Files
linux/drivers/gpu/drm
Linus Torvalds 33caee3992 Merge branch 'akpm' (patchbomb from Andrew Morton)
Merge incoming from Andrew Morton:
 - Various misc things.
 - arch/sh updates.
 - Part of ocfs2.  Review is slow.
 - Slab updates.
 - Most of -mm.
 - printk updates.
 - lib/ updates.
 - checkpatch updates.

* emailed patches from Andrew Morton <akpm@linux-foundation.org>: (226 commits)
  checkpatch: update $declaration_macros, add uninitialized_var
  checkpatch: warn on missing spaces in broken up quoted
  checkpatch: fix false positives for --strict "space after cast" test
  checkpatch: fix false positive MISSING_BREAK warnings with --file
  checkpatch: add test for native c90 types in unusual order
  checkpatch: add signed generic types
  checkpatch: add short int to c variable types
  checkpatch: add for_each tests to indentation and brace tests
  checkpatch: fix brace style misuses of else and while
  checkpatch: add --fix option for a couple OPEN_BRACE misuses
  checkpatch: use the correct indentation for which()
  checkpatch: add fix_insert_line and fix_delete_line helpers
  checkpatch: add ability to insert and delete lines to patch/file
  checkpatch: add an index variable for fixed lines
  checkpatch: warn on break after goto or return with same tab indentation
  checkpatch: emit a warning on file add/move/delete
  checkpatch: add test for commit id formatting style in commit log
  checkpatch: emit fewer kmalloc_array/kcalloc conversion warnings
  checkpatch: improve "no space after cast" test
  checkpatch: allow multiple const * types
  ...
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************************************************************
* For the very latest on DRI development, please see:      *
*     http://dri.freedesktop.org/                          *
************************************************************

The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).

The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:

    1. The DRM provides synchronized access to the graphics hardware via
       the use of an optimized two-tiered lock.

    2. The DRM enforces the DRI security policy for access to the graphics
       hardware by only allowing authenticated X11 clients access to
       restricted regions of memory.

    3. The DRM provides a generic DMA engine, complete with multiple
       queues and the ability to detect the need for an OpenGL context
       switch.

    4. The DRM is extensible via the use of small device-specific modules
       that rely extensively on the API exported by the DRM module.


Documentation on the DRI is available from:
    http://dri.freedesktop.org/wiki/Documentation
    http://sourceforge.net/project/showfiles.php?group_id=387
    http://dri.sourceforge.net/doc/

For specific information about kernel-level support, see:

    The Direct Rendering Manager, Kernel Support for the Direct Rendering
    Infrastructure
    http://dri.sourceforge.net/doc/drm_low_level.html

    Hardware Locking for the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/hardware_locking_low_level.html

    A Security Analysis of the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/security_low_level.html