forked from Minki/linux
44653988ef
We would like to be able to exercise huge allocations even on memory constrained devices. To do this we create an object that allocates only a few pages and remaps them across its whole range - each page is reused multiple times. We can therefore pretend we are rendering into a much larger object. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Matthew Auld <matthew.auld@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20170213171558.20942-9-chris@chris-wilson.co.uk |
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huge_gem_object.c | ||
huge_gem_object.h | ||
i915_live_selftests.h | ||
i915_mock_selftests.h | ||
i915_random.c | ||
i915_random.h | ||
i915_selftest.c | ||
intel_breadcrumbs.c | ||
mock_context.c | ||
mock_context.h | ||
mock_drm.c | ||
mock_drm.h | ||
mock_engine.c | ||
mock_engine.h | ||
mock_gem_device.c | ||
mock_gem_device.h | ||
mock_gem_object.h | ||
mock_gtt.c | ||
mock_gtt.h | ||
mock_request.c | ||
mock_request.h | ||
scatterlist.c |