linux/drivers/gpu/drm/i915/intel_breadcrumbs.c
Chris Wilson 7f961d799f drm/i915: Compile out engine debug for release
The majority of the engine state dumping is too voluminous to be useful
outside of a controlled setup, though a few do accompany severe errors.
Keep the debug dumps next to the errors, but hide the others behind a CI
compile flag. This becomes more useful when adding more dumps to latency
sensitive paths.

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180426103219.22181-1-chris@chris-wilson.co.uk
2018-04-26 15:13:35 +01:00

895 lines
26 KiB
C

/*
* Copyright © 2015 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
*/
#include <linux/kthread.h>
#include <uapi/linux/sched/types.h>
#include "i915_drv.h"
#ifdef CONFIG_SMP
#define task_asleep(tsk) ((tsk)->state & TASK_NORMAL && !(tsk)->on_cpu)
#else
#define task_asleep(tsk) ((tsk)->state & TASK_NORMAL)
#endif
static unsigned int __intel_breadcrumbs_wakeup(struct intel_breadcrumbs *b)
{
struct intel_wait *wait;
unsigned int result = 0;
lockdep_assert_held(&b->irq_lock);
wait = b->irq_wait;
if (wait) {
/*
* N.B. Since task_asleep() and ttwu are not atomic, the
* waiter may actually go to sleep after the check, causing
* us to suppress a valid wakeup. We prefer to reduce the
* number of false positive missed_breadcrumb() warnings
* at the expense of a few false negatives, as it it easy
* to trigger a false positive under heavy load. Enough
* signal should remain from genuine missed_breadcrumb()
* for us to detect in CI.
*/
bool was_asleep = task_asleep(wait->tsk);
result = ENGINE_WAKEUP_WAITER;
if (wake_up_process(wait->tsk) && was_asleep)
result |= ENGINE_WAKEUP_ASLEEP;
}
return result;
}
unsigned int intel_engine_wakeup(struct intel_engine_cs *engine)
{
struct intel_breadcrumbs *b = &engine->breadcrumbs;
unsigned long flags;
unsigned int result;
spin_lock_irqsave(&b->irq_lock, flags);
result = __intel_breadcrumbs_wakeup(b);
spin_unlock_irqrestore(&b->irq_lock, flags);
return result;
}
static unsigned long wait_timeout(void)
{
return round_jiffies_up(jiffies + DRM_I915_HANGCHECK_JIFFIES);
}
static noinline void missed_breadcrumb(struct intel_engine_cs *engine)
{
if (GEM_SHOW_DEBUG()) {
struct drm_printer p = drm_debug_printer(__func__);
intel_engine_dump(engine, &p,
"%s missed breadcrumb at %pS\n",
engine->name, __builtin_return_address(0));
}
set_bit(engine->id, &engine->i915->gpu_error.missed_irq_rings);
}
static void intel_breadcrumbs_hangcheck(struct timer_list *t)
{
struct intel_engine_cs *engine =
from_timer(engine, t, breadcrumbs.hangcheck);
struct intel_breadcrumbs *b = &engine->breadcrumbs;
if (!b->irq_armed)
return;
if (b->hangcheck_interrupts != atomic_read(&engine->irq_count)) {
b->hangcheck_interrupts = atomic_read(&engine->irq_count);
mod_timer(&b->hangcheck, wait_timeout());
return;
}
/* We keep the hangcheck timer alive until we disarm the irq, even
* if there are no waiters at present.
*
* If the waiter was currently running, assume it hasn't had a chance
* to process the pending interrupt (e.g, low priority task on a loaded
* system) and wait until it sleeps before declaring a missed interrupt.
*
* If the waiter was asleep (and not even pending a wakeup), then we
* must have missed an interrupt as the GPU has stopped advancing
* but we still have a waiter. Assuming all batches complete within
* DRM_I915_HANGCHECK_JIFFIES [1.5s]!
*/
if (intel_engine_wakeup(engine) & ENGINE_WAKEUP_ASLEEP) {
missed_breadcrumb(engine);
mod_timer(&b->fake_irq, jiffies + 1);
} else {
mod_timer(&b->hangcheck, wait_timeout());
}
}
static void intel_breadcrumbs_fake_irq(struct timer_list *t)
{
struct intel_engine_cs *engine =
from_timer(engine, t, breadcrumbs.fake_irq);
struct intel_breadcrumbs *b = &engine->breadcrumbs;
/*
* The timer persists in case we cannot enable interrupts,
* or if we have previously seen seqno/interrupt incoherency
* ("missed interrupt" syndrome, better known as a "missed breadcrumb").
* Here the worker will wake up every jiffie in order to kick the
* oldest waiter to do the coherent seqno check.
*/
spin_lock_irq(&b->irq_lock);
if (b->irq_armed && !__intel_breadcrumbs_wakeup(b))
__intel_engine_disarm_breadcrumbs(engine);
spin_unlock_irq(&b->irq_lock);
if (!b->irq_armed)
return;
/* If the user has disabled the fake-irq, restore the hangchecking */
if (!test_bit(engine->id, &engine->i915->gpu_error.missed_irq_rings)) {
mod_timer(&b->hangcheck, wait_timeout());
return;
}
mod_timer(&b->fake_irq, jiffies + 1);
}
static void irq_enable(struct intel_engine_cs *engine)
{
/*
* FIXME: Ideally we want this on the API boundary, but for the
* sake of testing with mock breadcrumbs (no HW so unable to
* enable irqs) we place it deep within the bowels, at the point
* of no return.
*/
GEM_BUG_ON(!intel_irqs_enabled(engine->i915));
/* Enabling the IRQ may miss the generation of the interrupt, but
* we still need to force the barrier before reading the seqno,
* just in case.
*/
set_bit(ENGINE_IRQ_BREADCRUMB, &engine->irq_posted);
/* Caller disables interrupts */
if (engine->irq_enable) {
spin_lock(&engine->i915->irq_lock);
engine->irq_enable(engine);
spin_unlock(&engine->i915->irq_lock);
}
}
static void irq_disable(struct intel_engine_cs *engine)
{
/* Caller disables interrupts */
if (engine->irq_disable) {
spin_lock(&engine->i915->irq_lock);
engine->irq_disable(engine);
spin_unlock(&engine->i915->irq_lock);
}
}
void __intel_engine_disarm_breadcrumbs(struct intel_engine_cs *engine)
{
struct intel_breadcrumbs *b = &engine->breadcrumbs;
lockdep_assert_held(&b->irq_lock);
GEM_BUG_ON(b->irq_wait);
GEM_BUG_ON(!b->irq_armed);
GEM_BUG_ON(!b->irq_enabled);
if (!--b->irq_enabled)
irq_disable(engine);
b->irq_armed = false;
}
void intel_engine_pin_breadcrumbs_irq(struct intel_engine_cs *engine)
{
struct intel_breadcrumbs *b = &engine->breadcrumbs;
spin_lock_irq(&b->irq_lock);
if (!b->irq_enabled++)
irq_enable(engine);
GEM_BUG_ON(!b->irq_enabled); /* no overflow! */
spin_unlock_irq(&b->irq_lock);
}
void intel_engine_unpin_breadcrumbs_irq(struct intel_engine_cs *engine)
{
struct intel_breadcrumbs *b = &engine->breadcrumbs;
spin_lock_irq(&b->irq_lock);
GEM_BUG_ON(!b->irq_enabled); /* no underflow! */
if (!--b->irq_enabled)
irq_disable(engine);
spin_unlock_irq(&b->irq_lock);
}
void intel_engine_disarm_breadcrumbs(struct intel_engine_cs *engine)
{
struct intel_breadcrumbs *b = &engine->breadcrumbs;
struct intel_wait *wait, *n;
if (!b->irq_armed)
return;
/*
* We only disarm the irq when we are idle (all requests completed),
* so if the bottom-half remains asleep, it missed the request
* completion.
*/
if (intel_engine_wakeup(engine) & ENGINE_WAKEUP_ASLEEP)
missed_breadcrumb(engine);
spin_lock_irq(&b->rb_lock);
spin_lock(&b->irq_lock);
b->irq_wait = NULL;
if (b->irq_armed)
__intel_engine_disarm_breadcrumbs(engine);
spin_unlock(&b->irq_lock);
rbtree_postorder_for_each_entry_safe(wait, n, &b->waiters, node) {
GEM_BUG_ON(!i915_seqno_passed(intel_engine_get_seqno(engine),
wait->seqno));
RB_CLEAR_NODE(&wait->node);
wake_up_process(wait->tsk);
}
b->waiters = RB_ROOT;
spin_unlock_irq(&b->rb_lock);
}
static bool use_fake_irq(const struct intel_breadcrumbs *b)
{
const struct intel_engine_cs *engine =
container_of(b, struct intel_engine_cs, breadcrumbs);
if (!test_bit(engine->id, &engine->i915->gpu_error.missed_irq_rings))
return false;
/* Only start with the heavy weight fake irq timer if we have not
* seen any interrupts since enabling it the first time. If the
* interrupts are still arriving, it means we made a mistake in our
* engine->seqno_barrier(), a timing error that should be transient
* and unlikely to reoccur.
*/
return atomic_read(&engine->irq_count) == b->hangcheck_interrupts;
}
static void enable_fake_irq(struct intel_breadcrumbs *b)
{
/* Ensure we never sleep indefinitely */
if (!b->irq_enabled || use_fake_irq(b))
mod_timer(&b->fake_irq, jiffies + 1);
else
mod_timer(&b->hangcheck, wait_timeout());
}
static bool __intel_breadcrumbs_enable_irq(struct intel_breadcrumbs *b)
{
struct intel_engine_cs *engine =
container_of(b, struct intel_engine_cs, breadcrumbs);
struct drm_i915_private *i915 = engine->i915;
bool enabled;
lockdep_assert_held(&b->irq_lock);
if (b->irq_armed)
return false;
/* The breadcrumb irq will be disarmed on the interrupt after the
* waiters are signaled. This gives us a single interrupt window in
* which we can add a new waiter and avoid the cost of re-enabling
* the irq.
*/
b->irq_armed = true;
if (I915_SELFTEST_ONLY(b->mock)) {
/* For our mock objects we want to avoid interaction
* with the real hardware (which is not set up). So
* we simply pretend we have enabled the powerwell
* and the irq, and leave it up to the mock
* implementation to call intel_engine_wakeup()
* itself when it wants to simulate a user interrupt,
*/
return true;
}
/* Since we are waiting on a request, the GPU should be busy
* and should have its own rpm reference. This is tracked
* by i915->gt.awake, we can forgo holding our own wakref
* for the interrupt as before i915->gt.awake is released (when
* the driver is idle) we disarm the breadcrumbs.
*/
/* No interrupts? Kick the waiter every jiffie! */
enabled = false;
if (!b->irq_enabled++ &&
!test_bit(engine->id, &i915->gpu_error.test_irq_rings)) {
irq_enable(engine);
enabled = true;
}
enable_fake_irq(b);
return enabled;
}
static inline struct intel_wait *to_wait(struct rb_node *node)
{
return rb_entry(node, struct intel_wait, node);
}
static inline void __intel_breadcrumbs_finish(struct intel_breadcrumbs *b,
struct intel_wait *wait)
{
lockdep_assert_held(&b->rb_lock);
GEM_BUG_ON(b->irq_wait == wait);
/*
* This request is completed, so remove it from the tree, mark it as
* complete, and *then* wake up the associated task. N.B. when the
* task wakes up, it will find the empty rb_node, discern that it
* has already been removed from the tree and skip the serialisation
* of the b->rb_lock and b->irq_lock. This means that the destruction
* of the intel_wait is not serialised with the interrupt handler
* by the waiter - it must instead be serialised by the caller.
*/
rb_erase(&wait->node, &b->waiters);
RB_CLEAR_NODE(&wait->node);
if (wait->tsk->state != TASK_RUNNING)
wake_up_process(wait->tsk); /* implicit smp_wmb() */
}
static inline void __intel_breadcrumbs_next(struct intel_engine_cs *engine,
struct rb_node *next)
{
struct intel_breadcrumbs *b = &engine->breadcrumbs;
spin_lock(&b->irq_lock);
GEM_BUG_ON(!b->irq_armed);
GEM_BUG_ON(!b->irq_wait);
b->irq_wait = to_wait(next);
spin_unlock(&b->irq_lock);
/* We always wake up the next waiter that takes over as the bottom-half
* as we may delegate not only the irq-seqno barrier to the next waiter
* but also the task of waking up concurrent waiters.
*/
if (next)
wake_up_process(to_wait(next)->tsk);
}
static bool __intel_engine_add_wait(struct intel_engine_cs *engine,
struct intel_wait *wait)
{
struct intel_breadcrumbs *b = &engine->breadcrumbs;
struct rb_node **p, *parent, *completed;
bool first, armed;
u32 seqno;
GEM_BUG_ON(!wait->seqno);
/* Insert the request into the retirement ordered list
* of waiters by walking the rbtree. If we are the oldest
* seqno in the tree (the first to be retired), then
* set ourselves as the bottom-half.
*
* As we descend the tree, prune completed branches since we hold the
* spinlock we know that the first_waiter must be delayed and can
* reduce some of the sequential wake up latency if we take action
* ourselves and wake up the completed tasks in parallel. Also, by
* removing stale elements in the tree, we may be able to reduce the
* ping-pong between the old bottom-half and ourselves as first-waiter.
*/
armed = false;
first = true;
parent = NULL;
completed = NULL;
seqno = intel_engine_get_seqno(engine);
/* If the request completed before we managed to grab the spinlock,
* return now before adding ourselves to the rbtree. We let the
* current bottom-half handle any pending wakeups and instead
* try and get out of the way quickly.
*/
if (i915_seqno_passed(seqno, wait->seqno)) {
RB_CLEAR_NODE(&wait->node);
return first;
}
p = &b->waiters.rb_node;
while (*p) {
parent = *p;
if (wait->seqno == to_wait(parent)->seqno) {
/* We have multiple waiters on the same seqno, select
* the highest priority task (that with the smallest
* task->prio) to serve as the bottom-half for this
* group.
*/
if (wait->tsk->prio > to_wait(parent)->tsk->prio) {
p = &parent->rb_right;
first = false;
} else {
p = &parent->rb_left;
}
} else if (i915_seqno_passed(wait->seqno,
to_wait(parent)->seqno)) {
p = &parent->rb_right;
if (i915_seqno_passed(seqno, to_wait(parent)->seqno))
completed = parent;
else
first = false;
} else {
p = &parent->rb_left;
}
}
rb_link_node(&wait->node, parent, p);
rb_insert_color(&wait->node, &b->waiters);
if (first) {
spin_lock(&b->irq_lock);
b->irq_wait = wait;
/* After assigning ourselves as the new bottom-half, we must
* perform a cursory check to prevent a missed interrupt.
* Either we miss the interrupt whilst programming the hardware,
* or if there was a previous waiter (for a later seqno) they
* may be woken instead of us (due to the inherent race
* in the unlocked read of b->irq_seqno_bh in the irq handler)
* and so we miss the wake up.
*/
armed = __intel_breadcrumbs_enable_irq(b);
spin_unlock(&b->irq_lock);
}
if (completed) {
/* Advance the bottom-half (b->irq_wait) before we wake up
* the waiters who may scribble over their intel_wait
* just as the interrupt handler is dereferencing it via
* b->irq_wait.
*/
if (!first) {
struct rb_node *next = rb_next(completed);
GEM_BUG_ON(next == &wait->node);
__intel_breadcrumbs_next(engine, next);
}
do {
struct intel_wait *crumb = to_wait(completed);
completed = rb_prev(completed);
__intel_breadcrumbs_finish(b, crumb);
} while (completed);
}
GEM_BUG_ON(!b->irq_wait);
GEM_BUG_ON(!b->irq_armed);
GEM_BUG_ON(rb_first(&b->waiters) != &b->irq_wait->node);
return armed;
}
bool intel_engine_add_wait(struct intel_engine_cs *engine,
struct intel_wait *wait)
{
struct intel_breadcrumbs *b = &engine->breadcrumbs;
bool armed;
spin_lock_irq(&b->rb_lock);
armed = __intel_engine_add_wait(engine, wait);
spin_unlock_irq(&b->rb_lock);
if (armed)
return armed;
/* Make the caller recheck if its request has already started. */
return i915_seqno_passed(intel_engine_get_seqno(engine),
wait->seqno - 1);
}
static inline bool chain_wakeup(struct rb_node *rb, int priority)
{
return rb && to_wait(rb)->tsk->prio <= priority;
}
static inline int wakeup_priority(struct intel_breadcrumbs *b,
struct task_struct *tsk)
{
if (tsk == b->signaler)
return INT_MIN;
else
return tsk->prio;
}
static void __intel_engine_remove_wait(struct intel_engine_cs *engine,
struct intel_wait *wait)
{
struct intel_breadcrumbs *b = &engine->breadcrumbs;
lockdep_assert_held(&b->rb_lock);
if (RB_EMPTY_NODE(&wait->node))
goto out;
if (b->irq_wait == wait) {
const int priority = wakeup_priority(b, wait->tsk);
struct rb_node *next;
/* We are the current bottom-half. Find the next candidate,
* the first waiter in the queue on the remaining oldest
* request. As multiple seqnos may complete in the time it
* takes us to wake up and find the next waiter, we have to
* wake up that waiter for it to perform its own coherent
* completion check.
*/
next = rb_next(&wait->node);
if (chain_wakeup(next, priority)) {
/* If the next waiter is already complete,
* wake it up and continue onto the next waiter. So
* if have a small herd, they will wake up in parallel
* rather than sequentially, which should reduce
* the overall latency in waking all the completed
* clients.
*
* However, waking up a chain adds extra latency to
* the first_waiter. This is undesirable if that
* waiter is a high priority task.
*/
u32 seqno = intel_engine_get_seqno(engine);
while (i915_seqno_passed(seqno, to_wait(next)->seqno)) {
struct rb_node *n = rb_next(next);
__intel_breadcrumbs_finish(b, to_wait(next));
next = n;
if (!chain_wakeup(next, priority))
break;
}
}
__intel_breadcrumbs_next(engine, next);
} else {
GEM_BUG_ON(rb_first(&b->waiters) == &wait->node);
}
GEM_BUG_ON(RB_EMPTY_NODE(&wait->node));
rb_erase(&wait->node, &b->waiters);
RB_CLEAR_NODE(&wait->node);
out:
GEM_BUG_ON(b->irq_wait == wait);
GEM_BUG_ON(rb_first(&b->waiters) !=
(b->irq_wait ? &b->irq_wait->node : NULL));
}
void intel_engine_remove_wait(struct intel_engine_cs *engine,
struct intel_wait *wait)
{
struct intel_breadcrumbs *b = &engine->breadcrumbs;
/* Quick check to see if this waiter was already decoupled from
* the tree by the bottom-half to avoid contention on the spinlock
* by the herd.
*/
if (RB_EMPTY_NODE(&wait->node)) {
GEM_BUG_ON(READ_ONCE(b->irq_wait) == wait);
return;
}
spin_lock_irq(&b->rb_lock);
__intel_engine_remove_wait(engine, wait);
spin_unlock_irq(&b->rb_lock);
}
static void signaler_set_rtpriority(void)
{
struct sched_param param = { .sched_priority = 1 };
sched_setscheduler_nocheck(current, SCHED_FIFO, &param);
}
static int intel_breadcrumbs_signaler(void *arg)
{
struct intel_engine_cs *engine = arg;
struct intel_breadcrumbs *b = &engine->breadcrumbs;
struct i915_request *rq, *n;
/* Install ourselves with high priority to reduce signalling latency */
signaler_set_rtpriority();
do {
bool do_schedule = true;
LIST_HEAD(list);
u32 seqno;
set_current_state(TASK_INTERRUPTIBLE);
if (list_empty(&b->signals))
goto sleep;
/*
* We are either woken up by the interrupt bottom-half,
* or by a client adding a new signaller. In both cases,
* the GPU seqno may have advanced beyond our oldest signal.
* If it has, propagate the signal, remove the waiter and
* check again with the next oldest signal. Otherwise we
* need to wait for a new interrupt from the GPU or for
* a new client.
*/
seqno = intel_engine_get_seqno(engine);
spin_lock_irq(&b->rb_lock);
list_for_each_entry_safe(rq, n, &b->signals, signaling.link) {
u32 this = rq->signaling.wait.seqno;
GEM_BUG_ON(!rq->signaling.wait.seqno);
if (!i915_seqno_passed(seqno, this))
break;
if (likely(this == i915_request_global_seqno(rq))) {
__intel_engine_remove_wait(engine,
&rq->signaling.wait);
rq->signaling.wait.seqno = 0;
__list_del_entry(&rq->signaling.link);
if (!test_bit(DMA_FENCE_FLAG_SIGNALED_BIT,
&rq->fence.flags)) {
list_add_tail(&rq->signaling.link,
&list);
i915_request_get(rq);
}
}
}
spin_unlock_irq(&b->rb_lock);
if (!list_empty(&list)) {
local_bh_disable();
list_for_each_entry_safe(rq, n, &list, signaling.link) {
dma_fence_signal(&rq->fence);
GEM_BUG_ON(!i915_request_completed(rq));
i915_request_put(rq);
}
local_bh_enable(); /* kick start the tasklets */
/*
* If the engine is saturated we may be continually
* processing completed requests. This angers the
* NMI watchdog if we never let anything else
* have access to the CPU. Let's pretend to be nice
* and relinquish the CPU if we burn through the
* entire RT timeslice!
*/
do_schedule = need_resched();
}
if (unlikely(do_schedule)) {
/* Before we sleep, check for a missed seqno */
if (current->state & TASK_NORMAL &&
!list_empty(&b->signals) &&
engine->irq_seqno_barrier &&
test_and_clear_bit(ENGINE_IRQ_BREADCRUMB,
&engine->irq_posted)) {
engine->irq_seqno_barrier(engine);
intel_engine_wakeup(engine);
}
sleep:
if (kthread_should_park())
kthread_parkme();
if (unlikely(kthread_should_stop()))
break;
schedule();
}
} while (1);
__set_current_state(TASK_RUNNING);
return 0;
}
static void insert_signal(struct intel_breadcrumbs *b,
struct i915_request *request,
const u32 seqno)
{
struct i915_request *iter;
lockdep_assert_held(&b->rb_lock);
/*
* A reasonable assumption is that we are called to add signals
* in sequence, as the requests are submitted for execution and
* assigned a global_seqno. This will be the case for the majority
* of internally generated signals (inter-engine signaling).
*
* Out of order waiters triggering random signaling enabling will
* be more problematic, but hopefully rare enough and the list
* small enough that the O(N) insertion sort is not an issue.
*/
list_for_each_entry_reverse(iter, &b->signals, signaling.link)
if (i915_seqno_passed(seqno, iter->signaling.wait.seqno))
break;
list_add(&request->signaling.link, &iter->signaling.link);
}
bool intel_engine_enable_signaling(struct i915_request *request, bool wakeup)
{
struct intel_engine_cs *engine = request->engine;
struct intel_breadcrumbs *b = &engine->breadcrumbs;
struct intel_wait *wait = &request->signaling.wait;
u32 seqno;
/*
* Note that we may be called from an interrupt handler on another
* device (e.g. nouveau signaling a fence completion causing us
* to submit a request, and so enable signaling). As such,
* we need to make sure that all other users of b->rb_lock protect
* against interrupts, i.e. use spin_lock_irqsave.
*/
/* locked by dma_fence_enable_sw_signaling() (irqsafe fence->lock) */
GEM_BUG_ON(!irqs_disabled());
lockdep_assert_held(&request->lock);
seqno = i915_request_global_seqno(request);
if (!seqno) /* will be enabled later upon execution */
return true;
GEM_BUG_ON(wait->seqno);
wait->tsk = b->signaler;
wait->request = request;
wait->seqno = seqno;
/*
* Add ourselves into the list of waiters, but registering our
* bottom-half as the signaller thread. As per usual, only the oldest
* waiter (not just signaller) is tasked as the bottom-half waking
* up all completed waiters after the user interrupt.
*
* If we are the oldest waiter, enable the irq (after which we
* must double check that the seqno did not complete).
*/
spin_lock(&b->rb_lock);
insert_signal(b, request, seqno);
wakeup &= __intel_engine_add_wait(engine, wait);
spin_unlock(&b->rb_lock);
if (wakeup) {
wake_up_process(b->signaler);
return !intel_wait_complete(wait);
}
return true;
}
void intel_engine_cancel_signaling(struct i915_request *request)
{
struct intel_engine_cs *engine = request->engine;
struct intel_breadcrumbs *b = &engine->breadcrumbs;
GEM_BUG_ON(!irqs_disabled());
lockdep_assert_held(&request->lock);
if (!READ_ONCE(request->signaling.wait.seqno))
return;
spin_lock(&b->rb_lock);
__intel_engine_remove_wait(engine, &request->signaling.wait);
if (fetch_and_zero(&request->signaling.wait.seqno))
__list_del_entry(&request->signaling.link);
spin_unlock(&b->rb_lock);
}
int intel_engine_init_breadcrumbs(struct intel_engine_cs *engine)
{
struct intel_breadcrumbs *b = &engine->breadcrumbs;
struct task_struct *tsk;
spin_lock_init(&b->rb_lock);
spin_lock_init(&b->irq_lock);
timer_setup(&b->fake_irq, intel_breadcrumbs_fake_irq, 0);
timer_setup(&b->hangcheck, intel_breadcrumbs_hangcheck, 0);
INIT_LIST_HEAD(&b->signals);
/* Spawn a thread to provide a common bottom-half for all signals.
* As this is an asynchronous interface we cannot steal the current
* task for handling the bottom-half to the user interrupt, therefore
* we create a thread to do the coherent seqno dance after the
* interrupt and then signal the waitqueue (via the dma-buf/fence).
*/
tsk = kthread_run(intel_breadcrumbs_signaler, engine,
"i915/signal:%d", engine->id);
if (IS_ERR(tsk))
return PTR_ERR(tsk);
b->signaler = tsk;
return 0;
}
static void cancel_fake_irq(struct intel_engine_cs *engine)
{
struct intel_breadcrumbs *b = &engine->breadcrumbs;
del_timer_sync(&b->fake_irq); /* may queue b->hangcheck */
del_timer_sync(&b->hangcheck);
clear_bit(engine->id, &engine->i915->gpu_error.missed_irq_rings);
}
void intel_engine_reset_breadcrumbs(struct intel_engine_cs *engine)
{
struct intel_breadcrumbs *b = &engine->breadcrumbs;
spin_lock_irq(&b->irq_lock);
/*
* Leave the fake_irq timer enabled (if it is running), but clear the
* bit so that it turns itself off on its next wake up and goes back
* to the long hangcheck interval if still required.
*/
clear_bit(engine->id, &engine->i915->gpu_error.missed_irq_rings);
if (b->irq_enabled)
irq_enable(engine);
else
irq_disable(engine);
/*
* We set the IRQ_BREADCRUMB bit when we enable the irq presuming the
* GPU is active and may have already executed the MI_USER_INTERRUPT
* before the CPU is ready to receive. However, the engine is currently
* idle (we haven't started it yet), there is no possibility for a
* missed interrupt as we enabled the irq and so we can clear the
* immediate wakeup (until a real interrupt arrives for the waiter).
*/
clear_bit(ENGINE_IRQ_BREADCRUMB, &engine->irq_posted);
spin_unlock_irq(&b->irq_lock);
}
void intel_engine_fini_breadcrumbs(struct intel_engine_cs *engine)
{
struct intel_breadcrumbs *b = &engine->breadcrumbs;
/* The engines should be idle and all requests accounted for! */
WARN_ON(READ_ONCE(b->irq_wait));
WARN_ON(!RB_EMPTY_ROOT(&b->waiters));
WARN_ON(!list_empty(&b->signals));
if (!IS_ERR_OR_NULL(b->signaler))
kthread_stop(b->signaler);
cancel_fake_irq(engine);
}
#if IS_ENABLED(CONFIG_DRM_I915_SELFTEST)
#include "selftests/intel_breadcrumbs.c"
#endif