linux/sound/soc/intel/common/sst-match-acpi.c

82 lines
2.0 KiB
C

/*
* sst_match_apci.c - SST (LPE) match for ACPI enumeration.
*
* Copyright (c) 2013-15, Intel Corporation.
*
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*/
#include "sst-acpi.h"
static acpi_status sst_acpi_find_name(acpi_handle handle, u32 level,
void *context, void **ret)
{
struct acpi_device *adev;
const char *name = NULL;
if (acpi_bus_get_device(handle, &adev))
return AE_OK;
if (adev->status.present && adev->status.functional) {
name = acpi_dev_name(adev);
*(const char **)ret = name;
return AE_CTRL_TERMINATE;
}
return AE_OK;
}
const char *sst_acpi_find_name_from_hid(const u8 hid[ACPI_ID_LEN])
{
const char *name = NULL;
acpi_status status;
status = acpi_get_devices(hid, sst_acpi_find_name, NULL,
(void **)&name);
if (ACPI_FAILURE(status) || name[0] == '\0')
return NULL;
return name;
}
EXPORT_SYMBOL_GPL(sst_acpi_find_name_from_hid);
static acpi_status sst_acpi_mach_match(acpi_handle handle, u32 level,
void *context, void **ret)
{
unsigned long long sta;
acpi_status status;
*(bool *)context = true;
status = acpi_evaluate_integer(handle, "_STA", NULL, &sta);
if (ACPI_FAILURE(status) || !(sta & ACPI_STA_DEVICE_PRESENT))
*(bool *)context = false;
return AE_OK;
}
struct sst_acpi_mach *sst_acpi_find_machine(struct sst_acpi_mach *machines)
{
struct sst_acpi_mach *mach;
bool found = false;
for (mach = machines; mach->id[0]; mach++)
if (ACPI_SUCCESS(acpi_get_devices(mach->id,
sst_acpi_mach_match,
&found, NULL)) && found)
return mach;
return NULL;
}
EXPORT_SYMBOL_GPL(sst_acpi_find_machine);
MODULE_LICENSE("GPL v2");
MODULE_DESCRIPTION("Intel Common ACPI Match module");