linux/drivers/gpu/drm/i915/i915_gem_request.c
Chris Wilson 83cc84c5a8 drm/i915: Assert all signalers we depended on did indeed signal
Back up our comment that all signalers should have been signaled before
we ourselves were retired with an assert to that effect.

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Reviewed-by: Michał Winiarski <michal.winiarski@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180102151235.3949-9-chris@chris-wilson.co.uk
2018-01-03 12:05:41 +00:00

1351 lines
40 KiB
C

/*
* Copyright © 2008-2015 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
*/
#include <linux/prefetch.h>
#include <linux/dma-fence-array.h>
#include <linux/sched.h>
#include <linux/sched/clock.h>
#include <linux/sched/signal.h>
#include "i915_drv.h"
static const char *i915_fence_get_driver_name(struct dma_fence *fence)
{
return "i915";
}
static const char *i915_fence_get_timeline_name(struct dma_fence *fence)
{
/* The timeline struct (as part of the ppgtt underneath a context)
* may be freed when the request is no longer in use by the GPU.
* We could extend the life of a context to beyond that of all
* fences, possibly keeping the hw resource around indefinitely,
* or we just give them a false name. Since
* dma_fence_ops.get_timeline_name is a debug feature, the occasional
* lie seems justifiable.
*/
if (test_bit(DMA_FENCE_FLAG_SIGNALED_BIT, &fence->flags))
return "signaled";
return to_request(fence)->timeline->common->name;
}
static bool i915_fence_signaled(struct dma_fence *fence)
{
return i915_gem_request_completed(to_request(fence));
}
static bool i915_fence_enable_signaling(struct dma_fence *fence)
{
if (i915_fence_signaled(fence))
return false;
intel_engine_enable_signaling(to_request(fence), true);
return !i915_fence_signaled(fence);
}
static signed long i915_fence_wait(struct dma_fence *fence,
bool interruptible,
signed long timeout)
{
return i915_wait_request(to_request(fence), interruptible, timeout);
}
static void i915_fence_release(struct dma_fence *fence)
{
struct drm_i915_gem_request *req = to_request(fence);
/* The request is put onto a RCU freelist (i.e. the address
* is immediately reused), mark the fences as being freed now.
* Otherwise the debugobjects for the fences are only marked as
* freed when the slab cache itself is freed, and so we would get
* caught trying to reuse dead objects.
*/
i915_sw_fence_fini(&req->submit);
kmem_cache_free(req->i915->requests, req);
}
const struct dma_fence_ops i915_fence_ops = {
.get_driver_name = i915_fence_get_driver_name,
.get_timeline_name = i915_fence_get_timeline_name,
.enable_signaling = i915_fence_enable_signaling,
.signaled = i915_fence_signaled,
.wait = i915_fence_wait,
.release = i915_fence_release,
};
static inline void
i915_gem_request_remove_from_client(struct drm_i915_gem_request *request)
{
struct drm_i915_file_private *file_priv;
file_priv = request->file_priv;
if (!file_priv)
return;
spin_lock(&file_priv->mm.lock);
if (request->file_priv) {
list_del(&request->client_link);
request->file_priv = NULL;
}
spin_unlock(&file_priv->mm.lock);
}
static struct i915_dependency *
i915_dependency_alloc(struct drm_i915_private *i915)
{
return kmem_cache_alloc(i915->dependencies, GFP_KERNEL);
}
static void
i915_dependency_free(struct drm_i915_private *i915,
struct i915_dependency *dep)
{
kmem_cache_free(i915->dependencies, dep);
}
static void
__i915_priotree_add_dependency(struct i915_priotree *pt,
struct i915_priotree *signal,
struct i915_dependency *dep,
unsigned long flags)
{
INIT_LIST_HEAD(&dep->dfs_link);
list_add(&dep->wait_link, &signal->waiters_list);
list_add(&dep->signal_link, &pt->signalers_list);
dep->signaler = signal;
dep->flags = flags;
}
static int
i915_priotree_add_dependency(struct drm_i915_private *i915,
struct i915_priotree *pt,
struct i915_priotree *signal)
{
struct i915_dependency *dep;
dep = i915_dependency_alloc(i915);
if (!dep)
return -ENOMEM;
__i915_priotree_add_dependency(pt, signal, dep, I915_DEPENDENCY_ALLOC);
return 0;
}
static void
i915_priotree_fini(struct drm_i915_private *i915, struct i915_priotree *pt)
{
struct i915_dependency *dep, *next;
GEM_BUG_ON(!list_empty(&pt->link));
/*
* Everyone we depended upon (the fences we wait to be signaled)
* should retire before us and remove themselves from our list.
* However, retirement is run independently on each timeline and
* so we may be called out-of-order.
*/
list_for_each_entry_safe(dep, next, &pt->signalers_list, signal_link) {
GEM_BUG_ON(!i915_priotree_signaled(dep->signaler));
GEM_BUG_ON(!list_empty(&dep->dfs_link));
list_del(&dep->wait_link);
if (dep->flags & I915_DEPENDENCY_ALLOC)
i915_dependency_free(i915, dep);
}
/* Remove ourselves from everyone who depends upon us */
list_for_each_entry_safe(dep, next, &pt->waiters_list, wait_link) {
GEM_BUG_ON(dep->signaler != pt);
GEM_BUG_ON(!list_empty(&dep->dfs_link));
list_del(&dep->signal_link);
if (dep->flags & I915_DEPENDENCY_ALLOC)
i915_dependency_free(i915, dep);
}
}
static void
i915_priotree_init(struct i915_priotree *pt)
{
INIT_LIST_HEAD(&pt->signalers_list);
INIT_LIST_HEAD(&pt->waiters_list);
INIT_LIST_HEAD(&pt->link);
pt->priority = I915_PRIORITY_INVALID;
}
static int reset_all_global_seqno(struct drm_i915_private *i915, u32 seqno)
{
struct intel_engine_cs *engine;
enum intel_engine_id id;
int ret;
/* Carefully retire all requests without writing to the rings */
ret = i915_gem_wait_for_idle(i915,
I915_WAIT_INTERRUPTIBLE |
I915_WAIT_LOCKED);
if (ret)
return ret;
/* If the seqno wraps around, we need to clear the breadcrumb rbtree */
for_each_engine(engine, i915, id) {
struct i915_gem_timeline *timeline;
struct intel_timeline *tl = engine->timeline;
if (!i915_seqno_passed(seqno, tl->seqno)) {
/* spin until threads are complete */
while (intel_breadcrumbs_busy(engine))
cond_resched();
}
/* Check we are idle before we fiddle with hw state! */
GEM_BUG_ON(!intel_engine_is_idle(engine));
GEM_BUG_ON(i915_gem_active_isset(&engine->timeline->last_request));
/* Finally reset hw state */
intel_engine_init_global_seqno(engine, seqno);
tl->seqno = seqno;
list_for_each_entry(timeline, &i915->gt.timelines, link)
memset(timeline->engine[id].global_sync, 0,
sizeof(timeline->engine[id].global_sync));
}
return 0;
}
int i915_gem_set_global_seqno(struct drm_device *dev, u32 seqno)
{
struct drm_i915_private *dev_priv = to_i915(dev);
lockdep_assert_held(&dev_priv->drm.struct_mutex);
if (seqno == 0)
return -EINVAL;
/* HWS page needs to be set less than what we
* will inject to ring
*/
return reset_all_global_seqno(dev_priv, seqno - 1);
}
static void mark_busy(struct drm_i915_private *i915)
{
if (i915->gt.awake)
return;
GEM_BUG_ON(!i915->gt.active_requests);
intel_runtime_pm_get_noresume(i915);
/*
* It seems that the DMC likes to transition between the DC states a lot
* when there are no connected displays (no active power domains) during
* command submission.
*
* This activity has negative impact on the performance of the chip with
* huge latencies observed in the interrupt handler and elsewhere.
*
* Work around it by grabbing a GT IRQ power domain whilst there is any
* GT activity, preventing any DC state transitions.
*/
intel_display_power_get(i915, POWER_DOMAIN_GT_IRQ);
i915->gt.awake = true;
intel_enable_gt_powersave(i915);
i915_update_gfx_val(i915);
if (INTEL_GEN(i915) >= 6)
gen6_rps_busy(i915);
i915_pmu_gt_unparked(i915);
intel_engines_unpark(i915);
queue_delayed_work(i915->wq,
&i915->gt.retire_work,
round_jiffies_up_relative(HZ));
}
static int reserve_engine(struct intel_engine_cs *engine)
{
struct drm_i915_private *i915 = engine->i915;
u32 active = ++engine->timeline->inflight_seqnos;
u32 seqno = engine->timeline->seqno;
int ret;
/* Reservation is fine until we need to wrap around */
if (unlikely(add_overflows(seqno, active))) {
ret = reset_all_global_seqno(i915, 0);
if (ret) {
engine->timeline->inflight_seqnos--;
return ret;
}
}
if (!i915->gt.active_requests++)
mark_busy(i915);
return 0;
}
static void unreserve_engine(struct intel_engine_cs *engine)
{
struct drm_i915_private *i915 = engine->i915;
if (!--i915->gt.active_requests) {
/* Cancel the mark_busy() from our reserve_engine() */
GEM_BUG_ON(!i915->gt.awake);
mod_delayed_work(i915->wq,
&i915->gt.idle_work,
msecs_to_jiffies(100));
}
GEM_BUG_ON(!engine->timeline->inflight_seqnos);
engine->timeline->inflight_seqnos--;
}
void i915_gem_retire_noop(struct i915_gem_active *active,
struct drm_i915_gem_request *request)
{
/* Space left intentionally blank */
}
static void advance_ring(struct drm_i915_gem_request *request)
{
unsigned int tail;
/* We know the GPU must have read the request to have
* sent us the seqno + interrupt, so use the position
* of tail of the request to update the last known position
* of the GPU head.
*
* Note this requires that we are always called in request
* completion order.
*/
if (list_is_last(&request->ring_link, &request->ring->request_list)) {
/* We may race here with execlists resubmitting this request
* as we retire it. The resubmission will move the ring->tail
* forwards (to request->wa_tail). We either read the
* current value that was written to hw, or the value that
* is just about to be. Either works, if we miss the last two
* noops - they are safe to be replayed on a reset.
*/
tail = READ_ONCE(request->ring->tail);
} else {
tail = request->postfix;
}
list_del(&request->ring_link);
request->ring->head = tail;
}
static void free_capture_list(struct drm_i915_gem_request *request)
{
struct i915_gem_capture_list *capture;
capture = request->capture_list;
while (capture) {
struct i915_gem_capture_list *next = capture->next;
kfree(capture);
capture = next;
}
}
static void i915_gem_request_retire(struct drm_i915_gem_request *request)
{
struct intel_engine_cs *engine = request->engine;
struct i915_gem_active *active, *next;
lockdep_assert_held(&request->i915->drm.struct_mutex);
GEM_BUG_ON(!i915_sw_fence_signaled(&request->submit));
GEM_BUG_ON(!i915_gem_request_completed(request));
GEM_BUG_ON(!request->i915->gt.active_requests);
trace_i915_gem_request_retire(request);
spin_lock_irq(&engine->timeline->lock);
list_del_init(&request->link);
spin_unlock_irq(&engine->timeline->lock);
unreserve_engine(request->engine);
advance_ring(request);
free_capture_list(request);
/* Walk through the active list, calling retire on each. This allows
* objects to track their GPU activity and mark themselves as idle
* when their *last* active request is completed (updating state
* tracking lists for eviction, active references for GEM, etc).
*
* As the ->retire() may free the node, we decouple it first and
* pass along the auxiliary information (to avoid dereferencing
* the node after the callback).
*/
list_for_each_entry_safe(active, next, &request->active_list, link) {
/* In microbenchmarks or focusing upon time inside the kernel,
* we may spend an inordinate amount of time simply handling
* the retirement of requests and processing their callbacks.
* Of which, this loop itself is particularly hot due to the
* cache misses when jumping around the list of i915_gem_active.
* So we try to keep this loop as streamlined as possible and
* also prefetch the next i915_gem_active to try and hide
* the likely cache miss.
*/
prefetchw(next);
INIT_LIST_HEAD(&active->link);
RCU_INIT_POINTER(active->request, NULL);
active->retire(active, request);
}
i915_gem_request_remove_from_client(request);
/* Retirement decays the ban score as it is a sign of ctx progress */
atomic_dec_if_positive(&request->ctx->ban_score);
/* The backing object for the context is done after switching to the
* *next* context. Therefore we cannot retire the previous context until
* the next context has already started running. However, since we
* cannot take the required locks at i915_gem_request_submit() we
* defer the unpinning of the active context to now, retirement of
* the subsequent request.
*/
if (engine->last_retired_context)
engine->context_unpin(engine, engine->last_retired_context);
engine->last_retired_context = request->ctx;
spin_lock_irq(&request->lock);
if (request->waitboost)
atomic_dec(&request->i915->gt_pm.rps.num_waiters);
dma_fence_signal_locked(&request->fence);
spin_unlock_irq(&request->lock);
i915_priotree_fini(request->i915, &request->priotree);
i915_gem_request_put(request);
}
void i915_gem_request_retire_upto(struct drm_i915_gem_request *req)
{
struct intel_engine_cs *engine = req->engine;
struct drm_i915_gem_request *tmp;
lockdep_assert_held(&req->i915->drm.struct_mutex);
GEM_BUG_ON(!i915_gem_request_completed(req));
if (list_empty(&req->link))
return;
do {
tmp = list_first_entry(&engine->timeline->requests,
typeof(*tmp), link);
i915_gem_request_retire(tmp);
} while (tmp != req);
}
static u32 timeline_get_seqno(struct intel_timeline *tl)
{
return ++tl->seqno;
}
void __i915_gem_request_submit(struct drm_i915_gem_request *request)
{
struct intel_engine_cs *engine = request->engine;
struct intel_timeline *timeline;
u32 seqno;
GEM_BUG_ON(!irqs_disabled());
lockdep_assert_held(&engine->timeline->lock);
trace_i915_gem_request_execute(request);
/* Transfer from per-context onto the global per-engine timeline */
timeline = engine->timeline;
GEM_BUG_ON(timeline == request->timeline);
GEM_BUG_ON(request->global_seqno);
seqno = timeline_get_seqno(timeline);
GEM_BUG_ON(!seqno);
GEM_BUG_ON(i915_seqno_passed(intel_engine_get_seqno(engine), seqno));
/* We may be recursing from the signal callback of another i915 fence */
spin_lock_nested(&request->lock, SINGLE_DEPTH_NESTING);
request->global_seqno = seqno;
if (test_bit(DMA_FENCE_FLAG_ENABLE_SIGNAL_BIT, &request->fence.flags))
intel_engine_enable_signaling(request, false);
spin_unlock(&request->lock);
engine->emit_breadcrumb(request,
request->ring->vaddr + request->postfix);
spin_lock(&request->timeline->lock);
list_move_tail(&request->link, &timeline->requests);
spin_unlock(&request->timeline->lock);
wake_up_all(&request->execute);
}
void i915_gem_request_submit(struct drm_i915_gem_request *request)
{
struct intel_engine_cs *engine = request->engine;
unsigned long flags;
/* Will be called from irq-context when using foreign fences. */
spin_lock_irqsave(&engine->timeline->lock, flags);
__i915_gem_request_submit(request);
spin_unlock_irqrestore(&engine->timeline->lock, flags);
}
void __i915_gem_request_unsubmit(struct drm_i915_gem_request *request)
{
struct intel_engine_cs *engine = request->engine;
struct intel_timeline *timeline;
GEM_BUG_ON(!irqs_disabled());
lockdep_assert_held(&engine->timeline->lock);
/* Only unwind in reverse order, required so that the per-context list
* is kept in seqno/ring order.
*/
GEM_BUG_ON(!request->global_seqno);
GEM_BUG_ON(request->global_seqno != engine->timeline->seqno);
engine->timeline->seqno--;
/* We may be recursing from the signal callback of another i915 fence */
spin_lock_nested(&request->lock, SINGLE_DEPTH_NESTING);
request->global_seqno = 0;
if (test_bit(DMA_FENCE_FLAG_ENABLE_SIGNAL_BIT, &request->fence.flags))
intel_engine_cancel_signaling(request);
spin_unlock(&request->lock);
/* Transfer back from the global per-engine timeline to per-context */
timeline = request->timeline;
GEM_BUG_ON(timeline == engine->timeline);
spin_lock(&timeline->lock);
list_move(&request->link, &timeline->requests);
spin_unlock(&timeline->lock);
/* We don't need to wake_up any waiters on request->execute, they
* will get woken by any other event or us re-adding this request
* to the engine timeline (__i915_gem_request_submit()). The waiters
* should be quite adapt at finding that the request now has a new
* global_seqno to the one they went to sleep on.
*/
}
void i915_gem_request_unsubmit(struct drm_i915_gem_request *request)
{
struct intel_engine_cs *engine = request->engine;
unsigned long flags;
/* Will be called from irq-context when using foreign fences. */
spin_lock_irqsave(&engine->timeline->lock, flags);
__i915_gem_request_unsubmit(request);
spin_unlock_irqrestore(&engine->timeline->lock, flags);
}
static int __i915_sw_fence_call
submit_notify(struct i915_sw_fence *fence, enum i915_sw_fence_notify state)
{
struct drm_i915_gem_request *request =
container_of(fence, typeof(*request), submit);
switch (state) {
case FENCE_COMPLETE:
trace_i915_gem_request_submit(request);
/*
* We need to serialize use of the submit_request() callback with its
* hotplugging performed during an emergency i915_gem_set_wedged().
* We use the RCU mechanism to mark the critical section in order to
* force i915_gem_set_wedged() to wait until the submit_request() is
* completed before proceeding.
*/
rcu_read_lock();
request->engine->submit_request(request);
rcu_read_unlock();
break;
case FENCE_FREE:
i915_gem_request_put(request);
break;
}
return NOTIFY_DONE;
}
/**
* i915_gem_request_alloc - allocate a request structure
*
* @engine: engine that we wish to issue the request on.
* @ctx: context that the request will be associated with.
*
* Returns a pointer to the allocated request if successful,
* or an error code if not.
*/
struct drm_i915_gem_request *
i915_gem_request_alloc(struct intel_engine_cs *engine,
struct i915_gem_context *ctx)
{
struct drm_i915_private *dev_priv = engine->i915;
struct drm_i915_gem_request *req;
struct intel_ring *ring;
int ret;
lockdep_assert_held(&dev_priv->drm.struct_mutex);
/*
* Preempt contexts are reserved for exclusive use to inject a
* preemption context switch. They are never to be used for any trivial
* request!
*/
GEM_BUG_ON(ctx == dev_priv->preempt_context);
/* ABI: Before userspace accesses the GPU (e.g. execbuffer), report
* EIO if the GPU is already wedged.
*/
if (i915_terminally_wedged(&dev_priv->gpu_error))
return ERR_PTR(-EIO);
/* Pinning the contexts may generate requests in order to acquire
* GGTT space, so do this first before we reserve a seqno for
* ourselves.
*/
ring = engine->context_pin(engine, ctx);
if (IS_ERR(ring))
return ERR_CAST(ring);
GEM_BUG_ON(!ring);
ret = reserve_engine(engine);
if (ret)
goto err_unpin;
ret = intel_ring_wait_for_space(ring, MIN_SPACE_FOR_ADD_REQUEST);
if (ret)
goto err_unreserve;
/* Move the oldest request to the slab-cache (if not in use!) */
req = list_first_entry_or_null(&engine->timeline->requests,
typeof(*req), link);
if (req && i915_gem_request_completed(req))
i915_gem_request_retire(req);
/* Beware: Dragons be flying overhead.
*
* We use RCU to look up requests in flight. The lookups may
* race with the request being allocated from the slab freelist.
* That is the request we are writing to here, may be in the process
* of being read by __i915_gem_active_get_rcu(). As such,
* we have to be very careful when overwriting the contents. During
* the RCU lookup, we change chase the request->engine pointer,
* read the request->global_seqno and increment the reference count.
*
* The reference count is incremented atomically. If it is zero,
* the lookup knows the request is unallocated and complete. Otherwise,
* it is either still in use, or has been reallocated and reset
* with dma_fence_init(). This increment is safe for release as we
* check that the request we have a reference to and matches the active
* request.
*
* Before we increment the refcount, we chase the request->engine
* pointer. We must not call kmem_cache_zalloc() or else we set
* that pointer to NULL and cause a crash during the lookup. If
* we see the request is completed (based on the value of the
* old engine and seqno), the lookup is complete and reports NULL.
* If we decide the request is not completed (new engine or seqno),
* then we grab a reference and double check that it is still the
* active request - which it won't be and restart the lookup.
*
* Do not use kmem_cache_zalloc() here!
*/
req = kmem_cache_alloc(dev_priv->requests,
GFP_KERNEL | __GFP_RETRY_MAYFAIL | __GFP_NOWARN);
if (unlikely(!req)) {
/* Ratelimit ourselves to prevent oom from malicious clients */
ret = i915_gem_wait_for_idle(dev_priv,
I915_WAIT_LOCKED |
I915_WAIT_INTERRUPTIBLE);
if (ret)
goto err_unreserve;
req = kmem_cache_alloc(dev_priv->requests, GFP_KERNEL);
if (!req) {
ret = -ENOMEM;
goto err_unreserve;
}
}
req->timeline = i915_gem_context_lookup_timeline(ctx, engine);
GEM_BUG_ON(req->timeline == engine->timeline);
spin_lock_init(&req->lock);
dma_fence_init(&req->fence,
&i915_fence_ops,
&req->lock,
req->timeline->fence_context,
timeline_get_seqno(req->timeline));
/* We bump the ref for the fence chain */
i915_sw_fence_init(&i915_gem_request_get(req)->submit, submit_notify);
init_waitqueue_head(&req->execute);
i915_priotree_init(&req->priotree);
INIT_LIST_HEAD(&req->active_list);
req->i915 = dev_priv;
req->engine = engine;
req->ctx = ctx;
req->ring = ring;
/* No zalloc, must clear what we need by hand */
req->global_seqno = 0;
req->file_priv = NULL;
req->batch = NULL;
req->capture_list = NULL;
req->waitboost = false;
/*
* Reserve space in the ring buffer for all the commands required to
* eventually emit this request. This is to guarantee that the
* i915_add_request() call can't fail. Note that the reserve may need
* to be redone if the request is not actually submitted straight
* away, e.g. because a GPU scheduler has deferred it.
*/
req->reserved_space = MIN_SPACE_FOR_ADD_REQUEST;
GEM_BUG_ON(req->reserved_space < engine->emit_breadcrumb_sz);
/*
* Record the position of the start of the request so that
* should we detect the updated seqno part-way through the
* GPU processing the request, we never over-estimate the
* position of the head.
*/
req->head = req->ring->emit;
/* Unconditionally invalidate GPU caches and TLBs. */
ret = engine->emit_flush(req, EMIT_INVALIDATE);
if (ret)
goto err_unwind;
ret = engine->request_alloc(req);
if (ret)
goto err_unwind;
/* Check that we didn't interrupt ourselves with a new request */
GEM_BUG_ON(req->timeline->seqno != req->fence.seqno);
return req;
err_unwind:
req->ring->emit = req->head;
/* Make sure we didn't add ourselves to external state before freeing */
GEM_BUG_ON(!list_empty(&req->active_list));
GEM_BUG_ON(!list_empty(&req->priotree.signalers_list));
GEM_BUG_ON(!list_empty(&req->priotree.waiters_list));
kmem_cache_free(dev_priv->requests, req);
err_unreserve:
unreserve_engine(engine);
err_unpin:
engine->context_unpin(engine, ctx);
return ERR_PTR(ret);
}
static int
i915_gem_request_await_request(struct drm_i915_gem_request *to,
struct drm_i915_gem_request *from)
{
int ret;
GEM_BUG_ON(to == from);
GEM_BUG_ON(to->timeline == from->timeline);
if (i915_gem_request_completed(from))
return 0;
if (to->engine->schedule) {
ret = i915_priotree_add_dependency(to->i915,
&to->priotree,
&from->priotree);
if (ret < 0)
return ret;
}
if (to->engine == from->engine) {
ret = i915_sw_fence_await_sw_fence_gfp(&to->submit,
&from->submit,
I915_FENCE_GFP);
return ret < 0 ? ret : 0;
}
if (to->engine->semaphore.sync_to) {
u32 seqno;
GEM_BUG_ON(!from->engine->semaphore.signal);
seqno = i915_gem_request_global_seqno(from);
if (!seqno)
goto await_dma_fence;
if (seqno <= to->timeline->global_sync[from->engine->id])
return 0;
trace_i915_gem_ring_sync_to(to, from);
ret = to->engine->semaphore.sync_to(to, from);
if (ret)
return ret;
to->timeline->global_sync[from->engine->id] = seqno;
return 0;
}
await_dma_fence:
ret = i915_sw_fence_await_dma_fence(&to->submit,
&from->fence, 0,
I915_FENCE_GFP);
return ret < 0 ? ret : 0;
}
int
i915_gem_request_await_dma_fence(struct drm_i915_gem_request *req,
struct dma_fence *fence)
{
struct dma_fence **child = &fence;
unsigned int nchild = 1;
int ret;
/* Note that if the fence-array was created in signal-on-any mode,
* we should *not* decompose it into its individual fences. However,
* we don't currently store which mode the fence-array is operating
* in. Fortunately, the only user of signal-on-any is private to
* amdgpu and we should not see any incoming fence-array from
* sync-file being in signal-on-any mode.
*/
if (dma_fence_is_array(fence)) {
struct dma_fence_array *array = to_dma_fence_array(fence);
child = array->fences;
nchild = array->num_fences;
GEM_BUG_ON(!nchild);
}
do {
fence = *child++;
if (test_bit(DMA_FENCE_FLAG_SIGNALED_BIT, &fence->flags))
continue;
/*
* Requests on the same timeline are explicitly ordered, along
* with their dependencies, by i915_add_request() which ensures
* that requests are submitted in-order through each ring.
*/
if (fence->context == req->fence.context)
continue;
/* Squash repeated waits to the same timelines */
if (fence->context != req->i915->mm.unordered_timeline &&
intel_timeline_sync_is_later(req->timeline, fence))
continue;
if (dma_fence_is_i915(fence))
ret = i915_gem_request_await_request(req,
to_request(fence));
else
ret = i915_sw_fence_await_dma_fence(&req->submit, fence,
I915_FENCE_TIMEOUT,
I915_FENCE_GFP);
if (ret < 0)
return ret;
/* Record the latest fence used against each timeline */
if (fence->context != req->i915->mm.unordered_timeline)
intel_timeline_sync_set(req->timeline, fence);
} while (--nchild);
return 0;
}
/**
* i915_gem_request_await_object - set this request to (async) wait upon a bo
*
* @to: request we are wishing to use
* @obj: object which may be in use on another ring.
*
* This code is meant to abstract object synchronization with the GPU.
* Conceptually we serialise writes between engines inside the GPU.
* We only allow one engine to write into a buffer at any time, but
* multiple readers. To ensure each has a coherent view of memory, we must:
*
* - If there is an outstanding write request to the object, the new
* request must wait for it to complete (either CPU or in hw, requests
* on the same ring will be naturally ordered).
*
* - If we are a write request (pending_write_domain is set), the new
* request must wait for outstanding read requests to complete.
*
* Returns 0 if successful, else propagates up the lower layer error.
*/
int
i915_gem_request_await_object(struct drm_i915_gem_request *to,
struct drm_i915_gem_object *obj,
bool write)
{
struct dma_fence *excl;
int ret = 0;
if (write) {
struct dma_fence **shared;
unsigned int count, i;
ret = reservation_object_get_fences_rcu(obj->resv,
&excl, &count, &shared);
if (ret)
return ret;
for (i = 0; i < count; i++) {
ret = i915_gem_request_await_dma_fence(to, shared[i]);
if (ret)
break;
dma_fence_put(shared[i]);
}
for (; i < count; i++)
dma_fence_put(shared[i]);
kfree(shared);
} else {
excl = reservation_object_get_excl_rcu(obj->resv);
}
if (excl) {
if (ret == 0)
ret = i915_gem_request_await_dma_fence(to, excl);
dma_fence_put(excl);
}
return ret;
}
/*
* NB: This function is not allowed to fail. Doing so would mean the the
* request is not being tracked for completion but the work itself is
* going to happen on the hardware. This would be a Bad Thing(tm).
*/
void __i915_add_request(struct drm_i915_gem_request *request, bool flush_caches)
{
struct intel_engine_cs *engine = request->engine;
struct intel_ring *ring = request->ring;
struct intel_timeline *timeline = request->timeline;
struct drm_i915_gem_request *prev;
u32 *cs;
int err;
lockdep_assert_held(&request->i915->drm.struct_mutex);
trace_i915_gem_request_add(request);
/* Make sure that no request gazumped us - if it was allocated after
* our i915_gem_request_alloc() and called __i915_add_request() before
* us, the timeline will hold its seqno which is later than ours.
*/
GEM_BUG_ON(timeline->seqno != request->fence.seqno);
/*
* To ensure that this call will not fail, space for its emissions
* should already have been reserved in the ring buffer. Let the ring
* know that it is time to use that space up.
*/
request->reserved_space = 0;
/*
* Emit any outstanding flushes - execbuf can fail to emit the flush
* after having emitted the batchbuffer command. Hence we need to fix
* things up similar to emitting the lazy request. The difference here
* is that the flush _must_ happen before the next request, no matter
* what.
*/
if (flush_caches) {
err = engine->emit_flush(request, EMIT_FLUSH);
/* Not allowed to fail! */
WARN(err, "engine->emit_flush() failed: %d!\n", err);
}
/* Record the position of the start of the breadcrumb so that
* should we detect the updated seqno part-way through the
* GPU processing the request, we never over-estimate the
* position of the ring's HEAD.
*/
cs = intel_ring_begin(request, engine->emit_breadcrumb_sz);
GEM_BUG_ON(IS_ERR(cs));
request->postfix = intel_ring_offset(request, cs);
/* Seal the request and mark it as pending execution. Note that
* we may inspect this state, without holding any locks, during
* hangcheck. Hence we apply the barrier to ensure that we do not
* see a more recent value in the hws than we are tracking.
*/
prev = i915_gem_active_raw(&timeline->last_request,
&request->i915->drm.struct_mutex);
if (prev) {
i915_sw_fence_await_sw_fence(&request->submit, &prev->submit,
&request->submitq);
if (engine->schedule)
__i915_priotree_add_dependency(&request->priotree,
&prev->priotree,
&request->dep,
0);
}
spin_lock_irq(&timeline->lock);
list_add_tail(&request->link, &timeline->requests);
spin_unlock_irq(&timeline->lock);
GEM_BUG_ON(timeline->seqno != request->fence.seqno);
i915_gem_active_set(&timeline->last_request, request);
list_add_tail(&request->ring_link, &ring->request_list);
request->emitted_jiffies = jiffies;
/* Let the backend know a new request has arrived that may need
* to adjust the existing execution schedule due to a high priority
* request - i.e. we may want to preempt the current request in order
* to run a high priority dependency chain *before* we can execute this
* request.
*
* This is called before the request is ready to run so that we can
* decide whether to preempt the entire chain so that it is ready to
* run at the earliest possible convenience.
*/
if (engine->schedule)
engine->schedule(request, request->ctx->priority);
local_bh_disable();
i915_sw_fence_commit(&request->submit);
local_bh_enable(); /* Kick the execlists tasklet if just scheduled */
}
static unsigned long local_clock_us(unsigned int *cpu)
{
unsigned long t;
/* Cheaply and approximately convert from nanoseconds to microseconds.
* The result and subsequent calculations are also defined in the same
* approximate microseconds units. The principal source of timing
* error here is from the simple truncation.
*
* Note that local_clock() is only defined wrt to the current CPU;
* the comparisons are no longer valid if we switch CPUs. Instead of
* blocking preemption for the entire busywait, we can detect the CPU
* switch and use that as indicator of system load and a reason to
* stop busywaiting, see busywait_stop().
*/
*cpu = get_cpu();
t = local_clock() >> 10;
put_cpu();
return t;
}
static bool busywait_stop(unsigned long timeout, unsigned int cpu)
{
unsigned int this_cpu;
if (time_after(local_clock_us(&this_cpu), timeout))
return true;
return this_cpu != cpu;
}
static bool __i915_spin_request(const struct drm_i915_gem_request *req,
u32 seqno, int state, unsigned long timeout_us)
{
struct intel_engine_cs *engine = req->engine;
unsigned int irq, cpu;
GEM_BUG_ON(!seqno);
/*
* Only wait for the request if we know it is likely to complete.
*
* We don't track the timestamps around requests, nor the average
* request length, so we do not have a good indicator that this
* request will complete within the timeout. What we do know is the
* order in which requests are executed by the engine and so we can
* tell if the request has started. If the request hasn't started yet,
* it is a fair assumption that it will not complete within our
* relatively short timeout.
*/
if (!i915_seqno_passed(intel_engine_get_seqno(engine), seqno - 1))
return false;
/* When waiting for high frequency requests, e.g. during synchronous
* rendering split between the CPU and GPU, the finite amount of time
* required to set up the irq and wait upon it limits the response
* rate. By busywaiting on the request completion for a short while we
* can service the high frequency waits as quick as possible. However,
* if it is a slow request, we want to sleep as quickly as possible.
* The tradeoff between waiting and sleeping is roughly the time it
* takes to sleep on a request, on the order of a microsecond.
*/
irq = atomic_read(&engine->irq_count);
timeout_us += local_clock_us(&cpu);
do {
if (i915_seqno_passed(intel_engine_get_seqno(engine), seqno))
return seqno == i915_gem_request_global_seqno(req);
/* Seqno are meant to be ordered *before* the interrupt. If
* we see an interrupt without a corresponding seqno advance,
* assume we won't see one in the near future but require
* the engine->seqno_barrier() to fixup coherency.
*/
if (atomic_read(&engine->irq_count) != irq)
break;
if (signal_pending_state(state, current))
break;
if (busywait_stop(timeout_us, cpu))
break;
cpu_relax();
} while (!need_resched());
return false;
}
static bool __i915_wait_request_check_and_reset(struct drm_i915_gem_request *request)
{
if (likely(!i915_reset_handoff(&request->i915->gpu_error)))
return false;
__set_current_state(TASK_RUNNING);
i915_reset(request->i915, 0);
return true;
}
/**
* i915_wait_request - wait until execution of request has finished
* @req: the request to wait upon
* @flags: how to wait
* @timeout: how long to wait in jiffies
*
* i915_wait_request() waits for the request to be completed, for a
* maximum of @timeout jiffies (with MAX_SCHEDULE_TIMEOUT implying an
* unbounded wait).
*
* If the caller holds the struct_mutex, the caller must pass I915_WAIT_LOCKED
* in via the flags, and vice versa if the struct_mutex is not held, the caller
* must not specify that the wait is locked.
*
* Returns the remaining time (in jiffies) if the request completed, which may
* be zero or -ETIME if the request is unfinished after the timeout expires.
* May return -EINTR is called with I915_WAIT_INTERRUPTIBLE and a signal is
* pending before the request completes.
*/
long i915_wait_request(struct drm_i915_gem_request *req,
unsigned int flags,
long timeout)
{
const int state = flags & I915_WAIT_INTERRUPTIBLE ?
TASK_INTERRUPTIBLE : TASK_UNINTERRUPTIBLE;
wait_queue_head_t *errq = &req->i915->gpu_error.wait_queue;
DEFINE_WAIT_FUNC(reset, default_wake_function);
DEFINE_WAIT_FUNC(exec, default_wake_function);
struct intel_wait wait;
might_sleep();
#if IS_ENABLED(CONFIG_LOCKDEP)
GEM_BUG_ON(debug_locks &&
!!lockdep_is_held(&req->i915->drm.struct_mutex) !=
!!(flags & I915_WAIT_LOCKED));
#endif
GEM_BUG_ON(timeout < 0);
if (i915_gem_request_completed(req))
return timeout;
if (!timeout)
return -ETIME;
trace_i915_gem_request_wait_begin(req, flags);
add_wait_queue(&req->execute, &exec);
if (flags & I915_WAIT_LOCKED)
add_wait_queue(errq, &reset);
intel_wait_init(&wait, req);
restart:
do {
set_current_state(state);
if (intel_wait_update_request(&wait, req))
break;
if (flags & I915_WAIT_LOCKED &&
__i915_wait_request_check_and_reset(req))
continue;
if (signal_pending_state(state, current)) {
timeout = -ERESTARTSYS;
goto complete;
}
if (!timeout) {
timeout = -ETIME;
goto complete;
}
timeout = io_schedule_timeout(timeout);
} while (1);
GEM_BUG_ON(!intel_wait_has_seqno(&wait));
GEM_BUG_ON(!i915_sw_fence_signaled(&req->submit));
/* Optimistic short spin before touching IRQs */
if (__i915_spin_request(req, wait.seqno, state, 5))
goto complete;
set_current_state(state);
if (intel_engine_add_wait(req->engine, &wait))
/* In order to check that we haven't missed the interrupt
* as we enabled it, we need to kick ourselves to do a
* coherent check on the seqno before we sleep.
*/
goto wakeup;
if (flags & I915_WAIT_LOCKED)
__i915_wait_request_check_and_reset(req);
for (;;) {
if (signal_pending_state(state, current)) {
timeout = -ERESTARTSYS;
break;
}
if (!timeout) {
timeout = -ETIME;
break;
}
timeout = io_schedule_timeout(timeout);
if (intel_wait_complete(&wait) &&
intel_wait_check_request(&wait, req))
break;
set_current_state(state);
wakeup:
/* Carefully check if the request is complete, giving time
* for the seqno to be visible following the interrupt.
* We also have to check in case we are kicked by the GPU
* reset in order to drop the struct_mutex.
*/
if (__i915_request_irq_complete(req))
break;
/* If the GPU is hung, and we hold the lock, reset the GPU
* and then check for completion. On a full reset, the engine's
* HW seqno will be advanced passed us and we are complete.
* If we do a partial reset, we have to wait for the GPU to
* resume and update the breadcrumb.
*
* If we don't hold the mutex, we can just wait for the worker
* to come along and update the breadcrumb (either directly
* itself, or indirectly by recovering the GPU).
*/
if (flags & I915_WAIT_LOCKED &&
__i915_wait_request_check_and_reset(req))
continue;
/* Only spin if we know the GPU is processing this request */
if (__i915_spin_request(req, wait.seqno, state, 2))
break;
if (!intel_wait_check_request(&wait, req)) {
intel_engine_remove_wait(req->engine, &wait);
goto restart;
}
}
intel_engine_remove_wait(req->engine, &wait);
complete:
__set_current_state(TASK_RUNNING);
if (flags & I915_WAIT_LOCKED)
remove_wait_queue(errq, &reset);
remove_wait_queue(&req->execute, &exec);
trace_i915_gem_request_wait_end(req);
return timeout;
}
static void engine_retire_requests(struct intel_engine_cs *engine)
{
struct drm_i915_gem_request *request, *next;
u32 seqno = intel_engine_get_seqno(engine);
LIST_HEAD(retire);
spin_lock_irq(&engine->timeline->lock);
list_for_each_entry_safe(request, next,
&engine->timeline->requests, link) {
if (!i915_seqno_passed(seqno, request->global_seqno))
break;
list_move_tail(&request->link, &retire);
}
spin_unlock_irq(&engine->timeline->lock);
list_for_each_entry_safe(request, next, &retire, link)
i915_gem_request_retire(request);
}
void i915_gem_retire_requests(struct drm_i915_private *dev_priv)
{
struct intel_engine_cs *engine;
enum intel_engine_id id;
lockdep_assert_held(&dev_priv->drm.struct_mutex);
if (!dev_priv->gt.active_requests)
return;
for_each_engine(engine, dev_priv, id)
engine_retire_requests(engine);
}
#if IS_ENABLED(CONFIG_DRM_I915_SELFTEST)
#include "selftests/mock_request.c"
#include "selftests/i915_gem_request.c"
#endif