linux/drivers/gpu/drm/amd/amdgpu/amdgpu_atomfirmware.h
Alex Deucher de70c6357b drm/amdgpu/atomfirmware: add function to update engine hang status
Update the scratch reg for when the engine is hung.

Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Acked-by: Harry Wentland <harry.wentland@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
2017-05-10 11:23:17 -04:00

36 lines
1.6 KiB
C

/*
* Copyright 2014 Advanced Micro Devices, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*
*/
#ifndef __AMDGPU_ATOMFIRMWARE_H__
#define __AMDGPU_ATOMFIRMWARE_H__
bool amdgpu_atomfirmware_gpu_supports_virtualization(struct amdgpu_device *adev);
void amdgpu_atomfirmware_scratch_regs_init(struct amdgpu_device *adev);
void amdgpu_atomfirmware_scratch_regs_save(struct amdgpu_device *adev);
void amdgpu_atomfirmware_scratch_regs_restore(struct amdgpu_device *adev);
void amdgpu_atomfirmware_scratch_regs_engine_hung(struct amdgpu_device *adev,
bool hung);
int amdgpu_atomfirmware_allocate_fb_scratch(struct amdgpu_device *adev);
#endif