forked from Minki/linux
4ebd470370
The snd_seq_queue struct contains various flags in the bit fields. Those are categorized to two different use cases, both of which are protected by different spinlocks. That implies that there are still potential risks of the bad operations for bit fields by concurrent accesses. For addressing the problem, this patch rearranges those flags to be a standard bool instead of a bit field. Reported-by: syzbot+63cbe31877bb80ef58f5@syzkaller.appspotmail.com Link: https://lore.kernel.org/r/20201206083456.21110-1-tiwai@suse.de Signed-off-by: Takashi Iwai <tiwai@suse.de>
96 lines
3.0 KiB
C
96 lines
3.0 KiB
C
/* SPDX-License-Identifier: GPL-2.0-or-later */
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/*
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* ALSA sequencer Queue handling
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* Copyright (c) 1998-1999 by Frank van de Pol <fvdpol@coil.demon.nl>
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*/
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#ifndef __SND_SEQ_QUEUE_H
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#define __SND_SEQ_QUEUE_H
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#include "seq_memory.h"
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#include "seq_prioq.h"
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#include "seq_timer.h"
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#include "seq_lock.h"
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#include <linux/interrupt.h>
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#include <linux/list.h>
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#include <linux/bitops.h>
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#define SEQ_QUEUE_NO_OWNER (-1)
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struct snd_seq_queue {
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int queue; /* queue number */
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char name[64]; /* name of this queue */
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struct snd_seq_prioq *tickq; /* midi tick event queue */
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struct snd_seq_prioq *timeq; /* real-time event queue */
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struct snd_seq_timer *timer; /* time keeper for this queue */
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int owner; /* client that 'owns' the timer */
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bool locked; /* timer is only accesibble by owner if set */
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bool klocked; /* kernel lock (after START) */
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bool check_again; /* concurrent access happened during check */
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bool check_blocked; /* queue being checked */
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unsigned int flags; /* status flags */
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unsigned int info_flags; /* info for sync */
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spinlock_t owner_lock;
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spinlock_t check_lock;
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/* clients which uses this queue (bitmap) */
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DECLARE_BITMAP(clients_bitmap, SNDRV_SEQ_MAX_CLIENTS);
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unsigned int clients; /* users of this queue */
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struct mutex timer_mutex;
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snd_use_lock_t use_lock;
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};
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/* get the number of current queues */
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int snd_seq_queue_get_cur_queues(void);
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/* delete queues */
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void snd_seq_queues_delete(void);
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/* create new queue (constructor) */
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struct snd_seq_queue *snd_seq_queue_alloc(int client, int locked, unsigned int flags);
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/* delete queue (destructor) */
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int snd_seq_queue_delete(int client, int queueid);
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/* final stage */
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void snd_seq_queue_client_leave(int client);
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/* enqueue a event received from one the clients */
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int snd_seq_enqueue_event(struct snd_seq_event_cell *cell, int atomic, int hop);
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/* Remove events */
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void snd_seq_queue_client_leave_cells(int client);
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void snd_seq_queue_remove_cells(int client, struct snd_seq_remove_events *info);
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/* return pointer to queue structure for specified id */
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struct snd_seq_queue *queueptr(int queueid);
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/* unlock */
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#define queuefree(q) snd_use_lock_free(&(q)->use_lock)
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/* return the (first) queue matching with the specified name */
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struct snd_seq_queue *snd_seq_queue_find_name(char *name);
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/* check single queue and dispatch events */
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void snd_seq_check_queue(struct snd_seq_queue *q, int atomic, int hop);
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/* access to queue's parameters */
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int snd_seq_queue_check_access(int queueid, int client);
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int snd_seq_queue_timer_set_tempo(int queueid, int client, struct snd_seq_queue_tempo *info);
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int snd_seq_queue_set_owner(int queueid, int client, int locked);
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int snd_seq_queue_set_locked(int queueid, int client, int locked);
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int snd_seq_queue_timer_open(int queueid);
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int snd_seq_queue_timer_close(int queueid);
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int snd_seq_queue_use(int queueid, int client, int use);
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int snd_seq_queue_is_used(int queueid, int client);
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int snd_seq_control_queue(struct snd_seq_event *ev, int atomic, int hop);
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#endif
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