linux/Documentation/devicetree/bindings/arm/nvidia,tegra194-ccplex.yaml
Sumit Gupta 9b25d3f425 dt-bindings: arm: Add NVIDIA Tegra194 CPU Complex binding
Add device-tree binding documentation to represent Tegra194
CPU Complex with compatible string under 'cpus' node. This
can be used by drivers like cpufreq which don't have their
node or CPU Complex node to bind to. Also, documenting
'nvidia,bpmp' property which points to BPMP device.

Signed-off-by: Sumit Gupta <sumitg@nvidia.com>
Reviewed-by: Rob Herring <robh@kernel.org>
Signed-off-by: Viresh Kumar <viresh.kumar@linaro.org>
2020-07-30 10:57:50 +05:30

70 lines
1.7 KiB
YAML

# SPDX-License-Identifier: (GPL-2.0-only OR BSD-2-Clause)
%YAML 1.2
---
$id: "http://devicetree.org/schemas/arm/nvidia,tegra194-ccplex.yaml#"
$schema: "http://devicetree.org/meta-schemas/core.yaml#"
title: NVIDIA Tegra194 CPU Complex device tree bindings
maintainers:
- Thierry Reding <thierry.reding@gmail.com>
- Jonathan Hunter <jonathanh@nvidia.com>
- Sumit Gupta <sumitg@nvidia.com>
description: |+
Tegra194 SOC has homogeneous architecture where each cluster has two
symmetric cores. Compatible string in "cpus" node represents the CPU
Complex having all clusters.
properties:
$nodename:
const: cpus
compatible:
enum:
- nvidia,tegra194-ccplex
nvidia,bpmp:
$ref: '/schemas/types.yaml#/definitions/phandle'
description: |
Specifies the bpmp node that needs to be queried to get
operating point data for all CPUs.
examples:
- |
cpus {
compatible = "nvidia,tegra194-ccplex";
nvidia,bpmp = <&bpmp>;
#address-cells = <1>;
#size-cells = <0>;
cpu0_0: cpu@0 {
compatible = "nvidia,tegra194-carmel";
device_type = "cpu";
reg = <0x0>;
enable-method = "psci";
};
cpu0_1: cpu@1 {
compatible = "nvidia,tegra194-carmel";
device_type = "cpu";
reg = <0x001>;
enable-method = "psci";
};
cpu1_0: cpu@100 {
compatible = "nvidia,tegra194-carmel";
device_type = "cpu";
reg = <0x100>;
enable-method = "psci";
};
cpu1_1: cpu@101 {
compatible = "nvidia,tegra194-carmel";
device_type = "cpu";
reg = <0x101>;
enable-method = "psci";
};
};
...