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static struct debug_bucket *get_bucket(unsigned long addr)
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{
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unsigned long hash;
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hash = hash_long((addr >> ODEBUG_CHUNK_SHIFT), ODEBUG_HASH_BITS);
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return &obj_hash[hash];
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}
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static void debug_print_object(struct debug_obj *obj, char *msg)
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{
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struct debug_obj_descr *descr = obj->descr;
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static int limit;
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if (limit < 5 && descr != descr_test) {
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void *hint = descr->debug_hint ?
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descr->debug_hint(obj->object) : NULL;
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limit++;
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WARN(1, KERN_ERR "ODEBUG: %s %s (active state %u) "
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"object type: %s hint: %pS\n",
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msg, obj_states[obj->state], obj->astate,
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descr->name, hint);
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}
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debug_objects_warnings++;
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}
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/*
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* Try to repair the damage, so we have a better chance to get useful
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* debug output.
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*/
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static void
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debug_object_fixup(int (*fixup)(void *addr, enum debug_obj_state state),
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void * addr, enum debug_obj_state state)
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{
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if (fixup)
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debug_objects_fixups += fixup(addr, state);
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}
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static void debug_object_is_on_stack(void *addr, int onstack)
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{
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int is_on_stack;
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static int limit;
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if (limit > 4)
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return;
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is_on_stack = object_is_on_stack(addr);
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if (is_on_stack == onstack)
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return;
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limit++;
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if (is_on_stack)
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printk(KERN_WARNING
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"ODEBUG: object is on stack, but not annotated\n");
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else
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printk(KERN_WARNING
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"ODEBUG: object is not on stack, but annotated\n");
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WARN_ON(1);
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}
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static void
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__debug_object_init(void *addr, struct debug_obj_descr *descr, int onstack)
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{
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enum debug_obj_state state;
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struct debug_bucket *db;
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struct debug_obj *obj;
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unsigned long flags;
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fill_pool();
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db = get_bucket((unsigned long) addr);
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raw_spin_lock_irqsave(&db->lock, flags);
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obj = lookup_object(addr, db);
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if (!obj) {
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obj = alloc_object(addr, db, descr);
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if (!obj) {
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debug_objects_enabled = 0;
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raw_spin_unlock_irqrestore(&db->lock, flags);
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debug_objects_oom();
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return;
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}
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debug_object_is_on_stack(addr, onstack);
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}
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switch (obj->state) {
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case ODEBUG_STATE_NONE:
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case ODEBUG_STATE_INIT:
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case ODEBUG_STATE_INACTIVE:
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obj->state = ODEBUG_STATE_INIT;
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break;
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case ODEBUG_STATE_ACTIVE:
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debug_print_object(obj, "init");
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state = obj->state;
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raw_spin_unlock_irqrestore(&db->lock, flags);
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debug_object_fixup(descr->fixup_init, addr, state);
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return;
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case ODEBUG_STATE_DESTROYED:
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debug_print_object(obj, "init");
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break;
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default:
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break;
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}
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raw_spin_unlock_irqrestore(&db->lock, flags);
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}
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/**
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* debug_object_init - debug checks when an object is initialized
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* @addr: address of the object
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* @descr: pointer to an object specific debug description structure
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*/
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void debug_object_init(void *addr, struct debug_obj_descr *descr)
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{
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if (!debug_objects_enabled)
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return;
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__debug_object_init(addr, descr, 0);
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}
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/**
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* debug_object_init_on_stack - debug checks when an object on stack is
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* initialized
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* @addr: address of the object
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* @descr: pointer to an object specific debug description structure
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*/
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void debug_object_init_on_stack(void *addr, struct debug_obj_descr *descr)
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{
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if (!debug_objects_enabled)
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return;
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__debug_object_init(addr, descr, 1);
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}
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/**
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* debug_object_activate - debug checks when an object is activated
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* @addr: address of the object
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* @descr: pointer to an object specific debug description structure
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*/
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void debug_object_activate(void *addr, struct debug_obj_descr *descr)
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{
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enum debug_obj_state state;
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struct debug_bucket *db;
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struct debug_obj *obj;
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unsigned long flags;
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if (!debug_objects_enabled)
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return;
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db = get_bucket((unsigned long) addr);
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raw_spin_lock_irqsave(&db->lock, flags);
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obj = lookup_object(addr, db);
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if (obj) {
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switch (obj->state) {
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case ODEBUG_STATE_INIT:
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case ODEBUG_STATE_INACTIVE:
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obj->state = ODEBUG_STATE_ACTIVE;
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break;
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case ODEBUG_STATE_ACTIVE:
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debug_print_object(obj, "activate");
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state = obj->state;
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raw_spin_unlock_irqrestore(&db->lock, flags);
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debug_object_fixup(descr->fixup_activate, addr, state);
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return;
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case ODEBUG_STATE_DESTROYED:
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debug_print_object(obj, "activate");
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break;
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default:
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break;
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}
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raw_spin_unlock_irqrestore(&db->lock, flags);
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return;
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}
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raw_spin_unlock_irqrestore(&db->lock, flags);
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/*
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* This happens when a static object is activated. We
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* let the type specific code decide whether this is
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* true or not.
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*/
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debug_object_fixup(descr->fixup_activate, addr,
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ODEBUG_STATE_NOTAVAILABLE);
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}
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/**
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* debug_object_deactivate - debug checks when an object is deactivated
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* @addr: address of the object
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* @descr: pointer to an object specific debug description structure
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*/
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void debug_object_deactivate(void *addr, struct debug_obj_descr *descr)
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{
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struct debug_bucket *db;
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struct debug_obj *obj;
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unsigned long flags;
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if (!debug_objects_enabled)
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return;
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db = get_bucket((unsigned long) addr);
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raw_spin_lock_irqsave(&db->lock, flags);
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obj = lookup_object(addr, db);
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if (obj) {
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switch (obj->state) {
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case ODEBUG_STATE_INIT:
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case ODEBUG_STATE_INACTIVE:
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case ODEBUG_STATE_ACTIVE:
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if (!obj->astate)
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obj->state = ODEBUG_STATE_INACTIVE;
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else
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debug_print_object(obj, "deactivate");
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break;
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case ODEBUG_STATE_DESTROYED:
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debug_print_object(obj, "deactivate");
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break;
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default:
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break;
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}
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} else {
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struct debug_obj o = { .object = addr,
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.state = ODEBUG_STATE_NOTAVAILABLE,
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.descr = descr };
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debug_print_object(&o, "deactivate");
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}
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raw_spin_unlock_irqrestore(&db->lock, flags);
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}
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/**
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* debug_object_destroy - debug checks when an object is destroyed
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* @addr: address of the object
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* @descr: pointer to an object specific debug description structure
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*/
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void debug_object_destroy(void *addr, struct debug_obj_descr *descr)
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{
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enum debug_obj_state state;
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struct debug_bucket *db;
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struct debug_obj *obj;
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unsigned long flags;
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if (!debug_objects_enabled)
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return;
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db = get_bucket((unsigned long) addr);
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raw_spin_lock_irqsave(&db->lock, flags);
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obj = lookup_object(addr, db);
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if (!obj)
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goto out_unlock;
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switch (obj->state) {
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case ODEBUG_STATE_NONE:
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case ODEBUG_STATE_INIT:
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case ODEBUG_STATE_INACTIVE:
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obj->state = ODEBUG_STATE_DESTROYED;
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break;
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case ODEBUG_STATE_ACTIVE:
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debug_print_object(obj, "destroy");
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state = obj->state;
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raw_spin_unlock_irqrestore(&db->lock, flags);
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debug_object_fixup(descr->fixup_destroy, addr, state);
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return;
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case ODEBUG_STATE_DESTROYED:
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debug_print_object(obj, "destroy");
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break;
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default:
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break;
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}
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out_unlock:
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raw_spin_unlock_irqrestore(&db->lock, flags);
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}
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|
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/**
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* debug_object_free - debug checks when an object is freed
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* @addr: address of the object
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* @descr: pointer to an object specific debug description structure
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*/
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void debug_object_free(void *addr, struct debug_obj_descr *descr)
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{
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enum debug_obj_state state;
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struct debug_bucket *db;
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struct debug_obj *obj;
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unsigned long flags;
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|
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if (!debug_objects_enabled)
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return;
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|
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db = get_bucket((unsigned long) addr);
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|
|
raw_spin_lock_irqsave(&db->lock, flags);
|
|
|
|
obj = lookup_object(addr, db);
|
|
if (!obj)
|
|
goto out_unlock;
|
|
|
|
switch (obj->state) {
|
|
case ODEBUG_STATE_ACTIVE:
|
|
debug_print_object(obj, "free");
|
|
state = obj->state;
|
|
raw_spin_unlock_irqrestore(&db->lock, flags);
|
|
debug_object_fixup(descr->fixup_free, addr, state);
|
|
return;
|
|
default:
|
|
hlist_del(&obj->node);
|
|
raw_spin_unlock_irqrestore(&db->lock, flags);
|
|
free_object(obj);
|
|
return;
|
|
}
|
|
out_unlock:
|
|
raw_spin_unlock_irqrestore(&db->lock, flags);
|
|
}
|
|
|
|
/**
|
|
* debug_object_active_state - debug checks object usage state machine
|
|
* @addr: address of the object
|
|
* @descr: pointer to an object specific debug description structure
|
|
* @expect: expected state
|
|
* @next: state to move to if expected state is found
|
|
*/
|
|
void
|
|
debug_object_active_state(void *addr, struct debug_obj_descr *descr,
|
|
unsigned int expect, unsigned int next)
|
|
{
|
|
struct debug_bucket *db;
|
|
struct debug_obj *obj;
|
|
unsigned long flags;
|
|
|
|
if (!debug_objects_enabled)
|
|
return;
|
|
|
|
db = get_bucket((unsigned long) addr);
|
|
|
|
raw_spin_lock_irqsave(&db->lock, flags);
|
|
|
|
obj = lookup_object(addr, db);
|
|
if (obj) {
|
|
switch (obj->state) {
|
|
case ODEBUG_STATE_ACTIVE:
|
|
if (obj->astate == expect)
|
|
obj->astate = next;
|
|
else
|
|
debug_print_object(obj, "active_state");
|
|
break;
|
|
|
|
default:
|
|
debug_print_object(obj, "active_state");
|
|
break;
|
|
}
|
|
} else {
|
|
struct debug_obj o = { .object = addr,
|
|
.state = ODEBUG_STATE_NOTAVAILABLE,
|
|
.descr = descr };
|
|
|
|
debug_print_object(&o, "active_state");
|
|
}
|
|
|
|
raw_spin_unlock_irqrestore(&db->lock, flags);
|
|
}
|
|
|
|
#ifdef CONFIG_DEBUG_OBJECTS_FREE
|
|
static void __debug_check_no_obj_freed(const void *address, unsigned long size)
|
|
{
|
|
unsigned long flags, oaddr, saddr, eaddr, paddr, chunks;
|
|
struct hlist_node *node, *tmp;
|
|
HLIST_HEAD(freelist);
|
|
struct debug_obj_descr *descr;
|
|
enum debug_obj_state state;
|
|
struct debug_bucket *db;
|
|
struct debug_obj *obj;
|
|
int cnt;
|
|
|
|
saddr = (unsigned long) address;
|
|
eaddr = saddr + size;
|
|
paddr = saddr & ODEBUG_CHUNK_MASK;
|
|
chunks = ((eaddr - paddr) + (ODEBUG_CHUNK_SIZE - 1));
|
|
chunks >>= ODEBUG_CHUNK_SHIFT;
|
|
|
|
for (;chunks > 0; chunks--, paddr += ODEBUG_CHUNK_SIZE) {
|
|
db = get_bucket(paddr);
|
|
|
|
repeat:
|
|
cnt = 0;
|
|
raw_spin_lock_irqsave(&db->lock, flags);
|
|
hlist_for_each_entry_safe(obj, node, tmp, &db->list, node) {
|
|
cnt++;
|
|
oaddr = (unsigned long) obj->object;
|
|
if (oaddr < saddr || oaddr >= eaddr)
|
|
continue;
|
|
|
|
switch (obj->state) {
|
|
case ODEBUG_STATE_ACTIVE:
|
|
debug_print_object(obj, "free");
|
|
descr = obj->descr;
|
|
state = obj->state;
|
|
raw_spin_unlock_irqrestore(&db->lock, flags);
|
|
debug_object_fixup(descr->fixup_free,
|
|
(void *) oaddr, state);
|
|
goto repeat;
|
|
default:
|
|
hlist_del(&obj->node);
|
|
hlist_add_head(&obj->node, &freelist);
|
|
break;
|
|
}
|
|
}
|
|
raw_spin_unlock_irqrestore(&db->lock, flags);
|
|
|
|
/* Now free them */
|
|
hlist_for_each_entry_safe(obj, node, tmp, &freelist, node) {
|
|
hlist_del(&obj->node);
|
|
free_object(obj);
|
|
}
|
|
|
|
if (cnt > debug_objects_maxchain)
|
|
debug_objects_maxchain = cnt;
|
|
}
|
|
}
|
|
|
|
void debug_check_no_obj_freed(const void *address, unsigned long size)
|
|
{
|
|
if (debug_objects_enabled)
|
|
__debug_check_no_obj_freed(address, size);
|
|
}
|
|
#endif
|
|
|
|
#ifdef CONFIG_DEBUG_FS
|
|
|
|
static int debug_stats_show(struct seq_file *m, void *v)
|
|
{
|
|
seq_printf(m, "max_chain :%d\n", debug_objects_maxchain);
|
|
seq_printf(m, "warnings :%d\n", debug_objects_warnings);
|
|
seq_printf(m, "fixups :%d\n", debug_objects_fixups);
|
|
seq_printf(m, "pool_free :%d\n", obj_pool_free);
|
|
seq_printf(m, "pool_min_free :%d\n", obj_pool_min_free);
|
|
seq_printf(m, "pool_used :%d\n", obj_pool_used);
|
|
seq_printf(m, "pool_max_used :%d\n", obj_pool_max_used);
|
|
return 0;
|
|
}
|
|
|
|
static int debug_stats_open(struct inode *inode, struct file *filp)
|
|
{
|
|
return single_open(filp, debug_stats_show, NULL);
|
|
}
|
|
|
|
static const struct file_operations debug_stats_fops = {
|
|
.open = debug_stats_open,
|
|
.read = seq_read,
|
|
.llseek = seq_lseek,
|
|
.release = single_release,
|
|
};
|
|
|
|
static int __init debug_objects_init_debugfs(void)
|
|
{
|
|
struct dentry *dbgdir, *dbgstats;
|
|
|
|
if (!debug_objects_enabled)
|
|
return 0;
|
|
|
|
dbgdir = debugfs_create_dir("debug_objects", NULL);
|
|
if (!dbgdir)
|
|
return -ENOMEM;
|
|
|
|
dbgstats = debugfs_create_file("stats", 0444, dbgdir, NULL,
|
|
&debug_stats_fops);
|
|
if (!dbgstats)
|
|
goto err;
|
|
|
|
return 0;
|
|
|
|
err:
|
|
debugfs_remove(dbgdir);
|
|
|
|
return -ENOMEM;
|
|
}
|
|
__initcall(debug_objects_init_debugfs);
|
|
|
|
#else
|
|
static inline void debug_objects_init_debugfs(void) { }
|
|
#endif
|
|
|
|
#ifdef CONFIG_DEBUG_OBJECTS_SELFTEST
|
|
|
|
/* Random data structure for the self test */
|
|
struct self_test {
|
|
unsigned long dummy1[6];
|
|
int static_init;
|
|
unsigned long dummy2[3];
|
|
};
|
|
|
|
static __initdata struct debug_obj_descr descr_type_test;
|
|
|
|
/*
|
|
* fixup_init is called when:
|
|
* - an active object is initialized
|
|
*/
|
|
static int __init fixup_init(void *addr, enum debug_obj_state state)
|
|
{
|
|
struct self_test *obj = addr;
|
|
|
|
switch (state) {
|
|
case ODEBUG_STATE_ACTIVE:
|
|
debug_object_deactivate(obj, &descr_type_test);
|
|
debug_object_init(obj, &descr_type_test);
|
|
return 1;
|
|
default:
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
/*
|
|
* fixup_activate is called when:
|
|
* - an active object is activated
|
|
* - an unknown object is activated (might be a statically initialized object)
|
|
*/
|
|
static int __init fixup_activate(void *addr, enum debug_obj_state state)
|
|
{
|
|
struct self_test *obj = addr;
|
|
|
|
switch (state) {
|
|
case ODEBUG_STATE_NOTAVAILABLE:
|
|
if (obj->static_init == 1) {
|
|
debug_object_init(obj, &descr_type_test);
|
|
debug_object_activate(obj, &descr_type_test);
|
|
/*
|
|
* Real code should return 0 here ! This is
|
|
* not a fixup of some bad behaviour. We
|
|
* merily call the debug_init function to keep
|
|
* track of the object.
|
|
*/
|
|
return 1;
|
|
} else {
|
|
/* Real code needs to emit a warning here */
|
|
}
|
|
return 0;
|
|
|
|
case ODEBUG_STATE_ACTIVE:
|
|
debug_object_deactivate(obj, &descr_type_test);
|
|
debug_object_activate(obj, &descr_type_test);
|
|
return 1;
|
|
|
|
default:
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
/*
|
|
* fixup_destroy is called when:
|
|
* - an active object is destroyed
|
|
*/
|
|
static int __init fixup_destroy(void *addr, enum debug_obj_state state)
|
|
{
|
|
struct self_test *obj = addr;
|
|
|
|
switch (state) {
|
|
case ODEBUG_STATE_ACTIVE:
|
|
debug_object_deactivate(obj, &descr_type_test);
|
|
debug_object_destroy(obj, &descr_type_test);
|
|
return 1;
|
|
default:
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
/*
|
|
* fixup_free is called when:
|
|
* - an active object is freed
|
|
*/
|
|
static int __init fixup_free(void *addr, enum debug_obj_state state)
|
|
{
|
|
struct self_test *obj = addr;
|
|
|
|
switch (state) {
|
|
case ODEBUG_STATE_ACTIVE:
|
|
debug_object_deactivate(obj, &descr_type_test);
|
|
debug_object_free(obj, &descr_type_test);
|
|
return 1;
|
|
default:
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
static int __init
|
|
check_results(void *addr, enum debug_obj_state state, int fixups, int warnings)
|
|
{
|
|
struct debug_bucket *db;
|
|
struct debug_obj *obj;
|
|
unsigned long flags;
|
|
int res = -EINVAL;
|
|
|
|
db = get_bucket((unsigned long) addr);
|
|
|
|
raw_spin_lock_irqsave(&db->lock, flags);
|
|
|
|
obj = lookup_object(addr, db);
|
|
if (!obj && state != ODEBUG_STATE_NONE) {
|
|
WARN(1, KERN_ERR "ODEBUG: selftest object not found\n");
|
|
goto out;
|
|
}
|
|
if (obj && obj->state != state) {
|
|
WARN(1, KERN_ERR "ODEBUG: selftest wrong state: %d != %d\n",
|
|
obj->state, state);
|
|
goto out;
|
|
}
|
|
if (fixups != debug_objects_fixups) {
|
|
WARN(1, KERN_ERR "ODEBUG: selftest fixups failed %d != %d\n",
|
|
fixups, debug_objects_fixups);
|
|
goto out;
|
|
}
|
|
if (warnings != debug_objects_warnings) {
|
|
WARN(1, KERN_ERR "ODEBUG: selftest warnings failed %d != %d\n",
|
|
warnings, debug_objects_warnings);
|
|
goto out;
|
|
}
|
|
res = 0;
|
|
out:
|
|
raw_spin_unlock_irqrestore(&db->lock, flags);
|
|
if (res)
|
|
debug_objects_enabled = 0;
|
|
return res;
|
|
}
|
|
|
|
static __initdata struct debug_obj_descr descr_type_test = {
|
|
.name = "selftest",
|
|
.fixup_init = fixup_init,
|
|
.fixup_activate = fixup_activate,
|
|
.fixup_destroy = fixup_destroy,
|
|
.fixup_free = fixup_free,
|
|
};
|
|
|
|
static __initdata struct self_test obj = { .static_init = 0 };
|
|
|
|
static void __init debug_objects_selftest(void)
|
|
{
|
|
int fixups, oldfixups, warnings, oldwarnings;
|
|
unsigned long flags;
|
|
|
|
local_irq_save(flags);
|
|
|
|
fixups = oldfixups = debug_objects_fixups;
|
|
warnings = oldwarnings = debug_objects_warnings;
|
|
descr_test = &descr_type_test;
|
|
|
|
debug_object_init(&obj, &descr_type_test);
|
|
if (check_results(&obj, ODEBUG_STATE_INIT, fixups, warnings))
|
|
goto out;
|
|
debug_object_activate(&obj, &descr_type_test);
|
|
if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings))
|
|
goto out;
|
|
debug_object_activate(&obj, &descr_type_test);
|
|
if (check_results(&obj, ODEBUG_STATE_ACTIVE, ++fixups, ++warnings))
|
|
goto out;
|
|
debug_object_deactivate(&obj, &descr_type_test);
|
|
if (check_results(&obj, ODEBUG_STATE_INACTIVE, fixups, warnings))
|
|
goto out;
|
|
debug_object_destroy(&obj, &descr_type_test);
|
|
if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, warnings))
|
|
goto out;
|
|
debug_object_init(&obj, &descr_type_test);
|
|
if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, ++warnings))
|
|
goto out;
|
|
debug_object_activate(&obj, &descr_type_test);
|
|
if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, ++warnings))
|
|
goto out;
|
|
debug_object_deactivate(&obj, &descr_type_test);
|
|
if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, ++warnings))
|
|
goto out;
|
|
debug_object_free(&obj, &descr_type_test);
|
|
if (check_results(&obj, ODEBUG_STATE_NONE, fixups, warnings))
|
|
goto out;
|
|
|
|
obj.static_init = 1;
|
|
debug_object_activate(&obj, &descr_type_test);
|
|
if (check_results(&obj, ODEBUG_STATE_ACTIVE, ++fixups, warnings))
|
|
goto out;
|
|
debug_object_init(&obj, &descr_type_test);
|
|
if (check_results(&obj, ODEBUG_STATE_INIT, ++fixups, ++warnings))
|
|
goto out;
|
|
debug_object_free(&obj, &descr_type_test);
|
|
if (check_results(&obj, ODEBUG_STATE_NONE, fixups, warnings))
|
|
goto out;
|
|
|
|
#ifdef CONFIG_DEBUG_OBJECTS_FREE
|
|
debug_object_init(&obj, &descr_type_test);
|
|
if (check_results(&obj, ODEBUG_STATE_INIT, fixups, warnings))
|
|
goto out;
|
|
debug_object_activate(&obj, &descr_type_test);
|
|
if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings))
|
|
goto out;
|
|
__debug_check_no_obj_freed(&obj, sizeof(obj));
|
|
if (check_results(&obj, ODEBUG_STATE_NONE, ++fixups, ++warnings))
|
|
goto out;
|
|
#endif
|
|
printk(KERN_INFO "ODEBUG: selftest passed\n");
|
|
|
|
out:
|
|
debug_objects_fixups = oldfixups;
|
|
debug_objects_warnings = oldwarnings;
|
|
descr_test = NULL;
|
|
|
|
local_irq_restore(flags);
|
|
}
|
|
#else
|
|
static inline void debug_objects_selftest(void) { }
|
|
#endif
|
|
|
|
/*
|
|
* Called during early boot to initialize the hash buckets and link
|
|
* the static object pool objects into the poll list. After this call
|
|
* the object tracker is fully operational.
|
|
*/
|
|
void __init debug_objects_early_init(void)
|
|
{
|
|
int i;
|
|
|
|
for (i = 0; i < ODEBUG_HASH_SIZE; i++)
|
|
raw_spin_lock_init(&obj_hash[i].lock);
|
|
|
|
for (i = 0; i < ODEBUG_POOL_SIZE; i++)
|
|
hlist_add_head(&obj_static_pool[i].node, &obj_pool);
|
|
}
|
|
|
|
/*
|
|
* Convert the statically allocated objects to dynamic ones:
|
|
*/
|
|
static int __init debug_objects_replace_static_objects(void)
|
|
{
|
|
struct debug_bucket *db = obj_hash;
|
|
struct hlist_node *node, *tmp;
|
|
struct debug_obj *obj, *new;
|
|
HLIST_HEAD(objects);
|
|
int i, cnt = 0;
|
|
|
|
for (i = 0; i < ODEBUG_POOL_SIZE; i++) {
|
|
obj = kmem_cache_zalloc(obj_cache, GFP_KERNEL);
|
|
if (!obj)
|
|
goto free;
|
|
hlist_add_head(&obj->node, &objects);
|
|
}
|
|
|
|
/*
|
|
* When debug_objects_mem_init() is called we know that only
|
|
* one CPU is up, so disabling interrupts is enough
|
|
* protection. This avoids the lockdep hell of lock ordering.
|
|
*/
|
|
local_irq_disable();
|
|
|
|
/* Remove the statically allocated objects from the pool */
|
|
hlist_for_each_entry_safe(obj, node, tmp, &obj_pool, node)
|
|
hlist_del(&obj->node);
|
|
/* Move the allocated objects to the pool */
|
|
hlist_move_list(&objects, &obj_pool);
|
|
|
|
/* Replace the active object references */
|
|
for (i = 0; i < ODEBUG_HASH_SIZE; i++, db++) {
|
|
hlist_move_list(&db->list, &objects);
|
|
|
|
hlist_for_each_entry(obj, node, &objects, node) {
|
|
new = hlist_entry(obj_pool.first, typeof(*obj), node);
|
|
hlist_del(&new->node);
|
|
/* copy object data */
|
|
*new = *obj;
|
|
hlist_add_head(&new->node, &db->list);
|
|
cnt++;
|
|
}
|
|
}
|
|
|
|
printk(KERN_DEBUG "ODEBUG: %d of %d active objects replaced\n", cnt,
|
|
obj_pool_used);
|
|
local_irq_enable();
|
|
return 0;
|
|
free:
|
|
hlist_for_each_entry_safe(obj, node, tmp, &objects, node) {
|
|
hlist_del(&obj->node);
|
|
kmem_cache_free(obj_cache, obj);
|
|
}
|
|
return -ENOMEM;
|
|
}
|
|
|
|
/*
|
|
* Called after the kmem_caches are functional to setup a dedicated
|
|
* cache pool, which has the SLAB_DEBUG_OBJECTS flag set. This flag
|
|
* prevents that the debug code is called on kmem_cache_free() for the
|
|
* debug tracker objects to avoid recursive calls.
|
|
*/
|
|
void __init debug_objects_mem_init(void)
|
|
{
|
|
if (!debug_objects_enabled)
|
|
return;
|
|
|
|
obj_cache = kmem_cache_create("debug_objects_cache",
|
|
sizeof (struct debug_obj), 0,
|
|
SLAB_DEBUG_OBJECTS, NULL);
|
|
|
|
if (!obj_cache || debug_objects_replace_static_objects()) {
|
|
debug_objects_enabled = 0;
|
|
if (obj_cache)
|
|
kmem_cache_destroy(obj_cache);
|
|
printk(KERN_WARNING "ODEBUG: out of memory.\n");
|
|
} else
|
|
debug_objects_selftest();
|
|
}
|