Change the indentation of examples used in json-schema bindings from two to four spaces as this makes the code easier to read and seems to be preferred in other files. Signed-off-by: Krzysztof Kozlowski <krzk@kernel.org> Acked-by: Jonathan Cameron <Jonathan.Cameron@huawei.com> # for iio Acked-by: Alexandre Belloni <alexandre.belloni@bootlin.com> Acked-by: Sebastian Reichel <sre@kernel.org> # for power/reset Signed-off-by: Rob Herring <robh@kernel.org>
61 lines
1.5 KiB
YAML
61 lines
1.5 KiB
YAML
# SPDX-License-Identifier: GPL-2.0
|
|
%YAML 1.2
|
|
---
|
|
$id: http://devicetree.org/schemas/power/reset/syscon-reboot.yaml#
|
|
$schema: http://devicetree.org/meta-schemas/core.yaml#
|
|
|
|
title: Generic SYSCON mapped register reset driver
|
|
|
|
maintainers:
|
|
- Sebastian Reichel <sre@kernel.org>
|
|
|
|
description: |+
|
|
This is a generic reset driver using syscon to map the reset register.
|
|
The reset is generally performed with a write to the reset register
|
|
defined by the register map pointed by syscon reference plus the offset
|
|
with the value and mask defined in the reboot node.
|
|
Default will be little endian mode, 32 bit access only.
|
|
|
|
properties:
|
|
compatible:
|
|
const: syscon-reboot
|
|
|
|
mask:
|
|
$ref: /schemas/types.yaml#/definitions/uint32
|
|
description: Update only the register bits defined by the mask (32 bit).
|
|
|
|
offset:
|
|
$ref: /schemas/types.yaml#/definitions/uint32
|
|
description: Offset in the register map for the reboot register (in bytes).
|
|
|
|
regmap:
|
|
$ref: /schemas/types.yaml#/definitions/phandle
|
|
description: Phandle to the register map node.
|
|
|
|
value:
|
|
$ref: /schemas/types.yaml#/definitions/uint32
|
|
description: The reset value written to the reboot register (32 bit access).
|
|
|
|
required:
|
|
- compatible
|
|
- regmap
|
|
- offset
|
|
|
|
allOf:
|
|
- if:
|
|
not:
|
|
required:
|
|
- mask
|
|
then:
|
|
required:
|
|
- value
|
|
|
|
examples:
|
|
- |
|
|
reboot {
|
|
compatible = "syscon-reboot";
|
|
regmap = <®mapnode>;
|
|
offset = <0x0>;
|
|
mask = <0x1>;
|
|
};
|