Avoid to expose RC6 and RC6pp to the platforms that doesn't support it.
So powertop can be changed to show RC6p and RC6pp only on the platforms
they are available.
v2: Simplify by merging RC6p and RC6pp groups and respect the spec that
mentions deep and deepest RC6 on SNB and IVB although they keep disabled
by default.
v3: Remove unecessary space.
v4: RC6p and RC6pp is only for SNB and IVB; unify debug msg and use
has_rc6p() on sanitize options instead of is gen 6 and ivb.
v5: yet another fix on has_rc6p macro. final is_gen6 or is_ivb! To make sure
we are excluding hsw and baytrail.
References: https://bugs.freedesktop.org/show_bug.cgi?id=84524
Cc: Josh Triplett <josh.triplett@intel.com>
Cc: Paulo Zanoni <paulo.r.zanoni@intel.com>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
************************************************************
* For the very latest on DRI development, please see: *
* http://dri.freedesktop.org/ *
************************************************************
The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).
The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:
1. The DRM provides synchronized access to the graphics hardware via
the use of an optimized two-tiered lock.
2. The DRM enforces the DRI security policy for access to the graphics
hardware by only allowing authenticated X11 clients access to
restricted regions of memory.
3. The DRM provides a generic DMA engine, complete with multiple
queues and the ability to detect the need for an OpenGL context
switch.
4. The DRM is extensible via the use of small device-specific modules
that rely extensively on the API exported by the DRM module.
Documentation on the DRI is available from:
http://dri.freedesktop.org/wiki/Documentation
http://sourceforge.net/project/showfiles.php?group_id=387
http://dri.sourceforge.net/doc/
For specific information about kernel-level support, see:
The Direct Rendering Manager, Kernel Support for the Direct Rendering
Infrastructure
http://dri.sourceforge.net/doc/drm_low_level.html
Hardware Locking for the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/hardware_locking_low_level.html
A Security Analysis of the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/security_low_level.html