linux/drivers/gpu/drm/etnaviv/etnaviv_gpu.h
Lucas Stach 2f9225dbc0 drm/etnaviv: move cmdbuf into submit object
Less dynamic allocations and slims down the cmdbuf object to only the
required information, as everything else is already available in the
submit object.

This also simplifies buffer and mappings lifetime management, as they
are now exlusively attached to the submit object and not additionally
to the cmdbuf.

Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
2018-01-02 17:33:36 +01:00

215 lines
5.3 KiB
C

/*
* Copyright (C) 2015 Etnaviv Project
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 as published by
* the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __ETNAVIV_GPU_H__
#define __ETNAVIV_GPU_H__
#include <linux/clk.h>
#include <linux/regulator/consumer.h>
#include "etnaviv_cmdbuf.h"
#include "etnaviv_drv.h"
struct etnaviv_gem_submit;
struct etnaviv_vram_mapping;
struct etnaviv_chip_identity {
/* Chip model. */
u32 model;
/* Revision value.*/
u32 revision;
/* Supported feature fields. */
u32 features;
/* Supported minor feature fields. */
u32 minor_features0;
/* Supported minor feature 1 fields. */
u32 minor_features1;
/* Supported minor feature 2 fields. */
u32 minor_features2;
/* Supported minor feature 3 fields. */
u32 minor_features3;
/* Supported minor feature 4 fields. */
u32 minor_features4;
/* Supported minor feature 5 fields. */
u32 minor_features5;
/* Number of streams supported. */
u32 stream_count;
/* Total number of temporary registers per thread. */
u32 register_max;
/* Maximum number of threads. */
u32 thread_count;
/* Number of shader cores. */
u32 shader_core_count;
/* Size of the vertex cache. */
u32 vertex_cache_size;
/* Number of entries in the vertex output buffer. */
u32 vertex_output_buffer_size;
/* Number of pixel pipes. */
u32 pixel_pipes;
/* Number of instructions. */
u32 instruction_count;
/* Number of constants. */
u32 num_constants;
/* Buffer size */
u32 buffer_size;
/* Number of varyings */
u8 varyings_count;
};
struct etnaviv_event {
struct dma_fence *fence;
struct etnaviv_gem_submit *submit;
void (*sync_point)(struct etnaviv_gpu *gpu, struct etnaviv_event *event);
};
struct etnaviv_cmdbuf_suballoc;
struct etnaviv_cmdbuf;
#define ETNA_NR_EVENTS 30
struct etnaviv_gpu {
struct drm_device *drm;
struct thermal_cooling_device *cooling;
struct device *dev;
struct mutex lock;
struct etnaviv_chip_identity identity;
struct etnaviv_file_private *lastctx;
struct workqueue_struct *wq;
/* 'ring'-buffer: */
struct etnaviv_cmdbuf buffer;
int exec_state;
/* bus base address of memory */
u32 memory_base;
/* event management: */
DECLARE_BITMAP(event_bitmap, ETNA_NR_EVENTS);
struct etnaviv_event event[ETNA_NR_EVENTS];
struct completion event_free;
spinlock_t event_spinlock;
/* list of currently in-flight command buffers */
struct list_head active_submit_list;
u32 idle_mask;
/* Fencing support */
u32 next_fence;
u32 active_fence;
u32 completed_fence;
u32 retired_fence;
wait_queue_head_t fence_event;
u64 fence_context;
spinlock_t fence_spinlock;
/* worker for handling active-list retiring: */
struct work_struct retire_work;
/* worker for handling 'sync' points: */
struct work_struct sync_point_work;
int sync_point_event;
void __iomem *mmio;
int irq;
struct etnaviv_iommu *mmu;
struct etnaviv_cmdbuf_suballoc *cmdbuf_suballoc;
/* Power Control: */
struct clk *clk_bus;
struct clk *clk_core;
struct clk *clk_shader;
/* Hang Detction: */
#define DRM_ETNAVIV_HANGCHECK_PERIOD 500 /* in ms */
#define DRM_ETNAVIV_HANGCHECK_JIFFIES msecs_to_jiffies(DRM_ETNAVIV_HANGCHECK_PERIOD)
struct timer_list hangcheck_timer;
u32 hangcheck_fence;
u32 hangcheck_dma_addr;
struct work_struct recover_work;
unsigned int freq_scale;
unsigned long base_rate_core;
unsigned long base_rate_shader;
};
static inline void gpu_write(struct etnaviv_gpu *gpu, u32 reg, u32 data)
{
etnaviv_writel(data, gpu->mmio + reg);
}
static inline u32 gpu_read(struct etnaviv_gpu *gpu, u32 reg)
{
return etnaviv_readl(gpu->mmio + reg);
}
static inline bool fence_completed(struct etnaviv_gpu *gpu, u32 fence)
{
return fence_after_eq(gpu->completed_fence, fence);
}
static inline bool fence_retired(struct etnaviv_gpu *gpu, u32 fence)
{
return fence_after_eq(gpu->retired_fence, fence);
}
int etnaviv_gpu_get_param(struct etnaviv_gpu *gpu, u32 param, u64 *value);
int etnaviv_gpu_init(struct etnaviv_gpu *gpu);
#ifdef CONFIG_DEBUG_FS
int etnaviv_gpu_debugfs(struct etnaviv_gpu *gpu, struct seq_file *m);
#endif
int etnaviv_gpu_fence_sync_obj(struct etnaviv_gem_object *etnaviv_obj,
unsigned int context, bool exclusive, bool implicit);
void etnaviv_gpu_retire(struct etnaviv_gpu *gpu);
int etnaviv_gpu_wait_fence_interruptible(struct etnaviv_gpu *gpu,
u32 fence, struct timespec *timeout);
int etnaviv_gpu_wait_obj_inactive(struct etnaviv_gpu *gpu,
struct etnaviv_gem_object *etnaviv_obj, struct timespec *timeout);
int etnaviv_gpu_submit(struct etnaviv_gpu *gpu,
struct etnaviv_gem_submit *submit);
int etnaviv_gpu_pm_get_sync(struct etnaviv_gpu *gpu);
void etnaviv_gpu_pm_put(struct etnaviv_gpu *gpu);
int etnaviv_gpu_wait_idle(struct etnaviv_gpu *gpu, unsigned int timeout_ms);
void etnaviv_gpu_start_fe(struct etnaviv_gpu *gpu, u32 address, u16 prefetch);
extern struct platform_driver etnaviv_gpu_driver;
#endif /* __ETNAVIV_GPU_H__ */