linux/drivers/gpu/drm/sun4i/sun4i_layer.h
Chen-Yu Tsai ace6c095ba drm/sun4i: Add backend pointer to sun4i_layer
sun4i_layer only controls the backend hardware block of the display
pipeline. Instead of getting a pointer to the underlying backend
through the drm_device structure, leave one in itself.

Also drop the drm_device pointer, since it is no longer needed.

The next step forward would be to pass the pointer in through
sun4i_layers_init as a parameter. This would make it easier to support
multiple display pipelines layer on.

Signed-off-by: Chen-Yu Tsai <wens@csie.org>
Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>
2017-03-07 22:18:24 +01:00

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/*
* Copyright (C) 2015 Free Electrons
* Copyright (C) 2015 NextThing Co
*
* Maxime Ripard <maxime.ripard@free-electrons.com>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*/
#ifndef _SUN4I_LAYER_H_
#define _SUN4I_LAYER_H_
struct sun4i_layer {
struct drm_plane plane;
struct sun4i_drv *drv;
struct sun4i_backend *backend;
int id;
};
static inline struct sun4i_layer *
plane_to_sun4i_layer(struct drm_plane *plane)
{
return container_of(plane, struct sun4i_layer, plane);
}
struct sun4i_layer **sun4i_layers_init(struct drm_device *drm);
#endif /* _SUN4I_LAYER_H_ */