forked from Minki/linux
601bbbe051
If user tries to initialize uinput device mixing old and new style
initialization (i.e. using old UI_SET_ABSBIT instead of UI_ABS_SETUP,
we forget to allocate input->absinfo and will crash when trying to send
absolute events:
ioctl(ui, UI_DEV_SETUP, &us);
ioctl(ui, UI_SET_PHYS, "Test");
ioctl(ui, UI_SET_EVBIT, EV_ABS);
ioctl(ui, UI_SET_ABSBIT, ABS_X);
ioctl(ui, UI_SET_ABSBIT, ABS_Y);
ioctl(ui, UI_DEV_CREATE, 0);
Reported-by: Rodrigo Rivas Costa <rodrigorivascosta@gmail.com>
Bugzilla: https://bugzilla.kernel.org/show_bug.cgi?id=191811
Fixes:
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.. | ||
gameport | ||
joystick | ||
keyboard | ||
misc | ||
mouse | ||
rmi4 | ||
serio | ||
tablet | ||
touchscreen | ||
apm-power.c | ||
evbug.c | ||
evdev.c | ||
ff-core.c | ||
ff-memless.c | ||
input-compat.c | ||
input-compat.h | ||
input-leds.c | ||
input-mt.c | ||
input-polldev.c | ||
input.c | ||
joydev.c | ||
Kconfig | ||
Makefile | ||
matrix-keymap.c | ||
mousedev.c | ||
sparse-keymap.c |