forked from Minki/linux
b861686b18
This introduces a header update and support for multisample surfaces. Signed-off-by: Dave Airlie <airlied@redhat.com> Link: https://patchwork.freedesktop.org/patch/msgid/d020efb8-776d-5e8f-9d9f-122591e074d6@vmware.com
482 lines
22 KiB
C
482 lines
22 KiB
C
/* SPDX-License-Identifier: GPL-2.0 OR MIT */
|
|
/**********************************************************
|
|
* Copyright 1998-2015 VMware, Inc.
|
|
*
|
|
* Permission is hereby granted, free of charge, to any person
|
|
* obtaining a copy of this software and associated documentation
|
|
* files (the "Software"), to deal in the Software without
|
|
* restriction, including without limitation the rights to use, copy,
|
|
* modify, merge, publish, distribute, sublicense, and/or sell copies
|
|
* of the Software, and to permit persons to whom the Software is
|
|
* furnished to do so, subject to the following conditions:
|
|
*
|
|
* The above copyright notice and this permission notice shall be
|
|
* included in all copies or substantial portions of the Software.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
|
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
|
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
|
|
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
|
|
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
|
|
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
|
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
* SOFTWARE.
|
|
*
|
|
**********************************************************/
|
|
|
|
/*
|
|
* svga3d_devcaps.h --
|
|
*
|
|
* SVGA 3d caps definitions
|
|
*/
|
|
|
|
#ifndef _SVGA3D_DEVCAPS_H_
|
|
#define _SVGA3D_DEVCAPS_H_
|
|
|
|
#define INCLUDE_ALLOW_MODULE
|
|
#define INCLUDE_ALLOW_USERLEVEL
|
|
#define INCLUDE_ALLOW_VMCORE
|
|
|
|
#include "includeCheck.h"
|
|
|
|
/*
|
|
* 3D Hardware Version
|
|
*
|
|
* The hardware version is stored in the SVGA_FIFO_3D_HWVERSION fifo
|
|
* register. Is set by the host and read by the guest. This lets
|
|
* us make new guest drivers which are backwards-compatible with old
|
|
* SVGA hardware revisions. It does not let us support old guest
|
|
* drivers. Good enough for now.
|
|
*
|
|
*/
|
|
|
|
#define SVGA3D_MAKE_HWVERSION(major, minor) (((major) << 16) | ((minor) & 0xFF))
|
|
#define SVGA3D_MAJOR_HWVERSION(version) ((version) >> 16)
|
|
#define SVGA3D_MINOR_HWVERSION(version) ((version) & 0xFF)
|
|
|
|
typedef enum {
|
|
SVGA3D_HWVERSION_WS5_RC1 = SVGA3D_MAKE_HWVERSION(0, 1),
|
|
SVGA3D_HWVERSION_WS5_RC2 = SVGA3D_MAKE_HWVERSION(0, 2),
|
|
SVGA3D_HWVERSION_WS51_RC1 = SVGA3D_MAKE_HWVERSION(0, 3),
|
|
SVGA3D_HWVERSION_WS6_B1 = SVGA3D_MAKE_HWVERSION(1, 1),
|
|
SVGA3D_HWVERSION_FUSION_11 = SVGA3D_MAKE_HWVERSION(1, 4),
|
|
SVGA3D_HWVERSION_WS65_B1 = SVGA3D_MAKE_HWVERSION(2, 0),
|
|
SVGA3D_HWVERSION_WS8_B1 = SVGA3D_MAKE_HWVERSION(2, 1),
|
|
SVGA3D_HWVERSION_CURRENT = SVGA3D_HWVERSION_WS8_B1,
|
|
} SVGA3dHardwareVersion;
|
|
|
|
/*
|
|
* DevCap indexes.
|
|
*/
|
|
|
|
typedef enum {
|
|
SVGA3D_DEVCAP_INVALID = ((uint32)-1),
|
|
SVGA3D_DEVCAP_3D = 0,
|
|
SVGA3D_DEVCAP_MAX_LIGHTS = 1,
|
|
|
|
/*
|
|
* SVGA3D_DEVCAP_MAX_TEXTURES reflects the maximum number of
|
|
* fixed-function texture units available. Each of these units
|
|
* work in both FFP and Shader modes, and they support texture
|
|
* transforms and texture coordinates. The host may have additional
|
|
* texture image units that are only usable with shaders.
|
|
*/
|
|
SVGA3D_DEVCAP_MAX_TEXTURES = 2,
|
|
SVGA3D_DEVCAP_MAX_CLIP_PLANES = 3,
|
|
SVGA3D_DEVCAP_VERTEX_SHADER_VERSION = 4,
|
|
SVGA3D_DEVCAP_VERTEX_SHADER = 5,
|
|
SVGA3D_DEVCAP_FRAGMENT_SHADER_VERSION = 6,
|
|
SVGA3D_DEVCAP_FRAGMENT_SHADER = 7,
|
|
SVGA3D_DEVCAP_MAX_RENDER_TARGETS = 8,
|
|
SVGA3D_DEVCAP_S23E8_TEXTURES = 9,
|
|
SVGA3D_DEVCAP_S10E5_TEXTURES = 10,
|
|
SVGA3D_DEVCAP_MAX_FIXED_VERTEXBLEND = 11,
|
|
SVGA3D_DEVCAP_D16_BUFFER_FORMAT = 12,
|
|
SVGA3D_DEVCAP_D24S8_BUFFER_FORMAT = 13,
|
|
SVGA3D_DEVCAP_D24X8_BUFFER_FORMAT = 14,
|
|
SVGA3D_DEVCAP_QUERY_TYPES = 15,
|
|
SVGA3D_DEVCAP_TEXTURE_GRADIENT_SAMPLING = 16,
|
|
SVGA3D_DEVCAP_MAX_POINT_SIZE = 17,
|
|
SVGA3D_DEVCAP_MAX_SHADER_TEXTURES = 18,
|
|
SVGA3D_DEVCAP_MAX_TEXTURE_WIDTH = 19,
|
|
SVGA3D_DEVCAP_MAX_TEXTURE_HEIGHT = 20,
|
|
SVGA3D_DEVCAP_MAX_VOLUME_EXTENT = 21,
|
|
SVGA3D_DEVCAP_MAX_TEXTURE_REPEAT = 22,
|
|
SVGA3D_DEVCAP_MAX_TEXTURE_ASPECT_RATIO = 23,
|
|
SVGA3D_DEVCAP_MAX_TEXTURE_ANISOTROPY = 24,
|
|
SVGA3D_DEVCAP_MAX_PRIMITIVE_COUNT = 25,
|
|
SVGA3D_DEVCAP_MAX_VERTEX_INDEX = 26,
|
|
SVGA3D_DEVCAP_MAX_VERTEX_SHADER_INSTRUCTIONS = 27,
|
|
SVGA3D_DEVCAP_MAX_FRAGMENT_SHADER_INSTRUCTIONS = 28,
|
|
SVGA3D_DEVCAP_MAX_VERTEX_SHADER_TEMPS = 29,
|
|
SVGA3D_DEVCAP_MAX_FRAGMENT_SHADER_TEMPS = 30,
|
|
SVGA3D_DEVCAP_TEXTURE_OPS = 31,
|
|
SVGA3D_DEVCAP_SURFACEFMT_X8R8G8B8 = 32,
|
|
SVGA3D_DEVCAP_SURFACEFMT_A8R8G8B8 = 33,
|
|
SVGA3D_DEVCAP_SURFACEFMT_A2R10G10B10 = 34,
|
|
SVGA3D_DEVCAP_SURFACEFMT_X1R5G5B5 = 35,
|
|
SVGA3D_DEVCAP_SURFACEFMT_A1R5G5B5 = 36,
|
|
SVGA3D_DEVCAP_SURFACEFMT_A4R4G4B4 = 37,
|
|
SVGA3D_DEVCAP_SURFACEFMT_R5G6B5 = 38,
|
|
SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE16 = 39,
|
|
SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE8_ALPHA8 = 40,
|
|
SVGA3D_DEVCAP_SURFACEFMT_ALPHA8 = 41,
|
|
SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE8 = 42,
|
|
SVGA3D_DEVCAP_SURFACEFMT_Z_D16 = 43,
|
|
SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8 = 44,
|
|
SVGA3D_DEVCAP_SURFACEFMT_Z_D24X8 = 45,
|
|
SVGA3D_DEVCAP_SURFACEFMT_DXT1 = 46,
|
|
SVGA3D_DEVCAP_SURFACEFMT_DXT2 = 47,
|
|
SVGA3D_DEVCAP_SURFACEFMT_DXT3 = 48,
|
|
SVGA3D_DEVCAP_SURFACEFMT_DXT4 = 49,
|
|
SVGA3D_DEVCAP_SURFACEFMT_DXT5 = 50,
|
|
SVGA3D_DEVCAP_SURFACEFMT_BUMPX8L8V8U8 = 51,
|
|
SVGA3D_DEVCAP_SURFACEFMT_A2W10V10U10 = 52,
|
|
SVGA3D_DEVCAP_SURFACEFMT_BUMPU8V8 = 53,
|
|
SVGA3D_DEVCAP_SURFACEFMT_Q8W8V8U8 = 54,
|
|
SVGA3D_DEVCAP_SURFACEFMT_CxV8U8 = 55,
|
|
SVGA3D_DEVCAP_SURFACEFMT_R_S10E5 = 56,
|
|
SVGA3D_DEVCAP_SURFACEFMT_R_S23E8 = 57,
|
|
SVGA3D_DEVCAP_SURFACEFMT_RG_S10E5 = 58,
|
|
SVGA3D_DEVCAP_SURFACEFMT_RG_S23E8 = 59,
|
|
SVGA3D_DEVCAP_SURFACEFMT_ARGB_S10E5 = 60,
|
|
SVGA3D_DEVCAP_SURFACEFMT_ARGB_S23E8 = 61,
|
|
|
|
/*
|
|
* There is a hole in our devcap definitions for
|
|
* historical reasons.
|
|
*
|
|
* Define a constant just for completeness.
|
|
*/
|
|
SVGA3D_DEVCAP_MISSING62 = 62,
|
|
|
|
SVGA3D_DEVCAP_MAX_VERTEX_SHADER_TEXTURES = 63,
|
|
|
|
/*
|
|
* Note that MAX_SIMULTANEOUS_RENDER_TARGETS is a maximum count of color
|
|
* render targets. This does not include the depth or stencil targets.
|
|
*/
|
|
SVGA3D_DEVCAP_MAX_SIMULTANEOUS_RENDER_TARGETS = 64,
|
|
|
|
SVGA3D_DEVCAP_SURFACEFMT_V16U16 = 65,
|
|
SVGA3D_DEVCAP_SURFACEFMT_G16R16 = 66,
|
|
SVGA3D_DEVCAP_SURFACEFMT_A16B16G16R16 = 67,
|
|
SVGA3D_DEVCAP_SURFACEFMT_UYVY = 68,
|
|
SVGA3D_DEVCAP_SURFACEFMT_YUY2 = 69,
|
|
SVGA3D_DEVCAP_MULTISAMPLE_NONMASKABLESAMPLES = 70,
|
|
SVGA3D_DEVCAP_MULTISAMPLE_MASKABLESAMPLES = 71,
|
|
SVGA3D_DEVCAP_ALPHATOCOVERAGE = 72,
|
|
SVGA3D_DEVCAP_SUPERSAMPLE = 73,
|
|
SVGA3D_DEVCAP_AUTOGENMIPMAPS = 74,
|
|
SVGA3D_DEVCAP_SURFACEFMT_NV12 = 75,
|
|
SVGA3D_DEVCAP_SURFACEFMT_AYUV = 76,
|
|
|
|
/*
|
|
* This is the maximum number of SVGA context IDs that the guest
|
|
* can define using SVGA_3D_CMD_CONTEXT_DEFINE.
|
|
*/
|
|
SVGA3D_DEVCAP_MAX_CONTEXT_IDS = 77,
|
|
|
|
/*
|
|
* This is the maximum number of SVGA surface IDs that the guest
|
|
* can define using SVGA_3D_CMD_SURFACE_DEFINE*.
|
|
*/
|
|
SVGA3D_DEVCAP_MAX_SURFACE_IDS = 78,
|
|
|
|
SVGA3D_DEVCAP_SURFACEFMT_Z_DF16 = 79,
|
|
SVGA3D_DEVCAP_SURFACEFMT_Z_DF24 = 80,
|
|
SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8_INT = 81,
|
|
|
|
SVGA3D_DEVCAP_SURFACEFMT_ATI1 = 82,
|
|
SVGA3D_DEVCAP_SURFACEFMT_ATI2 = 83,
|
|
|
|
/*
|
|
* Deprecated.
|
|
*/
|
|
SVGA3D_DEVCAP_DEAD1 = 84,
|
|
|
|
/*
|
|
* This contains several SVGA_3D_CAPS_VIDEO_DECODE elements
|
|
* ored together, one for every type of video decoding supported.
|
|
*/
|
|
SVGA3D_DEVCAP_VIDEO_DECODE = 85,
|
|
|
|
/*
|
|
* This contains several SVGA_3D_CAPS_VIDEO_PROCESS elements
|
|
* ored together, one for every type of video processing supported.
|
|
*/
|
|
SVGA3D_DEVCAP_VIDEO_PROCESS = 86,
|
|
|
|
SVGA3D_DEVCAP_LINE_AA = 87, /* boolean */
|
|
SVGA3D_DEVCAP_LINE_STIPPLE = 88, /* boolean */
|
|
SVGA3D_DEVCAP_MAX_LINE_WIDTH = 89, /* float */
|
|
SVGA3D_DEVCAP_MAX_AA_LINE_WIDTH = 90, /* float */
|
|
|
|
SVGA3D_DEVCAP_SURFACEFMT_YV12 = 91,
|
|
|
|
/*
|
|
* Does the host support the SVGA logic ops commands?
|
|
*/
|
|
SVGA3D_DEVCAP_LOGICOPS = 92,
|
|
|
|
/*
|
|
* Are TS_CONSTANT, TS_COLOR_KEY, and TS_COLOR_KEY_ENABLE supported?
|
|
*/
|
|
SVGA3D_DEVCAP_TS_COLOR_KEY = 93, /* boolean */
|
|
|
|
/*
|
|
* Deprecated.
|
|
*/
|
|
SVGA3D_DEVCAP_DEAD2 = 94,
|
|
|
|
/*
|
|
* Does the device support DXContexts?
|
|
*/
|
|
SVGA3D_DEVCAP_DXCONTEXT = 95,
|
|
|
|
/*
|
|
* What is the maximum size of a texture array?
|
|
*
|
|
* (Even if this cap is zero, cubemaps are still allowed.)
|
|
*/
|
|
SVGA3D_DEVCAP_MAX_TEXTURE_ARRAY_SIZE = 96,
|
|
|
|
/*
|
|
* What is the maximum number of vertex buffers or vertex input registers
|
|
* that can be expected to work correctly with a DXContext?
|
|
*
|
|
* The guest is allowed to set up to SVGA3D_DX_MAX_VERTEXBUFFERS, but
|
|
* anything in excess of this cap is not guaranteed to render correctly.
|
|
*
|
|
* Similarly, the guest can set up to SVGA3D_DX_MAX_VERTEXINPUTREGISTERS
|
|
* input registers without the SVGA3D_DEVCAP_SM4_1 cap, or
|
|
* SVGA3D_DX_SM41_MAX_VERTEXINPUTREGISTERS with the SVGA3D_DEVCAP_SM4_1,
|
|
* but only the registers up to this cap value are guaranteed to render
|
|
* correctly.
|
|
*
|
|
* If guest-drivers are able to expose a lower-limit, it's recommended
|
|
* that they clamp to this value. Otherwise, the host will make a
|
|
* best-effort on case-by-case basis if guests exceed this.
|
|
*/
|
|
SVGA3D_DEVCAP_DX_MAX_VERTEXBUFFERS = 97,
|
|
|
|
/*
|
|
* What is the maximum number of constant buffers that can be expected to
|
|
* work correctly with a DX context?
|
|
*
|
|
* The guest is allowed to set up to SVGA3D_DX_MAX_CONSTBUFFERS, but
|
|
* anything in excess of this cap is not guaranteed to render correctly.
|
|
*
|
|
* If guest-drivers are able to expose a lower-limit, it's recommended
|
|
* that they clamp to this value. Otherwise, the host will make a
|
|
* best-effort on case-by-case basis if guests exceed this.
|
|
*/
|
|
SVGA3D_DEVCAP_DX_MAX_CONSTANT_BUFFERS = 98,
|
|
|
|
/*
|
|
* Does the device support provoking vertex control?
|
|
*
|
|
* If this cap is present, the provokingVertexLast field in the
|
|
* rasterizer state is enabled. (Guests can then set it to FALSE,
|
|
* meaning that the first vertex is the provoking vertex, or TRUE,
|
|
* meaning that the last verteix is the provoking vertex.)
|
|
*
|
|
* If this cap is FALSE, then guests should set the provokingVertexLast
|
|
* to FALSE, otherwise rendering behavior is undefined.
|
|
*/
|
|
SVGA3D_DEVCAP_DX_PROVOKING_VERTEX = 99,
|
|
|
|
SVGA3D_DEVCAP_DXFMT_X8R8G8B8 = 100,
|
|
SVGA3D_DEVCAP_DXFMT_A8R8G8B8 = 101,
|
|
SVGA3D_DEVCAP_DXFMT_R5G6B5 = 102,
|
|
SVGA3D_DEVCAP_DXFMT_X1R5G5B5 = 103,
|
|
SVGA3D_DEVCAP_DXFMT_A1R5G5B5 = 104,
|
|
SVGA3D_DEVCAP_DXFMT_A4R4G4B4 = 105,
|
|
SVGA3D_DEVCAP_DXFMT_Z_D32 = 106,
|
|
SVGA3D_DEVCAP_DXFMT_Z_D16 = 107,
|
|
SVGA3D_DEVCAP_DXFMT_Z_D24S8 = 108,
|
|
SVGA3D_DEVCAP_DXFMT_Z_D15S1 = 109,
|
|
SVGA3D_DEVCAP_DXFMT_LUMINANCE8 = 110,
|
|
SVGA3D_DEVCAP_DXFMT_LUMINANCE4_ALPHA4 = 111,
|
|
SVGA3D_DEVCAP_DXFMT_LUMINANCE16 = 112,
|
|
SVGA3D_DEVCAP_DXFMT_LUMINANCE8_ALPHA8 = 113,
|
|
SVGA3D_DEVCAP_DXFMT_DXT1 = 114,
|
|
SVGA3D_DEVCAP_DXFMT_DXT2 = 115,
|
|
SVGA3D_DEVCAP_DXFMT_DXT3 = 116,
|
|
SVGA3D_DEVCAP_DXFMT_DXT4 = 117,
|
|
SVGA3D_DEVCAP_DXFMT_DXT5 = 118,
|
|
SVGA3D_DEVCAP_DXFMT_BUMPU8V8 = 119,
|
|
SVGA3D_DEVCAP_DXFMT_BUMPL6V5U5 = 120,
|
|
SVGA3D_DEVCAP_DXFMT_BUMPX8L8V8U8 = 121,
|
|
SVGA3D_DEVCAP_DXFMT_FORMAT_DEAD1 = 122,
|
|
SVGA3D_DEVCAP_DXFMT_ARGB_S10E5 = 123,
|
|
SVGA3D_DEVCAP_DXFMT_ARGB_S23E8 = 124,
|
|
SVGA3D_DEVCAP_DXFMT_A2R10G10B10 = 125,
|
|
SVGA3D_DEVCAP_DXFMT_V8U8 = 126,
|
|
SVGA3D_DEVCAP_DXFMT_Q8W8V8U8 = 127,
|
|
SVGA3D_DEVCAP_DXFMT_CxV8U8 = 128,
|
|
SVGA3D_DEVCAP_DXFMT_X8L8V8U8 = 129,
|
|
SVGA3D_DEVCAP_DXFMT_A2W10V10U10 = 130,
|
|
SVGA3D_DEVCAP_DXFMT_ALPHA8 = 131,
|
|
SVGA3D_DEVCAP_DXFMT_R_S10E5 = 132,
|
|
SVGA3D_DEVCAP_DXFMT_R_S23E8 = 133,
|
|
SVGA3D_DEVCAP_DXFMT_RG_S10E5 = 134,
|
|
SVGA3D_DEVCAP_DXFMT_RG_S23E8 = 135,
|
|
SVGA3D_DEVCAP_DXFMT_BUFFER = 136,
|
|
SVGA3D_DEVCAP_DXFMT_Z_D24X8 = 137,
|
|
SVGA3D_DEVCAP_DXFMT_V16U16 = 138,
|
|
SVGA3D_DEVCAP_DXFMT_G16R16 = 139,
|
|
SVGA3D_DEVCAP_DXFMT_A16B16G16R16 = 140,
|
|
SVGA3D_DEVCAP_DXFMT_UYVY = 141,
|
|
SVGA3D_DEVCAP_DXFMT_YUY2 = 142,
|
|
SVGA3D_DEVCAP_DXFMT_NV12 = 143,
|
|
SVGA3D_DEVCAP_DXFMT_AYUV = 144,
|
|
SVGA3D_DEVCAP_DXFMT_R32G32B32A32_TYPELESS = 145,
|
|
SVGA3D_DEVCAP_DXFMT_R32G32B32A32_UINT = 146,
|
|
SVGA3D_DEVCAP_DXFMT_R32G32B32A32_SINT = 147,
|
|
SVGA3D_DEVCAP_DXFMT_R32G32B32_TYPELESS = 148,
|
|
SVGA3D_DEVCAP_DXFMT_R32G32B32_FLOAT = 149,
|
|
SVGA3D_DEVCAP_DXFMT_R32G32B32_UINT = 150,
|
|
SVGA3D_DEVCAP_DXFMT_R32G32B32_SINT = 151,
|
|
SVGA3D_DEVCAP_DXFMT_R16G16B16A16_TYPELESS = 152,
|
|
SVGA3D_DEVCAP_DXFMT_R16G16B16A16_UINT = 153,
|
|
SVGA3D_DEVCAP_DXFMT_R16G16B16A16_SNORM = 154,
|
|
SVGA3D_DEVCAP_DXFMT_R16G16B16A16_SINT = 155,
|
|
SVGA3D_DEVCAP_DXFMT_R32G32_TYPELESS = 156,
|
|
SVGA3D_DEVCAP_DXFMT_R32G32_UINT = 157,
|
|
SVGA3D_DEVCAP_DXFMT_R32G32_SINT = 158,
|
|
SVGA3D_DEVCAP_DXFMT_R32G8X24_TYPELESS = 159,
|
|
SVGA3D_DEVCAP_DXFMT_D32_FLOAT_S8X24_UINT = 160,
|
|
SVGA3D_DEVCAP_DXFMT_R32_FLOAT_X8X24 = 161,
|
|
SVGA3D_DEVCAP_DXFMT_X32_G8X24_UINT = 162,
|
|
SVGA3D_DEVCAP_DXFMT_R10G10B10A2_TYPELESS = 163,
|
|
SVGA3D_DEVCAP_DXFMT_R10G10B10A2_UINT = 164,
|
|
SVGA3D_DEVCAP_DXFMT_R11G11B10_FLOAT = 165,
|
|
SVGA3D_DEVCAP_DXFMT_R8G8B8A8_TYPELESS = 166,
|
|
SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UNORM = 167,
|
|
SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UNORM_SRGB = 168,
|
|
SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UINT = 169,
|
|
SVGA3D_DEVCAP_DXFMT_R8G8B8A8_SINT = 170,
|
|
SVGA3D_DEVCAP_DXFMT_R16G16_TYPELESS = 171,
|
|
SVGA3D_DEVCAP_DXFMT_R16G16_UINT = 172,
|
|
SVGA3D_DEVCAP_DXFMT_R16G16_SINT = 173,
|
|
SVGA3D_DEVCAP_DXFMT_R32_TYPELESS = 174,
|
|
SVGA3D_DEVCAP_DXFMT_D32_FLOAT = 175,
|
|
SVGA3D_DEVCAP_DXFMT_R32_UINT = 176,
|
|
SVGA3D_DEVCAP_DXFMT_R32_SINT = 177,
|
|
SVGA3D_DEVCAP_DXFMT_R24G8_TYPELESS = 178,
|
|
SVGA3D_DEVCAP_DXFMT_D24_UNORM_S8_UINT = 179,
|
|
SVGA3D_DEVCAP_DXFMT_R24_UNORM_X8 = 180,
|
|
SVGA3D_DEVCAP_DXFMT_X24_G8_UINT = 181,
|
|
SVGA3D_DEVCAP_DXFMT_R8G8_TYPELESS = 182,
|
|
SVGA3D_DEVCAP_DXFMT_R8G8_UNORM = 183,
|
|
SVGA3D_DEVCAP_DXFMT_R8G8_UINT = 184,
|
|
SVGA3D_DEVCAP_DXFMT_R8G8_SINT = 185,
|
|
SVGA3D_DEVCAP_DXFMT_R16_TYPELESS = 186,
|
|
SVGA3D_DEVCAP_DXFMT_R16_UNORM = 187,
|
|
SVGA3D_DEVCAP_DXFMT_R16_UINT = 188,
|
|
SVGA3D_DEVCAP_DXFMT_R16_SNORM = 189,
|
|
SVGA3D_DEVCAP_DXFMT_R16_SINT = 190,
|
|
SVGA3D_DEVCAP_DXFMT_R8_TYPELESS = 191,
|
|
SVGA3D_DEVCAP_DXFMT_R8_UNORM = 192,
|
|
SVGA3D_DEVCAP_DXFMT_R8_UINT = 193,
|
|
SVGA3D_DEVCAP_DXFMT_R8_SNORM = 194,
|
|
SVGA3D_DEVCAP_DXFMT_R8_SINT = 195,
|
|
SVGA3D_DEVCAP_DXFMT_P8 = 196,
|
|
SVGA3D_DEVCAP_DXFMT_R9G9B9E5_SHAREDEXP = 197,
|
|
SVGA3D_DEVCAP_DXFMT_R8G8_B8G8_UNORM = 198,
|
|
SVGA3D_DEVCAP_DXFMT_G8R8_G8B8_UNORM = 199,
|
|
SVGA3D_DEVCAP_DXFMT_BC1_TYPELESS = 200,
|
|
SVGA3D_DEVCAP_DXFMT_BC1_UNORM_SRGB = 201,
|
|
SVGA3D_DEVCAP_DXFMT_BC2_TYPELESS = 202,
|
|
SVGA3D_DEVCAP_DXFMT_BC2_UNORM_SRGB = 203,
|
|
SVGA3D_DEVCAP_DXFMT_BC3_TYPELESS = 204,
|
|
SVGA3D_DEVCAP_DXFMT_BC3_UNORM_SRGB = 205,
|
|
SVGA3D_DEVCAP_DXFMT_BC4_TYPELESS = 206,
|
|
SVGA3D_DEVCAP_DXFMT_ATI1 = 207,
|
|
SVGA3D_DEVCAP_DXFMT_BC4_SNORM = 208,
|
|
SVGA3D_DEVCAP_DXFMT_BC5_TYPELESS = 209,
|
|
SVGA3D_DEVCAP_DXFMT_ATI2 = 210,
|
|
SVGA3D_DEVCAP_DXFMT_BC5_SNORM = 211,
|
|
SVGA3D_DEVCAP_DXFMT_R10G10B10_XR_BIAS_A2_UNORM = 212,
|
|
SVGA3D_DEVCAP_DXFMT_B8G8R8A8_TYPELESS = 213,
|
|
SVGA3D_DEVCAP_DXFMT_B8G8R8A8_UNORM_SRGB = 214,
|
|
SVGA3D_DEVCAP_DXFMT_B8G8R8X8_TYPELESS = 215,
|
|
SVGA3D_DEVCAP_DXFMT_B8G8R8X8_UNORM_SRGB = 216,
|
|
SVGA3D_DEVCAP_DXFMT_Z_DF16 = 217,
|
|
SVGA3D_DEVCAP_DXFMT_Z_DF24 = 218,
|
|
SVGA3D_DEVCAP_DXFMT_Z_D24S8_INT = 219,
|
|
SVGA3D_DEVCAP_DXFMT_YV12 = 220,
|
|
SVGA3D_DEVCAP_DXFMT_R32G32B32A32_FLOAT = 221,
|
|
SVGA3D_DEVCAP_DXFMT_R16G16B16A16_FLOAT = 222,
|
|
SVGA3D_DEVCAP_DXFMT_R16G16B16A16_UNORM = 223,
|
|
SVGA3D_DEVCAP_DXFMT_R32G32_FLOAT = 224,
|
|
SVGA3D_DEVCAP_DXFMT_R10G10B10A2_UNORM = 225,
|
|
SVGA3D_DEVCAP_DXFMT_R8G8B8A8_SNORM = 226,
|
|
SVGA3D_DEVCAP_DXFMT_R16G16_FLOAT = 227,
|
|
SVGA3D_DEVCAP_DXFMT_R16G16_UNORM = 228,
|
|
SVGA3D_DEVCAP_DXFMT_R16G16_SNORM = 229,
|
|
SVGA3D_DEVCAP_DXFMT_R32_FLOAT = 230,
|
|
SVGA3D_DEVCAP_DXFMT_R8G8_SNORM = 231,
|
|
SVGA3D_DEVCAP_DXFMT_R16_FLOAT = 232,
|
|
SVGA3D_DEVCAP_DXFMT_D16_UNORM = 233,
|
|
SVGA3D_DEVCAP_DXFMT_A8_UNORM = 234,
|
|
SVGA3D_DEVCAP_DXFMT_BC1_UNORM = 235,
|
|
SVGA3D_DEVCAP_DXFMT_BC2_UNORM = 236,
|
|
SVGA3D_DEVCAP_DXFMT_BC3_UNORM = 237,
|
|
SVGA3D_DEVCAP_DXFMT_B5G6R5_UNORM = 238,
|
|
SVGA3D_DEVCAP_DXFMT_B5G5R5A1_UNORM = 239,
|
|
SVGA3D_DEVCAP_DXFMT_B8G8R8A8_UNORM = 240,
|
|
SVGA3D_DEVCAP_DXFMT_B8G8R8X8_UNORM = 241,
|
|
SVGA3D_DEVCAP_DXFMT_BC4_UNORM = 242,
|
|
SVGA3D_DEVCAP_DXFMT_BC5_UNORM = 243,
|
|
|
|
/*
|
|
* Advertises shaderModel 4.1 support, independent blend-states,
|
|
* cube-map arrays, and a higher vertex input registers limit.
|
|
*
|
|
* (See documentation on SVGA3D_DEVCAP_DX_MAX_VERTEXBUFFERS.)
|
|
*/
|
|
SVGA3D_DEVCAP_SM41 = 244,
|
|
|
|
SVGA3D_DEVCAP_MULTISAMPLE_2X = 245,
|
|
SVGA3D_DEVCAP_MULTISAMPLE_4X = 246,
|
|
|
|
SVGA3D_DEVCAP_MAX /* This must be the last index. */
|
|
} SVGA3dDevCapIndex;
|
|
|
|
/*
|
|
* Bit definitions for DXFMT devcaps
|
|
*
|
|
*
|
|
* SUPPORTED: Can the format be defined?
|
|
* SHADER_SAMPLE: Can the format be sampled from a shader?
|
|
* COLOR_RENDERTARGET: Can the format be a color render target?
|
|
* DEPTH_RENDERTARGET: Can the format be a depth render target?
|
|
* BLENDABLE: Is the format blendable?
|
|
* MIPS: Does the format support mip levels?
|
|
* ARRAY: Does the format support texture arrays?
|
|
* VOLUME: Does the format support having volume?
|
|
* MULTISAMPLE: Does the format support multisample?
|
|
*/
|
|
#define SVGA3D_DXFMT_SUPPORTED (1 << 0)
|
|
#define SVGA3D_DXFMT_SHADER_SAMPLE (1 << 1)
|
|
#define SVGA3D_DXFMT_COLOR_RENDERTARGET (1 << 2)
|
|
#define SVGA3D_DXFMT_DEPTH_RENDERTARGET (1 << 3)
|
|
#define SVGA3D_DXFMT_BLENDABLE (1 << 4)
|
|
#define SVGA3D_DXFMT_MIPS (1 << 5)
|
|
#define SVGA3D_DXFMT_ARRAY (1 << 6)
|
|
#define SVGA3D_DXFMT_VOLUME (1 << 7)
|
|
#define SVGA3D_DXFMT_DX_VERTEX_BUFFER (1 << 8)
|
|
#define SVGA3D_DXFMT_MULTISAMPLE (1 << 9)
|
|
#define SVGA3D_DXFMT_MAX (1 << 10)
|
|
|
|
typedef union {
|
|
Bool b;
|
|
uint32 u;
|
|
int32 i;
|
|
float f;
|
|
} SVGA3dDevCapResult;
|
|
|
|
#endif /* _SVGA3D_DEVCAPS_H_ */
|