linux/drivers/gpu/drm/vc4
Eric Anholt 6a60920986 drm/vc4: Initialize scaler DISPBKGND on modeset.
We weren't updating the interlaced bit, so we'd scan out incorrectly
if the firmware had brought up the TV encoder and we were switching to
HDMI.

Signed-off-by: Eric Anholt <eric@anholt.net>
2016-02-26 17:42:48 -08:00
..
Kconfig dma-mapping: always provide the dma_map_ops based implementation 2016-01-20 17:09:18 -08:00
Makefile drm/vc4: Add support for drawing 3D frames. 2015-12-07 20:05:10 -08:00
vc4_bo.c drm/vc4: Return an ERR_PTR from BO creation instead of NULL. 2016-02-16 12:20:58 -08:00
vc4_crtc.c drm/vc4: Initialize scaler DISPBKGND on modeset. 2016-02-26 17:42:48 -08:00
vc4_debugfs.c drm/vc4: Bind and initialize the V3D engine. 2015-12-07 20:05:10 -08:00
vc4_drv.c drm: use dev_name as default unique name in drm_dev_alloc() 2015-12-15 13:56:06 +01:00
vc4_drv.h drm/vc4: Use runtime PM to power cycle the device when the GPU hangs. 2016-02-16 12:21:01 -08:00
vc4_gem.c drm/vc4: Use runtime PM to power cycle the device when the GPU hangs. 2016-02-16 12:21:01 -08:00
vc4_hdmi.c drm/vc4: Add another reg to HDMI debug dumping. 2016-02-26 15:51:13 -08:00
vc4_hvs.c drm/vc4: Fix some failure to track __iomem decorations on pointers. 2015-11-17 12:26:59 -08:00
vc4_irq.c drm/vc4: Return an ERR_PTR from BO creation instead of NULL. 2016-02-16 12:20:58 -08:00
vc4_kms.c drm/vc4: Add support for async pageflips. 2015-12-07 20:10:03 -08:00
vc4_packet.h drm/vc4: Add support for drawing 3D frames. 2015-12-07 20:05:10 -08:00
vc4_plane.c Merge tag 'drm-vc4-next-2015-12-11' of http://github.com/anholt/linux into drm-next 2015-12-15 10:43:27 +10:00
vc4_qpu_defines.h drm/vc4: Add an API for creating GPU shaders in GEM BOs. 2015-12-07 20:05:09 -08:00
vc4_regs.h drm/vc4: Initialize scaler DISPBKGND on modeset. 2016-02-26 17:42:48 -08:00
vc4_render_cl.c drm/vc4: Return an ERR_PTR from BO creation instead of NULL. 2016-02-16 12:20:58 -08:00
vc4_trace_points.c drm/vc4: Add support for drawing 3D frames. 2015-12-07 20:05:10 -08:00
vc4_trace.h drm/vc4: Add support for drawing 3D frames. 2015-12-07 20:05:10 -08:00
vc4_v3d.c drm/vc4: Use runtime PM to power cycle the device when the GPU hangs. 2016-02-16 12:21:01 -08:00
vc4_validate_shaders.c drm/vc4: Add an API for creating GPU shaders in GEM BOs. 2015-12-07 20:05:09 -08:00
vc4_validate.c drm/vc4: Return an ERR_PTR from BO creation instead of NULL. 2016-02-16 12:20:58 -08:00