forked from Minki/linux
54ddf3a6af
Right now it's possible to trigger fence_drv.fences[] dereference after the array has been freed. While the real problem is elsewhere, this still results in confusing errors that depend on how the freed memory was reused (I've seen "kernel tried to execute NX-protected page"), it's better to clear them and get NULL dereference so that it's obvious what's going wrong. Signed-off-by: Grazvydas Ignotas <notasas@gmail.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
670 lines
17 KiB
C
670 lines
17 KiB
C
/*
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* Copyright 2009 Jerome Glisse.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
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* THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
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* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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* USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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*/
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/*
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* Authors:
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* Jerome Glisse <glisse@freedesktop.org>
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* Dave Airlie
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*/
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#include <linux/seq_file.h>
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#include <linux/atomic.h>
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#include <linux/wait.h>
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#include <linux/kref.h>
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#include <linux/slab.h>
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#include <linux/firmware.h>
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#include <drm/drmP.h>
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#include "amdgpu.h"
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#include "amdgpu_trace.h"
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/*
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* Fences
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* Fences mark an event in the GPUs pipeline and are used
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* for GPU/CPU synchronization. When the fence is written,
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* it is expected that all buffers associated with that fence
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* are no longer in use by the associated ring on the GPU and
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* that the the relevant GPU caches have been flushed.
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*/
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struct amdgpu_fence {
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struct fence base;
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/* RB, DMA, etc. */
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struct amdgpu_ring *ring;
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};
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static struct kmem_cache *amdgpu_fence_slab;
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int amdgpu_fence_slab_init(void)
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{
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amdgpu_fence_slab = kmem_cache_create(
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"amdgpu_fence", sizeof(struct amdgpu_fence), 0,
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SLAB_HWCACHE_ALIGN, NULL);
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if (!amdgpu_fence_slab)
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return -ENOMEM;
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return 0;
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}
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void amdgpu_fence_slab_fini(void)
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{
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kmem_cache_destroy(amdgpu_fence_slab);
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}
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/*
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* Cast helper
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*/
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static const struct fence_ops amdgpu_fence_ops;
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static inline struct amdgpu_fence *to_amdgpu_fence(struct fence *f)
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{
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struct amdgpu_fence *__f = container_of(f, struct amdgpu_fence, base);
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if (__f->base.ops == &amdgpu_fence_ops)
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return __f;
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return NULL;
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}
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/**
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* amdgpu_fence_write - write a fence value
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*
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* @ring: ring the fence is associated with
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* @seq: sequence number to write
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*
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* Writes a fence value to memory (all asics).
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*/
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static void amdgpu_fence_write(struct amdgpu_ring *ring, u32 seq)
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{
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struct amdgpu_fence_driver *drv = &ring->fence_drv;
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if (drv->cpu_addr)
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*drv->cpu_addr = cpu_to_le32(seq);
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}
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/**
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* amdgpu_fence_read - read a fence value
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*
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* @ring: ring the fence is associated with
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*
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* Reads a fence value from memory (all asics).
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* Returns the value of the fence read from memory.
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*/
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static u32 amdgpu_fence_read(struct amdgpu_ring *ring)
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{
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struct amdgpu_fence_driver *drv = &ring->fence_drv;
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u32 seq = 0;
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if (drv->cpu_addr)
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seq = le32_to_cpu(*drv->cpu_addr);
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else
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seq = atomic_read(&drv->last_seq);
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return seq;
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}
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/**
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* amdgpu_fence_emit - emit a fence on the requested ring
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*
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* @ring: ring the fence is associated with
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* @f: resulting fence object
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*
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* Emits a fence command on the requested ring (all asics).
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* Returns 0 on success, -ENOMEM on failure.
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*/
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int amdgpu_fence_emit(struct amdgpu_ring *ring, struct fence **f)
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{
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struct amdgpu_device *adev = ring->adev;
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struct amdgpu_fence *fence;
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struct fence *old, **ptr;
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uint32_t seq;
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fence = kmem_cache_alloc(amdgpu_fence_slab, GFP_KERNEL);
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if (fence == NULL)
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return -ENOMEM;
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seq = ++ring->fence_drv.sync_seq;
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fence->ring = ring;
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fence_init(&fence->base, &amdgpu_fence_ops,
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&ring->fence_drv.lock,
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adev->fence_context + ring->idx,
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seq);
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amdgpu_ring_emit_fence(ring, ring->fence_drv.gpu_addr,
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seq, AMDGPU_FENCE_FLAG_INT);
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ptr = &ring->fence_drv.fences[seq & ring->fence_drv.num_fences_mask];
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/* This function can't be called concurrently anyway, otherwise
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* emitting the fence would mess up the hardware ring buffer.
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*/
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old = rcu_dereference_protected(*ptr, 1);
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if (old && !fence_is_signaled(old)) {
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DRM_INFO("rcu slot is busy\n");
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fence_wait(old, false);
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}
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rcu_assign_pointer(*ptr, fence_get(&fence->base));
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*f = &fence->base;
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return 0;
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}
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/**
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* amdgpu_fence_schedule_fallback - schedule fallback check
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*
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* @ring: pointer to struct amdgpu_ring
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*
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* Start a timer as fallback to our interrupts.
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*/
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static void amdgpu_fence_schedule_fallback(struct amdgpu_ring *ring)
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{
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mod_timer(&ring->fence_drv.fallback_timer,
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jiffies + AMDGPU_FENCE_JIFFIES_TIMEOUT);
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}
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/**
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* amdgpu_fence_process - check for fence activity
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*
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* @ring: pointer to struct amdgpu_ring
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*
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* Checks the current fence value and calculates the last
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* signalled fence value. Wakes the fence queue if the
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* sequence number has increased.
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*/
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void amdgpu_fence_process(struct amdgpu_ring *ring)
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{
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struct amdgpu_fence_driver *drv = &ring->fence_drv;
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uint32_t seq, last_seq;
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int r;
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do {
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last_seq = atomic_read(&ring->fence_drv.last_seq);
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seq = amdgpu_fence_read(ring);
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} while (atomic_cmpxchg(&drv->last_seq, last_seq, seq) != last_seq);
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if (seq != ring->fence_drv.sync_seq)
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amdgpu_fence_schedule_fallback(ring);
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if (unlikely(seq == last_seq))
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return;
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last_seq &= drv->num_fences_mask;
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seq &= drv->num_fences_mask;
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do {
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struct fence *fence, **ptr;
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++last_seq;
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last_seq &= drv->num_fences_mask;
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ptr = &drv->fences[last_seq];
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/* There is always exactly one thread signaling this fence slot */
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fence = rcu_dereference_protected(*ptr, 1);
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RCU_INIT_POINTER(*ptr, NULL);
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if (!fence)
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continue;
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r = fence_signal(fence);
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if (!r)
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FENCE_TRACE(fence, "signaled from irq context\n");
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else
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BUG();
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fence_put(fence);
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} while (last_seq != seq);
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}
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/**
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* amdgpu_fence_fallback - fallback for hardware interrupts
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*
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* @work: delayed work item
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*
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* Checks for fence activity.
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*/
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static void amdgpu_fence_fallback(unsigned long arg)
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{
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struct amdgpu_ring *ring = (void *)arg;
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amdgpu_fence_process(ring);
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}
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/**
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* amdgpu_fence_wait_empty - wait for all fences to signal
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*
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* @adev: amdgpu device pointer
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* @ring: ring index the fence is associated with
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*
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* Wait for all fences on the requested ring to signal (all asics).
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* Returns 0 if the fences have passed, error for all other cases.
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*/
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int amdgpu_fence_wait_empty(struct amdgpu_ring *ring)
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{
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uint64_t seq = ACCESS_ONCE(ring->fence_drv.sync_seq);
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struct fence *fence, **ptr;
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int r;
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if (!seq)
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return 0;
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ptr = &ring->fence_drv.fences[seq & ring->fence_drv.num_fences_mask];
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rcu_read_lock();
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fence = rcu_dereference(*ptr);
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if (!fence || !fence_get_rcu(fence)) {
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rcu_read_unlock();
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return 0;
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}
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rcu_read_unlock();
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r = fence_wait(fence, false);
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fence_put(fence);
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return r;
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}
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/**
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* amdgpu_fence_count_emitted - get the count of emitted fences
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*
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* @ring: ring the fence is associated with
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*
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* Get the number of fences emitted on the requested ring (all asics).
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* Returns the number of emitted fences on the ring. Used by the
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* dynpm code to ring track activity.
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*/
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unsigned amdgpu_fence_count_emitted(struct amdgpu_ring *ring)
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{
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uint64_t emitted;
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/* We are not protected by ring lock when reading the last sequence
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* but it's ok to report slightly wrong fence count here.
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*/
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amdgpu_fence_process(ring);
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emitted = 0x100000000ull;
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emitted -= atomic_read(&ring->fence_drv.last_seq);
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emitted += ACCESS_ONCE(ring->fence_drv.sync_seq);
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return lower_32_bits(emitted);
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}
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/**
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* amdgpu_fence_driver_start_ring - make the fence driver
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* ready for use on the requested ring.
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*
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* @ring: ring to start the fence driver on
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* @irq_src: interrupt source to use for this ring
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* @irq_type: interrupt type to use for this ring
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*
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* Make the fence driver ready for processing (all asics).
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* Not all asics have all rings, so each asic will only
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* start the fence driver on the rings it has.
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* Returns 0 for success, errors for failure.
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*/
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int amdgpu_fence_driver_start_ring(struct amdgpu_ring *ring,
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struct amdgpu_irq_src *irq_src,
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unsigned irq_type)
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{
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struct amdgpu_device *adev = ring->adev;
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uint64_t index;
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if (ring != &adev->uvd.ring) {
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ring->fence_drv.cpu_addr = &adev->wb.wb[ring->fence_offs];
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ring->fence_drv.gpu_addr = adev->wb.gpu_addr + (ring->fence_offs * 4);
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} else {
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/* put fence directly behind firmware */
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index = ALIGN(adev->uvd.fw->size, 8);
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ring->fence_drv.cpu_addr = adev->uvd.cpu_addr + index;
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ring->fence_drv.gpu_addr = adev->uvd.gpu_addr + index;
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}
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amdgpu_fence_write(ring, atomic_read(&ring->fence_drv.last_seq));
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amdgpu_irq_get(adev, irq_src, irq_type);
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ring->fence_drv.irq_src = irq_src;
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ring->fence_drv.irq_type = irq_type;
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ring->fence_drv.initialized = true;
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dev_info(adev->dev, "fence driver on ring %d use gpu addr 0x%016llx, "
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"cpu addr 0x%p\n", ring->idx,
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ring->fence_drv.gpu_addr, ring->fence_drv.cpu_addr);
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return 0;
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}
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/**
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* amdgpu_fence_driver_init_ring - init the fence driver
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* for the requested ring.
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*
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* @ring: ring to init the fence driver on
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* @num_hw_submission: number of entries on the hardware queue
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*
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* Init the fence driver for the requested ring (all asics).
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* Helper function for amdgpu_fence_driver_init().
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*/
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int amdgpu_fence_driver_init_ring(struct amdgpu_ring *ring,
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unsigned num_hw_submission)
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{
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long timeout;
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int r;
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/* Check that num_hw_submission is a power of two */
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if ((num_hw_submission & (num_hw_submission - 1)) != 0)
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return -EINVAL;
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ring->fence_drv.cpu_addr = NULL;
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ring->fence_drv.gpu_addr = 0;
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ring->fence_drv.sync_seq = 0;
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atomic_set(&ring->fence_drv.last_seq, 0);
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ring->fence_drv.initialized = false;
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setup_timer(&ring->fence_drv.fallback_timer, amdgpu_fence_fallback,
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(unsigned long)ring);
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ring->fence_drv.num_fences_mask = num_hw_submission * 2 - 1;
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spin_lock_init(&ring->fence_drv.lock);
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ring->fence_drv.fences = kcalloc(num_hw_submission * 2, sizeof(void *),
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GFP_KERNEL);
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if (!ring->fence_drv.fences)
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return -ENOMEM;
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timeout = msecs_to_jiffies(amdgpu_lockup_timeout);
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if (timeout == 0) {
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/*
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* FIXME:
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* Delayed workqueue cannot use it directly,
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* so the scheduler will not use delayed workqueue if
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* MAX_SCHEDULE_TIMEOUT is set.
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* Currently keep it simple and silly.
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*/
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timeout = MAX_SCHEDULE_TIMEOUT;
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}
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r = amd_sched_init(&ring->sched, &amdgpu_sched_ops,
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num_hw_submission,
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timeout, ring->name);
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if (r) {
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DRM_ERROR("Failed to create scheduler on ring %s.\n",
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ring->name);
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return r;
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}
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return 0;
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}
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/**
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* amdgpu_fence_driver_init - init the fence driver
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* for all possible rings.
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*
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* @adev: amdgpu device pointer
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*
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* Init the fence driver for all possible rings (all asics).
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* Not all asics have all rings, so each asic will only
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* start the fence driver on the rings it has using
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* amdgpu_fence_driver_start_ring().
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* Returns 0 for success.
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*/
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int amdgpu_fence_driver_init(struct amdgpu_device *adev)
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{
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if (amdgpu_debugfs_fence_init(adev))
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dev_err(adev->dev, "fence debugfs file creation failed\n");
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return 0;
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}
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/**
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* amdgpu_fence_driver_fini - tear down the fence driver
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* for all possible rings.
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*
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* @adev: amdgpu device pointer
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*
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* Tear down the fence driver for all possible rings (all asics).
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*/
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void amdgpu_fence_driver_fini(struct amdgpu_device *adev)
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{
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unsigned i, j;
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int r;
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for (i = 0; i < AMDGPU_MAX_RINGS; i++) {
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struct amdgpu_ring *ring = adev->rings[i];
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if (!ring || !ring->fence_drv.initialized)
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continue;
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r = amdgpu_fence_wait_empty(ring);
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if (r) {
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/* no need to trigger GPU reset as we are unloading */
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amdgpu_fence_driver_force_completion(adev);
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}
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amdgpu_irq_put(adev, ring->fence_drv.irq_src,
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ring->fence_drv.irq_type);
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amd_sched_fini(&ring->sched);
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del_timer_sync(&ring->fence_drv.fallback_timer);
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for (j = 0; j <= ring->fence_drv.num_fences_mask; ++j)
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fence_put(ring->fence_drv.fences[j]);
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kfree(ring->fence_drv.fences);
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ring->fence_drv.fences = NULL;
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ring->fence_drv.initialized = false;
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}
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}
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/**
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* amdgpu_fence_driver_suspend - suspend the fence driver
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* for all possible rings.
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*
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* @adev: amdgpu device pointer
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*
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* Suspend the fence driver for all possible rings (all asics).
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*/
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void amdgpu_fence_driver_suspend(struct amdgpu_device *adev)
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{
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int i, r;
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for (i = 0; i < AMDGPU_MAX_RINGS; i++) {
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struct amdgpu_ring *ring = adev->rings[i];
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if (!ring || !ring->fence_drv.initialized)
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continue;
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/* wait for gpu to finish processing current batch */
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r = amdgpu_fence_wait_empty(ring);
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if (r) {
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/* delay GPU reset to resume */
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amdgpu_fence_driver_force_completion(adev);
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}
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/* disable the interrupt */
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amdgpu_irq_put(adev, ring->fence_drv.irq_src,
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ring->fence_drv.irq_type);
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}
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}
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/**
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* amdgpu_fence_driver_resume - resume the fence driver
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* for all possible rings.
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*
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* @adev: amdgpu device pointer
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*
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* Resume the fence driver for all possible rings (all asics).
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* Not all asics have all rings, so each asic will only
|
|
* start the fence driver on the rings it has using
|
|
* amdgpu_fence_driver_start_ring().
|
|
* Returns 0 for success.
|
|
*/
|
|
void amdgpu_fence_driver_resume(struct amdgpu_device *adev)
|
|
{
|
|
int i;
|
|
|
|
for (i = 0; i < AMDGPU_MAX_RINGS; i++) {
|
|
struct amdgpu_ring *ring = adev->rings[i];
|
|
if (!ring || !ring->fence_drv.initialized)
|
|
continue;
|
|
|
|
/* enable the interrupt */
|
|
amdgpu_irq_get(adev, ring->fence_drv.irq_src,
|
|
ring->fence_drv.irq_type);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* amdgpu_fence_driver_force_completion - force all fence waiter to complete
|
|
*
|
|
* @adev: amdgpu device pointer
|
|
*
|
|
* In case of GPU reset failure make sure no process keep waiting on fence
|
|
* that will never complete.
|
|
*/
|
|
void amdgpu_fence_driver_force_completion(struct amdgpu_device *adev)
|
|
{
|
|
int i;
|
|
|
|
for (i = 0; i < AMDGPU_MAX_RINGS; i++) {
|
|
struct amdgpu_ring *ring = adev->rings[i];
|
|
if (!ring || !ring->fence_drv.initialized)
|
|
continue;
|
|
|
|
amdgpu_fence_write(ring, ring->fence_drv.sync_seq);
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Common fence implementation
|
|
*/
|
|
|
|
static const char *amdgpu_fence_get_driver_name(struct fence *fence)
|
|
{
|
|
return "amdgpu";
|
|
}
|
|
|
|
static const char *amdgpu_fence_get_timeline_name(struct fence *f)
|
|
{
|
|
struct amdgpu_fence *fence = to_amdgpu_fence(f);
|
|
return (const char *)fence->ring->name;
|
|
}
|
|
|
|
/**
|
|
* amdgpu_fence_enable_signaling - enable signalling on fence
|
|
* @fence: fence
|
|
*
|
|
* This function is called with fence_queue lock held, and adds a callback
|
|
* to fence_queue that checks if this fence is signaled, and if so it
|
|
* signals the fence and removes itself.
|
|
*/
|
|
static bool amdgpu_fence_enable_signaling(struct fence *f)
|
|
{
|
|
struct amdgpu_fence *fence = to_amdgpu_fence(f);
|
|
struct amdgpu_ring *ring = fence->ring;
|
|
|
|
if (!timer_pending(&ring->fence_drv.fallback_timer))
|
|
amdgpu_fence_schedule_fallback(ring);
|
|
|
|
FENCE_TRACE(&fence->base, "armed on ring %i!\n", ring->idx);
|
|
|
|
return true;
|
|
}
|
|
|
|
/**
|
|
* amdgpu_fence_free - free up the fence memory
|
|
*
|
|
* @rcu: RCU callback head
|
|
*
|
|
* Free up the fence memory after the RCU grace period.
|
|
*/
|
|
static void amdgpu_fence_free(struct rcu_head *rcu)
|
|
{
|
|
struct fence *f = container_of(rcu, struct fence, rcu);
|
|
struct amdgpu_fence *fence = to_amdgpu_fence(f);
|
|
kmem_cache_free(amdgpu_fence_slab, fence);
|
|
}
|
|
|
|
/**
|
|
* amdgpu_fence_release - callback that fence can be freed
|
|
*
|
|
* @fence: fence
|
|
*
|
|
* This function is called when the reference count becomes zero.
|
|
* It just RCU schedules freeing up the fence.
|
|
*/
|
|
static void amdgpu_fence_release(struct fence *f)
|
|
{
|
|
call_rcu(&f->rcu, amdgpu_fence_free);
|
|
}
|
|
|
|
static const struct fence_ops amdgpu_fence_ops = {
|
|
.get_driver_name = amdgpu_fence_get_driver_name,
|
|
.get_timeline_name = amdgpu_fence_get_timeline_name,
|
|
.enable_signaling = amdgpu_fence_enable_signaling,
|
|
.wait = fence_default_wait,
|
|
.release = amdgpu_fence_release,
|
|
};
|
|
|
|
/*
|
|
* Fence debugfs
|
|
*/
|
|
#if defined(CONFIG_DEBUG_FS)
|
|
static int amdgpu_debugfs_fence_info(struct seq_file *m, void *data)
|
|
{
|
|
struct drm_info_node *node = (struct drm_info_node *)m->private;
|
|
struct drm_device *dev = node->minor->dev;
|
|
struct amdgpu_device *adev = dev->dev_private;
|
|
int i;
|
|
|
|
for (i = 0; i < AMDGPU_MAX_RINGS; ++i) {
|
|
struct amdgpu_ring *ring = adev->rings[i];
|
|
if (!ring || !ring->fence_drv.initialized)
|
|
continue;
|
|
|
|
amdgpu_fence_process(ring);
|
|
|
|
seq_printf(m, "--- ring %d (%s) ---\n", i, ring->name);
|
|
seq_printf(m, "Last signaled fence 0x%08x\n",
|
|
atomic_read(&ring->fence_drv.last_seq));
|
|
seq_printf(m, "Last emitted 0x%08x\n",
|
|
ring->fence_drv.sync_seq);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/**
|
|
* amdgpu_debugfs_gpu_reset - manually trigger a gpu reset
|
|
*
|
|
* Manually trigger a gpu reset at the next fence wait.
|
|
*/
|
|
static int amdgpu_debugfs_gpu_reset(struct seq_file *m, void *data)
|
|
{
|
|
struct drm_info_node *node = (struct drm_info_node *) m->private;
|
|
struct drm_device *dev = node->minor->dev;
|
|
struct amdgpu_device *adev = dev->dev_private;
|
|
|
|
seq_printf(m, "gpu reset\n");
|
|
amdgpu_gpu_reset(adev);
|
|
|
|
return 0;
|
|
}
|
|
|
|
static const struct drm_info_list amdgpu_debugfs_fence_list[] = {
|
|
{"amdgpu_fence_info", &amdgpu_debugfs_fence_info, 0, NULL},
|
|
{"amdgpu_gpu_reset", &amdgpu_debugfs_gpu_reset, 0, NULL}
|
|
};
|
|
#endif
|
|
|
|
int amdgpu_debugfs_fence_init(struct amdgpu_device *adev)
|
|
{
|
|
#if defined(CONFIG_DEBUG_FS)
|
|
return amdgpu_debugfs_add_files(adev, amdgpu_debugfs_fence_list, 2);
|
|
#else
|
|
return 0;
|
|
#endif
|
|
}
|
|
|